Author Topic: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition  (Read 176686 times)

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #510 on: January 02, 2015, 11:46:34 PM »
i'd say olympios still since he's still the bargain twinlits team leader

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #511 on: January 02, 2015, 11:49:34 PM »
but if you can get him you probably can already clear twinlits no problem :V

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #512 on: January 02, 2015, 11:57:07 PM »
I would say Stratios because perfect uvo Beelzebub sub.
But then again I'm the only person here who even intends to use Beelzebub so mileage may vary.

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #513 on: January 03, 2015, 12:08:05 AM »
but if you can get him you probably can already clear twinlits no problem :V

or rolled pal godlike

he's more of a safety net/improvement to the bargain team though yeah

I would say Stratios because perfect uvo Beelzebub sub.
But then again I'm the only person here who even intends to use Beelzebub so mileage may vary.

i mean theres a point there in that beelze is his only competitor and he's much easier to obtain on multiple levels

mini lilith dark prong master race though BV

Mr. Sacchi

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #514 on: January 03, 2015, 12:23:16 AM »
First try of the day? Zero-Stoned Athena!

...And then fail twice on siegfried because I AM REALLY BAD AT MATCHING ORBS

:derp:

Thaws

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #515 on: January 03, 2015, 05:32:46 AM »
BUT BUT EGYPT 2 IS SO BAD, MAN!!!!!!!!!!!

For real though, congrats. So many times Hera-Ur had me against the wall and she got me every time. Have this imaginary 10 minute long credits reel.
I mean, if you really want to go there, I can straight up tell you just maxing his team he could take that hit all the same with a +297 friend. Without plus eggs.

And that he probably would've killed Ur instead with a x49.

That's still a thing we could do.

On the other hand, congrats. Actually using Ra and Hathor to do things alone is pretty impressive, but doing all 30 floors of TEC sounds pretty hellish.

Thanks!
Yea, after seeing what people do with Hathor, I think what egypts 2.0 is best at, is that you can do what others have to +297 some or even that whole team to do.

Well, I don't know how much of this can be credited to Hathor because it's the first time I attempted it after I rolled a LKali and uevo'd my Athena, I used Hahor's gravity only once anyways: on Hera Urs in the turn I posted the SS, because I ran out of lights and I wanted to hit her under 30% so she wastes a turn, I think DMeta just killed her singlehandedly so that was a mistake :V ; and I have to admit luck is a huge factor in clearing True Endless though :V

DAAAAAAMN, CONGRATS!  :o

Now you miss only lv10 of challenge dungeons and you can stop playing PAD  :V
Thanks :V! I haven't even dared to try lv8 and lv10, nor did I do any of the rushes yet, so there's still lots I have to work towards.
I did have a good run of lv9 with double L/L Ra, where I died at Threedia because not enough 49x turns. :(

Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #516 on: January 03, 2015, 06:30:14 AM »
Thanks!
Yea, after seeing what people do with Hathor, I think what egypts 2.0 is best at, is that you can do what others have to +297 some or even that whole team to do.

To clarify, I meant more level maxing. :v Only friend needed to be +297.

trancehime

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #517 on: January 03, 2015, 06:31:23 AM »
Thank you to everyone who watched me stream P&D and do my clear of Hera-Ur Legend (0-stone)

I look forward to doing this more with you!

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Chaore

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #518 on: January 03, 2015, 08:04:23 AM »
coin guerilla confirmed for sunday

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #519 on: January 03, 2015, 01:23:22 PM »
400 day login bonus get
all my stamina for Beelzebub and Izanami orbs just multiplied tenfold

E: this no-stone just happened
« Last Edit: January 03, 2015, 01:50:04 PM by Fast Fanatic »

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #520 on: January 03, 2015, 04:49:56 PM »
King of Gods Challenge mode cleared with Satan + Ronia friends finally putting them to use

MatsuriSakuragi

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #521 on: January 03, 2015, 05:00:53 PM »
400 day login bonus get

Mine too! We must have started on the same day.

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #522 on: January 03, 2015, 05:16:56 PM »
coin guerilla confirmed for sunday
meanwhile x2 weekend is still in place making it pretty useless >_>

The Greatest Dog

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #523 on: January 03, 2015, 06:10:25 PM »
It's a nearly free stone so I'll be using it at least once.

Also yeeees Suzaku finally invaded again I have my Fire Jewel

It only took four stones and over 600 stamina

Jq1790

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #524 on: January 03, 2015, 07:10:20 PM »
So I go to run Super Emeralds, notice there are normal Emeralds onscreen.

Darn I messed up-is that a TAMADRA?

It dropped.  Good times.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #525 on: January 03, 2015, 08:04:28 PM »


So apparently this can happen. Ocean Dragon Knight legend, no drop at all from the Waron floor. This is horseshit. The game just absolutely won't give me Sun Quan skillups no matter what I do, and now it won't even let me attempt them because apparently that floor can just drop nothing. I have not spent a single stamina on anything else since that dungeon became available and I have nothing to show for it. It's like I'm not even playing PAD, but it's still eating my tiiiiiime...
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #526 on: January 03, 2015, 08:09:56 PM »
I feel you. I've been tryiing to get mystic knight skill ups, and outside of Homura, it's not going well.

*currently under repair*
Puzzle Dragon stuff

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #527 on: January 04, 2015, 12:23:11 AM »
Aaaah I am vindicated. My last two Warons got me two skillups. You win this time, PAD. You get to stay installed. Never do that again though.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #528 on: January 04, 2015, 02:42:04 AM »
You ever stone for stamina cause you're stuck in line somewhere like the pharmacy?

Stupid meth heads ruining it for everyone.

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #529 on: January 04, 2015, 02:45:45 AM »
Since I've had some people asking me how I do alt dungeons I just made a lazy ass low quality video about it here.

Thaws

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #530 on: January 04, 2015, 05:07:04 AM »
Aaaah I am vindicated. My last two Warons got me two skillups. You win this time, PAD. You get to stay installed. Never do that again though.

Congrats!
I know very well how painful Waron hunting is, which is why I never bothered to do the extra skill lv after the max skill lv rise from one of the rebalance patches.
It sucks even more coin dungeons don't have drop rate up.

trancehime

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #531 on: January 04, 2015, 06:54:47 AM »
214+ Stam used

0/8 Verche, x2.5 skillup rate. Okay game

https://twitter.com/trancehime/status/551636786888192000

underlevelled nut team, 30K HP w/ Blodin FL
« Last Edit: January 04, 2015, 08:00:45 AM by tranceHiME »

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #532 on: January 04, 2015, 09:13:16 AM »
This whole Izanami thing is going to suck. A lot.

33% no-stone rate at the moment. No-stoned my first try even though I didn't know this was the "Double Izanami rush!" but I got Sakuya-orbtrolled wave one and then I killed Lizzy with 6 turns of skill bind still remaining.

Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #533 on: January 04, 2015, 12:52:51 PM »
This whole Izanami thing is going to suck. A lot.

33% no-stone rate at the moment. No-stoned my first try even though I didn't know this was the "Double Izanami rush!" but I got Sakuya-orbtrolled wave one and then I killed Lizzy with 6 turns of skill bind still remaining.

So everything in Mythical was easy... except for the part that Liza is suicidal and made a billion light orbs. I tried to ride out Creation but needless to say that did not work for very long. If only she had more HP.

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #534 on: January 04, 2015, 03:56:00 PM »
So after running KoG non-stop for 2 straight rank-ups i decided to try something that i have ignored for quite some time: Threedia.
I know i should have waited tomorrow for the higher drop rate but this was literally a spur of the moment decision so  :V





0-stoned it! :toot: My first attempt both at the dungeon and at taking screenshots (at least the dragon and the gold egg are sliiiightly visible  :blush:)

Worst part was on floor 6 where the Tamadra was so pro that he decided to bind LILITH.... thanks god i had 6 heart orb available!
« Last Edit: January 04, 2015, 04:05:04 PM by Espadas »

Jq1790

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #535 on: January 04, 2015, 04:53:54 PM »
YES!  I STILL don't have to run Wednesday Legend after all!  Second Ancient Green Sacred Mask obtained, so now I can prepare to ult Kushi.

EDIT:  Or rather I can just flat out DO it.  Turns out my hoarding of evo materials worked in my favor for once.
« Last Edit: January 04, 2015, 05:03:07 PM by Jq1790 »
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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #536 on: January 04, 2015, 05:22:35 PM »
Threedia

Threedia's drop is guaranteed no matter what you do. Little point in waiting for tomorrow.

Also I hope you realize that you just used a completely non-REM team to beat him. Congrats!

Espadas

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #537 on: January 04, 2015, 05:51:28 PM »
Threedia's drop is guaranteed no matter what you do. Little point in waiting for tomorrow.

Also I hope you realize that you just used a completely non-REM team to beat him. Congrats!

Well, the boss is indeed 100% but all those fat pengdras looks tasty....  :3

Thanks and no, i totally didn't realize until you pointed it out!  :derp: That's even better ^^
« Last Edit: January 04, 2015, 10:48:00 PM by Espadas »

commandercool

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #538 on: January 04, 2015, 06:04:33 PM »
I'm not well-versed in my PAD history, but out of curiosity, has there ever been a monster that was directly nerfed after release? Or, for that matter, any kind of direct nerf (altering a mechanic to be less powerful, as opposed to indirectly nerfing it by designing dungeons to not work well with it)? I can't imagine there could have been because of Gungho's policy of buffing the most powerful things first and often, and the outcry that that would create (arguably rightly so) in the fan community, but I'm curious.
I made a PADHerder. It's probably out of date though.

Edible

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Re: Puzzle and Dragons 16 - YOLOSWAG xXx420xXwEeDxX carpe diem Edition
« Reply #539 on: January 04, 2015, 06:14:09 PM »
I'm not well-versed in my PAD history, but out of curiosity, has there ever been a monster that was directly nerfed after release? Or, for that matter, any kind of direct nerf (altering a mechanic to be less powerful, as opposed to indirectly nerfing it by designing dungeons to not work well with it)? I can't imagine there could have been because of Gungho's policy of buffing the most powerful things first and often, and the outcry that that would create (arguably rightly so) in the fan community, but I'm curious.

Mastering (or anything with orb refresh).

The max cooldown used to be 5 turns instead of 6, so you could basically chain orb refreshes indefinitely so long as you got skyfall combos.