Author Topic: Succubus Manor - A sim magician game.  (Read 49340 times)

Iced Fairy

  • So like if you try to hurt alkaza
  • *
  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #30 on: August 20, 2010, 03:43:57 AM »
Week 2

Current Stats
Wood165Gems0
Iron30Money189
Research100Mana100
Defense140Notoriety2
Stress3%Morale80/80
Income - $89

First post for current devil list

Market
AssetBuy PriceSell Price
Wood2510
Gems10050
Iron5020

Build - You can build the following structures:
Larger house     - 100 wood               - Raises max Morale.  Allows more structures
Study                    - 50 wood                 - +5 research.  Allows more structures
Farm                    - 100 wood               - Raises Farmhand?s level
Forge                   - 50 wood 15 iron    - Raise?s Ferra?s level
Fence                  - 50 wood                  - Protects structures from damage

Research - You can research the following things.  Spells in italics are halfway finished.
Create Wood - 40 research points done
Create Iron:
Create Money:
Create Gems - 60 research points done
Research for Patchouli:

Spells - You may cast the following spells:
Name Devil - 100 mana - Special: You must name the devil. - Pick an unnamed devil.  That devil gains the name you desire and 1 level of skill immediately.  In addition, named devils are far more likely to succeed at special tasks and add to defense.  Named devils may gain other special abilities as well.

Special Actions - Maximum 7 - Limit one per devil/magician
Write in
« Last Edit: August 20, 2010, 03:46:57 AM by IcedFairy »

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #31 on: August 20, 2010, 03:50:58 AM »
>Sell 30 gems. That should give us some money to deal with income problems.
>Research create wood until breakthrough, then go to create gems.
>Name the Dancer: Apophis

Iced Fairy

  • So like if you try to hurt alkaza
  • *
  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #32 on: August 20, 2010, 03:53:03 AM »
>Sell 30 gems. That should give us some money to deal with income problems.
This would be difficult, as you have 0 gems.

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #33 on: August 20, 2010, 03:56:55 AM »
Fucking markets, how do they work?

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Succubus Manor - A sim magician game.
« Reply #34 on: August 20, 2010, 04:08:05 AM »
I do recall we're on a bit of a deadline, And well, We've a good bit of Wood leeway now so

>Build: Study

More building options and much needed research? yes plz.

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #35 on: August 20, 2010, 04:18:31 AM »
The Study's a good idea.
Afterward, a house expansion and a bakery. But those are future plans.

Dorian White

  • The most handsome non-vampire diplomat you ever encountered ~
  • With a Gandalf like evolution.
Re: Succubus Manor - A sim magician game.
« Reply #36 on: August 20, 2010, 04:44:28 AM »
I still think that we should invest our seed capital in buildings that increase income like Forge and Farm, and we can improve our research by naming Scientist.
Bella gerant alii, tu felix Gensokyo nube. Nam quae Mars aliis, dat tibi diva Venus.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Succubus Manor - A sim magician game.
« Reply #37 on: August 20, 2010, 06:39:24 AM »
Assign the Scientist to helping out with the research

Montblanc

  • I'll drive my toe into your eye socket,
  • And I'll Spin in it~
Re: Succubus Manor - A sim magician game.
« Reply #38 on: August 20, 2010, 07:16:53 AM »
We should name our scientist, seems efficient. And I agree on a study, we ARE on a deadline, and need to further our research for Patchouli. We can worry about more income a little later.

I'll toss my vote in for naming the Scientist Hitomi.

As for the restless dancer, we should ask her to start rehearsing for a show this evening. A little dance performance should boost morale and ease stress, eh? Tell her to get on that right away!

Can we ask Mai to cook dinner tonight, or do we not have enough food?

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Succubus Manor - A sim magician game.
« Reply #39 on: August 20, 2010, 07:18:11 AM »
If we're naming the scientist, I call it Ponder Stibbons

How far away is Patchy's deadline anyway?
« Last Edit: August 20, 2010, 07:21:23 AM by Pesco »

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #40 on: August 20, 2010, 07:35:36 AM »
If we're naming the scientist, I call it Ponder Stibbons

Doll.S CUBE

  • I Have A New Obssession
  • *
  • ♥Puppy Love♥
Re: Succubus Manor - A sim magician game.
« Reply #41 on: August 20, 2010, 09:37:10 AM »
Name it Kouko.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Succubus Manor - A sim magician game.
« Reply #42 on: August 20, 2010, 02:05:47 PM »
> We should get the bartender to serve some drinks at the show as well, seeing as she is also restless.
> Finish researching wood and gems as well.
> I also support the scientist and Study ideas as the sooner we get Patchy's research done, the sooner we can get to helping ourselves.
> I also support the "Ponder Stibbons" name.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Iced Fairy

  • So like if you try to hurt alkaza
  • *
  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #43 on: August 20, 2010, 03:17:25 PM »
Can we ask Mai to cook dinner tonight, or do we not have enough food?
You have plenty of food, in fact more then you can eat and sell.  However, while Mai's cooking isn't fatal Chou is superior to her in all the culinary arts.  Also Chou likes cooking.

Quote
How far away is Patchy's deadline anyway?
The contract was for a year and a day.  You've spent six months mucking about so you have until week 26 to finish that research and get an extension.

Quote
If we're naming the scientist, I call it Ponder Stibbons
This is the name that succubi will carry for all eternity.  They will react to that name appropriately.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Succubus Manor - A sim magician game.
« Reply #44 on: August 20, 2010, 03:18:54 PM »
The contract was for a year and a day.  You've spent six months mucking about so you have until week 26 to finish that research and get an extension.

This is actually worse than I thought. Dear gods.

Name it Kouko.

Seconding this option if we do scientist.

Iced Fairy

  • So like if you try to hurt alkaza
  • *
  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #45 on: August 20, 2010, 03:23:44 PM »
This is actually worse than I thought. Dear gods.
Since none of you have done any research on lesser devils before this the first paper shouldn't be hard.  However it is good to think about it.  Future papers (should you actually be forced to write them before beating the game) will be more difficult, as you'll have cleared through the obvious and easy stuff.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Succubus Manor - A sim magician game.
« Reply #46 on: August 20, 2010, 03:31:01 PM »
The contract was for a year and a day.  You've spent six months mucking about so you have until week 26 to finish that research and get an extension.
So...  We blew off six months of research before the game started?

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Succubus Manor - A sim magician game.
« Reply #47 on: August 20, 2010, 03:32:05 PM »
So...  We blew off six months of research before the game started?

In true slacker format, as a slacker I am proud, but as a game player and avid complete goals early-er I am shocked.

Iced Fairy

  • So like if you try to hurt alkaza
  • *
  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #48 on: August 20, 2010, 03:43:06 PM »
So...  We blew off six months of research before the game started?
Getting 20 succubi moved out of the slums and into your home is not an easy task.  As much as you'd LOVE to blame Mai for slacking, most of the first 6 months were acquiring basic rooms for everyone.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Succubus Manor - A sim magician game.
« Reply #49 on: August 20, 2010, 04:07:35 PM »
Getting 20 succubi moved out of the slums and into your home is not an easy task.  As much as you'd LOVE to blame Mai for slacking, most of the first 6 months were acquiring basic rooms for everyone.
At least we have a good excuse.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Dorian White

  • The most handsome non-vampire diplomat you ever encountered ~
  • With a Gandalf like evolution.
Re: Succubus Manor - A sim magician game.
« Reply #50 on: August 20, 2010, 05:37:04 PM »
At least we have a good excuse.
Tell that Patchouli.

> Build the Study
> Naming Scientist: Labora (silly idea, don't use it)
> Start Research for Patchouli
> Let Mai, and everyone who has nothing better to do, get wood.
Bella gerant alii, tu felix Gensokyo nube. Nam quae Mars aliis, dat tibi diva Venus.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Succubus Manor - A sim magician game.
« Reply #51 on: August 20, 2010, 05:40:44 PM »
I agree with building the Study and all the write-in actions except for telling Mai to make dinner. Thirding the name suggestion Kouko for the scientist. Don't start Research for Patchouli yet unless we finish the two spells we're already working on.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Succubus Manor - A sim magician game.
« Reply #52 on: August 20, 2010, 05:42:43 PM »
I agree with building the Study and all the write-in actions except for telling Mai to make dinner. Thirding the name suggestion Kouko for the scientist. Don't start Research for Patchouli yet unless we finish the two spells we're already working on.

Nix the Mai dinner. Seriously, we have someone better -already doing that-.

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Succubus Manor - A sim magician game.
« Reply #53 on: August 20, 2010, 05:46:41 PM »
Nix the Mai dinner. Seriously, we have someone better -already doing that-.
Yeah, this, pretty much.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Succubus Manor - A sim magician game.
« Reply #54 on: August 20, 2010, 06:26:39 PM »
Me and Purvis use our powers to veto the names opposing 'Ponder Stibbons'  for contention :x

Doll.S CUBE

  • I Have A New Obssession
  • *
  • ♥Puppy Love♥
Re: Succubus Manor - A sim magician game.
« Reply #55 on: August 20, 2010, 06:28:08 PM »
If you do that, you'll be charged with cruel and unusual punishment to devils.

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #56 on: August 20, 2010, 06:51:15 PM »
>We can compromise!
>Eskarina.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Succubus Manor - A sim magician game.
« Reply #57 on: August 20, 2010, 07:09:39 PM »
Change my vote to Eskarina

Doll.S CUBE

  • I Have A New Obssession
  • *
  • ♥Puppy Love♥
Re: Succubus Manor - A sim magician game.
« Reply #58 on: August 20, 2010, 07:12:30 PM »
Eskarina is kinda appropriate but I was going for Irony.

I still stick Kouko, but wouldn't mind if it's Eskarina.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Succubus Manor - A sim magician game.
« Reply #59 on: August 20, 2010, 10:57:55 PM »

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.