Author Topic: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition  (Read 176776 times)

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #540 on: January 04, 2015, 07:01:45 PM »
Hey izanami mythical isn't too har-

>reach dark iza while fully skill locked, time reduced, and a terrible board

nevermind

Jq1790

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #541 on: January 04, 2015, 07:07:30 PM »
Ran over Betelgeuse with LMeta, showing myself that team is getting decent.  Decided to hunt down healers with light rows...

...

...

*cries*  I don't wanna fight Sandalphoooon...
« Last Edit: January 04, 2015, 07:09:31 PM by Jq1790 »
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Thaws

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #542 on: January 05, 2015, 03:41:14 AM »
I'm not well-versed in my PAD history, but out of curiosity, has there ever been a monster that was directly nerfed after release? Or, for that matter, any kind of direct nerf (altering a mechanic to be less powerful, as opposed to indirectly nerfing it by designing dungeons to not work well with it)? I can't imagine there could have been because of Gungho's policy of buffing the most powerful things first and often, and the outcry that that would create (arguably rightly so) in the fan community, but I'm curious.

I heard Orochi was nerfed somehow but I forgot what it was.

Well, the boss is indeed 100% but all those fat pengdras looks tasty....  :3

Thanks and no, i totally didn't realize until you pointed it out!  :derp: That's even better ^^

Congrats!
Beating that with a non-REM team is just so amazing :o

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #543 on: January 05, 2015, 05:19:04 AM »
What do you guys think of Green Odin as an Athena sub? I don't know when he would be used or what he would be replaced, but the extra healing and huge HP do boost the team's surivability a lot. Is there any merit to that or is survivability such low priority for an Athena team that it's not worth cutting someone with big damage for him? I'm thinking maybe for some descends cutting Verche or GZL for him could be useful, but in practice I guess I have no idea, and raising him up is a huge chore. I'll want to have him maxed at some point as a general utility/rainbow sub option, but he's pretty low on the priority pile for now.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #544 on: January 05, 2015, 05:34:55 AM »
I think it sounds like a good idea, I would rather sub GrOdin than DQXQ or LMeta who I currently do when I need more healing.  I would sub out Verche because I have a hypermaxed godvalk, but if the boss doesn't require some insane spike to beat, removing GZL should be good.

I'm leveling Noah for pure HP for the same purpose because I don't have GrOdin
« Last Edit: January 05, 2015, 05:38:31 AM by Moogs Parfait »

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #545 on: January 05, 2015, 06:55:19 AM »
Yamato Takeru is the next Hero God to get an uvo:



(Img 80% completed.)

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #546 on: January 05, 2015, 08:35:14 AM »
Yamato Takeru is the next Hero God to get an uvo:



(Img 80% completed.)

Ok, that's so badass! Guess at some time i'll have to bring him out of the box.....

What do you guys think of Green Odin as an Athena sub? I don't know when he would be used or what he would be replaced, but the extra healing and huge HP do boost the team's surivability a lot. Is there any merit to that or is survivability such low priority for an Athena team that it's not worth cutting someone with big damage for him? I'm thinking maybe for some descends cutting Verche or GZL for him could be useful, but in practice I guess I have no idea, and raising him up is a huge chore. I'll want to have him maxed at some point as a general utility/rainbow sub option, but he's pretty low on the priority pile for now.

I don't have experience with Athena but in teams that have low RCV (like my Karin) he is a godsend. Maybe could be useful to reach certain HP requirements or to tank dungeons with back-to-back hard hitters?

Quote
Congrats!
Beating that with a non-REM team is just so amazing :o

Thanks! ^^
« Last Edit: January 05, 2015, 08:38:30 AM by Espadas »

MatsuriSakuragi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #547 on: January 05, 2015, 08:36:10 AM »
What do you guys think of Green Odin as an Athena sub? I don't know when he would be used or what he would be replaced, but the extra healing and huge HP do boost the team's surivability a lot. Is there any merit to that or is survivability such low priority for an Athena team that it's not worth cutting someone with big damage for him? I'm thinking maybe for some descends cutting Verche or GZL for him could be useful, but in practice I guess I have no idea, and raising him up is a huge chore. I'll want to have him maxed at some point as a general utility/rainbow sub option, but he's pretty low on the priority pile for now.

Solid as hell and a savior many times over.  I've been using Odin as a sub ever since his ult was released and he's saved my ass so many times I've lost count. +2000 HP every turn and an emergency attack/heal is the best thing ever-- and an Athena team loves him all the more, because his massive HP gets multiplied even more thanks to Athena's leader skill.

Do it. You will not regret it. Thanks to him my Athena team literally has over 30,000 HP when running a high +HP egg Athena friend.
« Last Edit: January 05, 2015, 08:38:10 AM by Madoka Kanamatsuri »

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #548 on: January 05, 2015, 08:54:38 AM »
Urgh, just went to check PDX's page on Takeru's new uvo art.... and half the comments are about wanting Devil Pandora. -__-

Gungho, for once i hope you will gungtroll all of these whiners and makes her something like Balanced or Physical (and this coming from someone who have Pandora AND main a devil team :-/ )

Honestly, i think Balanced would fit way better from a myth standpoint. She was never "evil" to begin with (quite the opposite, since the gods created her with every virtue!), and Hope was to balance out the evils she unleashed.

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #549 on: January 05, 2015, 08:57:30 AM »
And then, plot twist: Healer Pandora!

MatsuriSakuragi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #550 on: January 05, 2015, 09:08:01 AM »
Urgh, just went to check PDX's page on Takeru's new uvo art.... and half the comments are about wanting Devil Pandora. -__-

Gungho, for once i hope you will gungtroll all of these whiners and makes her something like Balanced or Physical (and this coming from someone who have Pandora AND main a devil team :-/ )

Honestly, i think Balanced would fit way better from a myth standpoint. She was never "evil" to begin with (quite the opposite, since the gods created her with every virtue!), and Hope was to balance out the evils she unleashed.

Don't jinx it. Devil Pandora would be fucking rad. :(

Besides, Yamato's new ult is pretty surely going to be Dragon, Andromeda is Healer, and Perseus is already Balanced (wherein green is far more suited for Balanced to begin with). That leaves Devil, Physical, and Attacker.

Personally I hope that Physical will be the one dropped from the set-- one of the things that make the heroes great is that they're heartmakers and heartbreakers at the same time, and Physicals tend to lack high RCV while Devils either tend to have a lot of RCV or very little, and the recent trend for Attackers has revolved around low HP and higher than average RCV.

Then again I just like light attackers, too. <_<;

Whatever, I just want ults for the stuff I actually have and they're just leaving them up in the air with no hints at what they may be. (Looking at you too, Venus.)
« Last Edit: January 05, 2015, 09:11:34 AM by Madoka Kanamatsuri »

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #551 on: January 05, 2015, 09:10:10 AM »
Considering how they've been pushing Light Attacker as a thing lately, Wukong will probably be one.

Though I agree Yamato-Takeru is probably gonna be Dragon, we can't be sure until his stats are released.

Which leaves Physical and Devil for Pandora, knowing GungHo it's probably gonna be Devil, but then again, we all thought similar stuff on the Gabriel/Raphael ultimate thing and both of them turned out to be Healers so maybe she'll get Balanced (Since GungHo has been kind of pushing Dark Balanced as a thing lately.)

MatsuriSakuragi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #552 on: January 05, 2015, 09:19:04 AM »
That's the thing though: I don't understand the push toward Dark Balanced when it's such a sparse and empty field as it is. There's only two heavy-ish hitting leaders in the set (D/R FA Luci and Loki) and one tank leader (Ult AA Lucifer). The rest are extremely mediocre at best, even as subs go, with Mulan, Vampire, CDK, Tsukuyomi, and Sleeping Beauty being the only real standouts. (Or JP only, which means we'll never get them anyway.)

It's just not a very well developed category at all. I get that making Pandora Balanced would help that, but even then it's giving an incredibly good leader to a pretty empty crowd, which would be a detriment to her overall unless they really keep pushing out more Dark Balanced units. Because until then, this is all we really have:



EDIT: I guess D/W Batman is okay as a leader too. Good luck (never) getting him though.

Dark Physical is even smaller, on that note. Wow.
« Last Edit: January 05, 2015, 09:25:07 AM by Madoka Kanamatsuri »

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #553 on: January 05, 2015, 09:30:01 AM »
I guess they think Dark Attacker and Dark Devil already have so many monsters they want to flesh something different out.

Though frankly, I don't think any one of us will ever be able to understand GungHo's thought process.

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #554 on: January 05, 2015, 09:38:17 AM »
Urgh, just went to check PDX's page on Takeru's new uvo art.... and half the comments are about wanting Devil Pandora. -__-

Gungho, for once i hope you will gungtroll all of these whiners and makes her something like Balanced or Physical (and this coming from someone who have Pandora AND main a devil team :-/ )

Honestly, i think Balanced would fit way better from a myth standpoint. She was never "evil" to begin with (quite the opposite, since the gods created her with every virtue!), and Hope was to balance out the evils she unleashed.

Dragon Takeru and Healer Andromeda give me hope for it. Those colors are similar to their norse counterparts, after all. Same with Perseus, actually...

I think it's the best option because dark balanced needs orb changers badly, and Pandora is one of the best.

Fuck your popularity, spice up the meta game some.

Dragon Takeru is hella hype though. Shame Freyr's LS isn't...fantastic.



Also, Shynpy get.

Superman's day shall come soon.

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #555 on: January 05, 2015, 11:44:46 AM »
I guess they think Dark Attacker and Dark Devil already have so many monsters they want to flesh something different out.

This is more or less my point. Dark Devil is already well developed, and i'm getting a bit tired of the assioma "Dark main element + powerful = Devil and/or Attacker"....

i just checked, Dark Devil (without JP only and only counting fully evolved version) already have around 38 monsters, among them: Satan, Vamp, Lilith, Chester, both FA Luci, both Batman, Beelzebub, Loki, Sleeping Beauty, Lu bu, Haku, Demon Hadar, CDD, JDDJ, Hera, Zeus Stratios, Persephone, Hades, Vector Finn......

Add to that Dark Attacker non-Devil.....

I agree that Devil Pandora would be rad, and i sure as hell would use her, but a bit of variety?  ???

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #556 on: January 05, 2015, 01:24:40 PM »
It's just not a very well developed category at all. I get that making Pandora Balanced would help that, but even then it's giving an incredibly good leader to a pretty empty crowd, which would be a detriment to her overall unless they really keep pushing out more Dark Balanced units.

Pandora is the third most used leader in the Japanese community without a subtype.

She also makes heavy use of Hanzo (Who is attacker), and Claire (who is a healer) and would probably prefer to keep her current loadout over focusing on a subtype.

She does not really get hurt from or desire a Subtype right now. Impact on her as a leader will come from awakenings.

In short, Pandora will be fine either way and it's basically only the subtypes as a whole that stand to gain.

There is seriously literally 0 reason to be opposed to Pandora Balanced because it is actually only going to make other cards better and the subtype as a whole more viable and easier to push cards into.

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #557 on: January 05, 2015, 01:27:25 PM »
Solid as hell and a savior many times over.  I've been using Odin as a sub ever since his ult was released and he's saved my ass so many times I've lost count. +2000 HP every turn and an emergency attack/heal is the best thing ever-- and an Athena team loves him all the more, because his massive HP gets multiplied even more thanks to Athena's leader skill.

Do it. You will not regret it. Thanks to him my Athena team literally has over 30,000 HP when running a high +HP egg Athena friend.

Sounds plausible. Out of Verche/White Valkyrie/Meimie/GZL what would you cut for him? I'm leaning toward Verche because of his comparatively low stats and lack of a skillboost, but orbchangers are crazy useful on that team. I was briefly thinking of cutting GZL and using a friend GZL as my other leader, but that's counter-intuitive to the extra HP and healing from Odin, so never mind. The only dead weight on the team is the extra Athena active, but nothing really replaces her well. Maybe Dark Meimei as friend leader and then cut my own Meimei for Odin? Do you think that has merit?
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #558 on: January 05, 2015, 01:39:11 PM »
Maybe Dark Meimei as friend leader and then cut my own Meimei for Odin? Do you think that has merit?

I use R/G Leilan and Athena for No Dupes alt dungeons so I think it can work. Meimei has better synergy then her anyway (though occasionally I will take things out with a fire row because I can.)

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #559 on: January 05, 2015, 01:57:14 PM »
FINALLY beat Sandalphon. I consider this a significant PAD milestone, since getting trashed by Raphael was the first time I realized that my team was terrible and got help from you guys revising it and actually making it good enough to handle hard dungeons. Since then I have just barely failed to clear it repeatedly, but this time nothing went horribly awry (didn't run into Michael and get orbtrolled, didn't forget an active at a crucial moment, didn't get massive skyfalls while stalling on Sandy that knocked him below half suddenly, didn't get a call in the middle of my combo to take out Raphael, etc.). This dungeon isn't that hard for my team (at least, it won't be once Sun Quan and Beyzul get subtypes to fight Michael), so the fact that it took me this long to beat it is unfortunate. But I finally did, so good. I could've one-stoned it three or four different times, but I'm glad I didn't because no-stoning makes it more satisfying in the end.
I made a PADHerder. It's probably out of date though.

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #560 on: January 05, 2015, 03:17:16 PM »
FINALLY beat Sandalphon. I consider this a significant PAD milestone, since getting trashed by Raphael was the first time I realized that my team was terrible and got help from you guys revising it and actually making it good enough to handle hard dungeons. Since then I have just barely failed to clear it repeatedly, but this time nothing went horribly awry (didn't run into Michael and get orbtrolled, didn't forget an active at a crucial moment, didn't get massive skyfalls while stalling on Sandy that knocked him below half suddenly, didn't get a call in the middle of my combo to take out Raphael, etc.). This dungeon isn't that hard for my team (at least, it won't be once Sun Quan and Beyzul get subtypes to fight Michael), so the fact that it took me this long to beat it is unfortunate. But I finally did, so good. I could've one-stoned it three or four different times, but I'm glad I didn't because no-stoning makes it more satisfying in the end.

Congrats!

I cleared Sandalphon today too, but i 1-stoned it because of what is possibly my derpiest moment to date on PAD.....

"let see:
- got a friend non uevo Ronia so that i can stall instead of risking Lu Bu
- switched in Thanatos for dealing with Raphael
- kept almost the same burst spike that i use to OHKO Zeus in KoG so Sandalphon is no problem
ok i should be ready....."

Everything goes more or less ok (of course the game gave me Michael, since it's the only one that can pose a problem to Ronia, but i managed to kill him on the last turn) until i reach Raphael..... and discover that the dark absorb last TEN turns, instead of the FIVE i believed for some reason :derp:

"....so THAT is why they suggest to bring Echidna too!" *BAM* Game Over  :V

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #561 on: January 05, 2015, 03:34:35 PM »
HOLY FUCKING SHIT

ITS FUCKING OVER

ITS FINALLY FUCKING OVER

ENDLESS CORRIDORS BEAT AAAAAGGGGGGGsESDFREFSFSFESR#$%S#T

i leveled up in achievements lol

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #562 on: January 05, 2015, 03:41:19 PM »
HOLY FUCKING SHIT

ITS FUCKING OVER

ITS FINALLY FUCKING OVER

ENDLESS CORRIDORS BEAT AAAAAGGGGGGGsESDFREFSFSFESR#$%S#T

i leveled up in achievements lol
Congratulations!

Spoiler:
now go do tec
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #563 on: January 05, 2015, 04:06:59 PM »
welp died to beelz because i thought he gave two turns before his poison OHKO

pdx why are you so ambiguous

hyorinryu

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #564 on: January 05, 2015, 04:38:06 PM »
Solid as hell and a savior many times over.  I've been using Odin as a sub ever since his ult was released and he's saved my ass so many times I've lost count. +2000 HP every turn and an emergency attack/heal is the best thing ever-- and an Athena team loves him all the more, because his massive HP gets multiplied even more thanks to Athena's leader skill.

Do it. You will not regret it. Thanks to him my Athena team literally has over 30,000 HP when running a high +HP egg Athena friend.

I know this was said a while ago, but those heals are even more appreciated when you consider how bad Athena recovery I think I got a 10k heal off of 10 combos. I don't have one, but idk who I'd replace with an Odin.

*currently under repair*
Puzzle Dragon stuff

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #565 on: January 05, 2015, 04:51:36 PM »
Urgh, S-ranking is really trying to take top spot from cost-restricted dungeons as "most annoying thing in PAD" (skilling-up isn't annoying, it's soul-crushing  :()... just got 58.8k at Earth Insect Dragon  :matsuriscowl:

And it's always, always due to that -censored- floor with Chimera+Demon or similar....

Don't think i'll attempt it again. Will wait next time it comes around and hopefully smash it with hypermaxed mons....

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #566 on: January 05, 2015, 05:31:13 PM »
*Chirei peeks in thread by coincidence

Spoiler:
now go do tec

I'm sorry were you talking to me



well the game's beaten everyone go home

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #567 on: January 05, 2015, 05:37:47 PM »
meanwhile i wasted all of my stamina on earth insect dragon and i lost every time

rip i suck at this game cant even make 5 combos


i think i brain is shot i cant even 4 combo now

nor can i type
« Last Edit: January 05, 2015, 05:43:57 PM by Suikama »

MatsuriSakuragi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #568 on: January 05, 2015, 06:15:02 PM »
Sounds plausible. Out of Verche/White Valkyrie/Meimie/GZL what would you cut for him? I'm leaning toward Verche because of his comparatively low stats and lack of a skillboost, but orbchangers are crazy useful on that team. I was briefly thinking of cutting GZL and using a friend GZL as my other leader, but that's counter-intuitive to the extra HP and healing from Odin, so never mind. The only dead weight on the team is the extra Athena active, but nothing really replaces her well. Maybe Dark Meimei as friend leader and then cut my own Meimei for Odin? Do you think that has merit?

What would I cut for Odin? Probably Meimei or Valk, depending on how much firepower I need.

For example:
Athena/Verche/Odin/GZL/Meimei/Athena

Consider this the "high firepower" version, since Verche stands as both your emergency orbs and synergizes well with Meimei's 7star (change the dark orbs to light and you have a metric fuckton of power-- especially if you can pull off some clever orb management and get some green and light TPAs out of it, and even more if you stack it with Athena's enhance and GZL's burst active.

Or:

Athena/Verche/Valk/Odin/GZL/Athena

This is more versatile and revolves more around always having orbs available since you have two fast light sources in Verche and Valk. Pop both at the boss and you'll still have a healthy amount to enhance with Athena and GZL. Honestly it works out just fine-- even though GOdin lacks TPA he's still boosted by Athena since he's God type. It's also pretty close to my Athena team, which is Athena/Verche/Apollo/Odin/Izanagi/Athena.

Pandora is the third most used leader in the Japanese community without a subtype.

She also makes heavy use of Hanzo (Who is attacker), and Claire (who is a healer) and would probably prefer to keep her current loadout over focusing on a subtype.

She does not really get hurt from or desire a Subtype right now. Impact on her as a leader will come from awakenings.

In short, Pandora will be fine either way and it's basically only the subtypes as a whole that stand to gain.

There is seriously literally 0 reason to be opposed to Pandora Balanced because it is actually only going to make other cards better and the subtype as a whole more viable and easier to push cards into.

I guess. If they actually do something with the subtype to actually make it viable to begin with afterward, because right now it isn't. At all.

I guess I'm just annoyed by the notion because it means I don't get to use my Super Fun Overkill Buttons (TM) on her through Lu Bu or Baddie because Izanagi and Woodsie are absolute garbage subs for Pandora. Which is no fun for me because I love using those. <_< (None of the armored knights, should we ever get those, are valid either).

*Chirei peeks in thread by coincidence

I'm sorry were you talking to me



well the game's beaten everyone go home

holy shit

Thaws

  • _m廿廿m_
Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #569 on: January 05, 2015, 06:38:29 PM »
*Chirei peeks in thread by coincidence

I'm sorry were you talking to me



well the game's beaten everyone go home

Pro


I guess I'm just annoyed by the notion because it means I don't get to use my Super Fun Overkill Buttons (TM) on her through Lu Bu or Baddie because Izanagi and Woodsie are absolute garbage subs for Pandora. Which is no fun for me because I love using those. <_< (None of the armored knights, should we ever get those, are valid either).


Look at red dragons, blue healers, and green dragon,green attacker. If gungho wants something to be good, it will become good. Tired of the dark=devil association too tbh. Some things do take forever and still is not a thing though.
Andro and Perseus has the same subtype as twinlit norse so light attacker and dark balanced seems likely.
« Last Edit: January 05, 2015, 06:44:31 PM by Thaws »