Oops yeah, I meant Shurikenbreaker, I have that on Niles.
He made this so much easier, so, so much easier. He could orko those filthy ninjas (and 2rko Saizo/Kagero) while dodge tanking them like nobody else. MVP for sure. There were a couple dirty setups that I had to expend some freeze charges on, but I liked that it was a "what you see is what you get" kind of map. Some dirty setups, but no particularly dirty tricks. I almost missed the breakable walls though, they're damn near invisible with how dark they are, they blend in with the regular walls. It wasn't easy, but it was fair I think. With mind to enemies and skills, I was able to keep going and going in my first or so serious run until I surprisingly beat it in less runs than anything recent. Corrin being able to semi dodge tank and take only 3 or so damage with Elise parked on the other side of the dividers (thank you Inspiration + Demoiselle) meant I had a fair bit of leisure in going about the map one side at a time. My heart almost stopped when literally the last instance I needed him to tank on the 2nd to final turn, Ryoma got a crit+Rend Heaven proc and nearly caused a reset. The nature of the map meant that it was designed to be a lot shorter to do as well. Which, compared to Takumi's long grind and hauling back and forth, was a bit more favorable to me.
Next up: unlimited staff works, oh boy.