Author Topic: Pocket Monsters 6th Gen (Dimensions) - Less than a week till release  (Read 193450 times)

ErASeR MOdER MAxiMUM

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #240 on: June 11, 2013, 08:59:52 PM »
They're totally pretty patties and nobody is going to tell me otherwise.

haha ya im bak lol
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Third Eye Lem

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #241 on: June 11, 2013, 09:46:41 PM »
They're totally pretty patties and nobody is going to tell me otherwise.
Only if they change the Pokemon's tongue color, like in the original Spongebob episode :V

Anyone wanna bet that one of the new Pokemon will be Ice/Fairy type? IT WILL BE THE STRONGEST IF IT EXISTS

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #242 on: June 11, 2013, 09:49:36 PM »
Only if they change the Pokemon's tongue color, like in the original Spongebob episode :V

Anyone wanna bet that one of the new Pokemon will be Ice/Fairy type? IT WILL BE THE STRONGEST IF IT EXISTS
CIRNO ISNT SCARED OF DRAGONS


...oh shit watch out Meiling :ohdear:

Edible

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #243 on: June 11, 2013, 09:51:17 PM »
"it's stupid effective"

PX

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #244 on: June 11, 2013, 11:02:53 PM »
uh yeah, high GROUNDED objects

also dark is weak vs bug because evil people hate bugs yes but ghosts nah they're fine

Dark is weak vs Bug because Dark is Evil in Japan, and Kamen Riders defeat evil!

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #245 on: June 11, 2013, 11:47:10 PM »
Dark is weak vs Bug because Dark is Evil in Japan, and Kamen Riders defeat evil!
welp mind fucking blown :colonveeplusalpha:

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #246 on: June 12, 2013, 12:34:06 AM »
Is there a hug option?  I need a hug option.  You can't just pet a Joltik, you need to hug it.
 
Oh, about the Fairy > Dragon thing, aren't dragons sometimes portrayed as incredibly weak to magic?  Also, before applying Egg Group logic, remember that Skitty x Wailord is a thing.  You can also make two blood-rivals start a dysfunctional family together with the birth of their weird mongoose-snake lovechild.
Here's hoping that Poison > Fairy, because that type really needs some buffs.
 
Who wants to start a betting pool on what color the Fairy-type cards will be in the TCG?  I don't think they have any colors left open, so my money's on ALL OF THEM.

Jq1790

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #247 on: June 12, 2013, 12:47:15 AM »
Is there a hug option?  I need a hug option.  You can't just pet a Joltik, you need to hug it.
 
Oh, about the Fairy > Dragon thing, aren't dragons sometimes portrayed as incredibly weak to magic?  Also, before applying Egg Group logic, remember that Skitty x Wailord is a thing.  You can also make two blood-rivals start a dysfunctional family together with the birth of their weird mongoose-snake lovechild.
Here's hoping that Poison > Fairy, because that type really needs some buffs.
 
Who wants to start a betting pool on what color the Fairy-type cards will be in the TCG?  I don't think they have any colors left open, so my money's on ALL OF THEM.
Wait, Skitty...and Wailord?

Also, why not pink for Fairy cards?  We've got purple for Psychic/Ghost/Poison and red for Fire, but do we have pink?
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trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #248 on: June 12, 2013, 12:58:25 AM »
Wait, Skitty...and Wailord?

Yes, those two were in compatible egg groups, so they could breed.

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #249 on: June 12, 2013, 01:05:27 AM »
Who wants to start a betting pool on what color the Fairy-type cards will be in the TCG?  I don't think they have any colors left open, so my money's on ALL OF THEM.

I'm guessing huge odds on Normal, since Fairy seems to be adapted from Normal anyway. I also hope Fairy is weak to Poison, because buffing Clefable and Weezing in one go would make me very, very happy.
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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #250 on: June 12, 2013, 01:30:37 AM »
https://www.youtube.com/watch?v=ziue9ePsnKM#t=2m06s
GSC HYPER BEAM SOUND ALL OF MY MONEY

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #251 on: June 12, 2013, 01:32:03 AM »
https://www.youtube.com/watch?v=ziue9ePsnKM#t=2m06s
GSC HYPER BEAM SOUND ALL OF MY MONEY

oh my god I KNEW I wasn't just hearing things

A+ for bringing back one of the old best sound effects

trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #252 on: June 12, 2013, 01:52:24 AM »
>Horde Battles
>5 versus 1

ROFLMAO

09:50:33 (Subject18) Strong bond will result in more critical hits or better dodging. RichIGN

The entirety of Smogon is crying right now: Happiness Clause confirmed

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #253 on: June 12, 2013, 02:05:35 AM »
5 WAILORDS VS 1 SKITTY AHAHAHAHAH

ALSO I'M GONNA USE MY EELEKTROSS IN SKY BATTLE BECAUSE LEVITATE IS ALLOWUD

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #254 on: June 12, 2013, 02:48:13 AM »
>Horde Battles
>5 versus 1

ROFLMAO

09:50:33 (Subject18) Strong bond will result in more critical hits or better dodging. RichIGN

The entirety of Smogon is crying right now: Happiness Clause confirmed
The power of heart and friendship has give you the power to blah blah blah

commandercool

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #255 on: June 12, 2013, 03:08:54 AM »
Wow, five on one battles? That sounds amazing. Maybe legendary fights will be real boss battles finally. Really like the sound of that.
I made a PADHerder. It's probably out of date though.

ふねん1

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #256 on: June 12, 2013, 03:41:55 AM »
A new Fairy type, huh? Unless it actually resists Dragon as well, I don't think it'll shake up things at all to be honest.

Still, I'm feeling the hype as usual for a new generation. Now if only I had a 3DS...
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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #257 on: June 12, 2013, 04:19:12 AM »
A new Fairy type, huh? Unless it actually resists Dragon as well, I don't think it'll shake up things at all to be honest.

Still, I'm feeling the hype as usual for a new generation. Now if only I had a 3DS...
Ice is still ridiculously good for type coverage so all it'll be is a slight nerf to dragons as more pokemon will be able to hit stab supers.

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #258 on: June 12, 2013, 05:25:55 AM »
It's also 'Why exactly are fairies strong against dragons? I don't see the logic.' and 'Why exactly are Marill and Gardevoir Fairies now?'
While I can't answer the second, consider how many fairy tales exist in which dragons are slain.  :3c
It's also been mentioned that dragons are usually defeated via some sort of 'magic' implement which is what Fairy type would seem to be suggesting

Quote
>Horde Battles
>5 versus 1
and you thought getting attacked by two zubat at once in BW2 was bad

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #259 on: June 12, 2013, 06:55:36 AM »
Is there a link to the entire Pokemon Direct somewhere? I'm not finding one anywhere so I guess it can be summed up or something?

Either way Happiness Clause is 100% guaranteed yeah, right after a generation full of evasion ban talks.

MatsuriSakuragi

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #260 on: June 12, 2013, 06:56:43 AM »
Question is, how are they supposed to monitor and/or control pokemon under this clause? Can you only play competitively if you make them hate you?

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #261 on: June 12, 2013, 07:02:38 AM »
Oh, I'm not talking about official tournaments (they'll allow (and by that force) Pokemon-Amie usage most likely), I'm talking about simulators.

...But if the official format's using this there's not much to do about it, actually. There will probably be "an alternative metagame" for a while before it's abandoned as people get used to crap-battles.

MaStErSpArK94

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #262 on: June 12, 2013, 07:08:26 AM »
Also, according to Serebii:

"Players able to choose between languages in the game itself, English, French, Italian, German, Spanish, Japanese, or Korean."

I approve of this. :V

trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #263 on: June 12, 2013, 07:43:03 AM »
"Players able to choose between languages in the game itself, English, French, Italian, German, Spanish, Japanese, or Korean."

Yeah, but once you pick one, you're stuck with it

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #264 on: June 12, 2013, 08:37:42 AM »
I wonder how all those badass legendaries(Arceus, Giratina, etc.) will look when you "bond" with them in Pokemon-amie. Now I want to get it JUST for that...

...Happy Eelektross is going to be SCARY.

MaStErSpArK94

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #265 on: June 12, 2013, 12:43:15 PM »
CoroCoro is leaking.

That lion cub is adorable. :D
« Last Edit: June 12, 2013, 12:48:51 PM by ★Drizzly Magician★ »

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #266 on: June 12, 2013, 02:02:08 PM »
Alternatively: http://serebii.net/index2.shtml

What kind of name is Spewpa?

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #267 on: June 12, 2013, 02:18:21 PM »
Alternatively: http://serebii.net/index2.shtml

"In this small portion of a scan, it shows a new character called Sana (サナ), who appears to be the character who follows you in the forest within the early trailer." does this mean we're helping Sana to not be lost

Also if the flower is Fairy and not Grass, then perhaps some other ones will be difficult to type-match at first glance.

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #268 on: June 12, 2013, 03:19:53 PM »
Naw, I guessed it was Fairy before I saw the actual type. Maybe a bit problematic but I doubt the new Fairy-types won't be (ideally) blatant.

Savory

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #269 on: June 12, 2013, 03:37:24 PM »
I still hate "Talonflame" as a name.