>"I'll do that."
>Assuming Kyouko has nothing else to add, travel to the airship port.
>She nods. "Good."
>"Well then, I guess I'll see you later this evening," she says as you say your farewells. "Bye-bye!"
>Kyouko waves cheerfully, then turns and marches down the street while humming to herself; she really does seem more spirited now, if such a thing is even possible. You watch her fondly for a moment, before turning and setting off in the opposite direction.
>Your walk across the city is perhaps the starkest possible contrast to the endless miles of forest that have been your life for so long now; you can't say you miss them much. The crowds here may be noisy and sometimes rude, but you'll take 'bustling' over 'bucolic' any day of the week. This city is a place where things
happen; more news probably flows through the Guild in a single afternoon than that forest has seen in centuries.
>The sky is dusky by the time you reach the airship docks. You're not completely confident on where the Maiden was moored and it might have relocated since then anyway, so you elect to do a careful sweep up and down the entire length of the port. You pass dozens of ships, from stumpy cargo haulers to sleek yachts and even a certain lollipop-deficient cruise liner, but there is no sign of Murasa's ship. Even on a second pass, the distinctive profile of the Blue Maiden is nowhere to be found; perhaps it was too much to expect after all these weeks.