Author Topic: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition  (Read 176745 times)

Moogs Parfait

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #570 on: January 05, 2015, 08:55:47 PM »
*Chirei peeks in thread by coincidence

I'm sorry were you talking to me



well the game's beaten everyone go home

And you keep telling me you suck at this game too.  I can't go 6 runs of alt cosita without dying or beat the original endless corridors.

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #571 on: January 05, 2015, 09:12:21 PM »
*Chirei peeks in thread by coincidence

I'm sorry were you talking to me



well the game's beaten everyone go home

Chirei posting this:  8)
Me seeing this:  :o
Grats!

Suikama, may i suggest a break? Before the one that get a "break" is your mobile?
Maybe a fast pray to that Muse shrine i'm pretty sure you must have in your house?  :D

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #572 on: January 05, 2015, 09:17:01 PM »
that Muse shrine i'm pretty sure you must have in your house?  :D
if having a bookmark to Muse's page on pdx counts sure :derp:

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #573 on: January 05, 2015, 09:30:05 PM »
Maybe a fast pray to that Muse shrine i'm pretty sure you must have in your house?  :D

I would have expected a Skuld or Isis shrine.

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #574 on: January 05, 2015, 09:50:45 PM »
if having a bookmark to Muse's page on pdx counts sure :derp:

Worked for me to get my Sun Quan. Bookmark the page and look at it wistfully twice a day and the game will take pity and give you one. But only with your final few stones
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #575 on: January 05, 2015, 10:33:16 PM »
I guess. If they actually do something with the subtype to actually make it viable to begin with afterward, because right now it isn't. At all.

I guess I'm just annoyed by the notion because it means I don't get to use my Super Fun Overkill Buttons (TM) on her through Lu Bu or Baddie because Izanagi and Woodsie are absolute garbage subs for Pandora. Which is no fun for me because I love using those. <_< (None of the armored knights, should we ever get those, are valid either).

Exactly why it needs pandora. I mean it's got a good -start- because D/B Loki has the makings for a good leader and FA Luci is a huge card- But it needs more cards, and it needs orb changers, and Pandora helps with that.

Also tbh you want more orb changes over SUPER FUN OVERKILL BUTTONS on pandora in the first place, or stuff like Haku. The nature of pandora just consumes too many orbs to really -not- have as many of those as you can.

I mean I have probably said that exact sentence before.

With other teams of yours.

*Chirei peeks in thread by coincidence

I'm sorry were you talking to me



well the game's beaten everyone go home

chirei plz.


Look at red dragons, blue healers, and green dragon,green attacker. If gungho wants something to be good, it will become good. Tired of the dark=devil association too tbh. Some things do take forever and still is not a thing though.
Andro and Perseus has the same subtype as twinlit norse so light attacker and dark balanced seems likely.

Basically.

Another thing about light attacker wukong?

SUPERMAN X WUKONG OTP BABY.

and he could get a prong too making him do work for -both- light attacker teams

Moogs Parfait

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #576 on: January 06, 2015, 12:06:01 AM »
13 Cosita Runs
4 +Eggs
1 Py Sighted
1 Py Dropped   :V

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #577 on: January 06, 2015, 12:12:41 AM »
Speaking of running stuff, I've been running Blade of Justice for a while, I'm one skillup short of max on Verche and I've dropped 6 plus eggs so far, all of them on Expert :wat:

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #578 on: January 06, 2015, 01:18:58 AM »
bluh finally 0 stoned Zeus but it was JUUUUST barely and I got lucky after hitting Zeus low and only getting hit by a normal attack


also fuck wood dungeons maybe I will max out my ronia just to fuck em up

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #579 on: January 06, 2015, 01:28:20 AM »
I just realized I never really took a close look at God-King's Floating Garden. I think I had built up Zeus in my head as having like ten million HP and being immune to status or something, it's actually very doable for my team as long as I don't get screwed on Chimeras. And I didn't, so easy clear. No trouble, good deal. Would kill god again.
I made a PADHerder. It's probably out of date though.

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #580 on: January 06, 2015, 02:30:42 AM »
Hey guys, since all that's left to uvo my Athena is an angelit, I was wondering if there is any easy way to do twinlits with an LMeta team? I'm pretty sure that Lilith is required (since poison and all) so I wanna ask if it is possible with a level 1-skill lilith? (Since I got my very first Lilith very, very recently.)

Or would the usual Angelion/LValk (not mega)/Echidna/KShynee setup work?

Note: I don't wanna really use Horus for it since I'm really bad at being consistent with him.
« Last Edit: January 06, 2015, 02:34:51 AM by Toyosatomimi No Sacchi »

Moogs Parfait

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #581 on: January 06, 2015, 02:51:35 AM »
LMeta vs Twinlits has some high RNG, you have to stall on the first wave, and your damage is so high that skyfall can ruin it.  Over time though I got many many twinlits with LMeta though.  Echidna and Lilith are pretty required

Thaws

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #582 on: January 06, 2015, 03:36:36 AM »
Using Espadas's team as kind of a basis, Threedia cleared on challenge mode lol
And I felt it was easier than doing it normally.
Thanks OP friends
« Last Edit: January 06, 2015, 03:38:31 AM by Thaws »

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #583 on: January 06, 2015, 03:37:37 AM »
yeah a lot of challenge modes are stupid easy now because of super ronia

The Greatest Dog

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #584 on: January 06, 2015, 04:09:19 AM »
I should probably get on Anubis+Roniax5 on these challenge mode dungeons...

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #585 on: January 06, 2015, 04:13:17 AM »
you don't even need anubis, you can one hit Zeus even with just a leader Ronia's x2.5 atkx3 atk

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #586 on: January 06, 2015, 04:22:49 AM »
Also while I'm at it

Lu bu for new prong leader.

Trust me, it makes sense!

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #587 on: January 06, 2015, 04:24:46 AM »
At least give him another bind resist

You should not be able to bind Lu Bu :V

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #588 on: January 06, 2015, 04:38:09 AM »
At least give him another bind resist

You should not be able to bind Lu Bu :V

sorry he needs the space for prongs

five of them (though he'll already have access to gryps and dill for raw power -it really works, trust me-)

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #589 on: January 06, 2015, 04:42:26 AM »
So I was thinking about elementals earlier. It's weird that their awakenings suggest that you're supposed to play them on a same-color team, but if you do then their active negates damage from the color you're already super-effective against, making it waaay less useful. They would be a lot more viable if their colors were reversed. Would you play color-swapped elementals? If they released ultimate evolutions for blue Shaitan, green Undine, and red Sylph, with awakenings to match but with the same actives, would they be more enticing? I suppose the orb enhance would become useless and they might not be strong enough to be worth bringing a resisted team into a dungeon, but they would at least make more sense than bringing a hoser for something your team already hoses. Or maybe if the actives were shuffled so that they cancelled their own types? Anyway, I want to like the elementals because I do legitimately think their actives are underrated (buying extra turns against bosses that are immune to delay is sometimes a huge deal), and the new awakenings were a step in the right direction, but I'm not sure they're there yet.
I made a PADHerder. It's probably out of date though.

trancehime

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #590 on: January 06, 2015, 04:44:09 AM »
sorry he needs the space for prongs

five of them (though he'll already have access to gryps and dill for raw power -it really works, trust me-)

and also Lu Bu use a spear. let the pronging begin

So I was thinking about elementals earlier. It's weird that their awakenings suggest that you're supposed to play them on a same-color team, but if you do then their active negates damage from the color you're already super-effective against, making it waaay less useful.

psst. those Field actives are also gonna do orb enhances

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Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #591 on: January 06, 2015, 04:49:48 AM »
psst. those Field actives are also gonna do orb enhances

They were also like that for a very long time though :v It's still a fair point on how weird they are.

hyorinryu

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #592 on: January 06, 2015, 05:04:25 AM »
At the same time though, are you really going to go to a dungeon with team you know gets hosed by it. I mean, if I'm going to a green dungeon, I might as well just go with my red team.

*currently under repair*
Puzzle Dragon stuff

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #593 on: January 06, 2015, 05:13:34 AM »
psst. those Field actives are also gonna do orb enhances

Oh I know it. I made an oblique reference to that. And maybe I should be looking at them as orb enhancers first and damage ignorers second. If I understand orb enhance it's primarily useful on teams that turn most or all of the board to one color, right? If that's the case then are the elementals ever optimal choices as orb enhancers for a particular colors?

They have about the same stats and arguably about equivalent awakenings to the mythical beasts, so at that point it's a matter of whether you need short cooldowns or not. I guess some teams (hero gods?) want short cooldowns while others (full board changes?) don't care that much.

When compared to the non-mythical beast orb enhancers (Hera-Sowilo, Beelzebub, Shiva, Athena, Hera-Ur, ultimate Hera-Is, etc.) there's no contest due to their much lower stats except in the rare case that one of the alternatives is REM-only. In fact, for the most part those alternatives are more common than the elementals. I suppose some of the descend prize orb enhancers are pretty costly though, so the elementals might make okay stopgap measures until you can afford to pay 60 or 70 for an option with higher stats, but that still doesn't exactly make them fun or desirable.

Yeah, even as orb enhancers they need help. Unless having two enhance orb awakenings actually makes a huge difference now, I don't actually know how it works currently.

 
At the same time though, are you really going to go to a dungeon with team you know gets hosed by it. I mean, if I'm going to a green dungeon, I might as well just go with my red team.

Yeah, I know right? That's why I say maybe the right way to do it would be to have them shield against their own colors. That way you're not pointlessly overkilling something you're probably going to beat anyway and not deliberately putting yourself into bad situations just to have something to use your effect against.

Although maybe if they did shield against colors they're weak against the best use for that wouldn't be for going out of your way to do dungeons that resist you, but rather to handle midbosses that resist you in dungeons that you can otherwise handle. I know I'd like an active to help against Artemis in Zeus Vulcan, and if I could slot that onto a water team without taking away from my water damage or rows I might actually consider using Undine.
« Last Edit: January 06, 2015, 05:20:53 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Jq1790

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #594 on: January 06, 2015, 06:27:19 AM »
1/8 on Verche skillups today.  Blah.
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Thaws

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #595 on: January 06, 2015, 06:51:21 AM »
Did defour while I was at it :V
suddenly motivated to clear all these so as to save up stones to roll Verdandi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #596 on: January 06, 2015, 04:14:04 PM »
suddenly motivated to clear all these so as to save up stones to roll Verdandi

why do you think i cleared TEC dood im getting ultra desperate too

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #597 on: January 07, 2015, 07:28:14 AM »
Next series is the Weapon Series, personified versions of legendary weapons, the first of which to be revealed, is Masamune



Also, apparently, Masamune will be able to change his attribute on the fly. (Details still unknown)

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #598 on: January 07, 2015, 09:54:41 AM »
Next series is the Weapon Series, personified versions of legendary weapons, the first of which to be revealed, is Masamune



Also, apparently, Masamune will be able to change his attribute on the fly. (Details still unknown)

OH FUCK

THIS IS THE KIND OF SHIT I'VE BEEN WAITING FOR

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #599 on: January 07, 2015, 10:00:41 AM »
Also, apparently, Masamune will be able to change his attribute on the fly. (Details still unknown)

If it's confirmed..... i already have a migraine thinking how that would work with LS like the Norns  :V
« Last Edit: January 07, 2015, 10:34:05 AM by Espadas »