>LaserTurtle - New Tagline: Now with a new level of user input.
>Line for next post: We're gonna need alot more than this.
Hey, I can't go around changing taglines like crazy! It's gotta have consistency! Only every new page.
Of course, this part was planned as an epilogue, so I wasn't expecting so much user input in the first place. I pretty much improvised this whole adventure from the start.
>Shut up and get back to writing the story.Fine, Koishi. Be patient, I'll get right to it.
>Gilgamesh - That's it, it's morphin' time! Unveil extra arms.
>"Yes I can!"
>Propeller-swords, derp.
>Mystia's jaw drops. "How is that even
possible?"
>Kogasa shrugs. "Well, everyone here can fly naturally. I'm sure propeller swords fall under the 'too awesome to follow the laws of physics' category."
>Cirno frowns. "Then I just gotta get you out of the air!
Blowing Ice 'Ice Tornado'!"
>"Aw, come on! Why do you have so many different attacks?" Gilgamesh complains.
>"Because I'm the strongest!" Cirno announces. She wobbles around in midair.
>"You'd think that with all those spinning moves, she'd stop getting as dizzy," Daiyousei notes.
>"Hey, popcorn fairy," Wriggle calls out, "can I get a refill?"
>Flandre - "I bet she's lost~! I'm gonna spend a loooooooong time exploring this one~!"
>Remilia - "*ahem* Y-yes, I plan to search it as well. It wouldn't do for me to get lost in my own castle after all."
>Patchouli - We should have a mapping spell, shouldn't we? Let's see about beating Koa to the punch then, hm?
>Patchouli attempts a mapping spell. "Wait, this spell needs the name of this place. What do we call this castle?"
>Remilia nods. "It should be a fitting name. one that inspires fear in the hearts of vampire hunters!"
>"Not that there are any vampire hunters in Gensokyo," Meiling mutters.
>Chiri - "Bleurgh." Well, it could be worse. We could be stuck with people who are crazier.
>Koishi kneels next to Chiri. "Yeah. From what I remember, that mountain shrine is full of wackos."
>Kanako feels guilty all of a sudden. "Suwako, are we crazy?" she asks nervously.
>Suwako shrugs. "Never really thought about it. Now, how are we going to gather faith this time around? Sanae's publicity stunt didn't do much."
>"Wait! Chiri's gotta add in some fountains and toys for me!" Flandre interrupts.
>"Ah, right. Those." Chiri nods. "I'll spread some around the place, I guess." She gets up and walks into the house.
>Koa - "*grumble*" Well, let's look at the map, and see any exits to a new 'zone'. We'll head for the closest one and try that.
>Koakuma enters another door, one that is marked on the edge of the map.
>Moments later, she dives back out of the door, slamming it behind her. "What kind of place has an entire room full of were-plants?" she complains.
>She then notices Chiri walking by and grabs her by the shirt collar. "You! you built this place! Where are all the map pieces?"
>Chiri tries to justify her plans. "But it's supposed to be an adventure puzzle! You gotta figure it out yourself."
>Koakuma growls. "Are puzzles supposed to have deathtraps? Rabid were-plants?"
>"Hey, there could have been a lot more! Remilia made me take out all of the crumbling walkways and pits of lava. That was practically half of them!"
>Koakuma glares at Chiri, who gulps nervously and continues explaining.
>"Look, you're supposed to go through the areas in a sequence. Like, at the end of one area, you'll find were-plant repellent, and then that area gives you access to the balcony previously inhabited by skeletons, which has a key to the basement and-"
>Koakuma cuts Chiri off mid-sentence. "Maps. Now."
>"All right.
Party pooper." Chiri pulls out a few maps from a pocket and hands them to Koakuma. "You guys just have no appreciation for adventure."
>"Does Remilia know this place still has deathtraps?"
>"Heyaren'tyousupposedtofindanicespotforthelibrary? Yeahyougodothat." Chiri pushes Koakuma towards a door and runs off.