can anyone help me how to clear stage 48 ? the girl with katana 1-hit-K.O an allies and she can go 2 times in a turn D: and is there anyway to get her ? her evasion too high i can't even hit her
Woo she's hard but there's a way to beat her and her 4 phases.
1st. Bring your best characters, try not to bring characters who have low HP base(less than 4000).
Characters recommended:
SDM cast, Reimu, Marisa, Alice, Keine, Sanae, Youmu, Prismriver Sister and The Three Fairies of Light.
You can't have all of them together so try to choose the most useful ones.
Okay first rule when Yorihime's(girl with katana) power reaches 130 her evasion and accurary will increase to the point where you won't be able to hit her, also she has Shrine Maiden Lvl9(same ability as Reimu and Sanae) so that's why her evasion is incredible.
Now Yorihime will move on turn 2, so try not to be close in her range, since her attacks have high base damage.
Try to take her first HP bar, use characters that have great evasion or characters that have Bunshin(Youmu) or Sakuya who has Private Square(you can increase the effect to 50%) so they won't receive damage, remember to use skills to evade.
When she declares her first spellcard, the one where she uses her sword fire, use characters that have high defense such as Meiling.
Now after declaring her spellcard possibly her power is above 130, so its time to use seishin skills like focus(increase evasion and accurary in 30%) and strike(full accurary for one attack).
After she declares her second spellcard, the danmaku area of the spellcard will ignore the effects of boosting your accurary and evasion(i think so), try to not be in the danmaku area or use a bomb, here she doesn't have a new attack until the next spellcard.
For the third spellcard Yorihime gets a new attack which is the most powerful one, Yorihime accurary will surpass the 100% accurary, so try to use the seishin skill that make you evadeful for 1 attack or you will meet with the terrible fate of your character getting attacked by a 10k attack. Also in this spellcard the danmaku area ignores the effects of Grit(skill that makes you only receive 10 damage), so try not to get the Palanquin Ship near her.
Now the last spellcard, if you saved a bomb its the time to use it here. She gets now Amaterasu in attack and MAP attack, and she will now move 3 times instead of 2. The first 2 to attack your team and the 3rd one to use the MAP attack, so try to bomb the danmaku area and start attacking with your most powerful attacks.
And if you done well you will have captured her 4 spellcards.
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