Author Topic: Labyrinth of Touhou 8F  (Read 264804 times)

Pandaology

  • Does Laziness counts as a form of Writer's block?
Re: Labyrinth of Touhou 8F
« Reply #900 on: December 04, 2012, 04:12:19 PM »
Nah, its that I've pretty much always used her, and she doesn't really fit the teams strategy beyond being a lot of Hp.
Actually, I just looked at the wiki and found that Demarcation only remove debuffs, not status effects. I guess I'm sticking with this team then.

Re: Labyrinth of Touhou 8F
« Reply #901 on: December 05, 2012, 03:11:05 AM »
Sakurei: Many thanks! Seeing what it's like on floors 27-30, I'm motivated to continue on my own file.. There's just something so satisfying about hitting 34 million on a boss.  :V

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Labyrinth of Touhou 8F
« Reply #902 on: December 05, 2012, 05:13:20 AM »
I don't really use Meiling, either. I'll use her early on when I don't have a large selection of characters to choose from (and while she's the only one with a status heal), but once the selection starts widening, I don't use her, not even for bosses. Komachi and Yuugi can tank quite well, and they have the advantage of being able to inflict statuses/debuffs and do pretty good damage, respectively, whereas all Meiling can really do is just sit there.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 8F
« Reply #903 on: December 05, 2012, 05:37:48 AM »
Well, Meiling has Healer for when status effects still matter (assuming you aim to make most members who stay out for more then 5 seconds immune to them, and everyone on PAR since :Iku:), and a self-heal. The rest of the time you probably want your tank to be a switch-slave anyway. It's part of the reason I find Tenshi bleh to use, she's super slow. (That and against certain moves she falls over. She -can- break a few fights, though.)

I do eventually switch to Yuugi though because super high affinities can completely replace the MND stat, especially in late Plus where you can pump them with SKP/gears very effectively. In Plus, Healer actually becomes a decent heal, though... really, I'm talking about 30F bosses when I talk about switching to Yuugi. It'd be completely realistic to do earlier though.

As for Komachi Tank, I never, ever liked that idea in actual play. She has very high HP, but takes massive damage from everything. It's nice because she can take several hits before going down, reliably, but it's too much maintenance to actually keep her out as a tank. She's good for being a spongy person with a nice variety of moves, though. (DTH for randoms, Avici for a variety of situations, and Scythe for a decent SPI nuke)
« Last Edit: December 05, 2012, 05:42:16 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Pandaology

  • Does Laziness counts as a form of Writer's block?
Re: Labyrinth of Touhou 8F
« Reply #904 on: December 05, 2012, 05:43:57 AM »
I tended to use Meiling as a switcher due to colorful rain, she could just sit out forever, she was also the only person with a status heal in my party. As status ailments have been reduced due to equipment though, she's becoming less useful. I liked Komachi but sometimes a group of enemies could just focus her down over a few turns and she was too hard to heal.

For me, Yuugi was that one character who is always attacked by the perfectly wrong move and got one-shotted, but she could dish out the damage and take it as well.


Re: Labyrinth of Touhou 8F
« Reply #905 on: December 05, 2012, 01:20:55 PM »
Labyrinth of Touhou 2.

There's some info on his blog. It will still be like EO and have 12 character parties, but unlike LoT1 it'll have subclasses and upgradable/equipable skills. Looks like there'll be about 30 characters in the final game. No idea when it's supposed to come out, but C83 seems a bit unlikely. There'll be a trial version at some point in time as well.

The art is now being done by eho_(icbm), so there won't be any need for the charagraphs anymore. His webpage has some character sketches.


I should be able to handle the hacking when it does come out, but I'd need someone to volunteer to translate it. Deranged doesn't seem to be available anymore, unfortunately.


Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 8F
« Reply #906 on: December 05, 2012, 03:23:21 PM »
Gonna sadface if the character customisation is as freeform as Arcanum Knights and we can't get a translation.

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Labyrinth of Touhou 8F
« Reply #907 on: December 05, 2012, 07:57:44 PM »
30 characters is low (non-Plus Disk original has 40), especially since there are more characters now. I hope they end up having more than that.

Also: LOT 2 HELL YES!

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 8F
« Reply #908 on: December 06, 2012, 12:59:26 AM »
40 is INCLUDING the plus-disk characters, actually. It's only 32 beforehand.

So, it's actually pretty much the same amount of characters LoT had before it got an expansion. Not a low amount at all! :3

ALSO WOW :D Hype!
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Labyrinth of Touhou 8F
« Reply #909 on: December 06, 2012, 02:03:47 AM »
Oh. Well, I still think there should be more, since there are more characters now.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Labyrinth of Touhou 8F
« Reply #910 on: December 06, 2012, 02:37:54 AM »
Just because more characters are available doesn't mean game rosters get bigger; things like balance and getting them ingame and the actual work to make them all generally are far more significant limiting factors. This is why almost all games have very limited rosters despite there being tons of touhou characters. (Devil of Decline is a rare exception due to the shikigami system making it realistic to have them -all-)

There was plenty of characters that weren't in LoT1 who could have been put in if the issue was just there not being enough Touhou characters to fill it up with.

Since it's about the same number LoT had, it seems about right to me, heheh. You were always getting new ones all the way until Plus Disk, often several in a short period of time.
« Last Edit: December 06, 2012, 02:39:40 AM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Labyrinth of Touhou 8F
« Reply #911 on: December 06, 2012, 02:41:20 AM »
Keep in mind that this appears to be an almost complete redesign. There's definitely none of the original art, probably none of the existing stats, and even if he does reuse skill animations, there's still going to be a lot more new skills for all the characters.

The subclasses and additional skills will probably make balancing characters really difficult. I think he did a great job of that with LoT1. It's perfectly reasonable for him to not want to cram in additional characters.

Besides, there'll almost certainly be an expansion with additional characters.

Gonna sadface if the character customisation is as freeform as Arcanum Knights and we can't get a translation.
Hmm? Did anyone actually make an attempt to translate it?

Re: Labyrinth of Touhou 8F
« Reply #912 on: December 06, 2012, 05:19:31 AM »
Yeah, too many characters is nice to have, but taking the time to design them all is very difficult. I rather see smaller, but quality casts, over bigger, but lacking in quality casts.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 8F
« Reply #913 on: December 06, 2012, 06:05:07 AM »
Hmm? Did anyone actually make an attempt to translate it?

I never looked for one since there didn't seem to be all that much interest in the game.

Re: Labyrinth of Touhou 8F
« Reply #914 on: December 06, 2012, 07:51:53 AM »
I looked for an AK translation a couple times, but it seems like no one ever even looked at it because it wasn't touhou.  Shame, really.

EDIT:  From a bit of googling, it looks like someone dumped the script at one point but couldn't figure out a way to reinsert translated files. 
« Last Edit: December 06, 2012, 08:08:49 AM by Reiska »

Re: Labyrinth of Touhou 8F
« Reply #915 on: December 06, 2012, 01:28:10 PM »
I looked for an AK translation a couple times, but it seems like no one ever even looked at it because it wasn't touhou.  Shame, really.

EDIT:  From a bit of googling, it looks like someone dumped the script at one point but couldn't figure out a way to reinsert translated files.

I haven't looked too deeply, but from what I've seen it's almost the same as LoT. I could probably make a patch for it, if I had a willing translator. It looks like that guy wasn't a forum regular, so contacting him through there would likely be fruitless.

Re: Labyrinth of Touhou 8F
« Reply #916 on: December 06, 2012, 10:08:11 PM »
Yeah, I got that impression too.

Would be nice if it could at least get a menu patch - I suspect drumming up interest for a doujin game not based on an existing IP with an existing fanbase is fairly difficult, sadly, but one can dream.  You could try asking around on some of the console fan translation communities (RHDN comes to mind) perhaps.

Sadly, I don't have any Japanese knowledge to offer. :(

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 8F
« Reply #917 on: December 07, 2012, 06:54:37 AM »
You know what, I'll give this a shot. Once I'm done with my Diablo2 mod, I'll need a new project. I make no claims about being able to translate well or fast, but it's going to be practice for me. Let's just try get AK to be a little more playable friendly, a patch to translate as much of the skills and items as possible.

Re: Labyrinth of Touhou 8F
« Reply #918 on: December 07, 2012, 07:05:10 PM »
You know what, I'll give this a shot. Once I'm done with my Diablo2 mod, I'll need a new project. I make no claims about being able to translate well or fast, but it's going to be practice for me. Let's just try get AK to be a little more playable friendly, a patch to translate as much of the skills and items as possible.
Awesome. Send me a PM or something when you're ready. I've created a string dump of the entire game (v 1.53, the latest). It's unfortunately a giant mess, as there's no clear division between sections and plenty of junk data. As a result there's a huge block of dialogue, then menu stuff, what appears to be skill information, maybe some weapon stats, and then more dialogue. It'll probably be easier to go through the game and look for things to translate and then find them in the string dump, at least for the menus.

If anyone has a save game with all of the items, I could at least use that to separate the items into a different file.

Incidentally, it seems that carpe fulgur is interested in the game; not necessarily to translate, but I found a post from one of their guys expressing interest in playing the game to evaluate it, and considering their circle name to be "the most amazing thing ever". If nothing else, they'd be able to localize AK without any issue with ZUN's policies. This was 6 months ago, so it is likely that nothing has panned out.

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Labyrinth of Touhou 8F
« Reply #919 on: December 07, 2012, 11:20:18 PM »
LoT2?

Actually good character art?

Customization?

YESYESYESYESYESYESYESYESYES...

Also, that dark/silver-haired girl... is that Meimu?
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Labyrinth of Touhou 8F
« Reply #920 on: December 08, 2012, 12:49:25 AM »
On the preview image with the game logo?  The two silver-haired female characters shown are Keine and Momiji.
« Last Edit: December 08, 2012, 12:58:12 AM by Reiska »

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Labyrinth of Touhou 8F
« Reply #921 on: December 08, 2012, 02:37:39 PM »
I know on the preview image who everyone is. I was looking at the artist's webpage and looked at the wrong image. So never mind.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Labyrinth of Touhou 8F
« Reply #922 on: December 08, 2012, 08:52:57 PM »
Oh, on the artist's website?  The girl with Reimu in dark clothes and silver hair with a purple streak?  That's Tokiko/Un-named Book-Reading Youkai from CoLA I think.  Odd pairing, that.

I wonder if he(?) has enough character art to make a graphic set for LoT1, because I love his stuff.

SirChaotick

  • Mathematics.
  • Fun for EVERYONE.
Re: Labyrinth of Touhou 8F
« Reply #923 on: December 09, 2012, 07:40:34 AM »
What?! Another game... ah crap I have to finish this one quickly then. And there's so much more to do...

I've recently started playing again. Managed to beat Alice and Yuugi and recruit Aya and Iku. Currently scampering about on 7F and I have a feeling it'll be a while until I get out.

SuccinctAndPunchy

  • Fear The Melon!
  • I would murder all of you for a cup of tea.
Re: Labyrinth of Touhou 8F
« Reply #924 on: December 09, 2012, 01:52:15 PM »
Oooh, a sequel? With actually good character art? Customization?

This could be fun.

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 8F
« Reply #925 on: December 10, 2012, 02:40:12 AM »
Boy, I'm sure behind the times. Yeah, this sounds amazing. Can't wait to see how this one turns out!

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: Labyrinth of Touhou 8F
« Reply #926 on: December 11, 2012, 05:22:59 PM »
Am I the only one who liked the charagraph function? Ah well, still hype nonetheless.
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 8F
« Reply #927 on: December 11, 2012, 05:48:28 PM »
I took a closer look at the blogpost for LoT2. The customisation looks about as much as Arcanum Knights.

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: Labyrinth of Touhou 8F
« Reply #928 on: December 11, 2012, 05:52:42 PM »
So by taking that into consideration, we can then assume that it's practically AK, but Touhou-ized?
Of course, we sill need more information though.
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Pandaology

  • Does Laziness counts as a form of Writer's block?
Re: Labyrinth of Touhou 8F
« Reply #929 on: December 12, 2012, 05:24:03 AM »
Yay, Now I get to lose another 100 or so hours of my life, Again!
This does look really cool though, I really can't wait, I just hope that there is less grinding gaps.

So I was bumbling around the second floor with my new file, and found that I could cross the gap despite not having beaten Cirno. That was kinda cool, and I decided to make use of it by grinding on the third floor, but I forgot something...
Suprise! Youmu!!!!