Does anyone have any comprehensive information regarding each of the different directional variances of each skill? Some seem really similar, like Reimu's B- and F- Skill2, or Ichirin's U- and D- Skill1.
As from what I can see:
Reimu:
Back flip:
8D/C :Does a kick upwards then follows with another downwards for two hits.
6D/C & 4D/C: Does a single kick upwards.
2D/C: Does a very low back flip with Reimu barely going upwards into the air.
Youkai Buster:
8D/C: Shoots her talismans diagonally upwards.
4D/C: Shoots her talismans downwards with a very steep angle; almost going straight down.
6D/C: Shoots straight ahead
2D/C: Shoots diagonally downwards
Ying-Yang Orb:
8D/C: Shoots upwards at a rather steep angle, bounces twice if you have enough distance.
4D/C: Shoots downwards so that bounces once.
6D/C: Shoots upwards so that bounces only once.
2D/C: Shoots downwards at a pretty steep angle, bouncing twice of the ceiling and floor if you have enough distance.
Gap Kick Move:
8D/C: Shoots the gap upwards, then kicks downwards when coming out of it.
4D/C & 6D/C: Shoots the gap forwards, kicks downwards when coming out of it.
2D/C: Shoots gap downwards, kicks downwards when coming out of it. If your kick hits the floor, you continue as you go from the bottom of the screen to the top.
Marisa:
Broom Upercut:
I saw no real difference in the move, regardless of the direction you pushed, unless i'm wrong.
Dash Forward:
8D/C & 2D/C: A simple dash forward with some very good distance.
4D/C: A shorter dash which goes quite a bit slower.
6D/C: A longer version which goes a lot faster.
Falling Stars:
I once again saw no difference in the move, regardless of which direction you press.
Magic Bottle:
8D/C: Throws the bottle upwards with a pretty steep arch, exploding well above Marisa's head.
4D/C: A short throw forwards.
6D/C: A pretty long throw forwards.
2D/C: A small arch upwards, before falling and detonating below Marisa.
Ichirin:
Bullet Punch:
6D/C: Unzan moves forward while he punches.
All three other directions: Unzan just punches while staying still.
Electric Fists:
6D/C: Unzan electrically charges his fists but does not smash them together.
All three other directions: Unzan electrically charges his fists and smashes them together right in front of him.
Downwards Sky Punch:
4D/C: Close range, downwards punch that falls right in front of Ichirin.
8D/C & 2D/C: Medium range, downwards punch, about halfway down the screen.
6D/C: Long range punch, near the back of the screen.
Grab:
I saw no difference regarding the direction pressed; the grab is always the same.
Thats all I was able to do from playing around with the abilities, I don't quite know the official names for the specials, so I described them :derp: Hope this helps
If I made any mistakes, I apologize in advance