Author Topic: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN  (Read 77024 times)

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Werewolf Mafia ~ Let the Hunt begin ~ D4 - Pseudo-LyLo
« Reply #450 on: September 24, 2010, 04:16:51 AM »
This was not supposed to post.
« Last Edit: September 24, 2010, 04:19:16 AM by UncertainKitten »


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Werewolf Mafia ~ Let the Hunt begin ~ D4 - Pseudo-LyLo
« Reply #451 on: September 24, 2010, 04:19:05 AM »
Nominate Affinity for scum MVP

That was pretty, damned, stupid Affinity, and I hope you never, NEVER entertain such a goddamned STUPID conspiracy theory EVER AGAIN in your mafia career.


Serp

  • It's all about overwhelming force and irresistible style
  • And in a pinch, style can slide
Re: Werewolf Mafia ~ Let the Hunt begin ~ D4 - Pseudo-LyLo
« Reply #452 on: September 24, 2010, 05:00:09 AM »
That's the hammer.  Kindly wait for Sakana to make the evening post.
[15:13] <Sana> >:<

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ D4 - Pseudo-LyLo
« Reply #453 on: September 24, 2010, 05:17:12 AM »
~ Day 4 over ~

UncertainKitten, Village Witch, has been lynched by majority.

Quote
You are the Village Witch.
Through years of experience you have created two powerful potions, and it seems now is the time to use them.
Be careful though, you can only use each potion one single time.

Your first potion is one that will ##save someone from  the Wolves' fangs.
You can send a list of people you would be willing to save, including yourself, via PM at night.
If any of those people is targeted that night by the Wolves, they will survive.
The list will expire if none of the people on it needs to be saved and you will need to send in a new list the next time 

Your second potion is a powerful ##poison that you can use to kill a single target.

You can use both potions in a single night, if you wish so.

---------------------------------------------------------------------

The game is not over yet. It is now Night 4. You have 24 hours to send in Night Actions.

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #454 on: September 24, 2010, 05:49:39 AM »
Night 4 Ended.

Affinity, Village Old Man, was mauled by the Wolves after being roleblocked.

Quote
You are the Village Old Man.
You have lived a long and eventful life, and you know one thing: Those Wolves are not gonna get you easily!
Your experience allows you to survive a single attack by the Wolves.

In addition to that, if you die by the hands of the village, they will grieve over their mistake and lose all their special abilities for the next night.

Bardiche. Vanilla Villager, was ripped to pieces, being the only Villager left

------------------------------------ THE VILLAGE HAS LOST. THE WOLVES CELEBRATE THEIR VICTORY-------------------------

Chaore, Wolf in sheep's clothing, is howling happily at the full moon. This Village is the Wolves' now, time to search for new prey.

Quote
You have been hit by an unfortunate infection with Lycanthropy, thus making you a Werewolf that roams the village at night in search for prey.

However, you are special. You are a Wolf in Sheep's clothing, and will appear as a Villager to any type of investigation.

Kefit, Alpha Wolf Shama, performs a ritual dance around the corpses under the full moon. This went just as planned.

Quote
You have been hit by an unfortunate infection with Lycanthropy, thus making you a Werewolf that roams the village at night in search for prey.

But you are not just a simple Wolf. You are a Shaman, with the power to ##seal people's special powers. Every night you can choose a single target via PM whose abilities you want to block.

You are also the Alpha Wolf of your pack, which consists of Zakeri and Chaore. It is your task to send in the Nightkill for the Wolves via PM.

--------------------------------------------------

When the Stranger woke up that day, it was still dark.
He got up, ready to perform his daily duties, when he noticed the silence.
"Hmm, that was to be expected. No chance they'd make that mistake at the last moment.", he smirked.
As he opened the door, he saw the bright full moon over the village.
And in the center, beneath the tree...
"You two seem to be happy. Guess you got the last ones, eh?"
The two people lurking under the tree, ripping apart two bodies, were Kefit and Chaore.
As they spotted him, Kefit drew his staff to seal the Stranger's powers.
Chaore jumped forward to dig his claw's into the man's stomach, but he was repelled by an invisible force.
"Sorry, you can't have me. I have other villages that need my attention."
The two Werewolves grumbled, but let off the man immediately.
"Well, well, that was certainly eventful. I shall be on my way now, if fate wills it, we shall see each other again some day."
With a short wave, the Stranger turned around and disappeared into the dark.

In the Village, under a bright full moon, the Wolves howled happily to the moon.

~ Werewolf Mafia - The End ~

--------------------------------------

Congratulations, Wolves. You played a nice game against a pretty powerful Village.



----------------------------------------

Disclaimer: Since I'm sure to receive complaints about the setup, let's tell the story where it comes from right now:
The whole setup is taken from the commercialized version of Mafia that I play in real life, Werewolf. In that game, Wolves actually have no powers at all. Yes, it's THAT unbalanced. Some roles had to be slightly modified in their execution so that they could be used online (normally, for example, the Witch gets shown the victim each night, but that would have dragged the game too much).
Roles and alignments were split, so the Wolves could have ended up with powerful roles, but RNG willed it that they didn't.
For such a case, the roles you see on the Wolves were designed by Serpentarius and me, to give the Wolves at least some sort of power to work with, and indeed, they would have stood no chance without those. This setup was, in my eyes, more biased towards the Villagers, however with roles that could hurt the Village as much as they could help it.
So yeah, complaints about the setup are one thing, but please don't blame me ( at least not for everything ) :V

-------------------------

Thoughts on the game, list of Night Actions and all will follow in a bit. You may now celebrate and discuss the game, but keep it civil.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Werewolf Mafia ~ Let the Hunt begin ~ N4
« Reply #455 on: September 24, 2010, 05:52:34 AM »
One step forward, five steps back.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Werewolf Mafia ~ Let the Hunt begin ~ N4
« Reply #456 on: September 24, 2010, 05:55:28 AM »
WTF TOWN HOW DID YOU NOT MANAGE TO KILL ANY MAFIA

Oh wait they were werewolves.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Werewolf Mafia ~ Let the Hunt begin ~ N4
« Reply #457 on: September 24, 2010, 05:57:28 AM »
* Chaore bleets

Surprised I actually lasted the entire game. Going to be my last one though- I've not the schedule to play mafia at the moment, which is a shame- and was definitely witnessed the game and called out by multiple people.

Bar any requests for Removal, I'll be able to run GDIC when it's my turn though.

Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #458 on: September 24, 2010, 06:02:38 AM »
I've pretty much been wrong all game so ehhh. Kinda sad since I won't be playing for the next two games (co-modding then actually modding and all), but oh well.

Quote
WTF TOWN HOW DID YOU NOT MANAGE TO KILL ANY MAFIA
UK killed Zakeri, didn't she?

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #459 on: September 24, 2010, 06:03:51 AM »
UK killed Zakeri, didn't she?

Even in postgame, it doesn't stop.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #460 on: September 24, 2010, 06:05:23 AM »

UK killed Zakeri, didn't she?

Pfft, she killed a stinkin' werewolf.

And it was only Zakeri, we're used to him dying horribly anyway.

Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #461 on: September 24, 2010, 06:05:54 AM »
Even in postgame, it doesn't stop.
I don't know what you mean by that so :s

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #462 on: September 24, 2010, 06:06:32 AM »
And it was only Zakeri, we're used to him dying horribly anyway.

Come to think of it, me and Kefit really should've been less surprised that happened.

Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #463 on: September 24, 2010, 06:09:25 AM »
Affinity made a solid case on UK. Part of the reasoning of that case involved my bad case on her, late in the day. Do you know what this means?

MVP right here, baby
Whoo-hah! Oh yeah~!
*Poses like an idiot for five minutes*

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #464 on: September 24, 2010, 06:13:08 AM »
Role Action List:

Prody: Chose Kefit and himself as the Lovers. <-- Yes, there were third party Lovers at the start.

Polaris: ##Target Nobu <--- Too bad he had to be modkilled, I had looked forward to writing Flavor for his role.

------------------------------------

N1:

UK: ##Protect: Bard, Kilga, Kefit
        ##Poison: Zakeri

Kilga: ##Investigate: Nobu

NeoSerela: ##Protect: Kilga

Kefit: ##Nightkill Bardiche <-- As you can see, that was prevented by UK, using up her potion
          ##Seal: Kilga <---- Poor Kilga never got a single result on his role ;__;

--------------------------------------

N2:

Kilga: ##Investigate: NeoSerela <--- Was never resolved, as he died. However, since the Seer can be very powerful, Serp and I had decided on only granting the Seer a result every two nights, so he wouldn't have gotten anyhting here either :3

NeoSerela: ##Protect NeoSerela

Kefit: ##Block: NeoSerela
          ##Kill: Kilga

-----------------------------------

N3

Kefit: ##Seal. UK
          ##Kill: Yamaneko

----------------------------------

N4

Kefit: ##Seal Affinity
          ##Kill Affinity

Kefit

  • The Wild Draw Four of America
Re: Werewolf Mafia ~ Let the Hunt begin ~ N4
« Reply #465 on: September 24, 2010, 06:14:09 AM »
Very active + potentially interesting Scum Topic here: http://www.quicktopic.com/45/H/CLrimFzXq6f

Talk about a crazy game. I had to change my gameplan practically every irl day, and Affinity is a monster of a townie. I don't agree with all his points against me, but damn did he find some nice subtle stuff. Sucks about his mistake at the end there, and honestly I just lucked out into giving him the impression that I was working with UK. That really wasn't my intention at all. I was just aligning with UK because it is my honest belief that conspiracy theories are incredibly anti-town.

My actual plan at the end of the game was to disappear completely so as to not give town (specifically Affinity) anything else to work with, and then let Chaore/Bard/Affinity go at it in the final day. My lynch was assured once Bard jumped on my case, and may have even been so before due to Affinity's lieutenant power. However, everyone was clearing Chaore, a great case against Bard was being built up in the scum topic, and I had been bussing Chaore since start of d3. It might have worked out, and was our best shot, but this game was nothing if not unpredictable.

The role shenanigans were a nightmare as well. UK's role is one of the most unbalanced things I've ever seen (a guaranteed save is ridiculous, let alone tying it to a vig power as well AND having it be in addition to a real doc), and a doc that can protect himself is also mighty powerful. UK hitting Zak n1 AND protecting Bard sucked hard (nice catch there UK, though that early in the game it was also part luck :p). The modkills helped us catch up a bit, though honestly I think we would have benefited more from having Prody and Polaris around to do nothing and get lynched so that we could kill trouble players at night. Neo's antics really bought us some time, but on the other hand a calm and collected Kilga + Affinity town turned that against us by stretching out the day forcing everyone to contribute (this post in particular was a nightmare to write when I knew Neo was gonna flip town).

It was very interesting to see real skilled townies go to work in the latter stages of the game. Makes me kind of wonder what Kilga and Affinity do when they pull scum...

ps: Yeah the prospect of being Prody's lover was Not Fun rofl
« Last Edit: September 24, 2010, 06:20:47 AM by Kefit »

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #466 on: September 24, 2010, 06:14:51 AM »
Oh yeah, best part of the Wolves' QT on D1:

Quote from: Zakeri
Unless UK is a Vig, I doubt I'd be taken down tomorrow.
:]

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #467 on: September 24, 2010, 06:16:37 AM »
It was very interesting to see real skilled townies go to work in the latter stages of the game. Makes me kind of wonder what Kilga and Affinity do when they pull scum...

We kick ass and take names.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #468 on: September 24, 2010, 06:21:45 AM »
Oh yeah, best part of the Wolves' QT on D1:
 :]

I'm still put off by the fact that it took the wolves until UK's claim to realize it must have been her, despite me telling them it was her before I even died.  :V

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #469 on: September 24, 2010, 06:24:09 AM »
Oh yes, I believe I forgot the most important part:

~ Thanks for playing everyone.
It was very interesting, and quite eventful to see how the Werewolf setup would turn out in an online game. There were some rough spots, but I hope the game was overall enjoyable for the most. ~

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #470 on: September 24, 2010, 06:27:18 AM »
I'm still put off by the fact that it took the wolves until UK's claim to realize it must have been her, despite me telling them it was her before I even died.  :V

To be fair, it took us to D3 to get she really -was- that crazy. We were a bit slow, you see.

Kefit

  • The Wild Draw Four of America
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #471 on: September 24, 2010, 06:31:24 AM »
Yeah, our pet theory until UK claimed on d3 (after which we figured her other potion was poison) was that Bard was a paranoid gun owner.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #472 on: September 24, 2010, 06:40:27 AM »
/spectator sport

Nobu

  • Serendipitous Youkai
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  • i post while naked
    • My Tumblr
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #473 on: September 24, 2010, 08:08:45 AM »
So if you want to know what caused me to become unable to play, try searching Google for 'mafia "village seer"' Oh hey, Google updated their cache and its not there anymore.

Anyway, searching the right combination of words like the ones I did hit upon a pastebin that had a description of everyone's roles and who was who as the second link. And I couldn't even save myself by averting my eyes, because the link itself was "NOBU, BARDICHE, HUHWHAT, CHOJA" with the quote being "Village Seer -- bla bla #investigate." So I knew simultaneously that the four of us were probably vanilla townies, and Neo was lying. :]

Tumblr (sometimes NSFW) | PM for Facebook

Affinity

  • hoho
  • ... but I have promises to keep.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #474 on: September 24, 2010, 08:10:05 AM »
Fuck.  My balls dropped.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #475 on: September 24, 2010, 08:12:30 AM »
...pastebin, Fish? This is a job for notepad. :V

Though really, I applaud you for the move of fairness Nobu.

Dead Princess Sakana

  • *
  • E is for Elodie, who swims with the fishes.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #476 on: September 24, 2010, 08:17:12 AM »
...pastebin, Fish? This is a job for notepad. :V
;_________________________;

I really wanted to beat my head into the desk when I got Nobu's PM. I had thought about that stuff before, and forgot it at the most crucial moments. :colonveeplusalpha:

Kefit

  • The Wild Draw Four of America
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #477 on: September 24, 2010, 08:38:01 AM »
Funny, I had actually had some idle thoughts about whether the quick topics could be located via Google or the like. Never thought it would be an issue though, since there have to be 346246727 quick topics on every subject by now.

But yeah, Nobu handled that very well. Be like Nobu, kids.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #478 on: September 24, 2010, 09:20:39 AM »
derp

Affinity

  • hoho
  • ... but I have promises to keep.
Re: Werewolf Mafia ~ Let the Hunt begin ~ GAME OVER, WOLVES WIN
« Reply #479 on: September 24, 2010, 10:01:43 AM »
Yes, pesco, yes.  Sigh.

Okay calmed down now.  I second the scum MVP.  I'm very sorry about that, UK, and I deserve every word you said against me.  Goes to show that a seemingly unbalanced number of townie roles is still balanced due to the increasingly complex night actions that bewilder the heck out of town (me) and force them to come up with explanations to express their disbelief.  Gosh...  It might have been different if half of our townies were more experienced though (and if Serela hadn't fakeclaimed to defend himself.  To his credit, it almost worked, but sadly for us townies, it's very hard to see(and accept)

Basically, there was one game in the past where UK was scum and got by the entire game due to a prolonged, pre-planned slapfight on another flipped scum.  I was the only one who caught on to that.  Since the same elements occurred in this game too(e.g sudden fireworks that made little sense, UK netting scum by strange means), I thought history would repeat itself, and that nothing UK would say could change my mind (like last game)  Turns out I was wrong.  Really, really shouldn't have voted.  I hoped that she would make a more structured case or post that would ease my doubts on the last day, but that did not happen (Kefit was right in the quicktopic that I thought UK was being very scary)  On N3 I was already rather convinced that she was scum actually; the more I read D1 and D3 and how sudden her votes were the more I thought it should have been staged. (I didn't remember her being that scary before my 8 month hiatus)

As for scum, Chaore achieved the mystical balance between not giving anything for town to work with and yet giving enough to appease town.  There was an original case I sympathized with and saw more and more as the day went by, with Bardiche's very last post just being very argh.  Even if we did lynch Kefit today, and I didn't get killed, I think Chaore would have been last on my list the next day, so good job.  Only thing I could have got off of you was why Bard and not so much Kefit, etc.

Kefit, you were fine mostly but you made those few questionable things that gave me (and maybe Kilga) some leverage to go for.  If you just chipped in your UK case a little bit earlier in D2 I think I would have missed you mostly.  I also guess that D3 post of yours is an example of why constant pressure and vote from a small suspicion can be quite good; it adds to the evidence and the scrutiny you would be put under.  And ah, thank you, but I think Kilga, u-mu, and Kiro are comparable if not better and more consistent .  Read the glorious INVASION mafia as a counterexample.  As for being scum, I suppose we just play normally as we would as townies, even to the extent of voting other scum.

Zakeri... probably would have went under my radar too.  But I still find it amazing that you steered the path of the game so much with so little.

Other townies, I have nothing much to say of.  Kilga played pretty well and I wish he'd caught on to the Kefit case earlier.  Nobu had a surprisingly good solo showing (and handled that... thing nicely).  NeoSerela I can see where he comes from, but that claim shouldn't be done again, I think.  Polaris should never play here ever again.  Nat Tea and Prody tried their best, but sadly it was all for naught.  Bardiche, starts of okay, but grows worse and worse as we go on in my opinion.  Never say that you are voting someone for elimination (even if you are).  UK's way of playing is still beyond me (had a gutvote reaction when I saw the Zakeri and the Kefit vote); her D2 was nice but she could have done more after voting Kefit.  Overall, an interesting game, balanced by UK's luck and town's general misdirection, with me totally destroying the scales.