The formula is the following:
ExpToLevel[level,mult]=(72*level+(level-1)(level-2)*12)*mult
*tests and checks*....THATS IT! zomg you're a lifesaver,
Here "level" is your current level, i.e. ExpToLevel(n,m) gives the exp it takes to get to level n+1 from level n with a multiplier m. Multipliers are listed on the wiki (or you could just compute them by looking at values ingame).
The total exp needed to get to level n+1 from 1 would then be:
TotalExpToLevel[n,mult]=4(n^3+6*n^2+11*n)*mult
*checks*
uhhh, assuming level 5:
4(125+6*25+11*5) = 1320.
Right on, that works too!
Thanks a ton, BTW, what education level of math is that in your opinion btw. Not using the formula, but whatever you did to figure it out, or did you just find it somewhere. I guessed math 12 but I'm not sure.
Each level up also gives a +2% bonus to the Atk/Mag/Def/Mnd multiplier, and a +3% bonus to the HP multiplier.
REALLY!? I totally didn't know that. *checks*
I'm noticing something more like 3.something%....But everything else is accurate so it must be something I failed to notice/understand regarding other influences to the multiplier....
THANKS A TON though, not only did you save me alot of time trying to figure that crap out (as if I ever would), but also saved me from working on innacurate data in regards to hidden bonuses to the multiplier.
I'm going to re-read the data people posted previously, see if I misunderstood/didn't notice something in regards to the multiplier, I thought it was only the player chosen skillpoints/level up bonus/equipment stuff.
edit:
Lawl at Nintendonut's new avatar. First time I saw Yukari's portrait, I felt violated religiously. Touhou characters aren't supposed to dress like that!