(I?ve gone mad. It?s the only explanation. I don?t know why I decided to run with the sim succubus game, but I did. Anyway hopefully I've lurked enough to run this properly. If not I'll accept my brutal murder with grace and dignity. Or screaming, one of the two.
This is a player controlled "sim" game. In sim ant you try to manage a colony. In sim city you manage a town. Here you try to mange a house full of succubi. I'm taking advantage of the text format to avoid having to think of (and write out) a million different sub actions for each devil.
This will update once every other day. Perhaps faster if there?s a great deal of interest and I?m not crushed by other demands.)
Succubus Manor!You are Yuki, a magician of Makai.
Recently your best friend Mai convinced you, somehow, to take control of a group of nameless devils in order to assist you in your research. With a whole squad of devils at your command, you believed you could easily build the mansion of your dreams and start stocking a library that would make every other mage in Makai green with envy.
You are obviously an idiot.
Your life is now a hell of paperwork. You still only have a small house. The little succubi are trying to seduce you every night, and you owe Patchouli a research paper on the devils at the end of the year or else she?ll take Elle to the Scarlet Devil mansion, meaning you?ll have MORE paperwork. And Mai is of no help.
You?ve finally put your foot down and gotten things somewhat organized. You believe you have a system worked out that will allow you to finally get construction started in addition to keeping your research going. You'll just have to micromanage the devils to do it. And Mai as well if necessary!
Statistics and Game Rules:Assets (Wood, Iron, Gems, Money) - These items will be required to build your mansion and equip your devil familiars. You can use money to buy wood, iron, or gems. You can also sell those items for money. However the market does take it?s cut.
Research - The entire point of being a magician. Research allows you to acquire new spells. In addition it allows you to justify to Patchouli the continued loan of her secretary devil.
Research refreshes each week, and research done on a project doesn?t go away. Sadly, the amount needed to research a particular spell is hidden.
Spells - You have a great number of spells. Sadly most of them are combat related. As you do research more helpful spells you can use them to aid your work. All spells cost mana and other resources. Mana refreshes at the end of the week.
Defense - Sometimes bad things will happen to your mansion. Defense is your ability to convince door to door salesmen, dragons, and other youkai to leave you alone. Named devils add to your defense.
Notoriety - The amount of attention you?ve gotten from your actions. The more people that know you exist, the better your income, but the more troubles that seem to come your way.
Stress - How close you are to repeating the end of The Shining. Don?t let this number reach 100%.
Morale - How close your devil servants are to rebelling and just turning the place into a bordello, forcing the moral censors to end this thread.
Devil List - These are the devils currently at your command. Many of these devils are still unnamed, but you can use their title as a placeholder name.
Name | Occupation | Level | Abilities |
*Chou | Cook | 4 | $360 income, Devils are less likely to become bored |
*Sakaki | Builder | 4 | +200 wood |
*Alouette | Maid | 3 | Decreases morale losses by 3, increases gains by 3. Perfect maid. |
*Elle | Office Lady | 3 | Reduces stress gains by 3% |
*Cassia | Accountant | 4 | Increases income by 20% |
*Marie | Doctor | 1 | Prevents minor injuries. Can heal other injuries, including death, over time. |
*Ferra | Smith | 5 | Produces 100 iron per week. |
*Glenda | Actress | 2 | $100 income |
*Eskarina | Scientist | 3 | +75 research |
*Helepolis | Masseuse | 3 | Reduces Stress via actions. |
*Apophis | Architect | 3 | Reduces building Costs by 10%, can act to give an extra build action. |
*Ruby | Explorer | 14 (50xp) | Fights Nazis. Saves World. |
*Hibachi | Merchant | 5 | 25% bonus to market related activities |
*Heather | Farmgirl | 2 | +60 income, +50 to all other income sources |
*Elspeth | Butler | 1 | +2 Special Action, Support |
*Elminia | Waitress | 2 | $10 income for each food building. +5 defense. |
*"Shotglass" | Bartender | 2 | $150 income |
*Joan | Bodyguard | 2 | +15 defense, takes hits for other devils, can't die |
*Kirala | Artisan | 4 | +45 income, +75 gems |
*Maya | Dancer | 1 | +100 income |
Your Current ManorCurrently your home is a large house, with roms for all and a lot of open space. It contains:
A larger kitchen.A study.A library.A casting chamberMaid QuartersWaiting RoomsOutside your manor you've constructed:
A
mill, which is connected to a
portal to the Forest of Woe.A farm.A foundry which is connected by a portal to the Scrapyard of Insufferable Arrogance.A portal to the gem mines of BoatmurderA wall and moat.A hot springWeekly actionsEach week you can perform these five actions. They will be handled in this order in case of conflicts.
Market - Buy and sell assets. Trades that allow the most popular legal actions will be prioritized.
Build - Build a structure. Buildings give you more options and increase how effective your devils are at their tasks. You can only build one building a week, so the building with the most votes will be constructed. ?No build? is an acceptable option.
Research - Attempt to create a spell or otherwise advance your knowledge. You may spread or focus your research among as many projects as you like. Research will be divided equally based on posts.
Cast a Spell - Spells will be cast based on popular demand until mana runs out.
Special Actions - You, Mai, and each devil, may be given one special action to attempt per week. Only 7 people can currently get special orders in a given week. The success of special actions is based a lot on the devils power, and the resources available to her. Named devils are much better at special actions then unnamed devils. You and Mai of course are better then devils at tasks outside of their occupations.
All special actions will start as write in actions.
Random Events -Strange things happen in Makai. Some good, some bad. At the end of each week something will happen to your project. Your notoriety will affect what those events can be.
VictoryYou win the game when you either build your dream mansion, allowing you to finally relax, or when you cast the ?Win Game? spell, allowing you to beat the crap out of the fool responsible for this thread and secure your happiness at your leisure.