Author Topic: Puzzle & Dragons 14 - Double the stamina, double the fun  (Read 168318 times)

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #900 on: November 22, 2014, 09:09:01 AM »
The only two gold eggs out of 27 pulls were 2 dub sapphilits, which I have literally no more use for after evolving Amberjack and have too many of from farming Alt. Creek of Neleus. Fed away.

At least I got one of the 6 remaining +RCV eggs I need???

MatsuriSakuragi

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #901 on: November 22, 2014, 09:25:08 AM »
okay something is seriously not going right here. <_<

trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #902 on: November 22, 2014, 10:06:46 AM »
okay something is seriously not going right here. <_<

In Japan's rare evo mat event, most of my pulls were pretty much similar to yours this time around. Gold Egg was a Dub-Topalit which now brings my total to 11 of those fat mofos.

So yeah, shit luck all around

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #903 on: November 22, 2014, 10:15:00 AM »
I think we were expecting to take a few bullets from a handgun but really the PEM dragon was dual-wielding uzis

commandercool

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #904 on: November 22, 2014, 02:07:49 PM »
27 Pal eggs, one gold egg, it was a Dub-Mythlit. Idon't want to hear any more complaining from people who pulled spirit jewels.:3

(I don't really care honestly, there's nothing much I wanted, but yeah, unluckier-than-thou.)
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #905 on: November 22, 2014, 02:11:25 PM »
Hmm...I had 28 rolls and I got among them( stuff I didn't sell):
5* blue mask
2 green dubbies
blue dragon fruit
5* green mask
1 +egg
1 jewel of darkness

I guess I did alright.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #906 on: November 22, 2014, 02:39:42 PM »
Now I can finally awaken AND plus a monster using a single monster that I didn't fuse together, at the same time.

The Greatest Dog

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #907 on: November 22, 2014, 03:59:45 PM »
Green Trifruit and Angelit.
But I already have six Angelits...

Jq1790

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #908 on: November 22, 2014, 05:05:07 PM »
The only uncommon Rare Evo pal pull I got was a second blue sacred mask.  Failed the skillup.

Others were, IIRC, a divine gold mask, both breeds of Mythlit, and I think that was it.  I had only saved one of the sets of 2k points though so there's that.
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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #909 on: November 22, 2014, 05:33:34 PM »
My total spoils were like 2 GKs, Dark Jewel, Another fucking fruit, Tama and Baby tama (DANANANA intensifies.) and a rk

not terrible tbh

hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #910 on: November 22, 2014, 05:39:06 PM »
With the last few spots in the PCGF being so close, anyone wanna make any guesses/bets?

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Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #911 on: November 22, 2014, 06:07:58 PM »
also having a ronia and minerva friend on my FL makes challenge mode very very fun.

Espadas

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #912 on: November 22, 2014, 07:45:43 PM »
25 rolls, 3 gold eggs..... Rainbow Keeper, Mystic Mask, Angelit..... i hoped for a bit more  :blush:

On the other hand, Ronia is finally max awoken thanks to 2 baby tama and the free tama from Tamadra Surprise  :D

Btw, which leader should i put up (main one is obviously Karin) to maximize pal points?

Godin (max lvl, max awak, +62)
GZL (lv 80, max awak, +14)
Ronia (lv 93, max awak, +10)  (soon to be max lvl, since tonight there is double Super Ruby)

Chaore

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #913 on: November 22, 2014, 08:03:56 PM »
25 rolls, 3 gold eggs..... Rainbow Keeper, Mystic Mask, Angelit..... i hoped for a bit more  :blush:

On the other hand, Ronia is finally max awoken thanks to 2 baby tama and the free tama from Tamadra Surprise  :D

Btw, which leader should i put up (main one is obviously Karin) to maximize pal points?

Godin (max lvl, max awak, +62)
GZL (lv 80, max awak, +14)
Ronia (lv 93, max awak, +10)  (soon to be max lvl, since tonight there is double Super Ruby)

ronia probably

everyone boners for ronia

hyorinryu

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #914 on: November 22, 2014, 08:06:51 PM »
ronia probably

everyone boners for ronia

Lot of competition though. His isn't fully plussed or even max level. He might be better off with a slightly less popular lead like Zhuge.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #915 on: November 22, 2014, 08:23:54 PM »
I've heard somewhere that if your ronia isn't hypermaxed, people flat-out won't even add you sometimes due to the sheer amount of them. I think Grodin in slot 2 is a pretty decent bet tho.

MatsuriSakuragi

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #916 on: November 22, 2014, 08:29:51 PM »
I have like 10 Ronias on my friend list and I will never know why since I don't have one, nor do I have anyone compatible with her aside from Lu Bu, who I rarely use.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #917 on: November 23, 2014, 03:27:38 AM »
Godin (max lvl, max awak, +62)
GZL (lv 80, max awak, +14)
Ronia (lv 93, max awak, +10)  (soon to be max lvl, since tonight there is double Super Ruby)
Plussing Odin was a rather poor idea.

You should've prioritized plussing monsters who will reap benefit from the stats. Sure prolly every monster does, but Ronia is used to sweep, so she's a better leader option that can benefit a lot from those plusses.
I've heard somewhere that if your ronia isn't hypermaxed, people flat-out won't even add you sometimes due to the sheer amount of them. I think Grodin in slot 2 is a pretty decent bet tho.
That's pretty much true for me. I don't really accept sent Ronia friend invites, unless they're between +100 to +297, and max leveled.
« Last Edit: November 23, 2014, 03:30:55 AM by En »

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #918 on: November 23, 2014, 04:11:33 AM »
Plussing Odin was a rather poor idea.

This one I'm not fully sure about - butou do want to plus up leads first, though. Odin usually ends up being a perma sub on a lot of teams though, so he's not a bad choice to plus up either.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #919 on: November 23, 2014, 04:40:25 AM »
I wouldn't mind +99'ing Odin's ATK just for the higher heal. But LZL and other TPAs like Athena and Beelzebub need it most, I think.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #920 on: November 23, 2014, 05:01:58 AM »
This one I'm not fully sure about - butou do want to plus up leads first, though. Odin usually ends up being a perma sub on a lot of teams though, so he's not a bad choice to plus up either.
He wants a leader that can maximize pal points. As I've said, nearly every monster is great with plus. But if his leader wants to get picked a lot, he needs to have hypermaxed a leader a lot of people use. GOdin is rather situational as a leader, usually for resist teams.

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #921 on: November 23, 2014, 05:42:33 AM »
He wants a leader that can maximize pal points. As I've said, nearly every monster is great with plus. But if his leader wants to get picked a lot, he needs to have hypermaxed a leader a lot of people use. GOdin is rather situational as a leader, usually for resist teams.

Going back to someone's post earlier about the 2nd leader slot being only unlockable at Rank 120 being a stupid idea; GOdin is a good helper for new players, but most ppl won't really use GOdin as a leader by that rank.................................... so what's the point........................

But anyway I still would agree with Chirei, GOdin is a decent stat stick so it's never a waste to put pluses on him. It might not work out for now since he has Ronia and GZL (both of which are popular leads) but it's not exactly a #poorlifedecision.

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MatsuriSakuragi

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #922 on: November 23, 2014, 05:49:02 AM »
Odin is not a bad thing to plus up. At least the way I see it-- he has a spot as a sub in almost all of my teams just because he's a massive unbindable stat stick with healing options and decent RCV. Hypermaxing him just means there's just that many more teams in my collection with an extra +297 eggs.

I mean he's not really a priority because he's already huge, but I definitely plan on doing it someday.

Espadas

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #923 on: November 23, 2014, 08:47:17 AM »
You are basically all correct   :)

Originally i decided to plus Odin a bit for a number of reasons:

1) he literally was my only powerhouse along with Karin (GZL came later and Ronia was practically untouched since i was levelling Karin team)
2) he was a BIG source of heal for my team (Karin teams usually doesn't have a lot of RCV to begin with and my team was underleveled most of the time)
3) i was totally out of space in the box and didn't want to buy more stones for space (it was immediately after a godfest  :V)

Looking back i think he is THE reason i was able to clear so much content in a short time.... my team IS underlevelled even now and most of the members are not skilled-up or cost too much to field them together.
Between the 2k heal every round and the Odin/Ama or Karin/Odin strategies i've cleared content that by any right i SHOULDNT'T have been able to (Mechdragon's Massive Fortress and Ancient Dragons' Mystic Realm with a team under lv50 beside those 2 + siren/echidna not max-skilled? still don't know how i managed it)

Right now my "strongest" (as in with the most damage potential) team would be:

Karin (max lvl, max awak, +50)
Godin (max lvl, max awak, +62)
GZL (lv 80, max awak, +14)
Divine Queen Hera (lv 67, max awak, 2 skill, +12)
Awoken Hera-Is (lv 52, +4)
Karin  (hypermaxed of Aulanticus <3)

but since the team cost would be 250 and i have 196  ( :derp:) 2 of them will always be switched with:

SGS Siren (lv 64, max skill, +12)
CLM Echidna (lv 70, 3 skill, +6)
B/R Siegfried (lv 51, +14)
TFK Kamui (lv 45, 1 awa, 2 skill, +2)
D/B Vampire Duke (lv 59)

or something even cheaper like CDK Voice >_>


EDIT: i know, i know, i should have kept my +egg together and use them one ONE mon, but at the time i didn't know any better and simply used them as exp fodder like normal  :blush:
« Last Edit: November 23, 2014, 08:57:33 AM by Espadas »

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #924 on: November 23, 2014, 10:40:11 AM »
Extreme King Metal Dragon Guerilla report

99stam/5 waves

Wave1,3  Two King dragons (around 1k damage, 64444 def)
Wave 2,4 Two Super dragons (tricolor ones 6k every turn, dark 10k every 2 turn, 60k def)

Wave 5 Extreme King Metal Dragon
44456 hp / 1.5 million defense
deals 8k+jammer then deals 11k, repeat
Deals 270k on 6th turn.

So have some way to deal with the defense, it's not trivial.
ROdin is the best way but I don't have one.

Athena 4orbs TPA + Minerva half-def on 49x was more than enough though.
But don't be like me and forgot to re-activate Minerva because Extreme King had a pre-empt and "used up a turn" causing the half-def carried over from the previous wave to be used up. I was very confused when a 500k (*2 light against dark) damage Athena attack didn't pierce his supposedly halved defense. Luckily I didn't run out of heart orbs, and had a good board to do another 49x with light TPA 2 turns later.
I'd be so mad at myself if I died.

As you can see, rewards are amazing, better than King Carnival even? Also getting prepared for valkyries ultimates :>
« Last Edit: November 23, 2014, 11:20:04 AM by Thaws »

Espadas

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #925 on: November 23, 2014, 11:12:10 AM »
Wave 5 Extreme King Metal Dragon
44456 hp / 1.5 million defense

Woah, never thought fat would be so good as armor.....  maybe i should stop my diet and get a job as bodyguard, no need for kevlar vest  :getdown:

Anyway, the reward seems REALLY worth it.... is a drop guaranteed on every stage? that is some serious exp gain.....

Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #926 on: November 23, 2014, 11:20:04 AM »
So I was right in thinking it would basically be super king carnival descended (Enemies can use skills now, etc).

EDIT: Can Super Golds appear? If not, I have a strat already.
« Last Edit: November 23, 2014, 11:22:50 AM by OverlordChirei »

Thaws

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #927 on: November 23, 2014, 11:26:50 AM »
So I was right in thinking it would basically be super king carnival descended (Enemies can use skills now, etc).

EDIT: Can Super Golds appear? If not, I have a strat already.

No golds don't appear, the colours of enemies on which wave are fixed I think.

I just realized I probably would have a much easier time if I had just used Bastet leaders and brought Valkyrie, Athena, Minerva, and maybe Izanagi just in case >_> I saw 1.5 mil def and my first thought was I need 49x.
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trancehime

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #928 on: November 23, 2014, 11:36:08 AM »
the extreme metal dragon you fight is exactly the same as the legend plus invade extreme metals so yeah you should be prepared. as thaws said RODIN is the safest way to defeat him.

it's also 100% drop rate

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Re: Puzzle & Dragons 14 - Double the stamina, double the fun
« Reply #929 on: November 23, 2014, 11:38:20 AM »
No golds don't appear, the colours of enemies on which wave are fixed I think.

Thank you very much. This is honestly probably all I need to know.

My strat will probably involve something like reducing all 4 element damages by half and/or making HP+,RCV+ team, and then using Cleoptra poison to take the super kings out, stalling on the waves with the kings. When I get to the big guy himself, I drop a Holy Dragonstone and beat the stuffing out of him.

...Or I could just use a burst team and bash out the first four waves, but still have the holy dragonstone in the party for the big dragon. Either way, the dungeon sounds highly exploitable with enough resources.
« Last Edit: November 23, 2014, 11:39:54 AM by OverlordChirei »