Author Topic: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed  (Read 191341 times)

Mr. Sacchi

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #420 on: February 04, 2015, 03:03:31 PM »
No Andromeda ult makes me sad :( On the birght side, it sounds like we're getting the 3K chibis.

Don't forget that the last batch of ults only became a thing three days after the maintenance, so we can't say for sure yet.

I think it's about time for the Liu Bei ult, no?

@Edit

* Toyosatomimi No Sacchi decides to run takeminakata mythical to see if he gets the green orb.

* Toyosatomimi No Sacchi gets the meimei invade literally first run, first wave.

Man what is it with me and jewels. Literally EVERY TIME I decide to run something for a jewel it invades me on the first run.

'Course, I always end up stoning it, but fortunately this time it was only one stone, and it was also my first time clearing takeminakata mythical so no loss all gain.
« Last Edit: February 04, 2015, 03:22:42 PM by Toyosatomimi No Sacchi »

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #421 on: February 04, 2015, 03:20:38 PM »
Yeah, I'm hoping Sun Quan gets piggybacked onto ultimates who have been waiting longer. I don't have any spare Tamadras for him though. Maybe I'll get lucky and drop three from Twinlits.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #422 on: February 04, 2015, 03:51:33 PM »
Yeah, I'm hoping Sun Quan gets piggybacked onto ultimates who have been waiting longer. I don't have any spare Tamadras for him though. Maybe I'll get lucky and drop three from Twinlits.

Takeru ult plz

(okay sure i still need -just one femme- to really use him but still)

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #423 on: February 04, 2015, 04:04:27 PM »
weeellll since hypermax TAMADRApurin outpaces my LZL by four turns now, I find myself needing a faster orb enhancer. Suddenly Takeminakata comes along and gets three skill ups in a row, pushing mine down to 10 turns.

Also two Genbu invades. I'll have to level and awaken Take up.

MatsuriSakuragi

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #424 on: February 04, 2015, 04:38:36 PM »


ye

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #425 on: February 04, 2015, 04:50:41 PM »
What do you guys think of golems as Kali subs? I intend to try to pick up a Yomi next time her godfest rolls around (blowing it all on Andromeda or Yomi, whoever comes first) and Kali/Kali/Yomi/Sun Quan/Golem/Kali seems cool.

Could also go Noah for the 100% lock resist, but her active is a lot less useful and I would miss the skillboost. And if I can't pull a Yomi that team but with Durga seems okay. Man, rainbow leaders are cool. I love actually having serious options for subs rather than just "the stuff I own of the correct color and type".
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #426 on: February 04, 2015, 09:50:32 PM »
What do you guys think of golems as Kali subs? I intend to try to pick up a Yomi next time her godfest rolls around (blowing it all on Andromeda or Yomi, whoever comes first) and Kali/Kali/Yomi/Sun Quan/Golem/Kali seems cool.

Could also go Noah for the 100% lock resist, but her active is a lot less useful and I would miss the skillboost. And if I can't pull a Yomi that team but with Durga seems okay. Man, rainbow leaders are cool. I love actually having serious options for subs rather than just "the stuff I own of the correct color and type".

Well seeing how people complain about Kali's health, I'd say they're pretty good. I use Midguard in Kirin. Having one of your colors be bind immune is nice. Their active is pretty useful too.

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #427 on: February 04, 2015, 09:59:10 PM »
For how hated they are, Mechwarriors can easily get over 5000 HP without plus eggs, which most cards in the game have a very hard time trying to surpass. They're great to have as an option for sure - and easy to skillmax.

hyorinryu

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #428 on: February 04, 2015, 10:00:30 PM »
For how hated they are, Mechwarriors can easily get over 5000 HP without plus eggs, which most cards in the game have a very hard time trying to surpass. They're great to have as an option for sure - and easy to skillmax.

Yeah. Golems get a lot of underserved hate. Tbf, I would take a golem over those weird attribute switching things they just put in the REM. I think they're better than the fairy tale people too.

*currently under repair*
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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #429 on: February 04, 2015, 10:04:36 PM »
I mostly hate golems because fuck getting golems from REM :V

Also, I do have actual uses for light/dark golems whenever they get their ult evos.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #430 on: February 04, 2015, 10:38:46 PM »
Yeah. Golems get a lot of underserved hate. Tbf, I would take a golem over those weird attribute switching things they just put in the REM. I think they're better than the fairy tale people too.

oi oi oi the weapons aren't that bad :(

I still actually don't have Asgard and I should maybe try to find him... though where the fuck do I even, keeper of green?

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #431 on: February 04, 2015, 11:08:35 PM »
oi oi oi the weapons aren't that bad :(

I still actually don't have Asgard and I should maybe try to find him... though where the fuck do I even, keeper of green?

I was in the same position a while ago, thinking I would need one for the Horus team that never quite materialized. I eventually dropped mine from Keeper Of Green while farming it to evolve my Green Chasers.
I made a PADHerder. It's probably out of date though.

Jq1790

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #432 on: February 04, 2015, 11:29:25 PM »
oi oi oi the weapons aren't that bad :(

I still actually don't have Asgard and I should maybe try to find him... though where the fuck do I even, keeper of green?
I believe Breakers also has a small chance of the RGBs appearing as rare spawns.  Whether they DROP, on the other hand, is another story entirely.
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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #433 on: February 04, 2015, 11:41:44 PM »
The weapons are weird, like how do you even make a team for them?

Most of the time they'll be one att, so you'll want to put them on a team with the same att otherwise you miss out on base stats, but then when they change they boost the att they turn into so no one else on the team benefits.

I guess they might have some niche in mono teams that don't rely too hard on being mono since at least the RGB ones hit the color they're normally weak too. Like maybe they'd work on Egypt 2.0 teams? TPA is nice too of course, but I dunno.


Edible

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #434 on: February 04, 2015, 11:48:48 PM »
Dodging color binds, I guess?

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #435 on: February 04, 2015, 11:56:09 PM »
The Blue weapon can be used on Urd to both lower your max HP (thus making it easier to hit the 100% HP boost) and enhance attacker damage by 1.5x for a turn. Other than that, I got nothing. -shrug-

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #436 on: February 05, 2015, 12:38:42 AM »
I guess rainbow teams could use them extremely situationally to beat color absorb. I got fucked up by green flower dragon yesterday using Kali because I didn't read its moves before going in and knocked it to low health, where it then gave itself fire absorb that put me on a clock that killed me faster than it wore off. If I could've switched away my red sub (which of course wouldn't have worked in this case since Kali is half red) I might have been able to finish it with two-prongs. Probably not though, the better option in cases like that is probably just to be prepared to blast the boss past its absorb trigger or just stall it out. If you're putting so much preparation into it that you're maxing out a whole extra sub you can probably just bring something way more useful to handle the same situation.

They just don't seem that good right now. Hopefully they get reworked soon to have broader appeal, but doing that might just wipe away the few niches they do have, so it's kind of a lose-lose. They're interesting and I appreciate dumb gimmicks, but they're just too fundamentally weird to work well. I guess their stats are fairly high and their awakenings are great, so maybe they'll find some use for that? Is the white two-prong attacker team hard up enough for subs to use the white one?
I made a PADHerder. It's probably out of date though.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #437 on: February 05, 2015, 12:57:48 AM »
tbh i feel like they're really just there to stuff up the rem to make up for the stuff they've been removing >_>

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #438 on: February 05, 2015, 01:22:15 AM »
Recently I've been thinking about how it would be interesting to have a series made just to be stat sticks. No leader skill, no active, probably even no awakens. Just stats, colors, and types. Especially if they pick the colors and types well that could be interesting. So I sorted monsters by weighted stats in PADX to see what they would be up against, and found some interesting (to me, maybe everyone knew these things already) stuff.

-Highest weighted stats is blue Odin. Green Odin is barely behind him with his ultimate form, as opposing to blue's non-ultimate form. Jesus.

-All of the top ten are either special gods or farmable. I had no idea samurai dragons had such big stats.

-The highest non-farmable, non-special by weighted stats is Kagutsuchi's new uvo.

-Not sure if PADX accounts for awakens (I assume they don't) or how they count negative stats, but Gigas is very close to the top as the first non-Odin monster. If his awakenings aren't accounted for I wonder where he would place if they were, since he has two that buff stats.

-Jesus though, how are they ever going to uvo blue Odin? Just leave his stats alone and give him a slightly better leader skill, or go nuts and buff all of his stuff and break the game in half? Or just not give him one for long enough that power creep catches up to him?

-Lowest stat uvoed REM god is red/white Horus. Ouch.
« Last Edit: February 05, 2015, 02:01:43 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #439 on: February 05, 2015, 01:50:25 AM »
-Jesus though, how are they ever going to uvo blue Odin? Just leave his stats alone and give him a slightly better leader skill, or go nuts and buff all of his stuff and break the game in half? Or just not give him one for long enough that power creep catches up to him?

Bind immunity, buff his attack a bit. Easy done :v

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #440 on: February 05, 2015, 02:09:46 AM »
Meanwhile Ulti Rodin will get triple TPA and everyone will lose their shit :V

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #441 on: February 05, 2015, 02:12:33 AM »
Please. Triple TPA. What is that, non-whale shit? Quad TPA for special gods.
I made a PADHerder. It's probably out of date though.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #442 on: February 05, 2015, 02:22:43 AM »
Man if they ever made Quad TPA then even Luci would be able to hit for x9 :v

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #443 on: February 05, 2015, 04:11:31 AM »
Hera Challenge Hera Rush attempt #3
Bastet/ LiuBei,GreenValk,Andro,DMeta / Bastet.

I had the strangest opening board of 11 blues and 3 greens.
I went all out and did 8 combos, ANOTHER BLUE COMBO SKYFELL.
And I hit Hera-Ur to like 35% or so and insta-died.

2.3mil hp boss, red hp against 4/6 green stuff, and 70% of that gone in a hit? what the hell
I'm burning these 99 stams like nothing

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #444 on: February 05, 2015, 04:19:36 AM »
Just barely 0 stoned challenge lv 6 holy shit

I'm so glad Isis is bind immune, giving me an extra turn on some bosses BV

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #445 on: February 05, 2015, 04:27:04 AM »
-The highest non-farmable, non-special by weighted stats is Kagutsuchi's new uvo.

?  Unless I'm missing something, Kagutsuchi's prong mania uvo has the lowest weighted stat of all its uvos. Using your criteria, the title would actually go to Blue Moon Isis with 777.5. 100 below Blue Odin funnily enough.

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #446 on: February 05, 2015, 04:27:21 AM »


Oddly no king dragon sightings. Wonder if they're rare or if I just got lucky.

commandercool

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #447 on: February 05, 2015, 04:39:55 AM »

?  Unless I'm missing something, Kagutsuchi's prong mania uvo has the lowest weighted stat of all its uvos. Using your criteria, the title would actually go to Blue Moon Isis with 777.5. 100 below Blue Odin funnily enough.

Oops, you're right. I mistook Shingen for Kagu. Shingen has waaaay higher weighted stats than Kagu. Ha.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #448 on: February 05, 2015, 05:30:52 AM »
sooo boss Raoh. If you're using a 4x HP team with Beelzebub, and use his counter on a gravity can you expect the enemy to take at least a 700,000 hit in counter damage?

Heh heh. Aside from the "From this point you shall not pass!" demons, what light enemies are there that use gravities?

Re: Puzzle & Dragons forever 17 - Star Vault Didn't Go So Well: I Was Nonplussed
« Reply #449 on: February 05, 2015, 05:40:47 AM »
Just going from what bosses I can find in the descends, and leaving out any that Raoh can't enter:

-- sub-50% Zhao Yun (though I'm not sure if he has access to that gravity at that point)
-- sub-50% Noah
-- sub-50% Gabriel (Sandalphon)

So...not a lot. Maybe some of the other dungeons, but I haven't gone and checked all of them.