Author Topic: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod  (Read 217343 times)

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #780 on: June 26, 2015, 12:25:27 PM »
I've got my fingers crossed that Verdandi can do it. No prongs sucks, no skillboosts suck even more, but maaaaaybe I can pull it off. This is one of the rare times I regret not having finished a second Verdandi. Another source of hearts would probably be a lot more useful than Odin or Susano.

Speaking of Susano, I just went 0/15 on skillups on him from all the leeks I had saved up. For like 1/23 or something overall this morning.

😑
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #781 on: June 26, 2015, 01:18:24 PM »
I've got my fingers crossed that Verdandi can do it. No prongs sucks, no skillboosts suck even more, but maaaaaybe I can pull it off. This is one of the rare times I regret not having finished a second Verdandi. Another source of hearts would probably be a lot more useful than Odin or Susano.

Speaking of Susano, I just went 0/15 on skillups on him from all the leeks I had saved up. For like 1/23 or something overall this morning.

😑

Verdandi is apparently one of the best to fight it out with. tbh you really just need something to "oneshot" Ama. If you have heartmakers I don't think Kaggers herself will be that much of a problem.

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #782 on: June 26, 2015, 01:49:49 PM »
Verdandi is apparently one of the best to fight it out with. tbh you really just need something to "oneshot" Ama. If you have heartmakers I don't think Kaggers herself will be that much of a problem.



Grind Ama down to 50% and then kill her

EDIT: for clarification. kaguya herself is easy with verdandi since you have truckloads of HP. It helps if you have. an enhancer like GZL

« Last Edit: June 26, 2015, 02:48:50 PM by tranceHiME »

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #783 on: June 26, 2015, 03:00:05 PM »


Grind Ama down to 50% and then kill her

EDIT: for clarification. kaguya herself is easy with verdandi since you have truckloads of HP. It helps if you have. an enhancer like GZL

Hmm, it would be nice to have Perseus leveled and evolved right now. I don't have him ready, but I do have GZL.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #784 on: June 26, 2015, 03:07:34 PM »


Grind Ama down to 50% and then kill her

Doing so would require about 1.1 million damage burst - I don't know how many people are able to do this on 9x~10.89x consistently.

My recommendations is to take teams into EC and try to do 3-matches to check damage.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #785 on: June 26, 2015, 03:16:10 PM »
I might be okay with my Parv team. Four heart makers and I can ditch ceres for Asgard or Odin or something.

Otherwise, maybe Parv x Verdandi or just break Sakuya out and sweep it.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #786 on: June 26, 2015, 03:18:02 PM »
i'm gonna blow everyone up or die trying

probably die trying

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #787 on: June 26, 2015, 03:18:36 PM »
I wish no-awakening Endless Corridors were available. Even with three-orb matches I still have to contend with the damage from all of my orb enhances. Still, your point is well taken, I'll do that.

Might have to bring Susano anyway then though, for another high-attack sub to be boosted by GZL. Maybe I can find somewhere to stall him up, his active would be extremely handy if I can charge it. I could even tank Ama's hard hit (although I'd still probably lose if it came to that).
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #788 on: June 26, 2015, 04:10:52 PM »
I wish no-awakening Endless Corridors were available. Even with three-orb matches I still have to contend with the damage from all of my orb enhances. Still, your point is well taken, I'll do that.

Might have to bring Susano anyway then though, for another high-attack sub to be boosted by GZL. Maybe I can find somewhere to stall him up, his active would be extremely handy if I can charge it. I could even tank Ama's hard hit (although I'd still probably lose if it came to that).

Use logic. Scale down however much excess damage you think you're doing. I know you're good enough at this point to do this.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #789 on: June 26, 2015, 04:23:56 PM »
I still might not understand the underlying math clearly enough to do that. Assuming I just bring my normal Verdandi team, which I probably will, I have seven greem enhances. So does that mean each instance of green damage is just straight-up increased by 140% (assuming that all involved orbs were enhanced and nobody's bound)?

If that's the case, I can do that math. For some reason I have it in my head that orb enhance math is monstrously complicated, but I might just be wrong.

Edit: I just did a few test runs, and got around 2 million green damage out of each summoning circle. No prongs, yes GZL. I think both were seven combos, and neither was an especially good board (lot of hearts). There was also a fair amount of red damage that I didn't account for.

So if I did my math correctly on the orb enhances, that should be around 1.45 million from green, plus at least some red. Sounds pretty promising. Of course, I was also at full health both times and I probably won't be in the dungeon after chipping Ama for a few turns. Hmm...
« Last Edit: June 26, 2015, 04:40:09 PM by commandercool »
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #790 on: June 26, 2015, 04:37:54 PM »
I still might not understand the underlying math clearly enough to do that. Assuming I just bring my normal Verdandi team, which I probably will, I have seven greem enhances. So does that mean each instance of green damage is just straight-up increased by 140% (assuming that all involved orbs were enhanced and nobody's bound)?

If that's the case, I can do that math. For some reason I have it in my head that orb enhance math is monstrously complicated, but I might just be wrong.

For the record, when math things like this come up, I only use rough approximations as opposed to rdj's down to the pixel math for Lucifer. You should have hopefully played enough game at this point to visualize a rough approximation of damage, I think.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #791 on: June 26, 2015, 04:42:25 PM »
For the record, when math things like this come up, I only use rough approximations as opposed to rdj's down to the pixel math for Lucifer. You should have hopefully played enough game at this point to visualize a rough approximation of damage, I think.

Yes for Gabe, not so much for anyone else. Too many variables, hard for me to visualuze. I've also been tinkering with my secondary and tertiary team a lot, so damage fluctuates a decent amount anyway. Damage estimation is a skill I do not have.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #792 on: June 26, 2015, 05:47:28 PM »
For the record, when math things like this come up, I only use rough approximations as opposed to rdj's down to the pixel math for Lucifer. You should have hopefully played enough game at this point to visualize a rough approximation of damage, I think.

Helpful? Yes. Necessary? Heck yes. :fail:

Eventually I'll be able to do rough approximations with other teams myself, but I have more of a handle on Luci's damage than others.

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #793 on: June 26, 2015, 06:16:37 PM »


JACKPOT  :derp:

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #794 on: June 26, 2015, 07:09:05 PM »
I still might not understand the underlying math clearly enough to do that. Assuming I just bring my normal Verdandi team, which I probably will, I have seven greem enhances. So does that mean each instance of green damage is just straight-up increased by 140% (assuming that all involved orbs were enhanced and nobody's bound)?

If that's the case, I can do that math. For some reason I have it in my head that orb enhance math is monstrously complicated, but I might just be wrong.

Edit: I just did a few test runs, and got around 2 million green damage out of each summoning circle. No prongs, yes GZL. I think both were seven combos, and neither was an especially good board (lot of hearts). There was also a fair amount of red damage that I didn't account for.

So if I did my math correctly on the orb enhances, that should be around 1.45 million from green, plus at least some red. Sounds pretty promising. Of course, I was also at full health both times and I probably won't be in the dungeon after chipping Ama for a few turns. Hmm...

Do note that Kaguya-Hime is no hearts, no awakenings. Your enhances are as worthless as my TPAs here. Only raw multipliers matter.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #795 on: June 26, 2015, 07:36:59 PM »
Do note that Kaguya-Hime is no hearts, no awakenings. Your enhances are as worthless as my TPAs here. Only raw multipliers matter.

Wait, what? Did you not actually read any of that conversation? That's literally what we were talking about. I mean, if not for those restrictions we wouldn't need to talk about this, everyone would be able to just blow her away without a second thought. And besides that, if I was factoring in awakenings I would have been a lot more worried about my TPAs on my prong team than my enhances.

And so on. At any rate, thanks for the concern, but I got it.😊
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #796 on: June 26, 2015, 07:52:49 PM »
It's hard to keep track of a conversation when you only get a chance to look in every few hours at work, chill.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #797 on: June 26, 2015, 08:11:01 PM »
Oh, I'm chill. Sorry, I genuinely didn't intend that to come off mean. I do appreciate the input. If I didn't know that then that would've saved me a lot of trouble I'm sure. But I do is all.
I made a PADHerder. It's probably out of date though.

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #798 on: June 27, 2015, 01:12:23 AM »
If you are worried about NOT doing enough damage, just match as many 3-color matches of your team's color in a single match at once.

GZL enhance + 4 green combo almost one-shot KaguyaHime for me on Mythical, and she does have a fair bit of HP with x3.1 multiplier

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #799 on: June 27, 2015, 02:16:33 AM »
Aaaah my first Mythical run I got killed by TsukuTami. It was totally my dumb mistake too, I've been killing so many fried shrimp lately by splashing them with two-prong damage that I reflexively tried to do the same thing to the Tamadra even though I should've known full well it wouldn't work. This should work though, the skydragon gives me so much stall time that I can have Susano up no problem by the end. I can just tank a hits from Amaterasu if things go too wrong, and Kaguya really shouldn't be a problem. I just gotta not confuse myself and I should be good.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #800 on: June 27, 2015, 02:58:58 AM »


fffffffffffffffff

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #801 on: June 27, 2015, 03:01:21 AM »


:toot:

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #802 on: June 27, 2015, 03:42:50 AM »
0 stone very possible with horus. bring a shield


Thanks to GreenVirus for the Siggy.
My TF2 Backpack of DOOM

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #804 on: June 27, 2015, 04:16:10 AM »
<Chirei> Video later once I find a replacement for sony vegas 10 orz


Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #805 on: June 27, 2015, 04:28:35 AM »
<Chirei> Video later once I find a replacement for sony vegas 10 orz


>18 combo

Rude.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #806 on: June 27, 2015, 04:56:34 AM »
Stream summary for those who missed it/didn't feel like watching:

-- The stream itself was handled a lot better!
-- 3 stones/3 tamas
-- next event is almost certainly Sphinx and Awoken Egyptians (they explicitly showed Sphinx and Horus/Bastet)
-- possibly some collab stuff in the works; Michael was about to say he was excited for something, but it seemed like someone from off camera cut him off (NDA issues?)

Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #807 on: June 27, 2015, 05:01:01 AM »
Stream summary for those who missed it/didn't feel like watching:

-- The stream itself was handled a lot better!
-- 3 stones/3 tamas
-- next event is almost certainly Sphinx and Awoken Egyptians (they explicitly showed Sphinx and Horus/Bastet)
-- possibly some collab stuff in the works; Michael was about to say he was excited for something, but it seemed like someone from off camera cut him off (NDA issues?)

Additional Stuff:

-Michael and Antonio will be appearing at AX, along with a now fully translated version of the PADChallenge App.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #808 on: June 27, 2015, 05:39:01 AM »
-- possibly some collab stuff in the works; Michael was about to say he was excited for something, but it seemed like someone from off camera cut him off (NDA issues?)

my death nears

atleast i have my bank account free to myself now

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 21: Revenge of the #OneTrueGod
« Reply #809 on: June 27, 2015, 07:43:21 AM »
-- next event is almost certainly Sphinx and Awoken Egyptians (they explicitly showed Sphinx and Horus/Bastet)

In this case, I've been thinking of how to best remake my Horus team and this is the best I can come up with.

Thoughts?