Author Topic: Labyrinth of Touhou 8F  (Read 264836 times)

HELP ME PLEASE!!!!!
« Reply #450 on: June 09, 2012, 10:59:46 PM »
I cant figure out how to patch my labyrinth of touhou ver2.04 to ver3.01!  :ohdear: :ohdear: :ohdear:

Re: Labyrinth of Touhou 8F
« Reply #451 on: June 10, 2012, 03:51:13 AM »
The thing is, patch 3.01 doesn't work on the expansion - you need the special bundle named Labyrinth of Touhou Special Disc which is the regular game/expansion bundle because v3.01 and above only works with it IIRC.

At least that's what I think you're trying to do is patch 2.04 over the Labyrinth of Touhou expansion if I read that right.

GuyYouMetOnline

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Re: Labyrinth of Touhou 8F
« Reply #452 on: June 10, 2012, 10:13:07 AM »
Yes, version 3 is the Special Disk, and must be obtained on its own; you can't just patch a different version. Get it, then apply 3.01 to it.

Parallaxal

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Re: Labyrinth of Touhou 8F
« Reply #453 on: June 10, 2012, 05:49:07 PM »
So, I think I've figured out what to do for my next LoT team. And it all started with a random train of thought that went something like this:

"Hmm, Maribel's Overflowing Unnatural Power and its +75% buff is nice, but that delay just makes it so much worse than Reisen's. It's such a waste to switch her out, given that if she could just stay in she can remain in and spam Hyperdimensional Flying Object with 40% delay and that huge speed buff."
"Huh...I just realized that Kaguya's Buddha's Stone Bowl synergizes really well with Maribel's self-buff, giving exactly +100% to all stats while ignoring the delay penalty."
"Wait...I've never actually built support Kaguya before."

So yeah...gonna try to build MND-tank support Kaguya and see what comes of it. I've built teams around Yukari and Iku before, and now I want to see how effective Kaguya can be if I try to use her like a mix of the two. Because I want to see how support Kaguya works on her own, I won't be using either Yukari or Iku in this team. I'm also not using Nitori, just because she just overshadows all other high-delay nukers. Everyone else is sort of comparable, but Nitori is in a tier all of her own.

Meanwhile, I'd also like to try Tenshi as my only tank for the entire game. I've done main game runs with her before, but I haven't taken her all the way through the Plus Disk yet. I want to see just how many bosses she has difficulties with, because I suspect it may be fewer than I originally thought.

Pesco

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Re: Labyrinth of Touhou 8F
« Reply #454 on: June 11, 2012, 08:20:49 AM »
I'm comparing the stats of Wriggle and Tenshi. Tenshi is the far better tank for main game since the slower level rate isn't as big as their difference in DEF/MND growth. Wriggle's HP, resists and level rate just seem like they can outpace Tenshi by the time you hit postgame.

Re: Labyrinth of Touhou 8F
« Reply #455 on: June 11, 2012, 09:15:05 AM »
Because I want to see how support Kaguya works on her own, I won't be using either Yukari or Iku in this team.
While the instant full gauge effect is pretty nice, I think you will have trouble buffing your characters stats to acceptable levels with only Kaguya in the maingame because of Stone Bowl's massive SP-cost.

Meanwhile, I'd also like to try Tenshi as my only tank for the entire game. I've done main game runs with her before, but I haven't taken her all the way through the Plus Disk yet. I want to see just how many bosses she has difficulties with, because I suspect it may be fewer than I originally thought.
Come to think of it, the number of bosses with strong defense ignoring moves really isn't that high. Eiki doesn't count since any tank other than Komachi has trouble surviving her attack. I think the Serpent of Chaos also has defense ignoring attacks, but I'm not sure if there are any other bosses with attacks like that in the Plus Disk. Some trash packs on the plus disk floors have Rasetsu Fist, at least those bodybuilder-kedamas have it, but I don't think trash matters much.

#####################################

Has anyone tried to do a 4-character playthrough without significant overleveling? I've thought of something like this:
With the skillpoints I'd normally distribute between 12 characters used on only 4 characters  their skillpoint levels will be quite a bit higher than in a normal game, so maybe it's possible to beat most bosses while still being in the upper range of the level recommendation or slightly above that. Since I can't switch heavy nukers with long delay in and out I'd have to play defensive and try to outlast bosses while dealing steady damage. I'd need a tank, healer, physical attacker and magical attacker.
I'm thinking of
-Meiling, because she's a great overall tank, can remove status (+minor healing) and has a great selfheal
-Remilia, because she has very high defensive stats and HP even when built for ATK, great SPD and can keep herself constantly buffed at near +100% without problems (with ailment resistance gear of course)
-Reimu, should be obvious. Great Hakurei Barrier and Exorcising Border are required for this.
-??? (Maybe Kanako? She has good DEF, a good single target nuke, a great multi-target attack and can also target DEF with her spells)

I'm a bit worried about the lack of debuffs, that will make bosses like Yukari probably impossible, but Reisen and Maribel don't have enough DEF to survive attacks like arrow rain or snipe.
I've thought about using Rinnosuke for slot 2, but he seems inferior to Remilia in pretty much all categories. His damage isn't higher, Scarlet Gold Sword may have a better formula then Spear the Gungnir, but it has more delay, he isn't as fast as Remilia and he levels slower. Scarlet Gold Sword also costs 52 SP and he has a terrible SP recovery of 6%, compared to Remi's astronomical 28% baseline. This is important, because I'll probably have to spend quite a few turns focusing to regain SP. World-Shaking Military Rule is also pretty useless here, at least compared to Curse of Vlad Tepes. I expect boss battles to take much longer than in a 'normal' game and being able to keep herself buffed at all times is a big plus for Remilia. She has no multitarget attacks though, Rinnosuke would certainly be better on trash.
Trash in general might be a problem. Only Kanako can really do something meaningful in random battles in that team and her big multitarget nuke costs 148 SP. I can probably do something about that by investing lots of skillpoints into her SP and maybe Reimu's offensive stats, so Fantasy Seal remains a decent multitarget attack even in the later parts of the game.
SP and TP will be a big problem in the early game, but the early game is pretty easy and both can be boosted with enough skillpoints.
I'm almost certain that the plus disk is impossible with a 4 character team, the damage won't be high enough to bring bosses like Bhaal Avatar down before his stats get too high, or Shikieiki before she uses Trial of Ten Kings. But Yukari is the only boss in the main game that seems problematic to me. Yuugi could be pretty hard with only 4 characters, but she's optional, I don't even know if I'll be able to hurt Tenshi, but she's optional too. Flandre might be interesting, with 3 times as much skillpoints it's probably possible to bring even ATK-Remilia's combined defensive stats high enough to take 0 damage from Laevateinn after her selfbuff.

Any thoughts on this? Is this even possible and worth trying?
Would you choose other characters and why?

Pesco

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Re: Labyrinth of Touhou 8F
« Reply #456 on: June 11, 2012, 10:04:15 AM »
I did a Team (9) run a while ago. Wriggle, Cirno, Mystia, Rumia. If you want to do a 4 character run with a more structured team, it should be a little easier than Team (9). Switching during fights is doable, you'd use it for the heal/regen. But it's very risky most of the time. Extra resources in terms of sellable equips and SKP should be poured into defenses. Any time you lose one of your 4, it's time to get out.Basically turtle hard and grind more.

Raikaria

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Re: Labyrinth of Touhou 8F
« Reply #457 on: June 11, 2012, 12:32:53 PM »
This is gonna sound dumb, but how do you change the images to ones in one of the image packs?

The one flaw with this game; they somehow did worse art than ZUN.


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Re: Labyrinth of Touhou 8F
« Reply #458 on: June 11, 2012, 02:09:22 PM »
This is gonna sound dumb, but how do you change the images to ones in one of the image packs?

The one flaw with this game; they somehow did worse art than ZUN.

There's a folder named 'CharaGraph' in the Labyrinth of Touhou directory, that's where you have to put the images.
I think you also need v3.01 for it.

Parallaxal

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Re: Labyrinth of Touhou 8F
« Reply #459 on: June 11, 2012, 06:14:27 PM »
While the instant full gauge effect is pretty nice, I think you will have trouble buffing your characters stats to acceptable levels with only Kaguya in the maingame because of Stone Bowl's massive SP-cost.

Back when I did my first Let's Play of this game, the team that people voted for had absolutely no offensive buffs whatsoever. I think I'll manage.

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Re: Labyrinth of Touhou 8F
« Reply #460 on: June 11, 2012, 07:45:25 PM »
Yuugi and Tenshi can always be gone back to beat way later after you're overleveled.

Zil

Re: Labyrinth of Touhou 8F
« Reply #461 on: June 11, 2012, 08:30:13 PM »
My first (and only) playthrough had Kaguya as my only offensive buffer and I progressed just fine, having built her to be all MND and spam the bowl. She works a lot like some kind of mimic, though buffing the person she copies and , in a sense, herself.  But yeah, I think offensive buffs aren't strictly needed. Defense is much more important.

Re: Labyrinth of Touhou 8F
« Reply #462 on: June 11, 2012, 08:43:50 PM »
Yuugi and Tenshi can always be gone back to beat way later after you're overleveled.

I'd like to avoid overleveling as much as possible though. Any character can solo any boss with a high enough level, I'd like to try beating them while still in the recommended level range.  Though that will probably be impossible for Yuugi, there's no way to survive her KOi3S at level 25-30 and with 4 characters and only 2 damage dealers I won't be able to take her down fast enough, so I guess I'll have to overlevel for the fight against her.


Re: Labyrinth of Touhou 8F
« Reply #464 on: June 12, 2012, 03:53:46 AM »
So guys, any tips for Eientei Team on 12F? I swear, those three are hard..
Only Reisen and Eirin give me a hard time.

Zil

Re: Labyrinth of Touhou 8F
« Reply #465 on: June 12, 2012, 08:01:10 AM »
So guys, any tips for Eientei Team on 12F?
PAR-lock
For Reisen at least.

Re: Labyrinth of Touhou 8F
« Reply #466 on: June 12, 2012, 09:23:07 AM »
So, Yuugi or Suwako for PAR-lock?
Reimu can do it too, but I kinda need her for buffing/healing the team, with Sanae.

Pesco

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Re: Labyrinth of Touhou 8F
« Reply #467 on: June 12, 2012, 09:35:32 AM »
Suwako has the best PAR in the game. Yuugi can help with damage but the Eientei fight is strictly for MND tanks. Cirno's PAR is good enough to keep Reisen shut down iirc.

Re: Labyrinth of Touhou 8F
« Reply #468 on: June 12, 2012, 09:49:34 AM »
Well, time for a rematch. I took Aya and Yuugi out of my party and replaced them with Suwako and Cirno.
BTW, I heard it wasn't a good idea to kill Kaguya first?

EDIT: Finally, FINALLY! I beat them! I actually took down Kaguya last instead of Eirin.
« Last Edit: June 13, 2012, 01:31:16 PM by Fayrea »

Pesco

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Re: Labyrinth of Touhou 8F
« Reply #469 on: June 12, 2012, 10:37:41 AM »
Killing Eirin or Kaguya first will result in the other going beserk mode on you. Reisen can be killed whenever you want.

Re: Labyrinth of Touhou 8F
« Reply #470 on: June 12, 2012, 10:43:07 AM »
Oh. But Eirin's Astronomical Entombing one-shotted my anyways, so..
I'm bringing back Yuugi for this, at least she can survive Kaguya's Fire Rat something spell.

Re: Labyrinth of Touhou 8F
« Reply #471 on: June 12, 2012, 12:15:19 PM »
I think they can be debuffed, but at 3 or more debuffs Kaguya will start buffing them with Stone Bowl, you will want to avoid this. Try debuffing Kaguya and Eirin with Cirno's single target SPD debuff, you should be safe if only 2 debuffs are active, keep Reisen PAR-locked for most of the battle and try to deal equal damage to Kaguya and Eirin. Once one of them uses focus (or one of them dies) go into damage overdrive and kill her. Then pray that you can finish off the other girl before she uses hourai barrage or astronomical entombing. Reisen shouldn't be a problem after that.

Astronomical Entombing and Hourai Barrage are only used the turn after focus, which they only do when they're low on HP (so you can probably finish them off between the focus and the actual spell) or if the other one of the 2 is already dead, they can use it without focusing first then.
It's also possible to tank those 2 spells, they're both SPI-elemental and completely MND-ignoring, so the only way to reduce their damage is SPI-affinity. Zodiac Stones and other items with SPI affinity stacked on a character will significantly reduce the damage she takes from those 2 spells. Boosting SPI-affinity on some characters with skillpoints is also not a bad idea for this battle, raising affinities is never a bad idea. Generally the fight should be doable around Reimu level 50.

Serela

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Re: Labyrinth of Touhou 8F
« Reply #472 on: June 12, 2012, 01:17:53 PM »
If you want to tank through one of their nukes, you can off one of them and then spam MAG debuffs (Hi Alice), drastically reducing their offensive power.
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Raikaria

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Re: Labyrinth of Touhou 8F
« Reply #473 on: June 12, 2012, 06:08:17 PM »
Is it normal to beat Alice at Reimu Lv 18? I checked the wiki afterwards and saw the reccomended level was 22+...

I abused Wriggle's Poision effect to kill Healing Light, and just basically stallled after that.


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Re: Labyrinth of Touhou 8F
« Reply #474 on: June 12, 2012, 08:38:18 PM »
Is it normal to beat Alice at Reimu Lv 18? I checked the wiki afterwards and saw the reccomended level was 22+...
It says 18-22 for me.
http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Dungeons/4F
The japanese wiki says 18-21.
If you're using the wikia-wiki be informed that the level recommendations on that wiki are all kinds of fucked up and generally WAY too high. (I just checked it. Level 120+ for Flandre? Most characters in the game should be able to solo her at that level.)
« Last Edit: June 12, 2012, 09:38:22 PM by Nerv-Faktor »

Re: Labyrinth of Touhou 8F
« Reply #475 on: June 12, 2012, 09:36:11 PM »
Is there a way to delete my own posts? I accidentally posted this twice.
« Last Edit: June 12, 2012, 09:37:52 PM by Nerv-Faktor »

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Re: Labyrinth of Touhou 8F
« Reply #476 on: June 13, 2012, 12:55:13 AM »
So me, Ozzy and Withhelde (from SRL) came up with the idea of a Labyrinth of Touhou NG+ "draft" playthrough.
The 3 of us all get Reimu, then we banned 6 characters (agreed on to be somewhat OP, Nitori, Kaguya, Meiling, Shikieiki, Ran and Renko), then drafted 11 each from the remaining 33 to create full teams of 12 with which to beat the game.

My team ended up consisting of:
Reimu, Minoriko, Mystia, Chen, Yuyuko, Utsuho, Alice, Yukari, Youmu, Suika, Keine and Rinnosuke.

Slot 1 Keine will be fun  :V
Unless there's a better Slot 1 in that group of characters?

Serela

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Re: Labyrinth of Touhou 8F
« Reply #477 on: June 13, 2012, 01:18:00 AM »
Yukari, Keine, and Rinnosuke are your characters who could actually stand to take a hit physically f you build them for DEF. Having to use them as slot one, though... :V

Keine is probably the best, with Yukari/Rinno switching around in Slot 2, or taking one if needed.

On the upside, you have Minoriko to be mnd-tanky support spam and Yukari to help out with DEF/MND buff to help make up for no Meiling, two characters who can self-buff their offense along with Keine for overall offense buffs despite no Iku... and several somewhat durable attackers. I think you'll do fine! :3 It'll probably be a bit rocky before stats scale in, but you can make it!

I'm curious what the other slotted teams were? I can see one other pretty usable team coming out of this. Not sure if both others can be so good, though...
« Last Edit: June 13, 2012, 01:20:22 AM by Serela »
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Re: Labyrinth of Touhou 8F
« Reply #478 on: June 13, 2012, 04:13:49 AM »
My team from the aforementioned draft is:
Komachi
Yuugi
Sanae
Patchouli
Flandre
Eirin
Aya
Maribel
Yuuka
Cirno
Wriggle

I think I got all my bases covered sort of well with this team. Komachi will have to be my primary tank followed by Yuugi or Wriggle. I should have snagged Remilia, but oh well. Does anyone see any glaring weaknesses?

Parallaxal

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Re: Labyrinth of Touhou 8F
« Reply #479 on: June 13, 2012, 04:36:23 AM »
Wait a minute...you guys banned Shikieiki and Ran, but not Mystia and Iku? BLASPHEMY! If I were in that draft of yours, I'd have first picked Iku, no questions asked. Every other role is replaceable, but with your bans there's only one decent offensive buffer available (and even then, I'd still argue Iku is more broken than all those bans except Meiling and Nitori).

Anyway, my obsession with Iku aside, for Ozzy's team I'd go with Wriggle as your slot 1 tank. Komachi isn't really that great when spec'd for tanking; you kind of need Minoriko to heal her if you're relying on her massive HP pool, since even Eirin can't fill it as fast as Minoriko can. Furthermore, you lose a lot more building Komachi for HP than you do building Wriggle for DEF/MND. Wriggle's damage output is almost identical regardless of where you put her points, whereas Komachi loses out on the decent DPS from Scythe that Chooses the Dead if you don't build her for ATK. And you'd probably want her to go ATK anyway, since your team's a bit light on damage. Yuugi, Patchouli, Flandre, and Yuuka are powerhouses, to be sure, but Maribel's damage output is rather low until you can reliably keep up her buff, and Aya doesn't do that much damage without Iku backing her up. You've got a ton of utility, at least, so you can grind out boss battles.

I have no name's team looks to do the exact opposite, if only for the Yukari + Rinnosuke + 2 heavy nukers combo (Yuyuko, Youmu, and Suika can all fill that role). You'll be amazed with how many bosses you can chunk down from half health or more to 0 with World-Shaking Military Rule > Spiriting Away > switch out and in, Spiriting Away ad nauseam. Utsuho's the only weak link on the team, but even she can probably do some nice things with a 100% buff + Spiriting Away. I bet you'll get some mileage out of that against the Hibachi twins or something.

I agree with using Keine as your slot 1 tank. She'll probably end up tankier than Rinnosuke or Yukari can by virtue of her level up rate, plus she'll be too busy switching people out or keeping up buffs to do any attacking (unlike Rinnosuke, who has better damage output). Do take note, though, that your team will be really light on magic damage for a long time. Yuyuko and Utsuho both have major SP issues in the early game, and Alice's best damaging spell is actually Artful Sacrifice, which targets DEF. This shouldn't be too big of an issue, but it's still something to keep in mind.

If I'm not mistaken, whoever's left in your little draft gets Tenshi, Iku, Kanako, Marisa, Mokou, Remilia, Orin, Rumia, Sakuya, Suwako, Reisen, and Reimu. That actually looks like an amazing team to me. Tenshi is the best tank available in your pool, and Reisen is likewise the best debuffer. You even have Suwako for the PAR-lock. Iku can make almost anyone do Nitori-level damage (yes, even Sakuya), and it even has plenty of healing between Reimu and a Stickleback'd Rumia (not that Tenshi needs much healing). The biggest drawback I can see is the lack of status healing, which hurts Tenshi, Iku, and Remilia, but this obstacle is surmountable if you farm up Paralysis Rings on floor 6 and pick up a Ribbon or Shuttle Body for Tenshi later.
« Last Edit: June 13, 2012, 04:55:03 AM by Parallaxal »