Author Topic: Moriya Shrine Mafia II (Day 5)  (Read 63247 times)

Schezo

  • en-counse
Re: Moriya Shrine Mafia II (Day 5)
« Reply #330 on: February 06, 2011, 09:53:33 PM »
Seriously though,  this game was really bastardized to scum favor.  Even though I took the train to derptown day one and expected to die, we got a random dayvig and daytime contact.
I wonder though if Hourai had more cultists, would they have been able to contact each other? So recruited cult could contact but Hourai didn't know about their contacts or anything?

Re: Moriya Shrine Mafia II (Day 5)
« Reply #331 on: February 06, 2011, 09:55:05 PM »
If Hourai had recruited somebody else, then they would have been given access to the cult QT.

But he didn't, so it was pretty much just me talking to myself (and Zakeri, post-death).

Kilgamayan

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    • Let's Play Super Marisa World
Re: Moriya Shrine Mafia II (Day 5)
« Reply #332 on: February 06, 2011, 09:55:54 PM »
I was sure VgT was the final scum when he kept hounding Bard about pointing out that town hunting for cult in 3P LYLO was dumb. Hunting for cult in 3P LYLO is stupid because it means you're not hunting for scum! A town-cultist or town-cult-leader ending may or may not result in a victory for that townie (whether or not they win as a townie is another matter entirely, but a win's a win), but a town-scum ending will result in a loss for that townie, and an uncertain thing is always preferable to a guaranteed loss. I have no idea how VgT missed this when he had been a clear thinker throughout the rest of the game (from what I had seen, at least). Did you think it was a 2-scum game, and if so, what explanation were you prepared to offer for Serp's death?

reVelske: I have come to understand that you hail from a different demographic, and I'm willing to grant you a small pass because it's your first game here, but there's an old adage that applies rather well to Mafia: When in Rome, do as the Romans do. Your Day 1 on the whole and responses to anything anyone ever asked about regarding your Day 1 were seriously uncool, and it made me less want to see you lynched as it did not want to see you play in the same game as me. "This is my playstyle" is not a valid excuse for actively anti-town play; otherwise people could just vote with an RNG and claim "this is my playstyle!" and it would be the easiest thing in the world for scum to hide behind. I am all for succinctness on Day 1 (more so than most of the people here, in fact!), but producing absolutely nothing? C'mon, man. Kudos for getting better as the game went on, though.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

FinnKaenbyou

  • Formerly Roukanken
  • *
  • blub blub nya
Re: Moriya Shrine Mafia II (Day 5)
« Reply #333 on: February 06, 2011, 09:57:26 PM »
AFFINITY, SUPER-BUSSER, STRIKES AGAIN.

Points for gutsy play on that part, Aff. But yeah, I think I need a break from these games until I learn to take them less seriously. I did hella bad this time round and nearly had a D3 public braekdown again. >_>

Kilga: This is reV's second game, I'm fairly sure. He was in JK9.

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Moriya Shrine Mafia II (Day 5)
« Reply #334 on: February 06, 2011, 09:58:33 PM »
oic

Well, point still stands on the whole. I'm still willing to offer the leeway for new players because there's been so many of them recently anyway.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Moriya Shrine Mafia II (Day 5)
« Reply #335 on: February 06, 2011, 09:58:49 PM »
Seriously though,  this game was really bastardized to scum favor. 

Yeah, town basically got only 1 PR that didn't show up till midgame. Also, no cop? :<

Re: Moriya Shrine Mafia II (Day 5)
« Reply #336 on: February 06, 2011, 09:59:43 PM »
Oh, something I never got.
If Bard was supposedly the cult leader, why would he have chosen to recruit me? He thought I was scum, so that honestly doesn't make very much sense, and I never really got why people were accusing him of cult-leading because of this.

Re: Moriya Shrine Mafia II (Day 5)
« Reply #337 on: February 06, 2011, 10:00:15 PM »
Scum thread (Boring): http://www.quicktopic.com/45/H/LsPUPccdtwg
Cult Thread (Not as boring): http://www.quicktopic.com/45/H/CKbXq7GA2TMK

Role discussion:
Quote from: General Outline
Reisen Udongein Inaba - Hypnotist (Doctor/Unknowing Clan Recruiter)
Tewi Inaba - Clan Hater (Wins only when it?s impossible for the Clan to win)
Remilia Scarlet - Unmistakable Identity (Same Role as last game)
Youmu Konpaku - Unknown One Shot Vig (Will hint that they may sumbit the name of one person they think is scum during the game) (Yuyuko Doll Reference)
Mystia-Hatate - Townies
Sanae - Maggie's Gun (In addition to NightKill, Has one Day Kill that can be used to target any player. The Next person who posts is killed instead.)
Komachi and Iku - Goons
I actually didn't throw in a whole lot of roles because I was too worried about it becoming too unbalenced. Plus, I couldn't really think of any good roles to add that wouldn't end up just inside jokes that I could share with nobody. I stole Shaky-handed Vig from some other forum (Which is why it's called Maggie's Gun.) It's designed to more often than not kill someone who's talkitive and not lurking, so even though I intended it to be Anti-mafia, the role itself still helps them more often than not.

Quote
You are Reisen Udon-noodle Inaba ? Townie Doctor. You may claim it?s only tuna and kombu, but I know your game, sis.

Using your Lunatic Red Eyes, you can cause people to believe they are completely invincible from nightkills. Belief is a powerful thing, even more so in Gensokyo. Whoever you target for the night, will not be nightkilled that night. Unfortunately, there are limits on your hypnotism. First, it only works once. You may not target the same person more than once, and a second attempt to protect someone will not work. Second, it doesn?t work looking in the mirror. You may not protect yourself under any circumstance. Finally, there may be people out there who are immune to your hypnotism, although they are very few.

You are town. You win when all opposing faction are exterminated.
I made these conditions unabashedly hoping that whoever got the role would target as many townies as they possible could. Unfortunately, before Hourai died, the only targets were Huh what, and Affinity (Affinity didn't convert because he was mafia.)

Quote
Suddenly, Something Amazing Happened!
You saw a deep, red light, and suddenly the image of a white rabbit formed! Its shinning glow was spectacular. You could almost feel the warmth radiating from the image, and somehow you knew nothing could hurt you that night.

Now that it is morning, however, that light has disappeared, and you ache to feel it again. You decided to keep a little shrine of the white rabbit in your room. You know no one else will think you?re sane if they found out, unless they too were chosen by the white rabbit. You decided to only speak with them.

Your alignment has been changed. You are now a Cultist. You win when all opposing factions are destroyed and the town?s members are equal to or less than your own numbers.
Huh what was able to tell almost immediately that he was recruited by a Hypnotist role just from this. To be fair, I might have been transparent with the "Nothing could hurt you" part.

Quote
You are Tewi Inaba ? Cult Destroyer. Just your luck, huh?

You know there?s a cult out there. You hear them all the time mumbling, and worshiping you. You of all people. The whole reason why you reserve your good luck is because few others deserve it, and now you?ve got these folks following you everywhere. You?re only goal in this game is to rid the shrine of these ?Followers of the White Rabbit.?

You are Anti-Cult. You win when the Cult can no longer achieve it?s own win condition. This win condition does not end the game. Once you have won, you will be notified, but not taken out of the game. As long as you are alive, you count towards the Town?s win condition.
Needless to say, ReVelske was immune to recruitment as well. Also, he technically wasn't a pro-town role, but he also wasn't a direct target for town either.


Quote
You are Remilia Scarlet ? Townie Pretends She?s Wearing a Backpack ? At least that?s what it looks like when you hold your hands like that.

You are the Great and Wonderful Remilia Scarlet. Absolutely no one can mistake your beauty ? at least not with serious help from a paper bag. Or maybe by making their home within the confines of the underside of a large rock. Even then, if you tried to hide your identity, the Goddesses of the shrine will just tell everyone anyway since they?re still bitter over having to remake tonight?s dinner simply because they forgot to not put any garlic in it.

You are town. You win when all opposing faction are exterminated.
Exact same role and alignment as the first Moriya Shrine game. Twis hoping I would get some mindscrew out of this, and it kind of looks like it worked in the last day.



Quote
You are Youmu Kompaku ? Half Townie, Half Human, Half Spirit, Half Baked. You were almost fully baked, but luckily Lady Yuyuko realized her mistake when the potatoes didn?t start trimming the bushes.

You are a Vanilla Townie. You have no speci-wait a minute here. What?s this thing? It looks really cute. You pick it up without even hesitating. What?s the tag say? Anything? ?Whisper the name of someone you don?t like?? What could that possibly mean? Well whatever. Let?s just hurry up so we can start the game. You can activate this ability, whatever is should be, by using the command ?##Whisper: [Player Name]? at any time during the day or night, in PM or in Thread.

You are town. You win when all opposing faction are exterminated.
Both Neo Serela, and Serpentarius knew this was a Vig role. Serela even tried to use it just before Serp replaced in to kill Rou.

Quote
You are Sanae Kotiya ? Goddess of the Wind. Some may say you are going mad with the power of a goddess. They?re mistaken however. You?re actually quite happy with it.

In addition to the Scum Night kill, you are also able to activate a single daykill. You may use your new, yet everyday practiced ability of the Divinity within your soul to kill anyone of your choosing. You may activate your great and awesome power by using the command, in thread ?##Kill: [Target Player]?. This ability will be disabled in Lylo, and attempting to use it then will result in a spanking, young lady.
Like I said above, I stole this role from another forum, but it never got used in any of the games it appeared in (One due to forum shifting, and the inability to continue, and another due to anti-bastard modding.) so I just once wanted to see it play out. In the second game, this role was used by a pair of caught scum. One used it on an Obv town, and the other posted right after to high-five. It would have been hilarious if the back up mod had let it go through like it was suppose to. Also, imagine if Affinity had made a typo in the same post and corrected it.

I said this would be a role light game, but I still tried to take the bastard mod status and have fun with it.
Also, Hatate Himekaido is indeed a regular vanilla townie, no matter what I said about your win condition. :D

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Moriya Shrine Mafia II (Day 5)
« Reply #338 on: February 06, 2011, 10:01:11 PM »
Yeah, town basically got only 1 PR that didn't show up till midgame. Also, no cop? :<

Yes who was the noobscum that decided Pesco was worth N1 NK? Which of you dumbasses thought I was Satori? :V

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Moriya Shrine Mafia II (Day 5)
« Reply #339 on: February 06, 2011, 10:04:17 PM »
Oh yeah, the other thing I meant to mention. Shame on everyone that was around for the first use of the Remilia role for not saying anything about it. It may have worked differently, but it would have at least quelled questions about why the name was there.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Moriya Shrine Mafia II (Day 5)
« Reply #340 on: February 06, 2011, 10:05:44 PM »
I don't think we can access the first Moriya Shrine game to reread.

Kilgamayan

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    • Let's Play Super Marisa World
Re: Moriya Shrine Mafia II (Day 5)
« Reply #341 on: February 06, 2011, 10:11:50 PM »
That doesn't mean no one could have explained what it was before! <_<
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Moriya Shrine Mafia II (Day 5)
« Reply #342 on: February 06, 2011, 10:12:20 PM »
Quote from: Affinity
Hourai is not the best of players and not likely to be listened to by anyone.

And then Schezo was lynched. :smug:

Re: Moriya Shrine Mafia II (Day 5)
« Reply #343 on: February 06, 2011, 10:13:46 PM »
Is the smugness really necessary? You may have been right, but a lot of the jumps on the Schezo wagon were not based on your points and instead from original research, and you had also made yourself look rather scummy as well (or at least, scummy enough to get 3 townies voting for you).

Re: Moriya Shrine Mafia II (Day 5)
« Reply #344 on: February 06, 2011, 10:19:44 PM »
Yeah, it's really not deserved at all.

So let me get this straight, in my pursuit of scum, I made myself look scummy. Which then made other towns look scummy when I flipped. :colonveeplusalpha:

Schezo

  • en-counse
Re: Moriya Shrine Mafia II (Day 5)
« Reply #345 on: February 06, 2011, 10:22:19 PM »
Yes, but only because your pursuit of scum was just off in logic and made people want to fall on you.

Serp

  • It's all about overwhelming force and irresistible style
  • And in a pinch, style can slide
Re: Moriya Shrine Mafia II (Day 5)
« Reply #346 on: February 06, 2011, 10:29:52 PM »
Ow.  Rough setup.  Kudos to Affinity for pulling it off, though, despite two newish partners.  In a setup without cops, superbussing is quite powerful.

Anyway, I'm glad Pesco grabbed me to replace in here.  It reminded me that I've got a game on the way too, so I've been working on my own setup.
[15:13] <Sana> >:<

Bardiche

  • Mafia: Worst Game Ever
Re: Moriya Shrine Mafia II (Day 5)
« Reply #347 on: February 06, 2011, 10:50:08 PM »
@Kilga; I actually planned to claim Cult Leader at some point, but when it was so ill received that you SHOULD NOT HUNT THIRD PARTIES AT LYLO, I figured I would just be honest.

reVelske

  • Epitome of Justice
  • I've got better things to do tonight than die.
Re: Moriya Shrine Mafia II (Day 5)
« Reply #348 on: February 06, 2011, 11:06:56 PM »
Your Day 1 on the whole and responses to anything anyone ever asked about regarding your Day 1 were seriously uncool, and it made me less want to see you lynched as it did not want to see you play in the same game as me. "This is my playstyle" is not a valid excuse for actively anti-town play

Again, it's not so much a flat-out refusal to contribute on day one, it's more of a case of refusal to make a big deal out of minor points simply for the sake of argument/getting things moving, it has nothing to do with where I play and who I play with. I DO contribute when there are points I find interesting, and TBH, I WOULD'VE said something about all the attacks on Bob if it wasn't the damn weekend. Whereas normally people get through day one by questioning every little detail, I usually go through by being a jerk and watching people's reactions. If people honestly take such great offense over my choice of playstyle, then I'm more than happy to not participate from now on, I have no intention to make this unenjoyable for others.

Vibri

  • yo, the beats are strong
  • but the night is long
Re: Moriya Shrine Mafia II (Day 5)
« Reply #349 on: February 06, 2011, 11:21:07 PM »
Whooops ლ(╹◡╹ლ)

Kilga: Sorry dude, I have absolutely no idea how a cult is supposed to work. I didn't put more thought into it than "anti-town units must be lynched for town victory." Your point about the Serp nightkill is completely valid, but unfortunately it didn't occur to me :X The idea of there being a single cult member also did not really occur to me, nor did the idea of the doctor being a recruiter. I just kind of rolled along with me 2/2 theory, and nobody said anything to me about it, so it stuck in my mind. Bard making points about the cult made me think he knew something I didn't, and his vanilla town roleclaim combined with him completely ignoring my repeated requests to explain what he was talking about made me vote him. He just felt super evasive to me.  I didn't suspect Affinity at all, so well played him :>

I agree that the setup was harsh, though. Mafia getting a doublekill power combined with a town role unwittingly creating a third faction, and the only thing the town has to combat that is a vig.  I've never seen a town vig actually hit scum, so :X I guess we were a step away from winning, though, so whatever. My fault for being a fool!

PX

  • School Idol?
  • *
Re: Moriya Shrine Mafia II (Day 5)
« Reply #350 on: February 06, 2011, 11:23:05 PM »
Dammit, my goal was just to be alive on the last day. Oh well, at least I got pretty damn far. Being a vanilla townie is boring >.<

Good game guys. Superbus Affinity again! I was just waiting for the last day to end....

I still have yet to be nightkilled....

Bardiche

  • Mafia: Worst Game Ever
Re: Moriya Shrine Mafia II (Day 5)
« Reply #351 on: February 06, 2011, 11:28:40 PM »
Setup was unquestionably in scum's favour, yes.

Typically when people don't roleclaim, it means they're afraid scum might discover their (lack of actual) power. It should never be indicative of scummitude because while it's explicable from both sides.

In my case I very much doubted people'd buy Remilia was a vanilla role and hey look, people doubted it.

Re: Moriya Shrine Mafia II (Day 5)
« Reply #352 on: February 06, 2011, 11:42:38 PM »
It wasn't a vanilla role.
The role was me telling everybody it was you :]

Re: Moriya Shrine Mafia II (Day 5)
« Reply #353 on: February 06, 2011, 11:46:07 PM »
...
So basically it was a role that revealed nothing, but intended to stir up chaos?
Devious. Scum had it good this game.

Vibri

  • yo, the beats are strong
  • but the night is long
Re: Moriya Shrine Mafia II (Day 5)
« Reply #354 on: February 07, 2011, 12:12:18 AM »
Bard: yeah, you were pretty much in for some trouble no matter how you handled your role. sux

Doll.S CUBE

  • I Have A New Obssession
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  • ♥Puppy Love♥
Re: Moriya Shrine Mafia II (Day 5)
« Reply #355 on: February 07, 2011, 12:43:06 AM »
Well, this was an interesting game but I'm going to be calling it my last for a long while.

I performed very badly, giving few explanations and even Hourai performed better then me (Although not to a positive light) I think. I couldn't find it in myself accuse people because I hate fake accusations and I knew who the scum were :P

Also, really, what's does ninja hammer mean Bard?

Vibri

  • yo, the beats are strong
  • but the night is long
Re: Moriya Shrine Mafia II (Day 5)
« Reply #356 on: February 07, 2011, 12:50:31 AM »
Pretty sure he was just asking why you came out of nowhere and ended the day early. You had voted Rou earlier, but that's different from hammering someone, and hammering with no real justification rubbed people the wrong way.

Affinity

  • hoho
  • ... but I have promises to keep.
Re: Moriya Shrine Mafia II (Day 5)
« Reply #357 on: February 07, 2011, 01:14:02 AM »
Bard seems indebted to the cult of the white rabbit now.

Yes, scum had it good this game.  The only thing town had was a one-shot dayvig; against a doctor and scum who could thin their numbers every night and scum who could dayvig the townies.  It's pretty much quite miraculous to end up with a two town - one scum thing on the last day; it's as if town was a fodder for cult.  Cult, if formed, could have been a threat due to the information they had (see huhwhat), but sadly that was not the case (I had no idea what to do if Bard was the cult leader).  The inexperience of my partners did balance things a bit, I suppose, but yeah. As for my play, I think it was so-so due to a bad D1; Bard got a little of it on his final post, but sadly it was too little too late.  I still think the point Schezo raised should have been given greater consideration by town as a reason to jump wagons, but perhaps I overestimated its power (since it was my point). 

@Hourai: Sorry for being slightly rude in the quicktopic... But despite what I've said in the quicktopic, I think your constant questioning had a seed of what Mafia townie play is all about and would be so if the reasons weren't so fragmented.  You were right that passive play is probably scum play, but that's not enough to convince.  Youu are on the right track though; if I were town, i would have thought that you were town too.

---

As for other players, reV played extremely well on D3 (which is why I NK'ed) despite it being a pretty much wasted day, but on D2 he was sort of a distraction. D1 was also a rather important one this game so I think he shouldn't have written it off as not worth reading.  Doll was a good survivor with token presence that town had no idea how to deal with; but having some opinions would have been cool especially as  late as D4.  Schezo, never jump on a easy bandwagon in middle position without a good reason, since it's pretty much the ticket to hell in these games.  VgT had the best reasons for the wrong wagons; too bad the drive pretty much died out by the last day, and Bard should have been pressing me more since D4...I find that PX is getting steadily better too from the previous games... that's about it.  Good game everyone.

Affinity

  • hoho
  • ... but I have promises to keep.
Re: Moriya Shrine Mafia II (Day 5)
« Reply #358 on: February 07, 2011, 04:11:32 AM »
Eh, also, huhwhat, your deductions in that quicktopic were pro.

Re: Moriya Shrine Mafia II (Day 5)
« Reply #359 on: February 07, 2011, 04:21:50 AM »
I can't tell if that was sarcastic or not.