Author Topic: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed  (Read 191328 times)

The Greatest Dog

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #450 on: February 05, 2015, 05:49:09 AM »
I see. Once sub-attribute colors can contribute to Noah's all colors restriction, I suppose Beel/Raoh/Zeus Stratios/Hera-Is/Awoken Ceres/Beel will cover all the necessary colors, and dual gravity should bring Noah to light before she uses her own.

Except that's still a really bad idea for a really silly gimmick because lol what are orb changers?

The idea of smacking Noah with a 1,400,000 damage counter is tempting, but still a bad idea.

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #451 on: February 05, 2015, 08:24:56 AM »
Hera Challenge Hera Rush attempt #3
Bastet/ LiuBei,GreenValk,Andro,DMeta / Bastet.

I had the strangest opening board of 11 blues and 3 greens.
I went all out and did 8 combos, ANOTHER BLUE COMBO SKYFELL.
And I hit Hera-Ur to like 35% or so and insta-died.

2.3mil hp boss, red hp against 4/6 green stuff, and 70% of that gone in a hit? what the hell
I'm burning these 99 stams like nothing

Attempt #4

Exact same thing happened.
I had 6 blue orbs and I'm like, oh hell no lets just match 3
cue skyfell to 9 combos with blue in it and I over-damaged ur to like 45% health left. GG

game pls

Mr. Sacchi

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #452 on: February 05, 2015, 09:09:22 AM »
Seems to be a recurring theme with PaD today, I did four runs of King of the Gods wiht my GZL team to see if I can finally beat starlight sanctuary and get it over with.

In one particular run, I get to stage 9 with all my skills up and like 1k health, so there's absolutely no way anything can go wrong right? Make a simple match of four... Gets 2 three-match orb heartfalls out of freaking nowhere for a total of 9 combos. Heal to full. Zeus Oneshots me and I can't do any damage to him.

(Which brings me to ask, is there any way to prevent this from happening in "below [health treshold]" teams?)

Bio

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #453 on: February 05, 2015, 09:10:43 AM »
Bring Satan.

Though then you might as well field a Satan team and easy clear King of the Gods.

trancehime

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #454 on: February 05, 2015, 01:24:53 PM »
http://mobile.gungho.jp/news/pad/150205_newmonster.html

Earth Dragon Swordswoman and Dark Dragon Swordsman arrive!

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commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #455 on: February 05, 2015, 01:57:50 PM »
Seems to be a recurring theme with PaD today, I did four runs of King of the Gods wiht my GZL team to see if I can finally beat starlight sanctuary and get it over with.

In one particular run, I get to stage 9 with all my skills up and like 1k health, so there's absolutely no way anything can go wrong right? Make a simple match of four... Gets 2 three-match orb heartfalls out of freaking nowhere for a total of 9 combos. Heal to full. Zeus Oneshots me and I can't do any damage to him.

(Which brings me to ask, is there any way to prevent this from happening in "below [health treshold]" teams?)

An active that drops you to one health (which is why I was talking about Hercules on GZL recently) will give you consistency. The problem is finding one with a short enough cooldown to actually be up when you want it. So Durga I guess? I can't remember if there are more, but Durga would work if you have one.
I made a PADHerder. It's probably out of date though.

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #456 on: February 05, 2015, 04:23:08 PM »
My phone just forcefully ejected me from a descend again. I had Noah mythical in the bag with Kali and my phone started flickering like crazy and went into critical power shutdown. When I booted it back up I had 77% battery and had been kicked out of the dungeon with my stamina eaten. This ONLY happens to me in descends. Dammit.
I made a PADHerder. It's probably out of date though.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #457 on: February 05, 2015, 07:18:13 PM »
Heads up, ass nova carnival with both grimoires, all ninjas, all riders, red chester, and normal wee jas as featureds.

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #458 on: February 05, 2015, 07:18:52 PM »
http://mobile.gungho.jp/news/pad/150205_newmonster.html

Earth Dragon Swordswoman and Dark Dragon Swordsman arrive!

つ ◕_◕ ༽つ GIVE ROWS PLS ༼ つ ◕_◕ ༽つ
sponsered by the Eternal Jade Dragon Caller Sonia Foundation

I really want to figure out challenge 7. Perseus is probably going to continue to get shafted, so I probably need that Pii.

Heads up, ass nova carnival with both grimoires, all ninjas, all riders, red chester, and normal wee jas as featureds.
That is extremely tempting.

*currently under repair*
Puzzle Dragon stuff

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #459 on: February 05, 2015, 07:33:07 PM »
つ ◕_◕ ༽つ GIVE ROWS PLS ༼ つ ◕_◕ ༽つ
sponsered by the Eternal Jade Dragon Caller Sonia Foundation

I really want to figure out challenge 7. Perseus is probably going to continue to get shafted, so I probably need that Pii.

Their evolved stats are already leaked. They have the same awakenings as the other three.

Perseus seems like a good choice for challenge 7. He has loads of Skill Boosts so you should be able to use something on crystal skull to kill it before he gets to move.
Blue Masks should die to a 8 orb match so it's just about adjusting green's hp.
Isis turns green to blue, but you can turn that back with Perseus, again blue hp, easy.
T&S is all about having enough hp+rcv and not screwing up matching hearts.
Ra is easy for a mono-colour team.

Chaore

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #460 on: February 05, 2015, 08:03:20 PM »
Heads up, ass nova carnival with both grimoires, all ninjas, all riders, red chester, and normal wee jas as featureds.

>no valkyries

why gungho

why.

Edible

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #461 on: February 05, 2015, 08:13:51 PM »
Hokuto collab takes priority :|

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #462 on: February 05, 2015, 08:30:27 PM »
Attempt #4

Exact same thing happened.
I had 6 blue orbs and I'm like, oh hell no lets just match 3
cue skyfell to 9 combos with blue in it and I over-damaged ur to like 45% health left. GG

game pls

Hera Rush Attempt  #5
I'm over conservative after getting screwed by skyfalls, tried to do some board arranging on my free turn after she binds water, and I fail to make any matches and kushi wasn't up lol.
This failed run was entirely my own fault, can't complain, but now I really want to do it again instead of saving stam for super golds like I should be. halp its like addiction
I won't stop until I get past Ur  :ohdear: (anubis run doesn't count because onetruegod)

3 days left till it ends

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #463 on: February 05, 2015, 08:43:43 PM »
Hera Rush Attempt  #5
I'm over conservative after getting screwed by skyfalls, tried to do some board arranging on my free turn after she binds water, and I fail to make any matches and kushi wasn't up lol.
This failed run was entirely my own fault, can't complain, but now I really want to do it again instead of saving stam for super golds like I should be. halp its like addiction
I won't stop until I get past Ur  :ohdear: (anubis run doesn't count because onetruegod)

3 days left till it ends

I don't blame you Hera Rush is prolly more fun and this seems more like a matter of pride. I'll take the accomplishment over some xp. Btw, when are super golds, skyozora isn't showing me anything.


>no valkyries

why gungho

why.

Can't have everything. I don't really think I want to roll it though. There aren't any riders I'm interested in right now.


EDIT: I never realized the Grimoire stats were so low. They're almost competing with healer girls in terms of stats. Even the REM ones aren't impressing  me tbh. I 'd  prefer Takeminakata over Ass Nova tbh.
« Last Edit: February 05, 2015, 09:05:23 PM by hyorinryu »

*currently under repair*
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commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #464 on: February 05, 2015, 08:49:00 PM »
I almost want to roll fishing for Fuma, but unless it overlaps with a light gala I probably won't.
I made a PADHerder. It's probably out of date though.

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #465 on: February 05, 2015, 08:57:08 PM »
I almost want to roll fishing for Fuma, but unless it overlaps with a light gala I probably won't.

My experience with trying to fish for hatsume tells me fishing for a specific ninja is the most dreadful thing ever :(

I don't blame you Hera Rush is prolly more fun and this seems more like a matter of pride. I'll take the accomplishment over some xp. Btw, when are super golds, skyozora isn't showing me anything.

Mythicals recently (except sonia gran, and cao yun which was giving me trouble and I can't use blue healers to cheese it) aren't giving me that sense of rush or excitement anymore, and I'm finding it in doing legend pluses. So you're probably right :V

It's weird because skyozora's usually the fastest but they have it at this site :V
http://minpuzz.com/blog-entry-5396.html
A(0,5)・・9時(メゴ)/14時(ゴ)/19時(ゴ)
B(1,6)・・10時(メゴ)/15時(ゴ)/20時(ゴ)
C(2,7)・・11時(メゴ)/16時(ゴ)/21時(ゴ)
D(3,8)・・12時(メゴ)/17時(ゴ)/22時(ゴ)
E(4,9)・・13時(メゴ)/18時(ゴ)/23時(ゴ)
メゴ = MetaGold+TamadraBabies
ゴ = Super Gold
This is in JP timezone GMT+9, not skyozora's GMT+8


Edit: One more thing I forgot to add. If I actually clear hera rush I get two noels which would be worth thousands of stamina? My game plan only goes up to Hera-Is and anything afterwards I have no idea if I can do it though :V
« Last Edit: February 05, 2015, 09:06:44 PM by Thaws »

Edible

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #466 on: February 05, 2015, 10:05:54 PM »
I have completed my conquest of threedia/defoud and now merely await the arrival of sonia gran.

Oh yeah I need to actually get a zaerog too.  HOW HARD COULD IT BE

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #467 on: February 05, 2015, 10:19:20 PM »
I have completed my conquest of threedia/defoud and now merely await the arrival of sonia gran.

Oh yeah I need to actually get a zaerog too.  HOW HARD COULD IT BE
It's not that Zearog is hard

It's that 1/3 drop chance at 99 stamina hahaha good luck

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #468 on: February 05, 2015, 10:59:14 PM »

My experience with trying to fish for hatsume tells me fishing for a specific ninja is the most dreadful thing ever :(

Mythicals recently (except sonia gran, and cao yun which was giving me trouble and I can't use blue healers to cheese it) aren't giving me that sense of rush or excitement anymore, and I'm finding it in doing legend pluses. So you're probably right :V
I can understand that. Since I cleared Fagan, Older mythicals aren't very interested to me anymore. The newer Zeus dungeons still seem like they'll destroy me though. Still scared of Zeus Merc and all those guys on 1-timers, mainly Apollo.  I just realized that NepNep is on a 2 timer. He's so much less scary now.
It's not that Zearog is hard

It's that 1/3 drop chance at 99 stamina hahaha good luck

I think I got a green high. It was bitter sweet. I cleared it, but What I got was King Carnival but not as good. Right now, I'm interested in skill up Metatron and Kirin.

*currently under repair*
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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #469 on: February 05, 2015, 11:19:13 PM »
Holy shit. I finally beat it. With non-IAP subs to boot.



Thanks to Thaws for deliberating strats with me last night so I could replace Bastet with Alraune. I knew all along she was the new world order

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #470 on: February 06, 2015, 12:07:57 AM »
I can understand that. Since I cleared Fagan, Older mythicals aren't very interested to me anymore. The newer Zeus dungeons still seem like they'll destroy me though. Still scared of Zeus Merc and all those guys on 1-timers, mainly Apollo.  I just realized that NepNep is on a 2 timer. He's so much less scary now.
I think I got a green high. It was bitter sweet. I cleared it, but What I got was King Carnival but not as good. Right now, I'm interested in skill up Metatron and Kirin.

I lost Zeus Merc on my first try with blue healers because I let Hermes did his jammer orb up thing and it screwed me up throughout the whole thing. I thus learned to spam all my actives to one shot him and take my time to deal with apollo.
The hard part of Merc is probably Hermes->Apollo and also Hera-Is->Merc. Nep looks hard on paper but then you realize 12 poison orbs on a 2-timer is not that threatening on a team with good rcv.
Merc as a boss itself is not too bad, especially since he wastes a turn in the beginning and also one more under 50%.

I got Zaerog on my first clear and I never realized how lucky I was until now that you guys mentioned it :o totally forgot about the possibility of getting the highs lol
I heard they drop evolved ones on Dragon Rush, I should probably look into that now that I'm on the lets-start-clearing-legend+ spirit.

Holy shit. I finally beat it. With non-IAP subs to boot.
Thanks to Thaws for deliberating strats with me last night so I could replace Bastet with Alraune. I knew all along she was the new world order

Congrats!
lol I thought we concluded on keeping bastet because she's bastet. So the healing active, was it relevant.
Now that you did lv7 I need to step up my game and make some progress on Hera rush too D:

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #471 on: February 06, 2015, 12:14:47 AM »
lol I thought we concluded on keeping bastet because she's bastet.

its ok she was replaced by the soon-to-be the new master of the world, I mean even Isis couldn't do anything to her


Chaore

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #473 on: February 06, 2015, 12:35:42 AM »
gungho pls buff

'new buff, isis will now deal 100000k damage to all plant girls'

Thaws

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #474 on: February 06, 2015, 12:37:30 AM »
its ok she was replaced

gungho pls buff

on an unrelated note, to step up my game, I'm investigate some approximations of damage output for my team.
So I wanted to compare 2TPA to 1TPA+2non-TPA combos.
And I got skyfalls extra green combos 3 times in a row (one was a whole column of 4 green orbs TPA wtf) when doing 1TPA+2non-TPA throwing off my recording.
Endless corridor pls.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #475 on: February 06, 2015, 12:46:46 AM »
'new buff, isis will now deal 100000k damage to all plant girls'

spoiler as a boss she has 20m health and a cure that heals 5m every time she goes below 60%, and has element advantage so rip water teams

Chaore

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #476 on: February 06, 2015, 12:59:01 AM »
spoiler as a boss she has 20m health and a cure that heals 5m every time she goes below 60%, and has element advantage so rip water teams

20m is still less then 50m

rip alraune, destroyed by isis

everyone else is fucked though except GLORIOUS SHIVA

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #477 on: February 06, 2015, 01:06:09 AM »
gungho pls buff

on an unrelated note, to step up my game, I'm investigate some approximations of damage output for my team.
So I wanted to compare 2TPA to 1TPA+2non-TPA combos.
And I got skyfalls extra green combos 3 times in a row (one was a whole column of 4 green orbs TPA wtf) when doing 1TPA+2non-TPA throwing off my recording.
Endless corridor pls.

Let me know what you find out, because I'm very interested. Obviously the numbers differ depending on exact team composition, but every time I try to experiment in endless corridors the same thing happens and I give up. I think my biggest want in PAD right now is a readout you can look at and save after each dungeon that gives you detailed numbers about your damage output. I genuinely still have no idea how much damage any of my teams actually do on a burst. I know in theory that could all be done with a calculator, but there are so many factors and so many of those that I don't fully understand that I can't imagine it would be very accurate.
I made a PADHerder. It's probably out of date though.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #478 on: February 06, 2015, 01:08:59 AM »
I just use my phone built in screencap to check my own damage potentials

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #479 on: February 06, 2015, 01:12:17 AM »
I just use my phone built in screencap to check my own damage potentials

What do you do when the numbers overlap?

*currently under repair*
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