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:smug:
Clan tourney matchup is set!
http://www.cosmicbreak.com/commu/img.php?filename=tc_30014_1_1297939755.png&m=pc
Super nervous atm, lack of confidence is kickin' in yo, I just don't feel I'm on par with rest of my guildies. At least it's 10vs10 so PC won't lag to hell like in typical 30vs30 Shuffle rooms.
Now I just need to find some Midoro cosmo to finish up my Izuna's tune up, can only get them from Arcantus, right?
I decided not to participate in the clan tourney because I don't have a single bot that's at max level or fully tuned. After seeing some of the other clanmates that joined though, I'm regretting that decision >_>
Midoro drops from bosses for sure, I don't actually remember the last time I got one from arcantus.
Also, Lop sisters next week <3
EDIT: And since you're never on IRC at the same time as me, some tips for Crescent Saint (or rather, general air melee):
1. Melee airs should focus more on quick weapons with lots of reach than weapons with high force. This is also true for land melee (see: Metal Slayer sucks ass), but it's even more important for air melee due to adding the third dimension of elevation. Popular melee choices include Kamui Staff, Sonic Blade, and Slash Blade. Halberds and Lances (can airs use lances?) are also good. I personally like rapiers, but lots of people have trouble using them effectively, so.
2. If you don't want a specific melee weapon, Ace Braver AMs are fantastic as well. They actually have near-identical stats to Crescent Saint's default arms (1 less fly), and stunlock effectively. You can run x2 shields or a shield and a gun of some sort with this setup without sacrificing melee.
2a. Frau legs.
3. Since you'll be in enemy territory and are dependent on boost, you'll want quick jump, quick boost, and/or float dash. Quick Land+Float Dash is a great combination, though I don't know how viable it is cost/cart-wise.
4. Flying is the most versatile form of mobility. You can actually afford to be more aggressive with airs so long as there aren't arts around, since you can get in and get out more easily.
5. Only dual melee bit is dual pepen, and it has crappy range. Use Slayer bits. Alternately, use dual beam/laser and laugh as you horribly maim and stunlock any land you meet.