Author Topic: Pocket Monsters 6th Gen (Dimensions) - Less than a week till release  (Read 193448 times)

MaStErSpArK94

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #420 on: August 09, 2013, 01:20:29 PM »
Update!

- New footage, Mega Pok?mon.

- English names, more info on Super Training.

Horubii - Bunnelby
Dedenne - Same as jpn name
Meekuru - Skiddo
Gym Leader Koruni - Korrina
« Last Edit: August 09, 2013, 01:34:01 PM by Magus Night »

ToyoRai

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #421 on: August 09, 2013, 01:31:43 PM »
Holy crap... they might have actually teased Mega Evolutions in the earlier trailer (you can see MegaMewtwo's transformation briefly in the trailer).

Oh yeah, I really hope that there is a way to gain accest to Mega Evolutions at least in post-game, because I rarely have chance to even get to events.

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #422 on: August 09, 2013, 01:38:15 PM »
>Finally, it also confirms that Super Training will increase Pok?mon's "Kiso" Points. This is what EVs are commonly called in Japan.
>On the Touch Screen of the Nintendo 3DS system, players can have their Pok?mon participate in Super Training, activities that will increase a Pok?mon?s base stats, the underlying values that define its HP, Attack, Defense, Sp. Atk, Sp. Def, and Speed stats.

>_<

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #423 on: August 09, 2013, 02:20:15 PM »
What? The base stats won't be static anymore? I hope that's a bad translation. :V (it's a possibility since I remember the EV-reducing berries told in their description that they reduced the base of their respective stats... don't remember about the vitamins though)

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #424 on: August 09, 2013, 03:00:16 PM »
Well from what I gather they meant EVs and not base stats so false alarm. (it's as you said - GF calls EVs base stats all the time)

commandercool

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #425 on: August 09, 2013, 03:30:57 PM »
well it isn't

but it's close i guess

 :o

I take bad what I said about overdone design. It has functional legs on the back of its extra face that's creepy/adorable/weird.

It's pretty safe to assume that at least the starters will get them. They gave one to Blaziken, after all. :V

Venusaur with an entire jungle growing out of it? :]

Edit: Blastoise with tank treads? Charizard with Fire/Dragon typing?
I made a PADHerder. It's probably out of date though.

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #426 on: August 09, 2013, 03:34:59 PM »
I take bad what I said about overdone design. It has functional legs on the back of its extra face that's creepy/adorable/weird.
That's a fanmade Mawile evolution, not MegaMawile.

commandercool

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #427 on: August 09, 2013, 08:45:13 PM »
That's a fanmade Mawile evolution, not MegaMawile.

D'ooooooh! :derp: That's a great design.
I made a PADHerder. It's probably out of date though.

Bio

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #428 on: August 10, 2013, 02:22:36 AM »
If no one has realised, there is also a new era of sprites.

Raikaria

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #429 on: August 10, 2013, 05:20:28 PM »
Mega Kangaskahn confirmed.

It's basically the baby is out of the pouch fighting too. The abilty reflects this [Paternal Bond, your moves hit twice]


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ToyoRai

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #430 on: August 10, 2013, 05:56:25 PM »
It's basically the baby is out of the pouch fighting too
My semisarcastic reaction

MaStErSpArK94

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #431 on: August 10, 2013, 06:18:24 PM »
Mega Kangaskahn confirmed.

It's basically the baby is out of the pouch fighting too. The abilty reflects this [Paternal Bond, your moves hit twice]

The concept is a bit... anti-climactic for a Mega form. :V

oh shit double outrage
« Last Edit: August 10, 2013, 06:29:18 PM by Magus Night »

BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #432 on: August 10, 2013, 06:39:56 PM »
Double Comet Punch for 1m long turns pls.

Drake

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #433 on: August 11, 2013, 12:53:27 AM »
rip metagame

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Drake

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #435 on: August 11, 2013, 01:13:39 AM »
sejun gdlk 2nd game opener

EDIT: oh man no 3rd detectttttt that was insane
« Last Edit: August 11, 2013, 01:27:29 AM by Drake »

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #436 on: August 11, 2013, 07:35:22 AM »
If no one has realised, there is also a new era of sprites.

Those are models not sprites.

rip metagame

gg wp power creep

although everyone is watching dota :V

Yeah, International 3 apparently a bigger deal than PWT (well for me anyway! can't speak for everyone)

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BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #437 on: August 11, 2013, 08:06:08 AM »
I was too busy sleeping personally.

Bio

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #438 on: August 11, 2013, 08:29:44 AM »
Those are models not sprites.
For menus and stuff.
at least for the training thing.
« Last Edit: August 11, 2013, 08:33:50 AM by Nowa »

ToyoRai

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #439 on: August 12, 2013, 05:30:16 AM »
English Mega Evolution trailer
Spoiler:
so fukkin metal

ToyoRai

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #440 on: August 21, 2013, 04:32:27 PM »
http://www.youtube.com/watch?v=P83GIhzxKq0
Footage from the X/Y demo

Few things to point out:
-Normal walking controls are with D-Pad. Rollerscates are with Analog Pad
-Pikachu and Mewtwo seem to have new cries

Also, with the event there was This trailer. I doesn't really show anything related to X/Y, but just so that you can looka t it.

Finally Exhibition Battle

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #441 on: August 21, 2013, 05:11:04 PM »
damn the animations for everything from the battles to the trainers are looking really good

i wasnt super hype for this game before but seeing it actually in action i sure am now
« Last Edit: August 21, 2013, 05:15:37 PM by Uncle Suikama »

Drake

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #442 on: August 22, 2013, 08:02:33 AM »

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #443 on: August 22, 2013, 09:54:39 AM »

元素召唤 || pad & msl news translator robit
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BT

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #444 on: August 22, 2013, 11:21:51 AM »
Warning: this is not real 3D footage. Play on a 3DS for full nightmare potential.

Bio

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #445 on: August 22, 2013, 12:48:44 PM »
One day we'll reach Animal Crossing movement. We've got diagonal movement now, just a little bit more.

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #446 on: August 25, 2013, 11:55:14 PM »
The shinies for the starters were recently discovered by some of the attendees of the demo stations.

So far, it seems Chespin has the most subdued shiny, being slightly aqua-ish as I recall (barely noticeable).

Froakie becomes a light green like Politoed, making it look like a standard frog.

While Fennekin's main colors become a slightly purple-ish color, honestly it kind of reminded me of Zorua (though, it's more black than purple).

MaStErSpArK94

Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #447 on: August 28, 2013, 04:02:48 PM »
Nintendo 2DS announced. Will be released on October 12th.
« Last Edit: August 28, 2013, 06:24:23 PM by Magus Night »

Bio

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #448 on: September 04, 2013, 11:18:50 AM »
New Pokemon Direct!

There's a paid service called Pokemon Box (with an annual fee) that allows you to store your Pokemon on the cloud with 100 boxes, totaling 3,000 storage spaces. This will also be compatible with future game titles too.

Also you won't receive your starter Pokemon from the professor, but rather from your friends. The professor instead, gives you one of the original three starters, which now have their own mega evolutions.

To achieve a megalution, the trainer uses their mega ring which interacts with the mega stone held by the Pokemon and this method is apparently the secret of the Kalos region.
So you can expect it to be integral to the plot somehow.

trancehime

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Re: Pocket Monsters 6th Gen (Dimensions) - X and Y versions announcement
« Reply #449 on: September 04, 2013, 11:20:51 AM »
To achieve a megalution, the trainer uses their mega ring which interacts with the mega stone held by the Pokemon and this method is apparently the secret of the Kalos region.
So you can expect it to be integral to the plot somehow.

I was literally about to type up this news but got distracted by the Cookie Clicker thread. Goddamnit

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