Time for a
bonus episode, dedicated to all the little things I could think of and that I believe to be worth discussing. Here's an overview of some of the spells / techniques shown:
Reimu's leftovers:Shield Magic - 10.000 souls, 2 slots - A fleeting barrier that cancels out all bullets that touch it. 2 MP per cast, demonstrated at the 0:33 timestamp.
Vortex Magic - 10.000 souls, 2 slots - A draining, circular field that builds up about half a screen from where you shoot it. 2 MP per cast, demonstrated at the 1:44 timestamp.
Youmu's techniques:Combat Focus - 1 slot - Automatically turns your next hit into a critical one (double damage). You have this as soon as the game starts, which is nice. 1 MP per cast, demonstrated at the 8:40 timestamp.
Energy Wave - 15.000 souls, 1 slot - The next attack will spawn a slow moving ranged attack that can also be angled up or down. 2 MP per cast, demonstrated at the 9:04 timestamp.
Space-Time Cut - 25.000 souls, 1 slot - Creates a vertical line that cancels bullets that touch it. 3 MP per cast, demonstrated at the 9:38 timestamp. Decided to give it a cool name here, as I never really did in the video...
Super Jump - 15.000 souls, 1 slot - Allows Youmu to make a single jump about twice as high as she normally can. 1 MP per cast, demonstrated at the 10:02 timestamp.
Ghost-half Support - 30.000 souls, 2 slots - Youmu's ghost half will sporadically aim and fire at nearby enemies. 4 MP per cast, demonstrated at the 10:33 timestamp.
Ground Slam - 15.000 souls, 3 slots - Nope, this is not Guard Beheader, it just lazily uses the same symbol and can be found in the same spot of the inventory. Youmu crashes towards the floor with this move, impaling all enemies in the path. 2 MP per usage, demonstrated at the 11:09 timestamp.
For the gameplay starting at the 13:57 timestamp, this is our loadout:
The ability in the first row I believe increases the range of your slashes? (Didn't actually check that one with my translators, may need to experiment some more in the following days)
The skill in the fourth row with the butterfly in its graphics gives you a small chance to spawn souls on receiving damage. They may be red money souls, green health souls or yellow magic souls. I'm unsure if it ever proc'd in the recording, but it can help out at times.
The item mentioned at the 18:13 timestamp is this one, available to both Reimu and Youmu:
Substitution Doll - 7.000 souls - When hitting 0 HP, revives you back to having 1 HP. I think this can allow you to survive the otherwise insta-killing bamboo spikes of the game. Can be useful, but I'd rather bring medicine against any HP-shortage and accept any spiky death I brought upon myself. Only one can ever be carried, another disadvantage.
Still undecided if I'll tackle the Extra Stage. But if not, I'll already say: Thanks for watching!