Author Topic: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!  (Read 204627 times)

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« on: January 17, 2012, 06:38:47 PM »
BLATANT THIEVERY OF OP

What is the story or "Roll to Dodge!"?

"You wake up in a grassy field. Go!"

Roll to Dodge! is a unique text adventure, in that you don't control one character. You control yourself. Each person that submits an action will be acting of their own accord, on their own character. Characters may interact with the environment and each other any way they wish. Because of this, you may only submit one action per roll. I will take the latest action you submit, and if you accidentally make two actions at once, I will take only the second one. If I catch it before the time I update, however, I'll attempt to leave a warning.

Updates will take place sometimes in the evening or morning. Basically, once a day.

What kind of actions you can perform? Well, first of all, try to avoid doing something too obscene. Outside of that, however, your actions and the consequences are only ruled by two things: Your imagination, and these:


That's right! When I update every day, I will be rolling a die. This is part of the reason behind why this game is called "Roll to Dodge!" Any action you make has a chance of failure or success based on the outcome of a 1d6 roll. Here's a breakdown of what happens:

1 - Epic Fail: The exact opposite happens
2 - Fail: You fail to complete the action
3 - Troubling Success: You complete the action, however not without trouble or damage.
4 - Success: You complete the action. That's it.
5 - Perfect Success: You complete the action well enough that you receive a boost from the outcome
6 - Overshoot: You complete the action so utterly thoroughly that something unintended happens.

Of course, the other part of the reason why this game is called "Roll to Dodge!" is because you also have to dodge things. Players may attack one another, and the Environment (as well as any denizens of which) may attack players of their own free will as well. If you are attacked, I will automatically roll for your character. Here is a breakdown of how the roll affects you:

1 - Fatal Wound: You die
2 - Serious Wound: If attacked again within the next two turns, if you roll a 3 or lower, you will die.
3 - Grazed Wound: Your next roll will suffer a -1 penalty
4 - Graze Clothing: You take no damage, Nothing happens
5 - Graze Score: Your next roll will gain a +1 boon
6 - Counter: The attack will - If a player - be forced to roll to dodge, or if part of the environment, be destroyed/defeated.

In short:
- You control your own character
- You can submit (almost) any action
- Every 24 hours, I will roll a die to see if you succeed or fail your action
- You wake up in a grassy field. Go!

Make it perfect!

Just as a side note: there may in fact be an overarching story to this one!  Be warned and prepared.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #1 on: January 17, 2012, 06:54:05 PM »
>Incinerate Grassy Field, make it barren wasteland


Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #2 on: January 17, 2012, 06:56:54 PM »
> No I am the grassy field.

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #3 on: January 17, 2012, 06:59:39 PM »
> Become a dryad I've probably worn that a little thin.

> Obtain the Horadric Lutefisk Cube.

PX

  • School Idol?
  • *
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #4 on: January 17, 2012, 07:00:15 PM »
> Dodge everything

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #5 on: January 17, 2012, 07:24:32 PM »
Awwww shit son. Time to do more RtD!
What do do....

>Steal the GP-02 (Again!)
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #6 on: January 17, 2012, 08:12:14 PM »
>Accept the violet ring.

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #7 on: January 17, 2012, 08:18:07 PM »
A NOTE:  If you die, I will accept commands once, and once only.  If you come back to life and die again, you are done.  If you are declared Permadead, whether for this or any other reason, you are done.

It's not a real game if you can't lose.  :X

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Nekomata-chan

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #8 on: January 17, 2012, 08:29:02 PM »
>Immediately burrow underground.

Phlegeth

  • DPS LFG
  • Time expired: 121:45
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #9 on: January 17, 2012, 08:33:57 PM »
>Go find a haunted mansion

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #10 on: January 17, 2012, 09:06:03 PM »
Quote
DAAAAAUUUGHHHH


Have football pulled quickly away right before kicking it

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #11 on: January 17, 2012, 09:22:38 PM »
> Wander off.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Smashy

  • :V tank
  • ᕦ(? Д?)ᕤ
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #12 on: January 17, 2012, 09:24:28 PM »
> Sequence break the plot

Marokuu

  • Maru~ Maru~
  • Lurk~ Lurk~
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #13 on: January 17, 2012, 09:32:47 PM »
>Summon a mustache familiar.
My first attempt at storywriting, looking for critique

Avatar schizophrenia? I don't know what you're talking about.

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #14 on: January 17, 2012, 09:45:16 PM »
> Put on my gown and nightcap!


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #15 on: January 17, 2012, 10:22:49 PM »
> Fall out of one of Yukari's Gaps as Jak, with accompaning Firearms, Ottsel sidekick, attitude and Morph Gun

(Oh yeah, this is gonna be GOOD,)


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #16 on: January 17, 2012, 10:29:19 PM »
>Determine parser's location.

Schezo

  • en-counse
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #17 on: January 17, 2012, 11:20:33 PM »
>Lick Shadoweh

Ex-Nue

  • ".........."
  • 凸(゚ヮ゚)凸
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #18 on: January 17, 2012, 11:37:07 PM »
> Lurk the fields  :3

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #19 on: January 18, 2012, 12:11:03 AM »
>Lick Shadoweh

>Lynch for being creepy

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #20 on: January 18, 2012, 12:23:40 AM »
> Perform irish flute recital.

Hello Purvis

  • *
  • Hello Jerry
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #21 on: January 18, 2012, 03:18:56 AM »
>Push a randomly selected person off a bridge.

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #22 on: January 18, 2012, 08:07:01 AM »
>Become the Bob.

Yog-N'yggoth

  • HERE COMES DAREDEVIL
  • The Main Character (Really!)
    • Blank
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #23 on: January 18, 2012, 08:17:07 AM »
>throw a rock at someone

...Where's my game?

Rotund_Danmaku

  • Hate , Love , Hate , Love , Hate...
  • Love , Hate , Love , Hate , Love!!!
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #24 on: January 18, 2012, 08:50:26 AM »
The returning of RtD Series!!! ;)
I shall begin by the "good" thing...
> Reunite the armys that lose during the last RtD.
I don't get any idea for sig yet...

Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #25 on: January 18, 2012, 01:37:56 PM »
>Kick ass and chew bubblegum.

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #26 on: January 18, 2012, 06:04:57 PM »
>Incinerate Grassy Field, make it barren wasteland
1: You somehow manage to send a massive tide of energy into the field, spurring growth!  Within minutes, the field now more closely resembles a prairie, with the grass waist-high or higher.

You have obtained the level 1 HIPPIE DANCE: GROOVIN' GROWTH
> No I am the grassy field.
5: You commune with the grassy field.  You are one with it.  You are at peace.

You also are able to draw upon the overwhelming tide of energy flowing through it! (+1 to your next roll)

You have acquired the level 1 NOMSKILL: JUST A NIBBLE
> Become a dryad I've probably worn that a little thin.

> Obtain the Horadric Lutefisk Cube.
4: You push your way through the grass, stumbling upon the legendary Horadric Lutefisk Cube!  Unfortunately, you have nothing to put in it, and you've no idea where the nearest statue of the Lutefisk God is anyway.  This was kind of a waste!

You have learned the level 1 PRESDIGITECH: NOTHING UP MY SLEEVE
> Dodge everything
4: For a moment, you become ethereal.  Everything passes right through you.  You phase back in, and fortunately there are no horrible side effects like phasing in around the grass and having it carve your insides to a bloody mess!

You have grasped the level 1 SKULK: JUST THE WIND
>Steal the GP-02 (Again!)
5: You pilfer the GP-02!  Sadly it's a scale model, but you nonetheless feel inspired! (+1 to your next roll)

You have gotten the level 1 NICK KNACK: YOINK
>Accept the violet ring.
5: You accept the violet ring and place it on your finger.  You surge with strength! (+1 to your next roll)
(e-a ring of +3 strength[worn])
>Immediately burrow underground.
3: You attempt to dig underground.  However, the thick, tough grass makes this more difficult than you anticipated, and you are only able to carve a shallow hole.  Also, your hands are bleeding now.  Ouch! (-1 to your next roll)
>Go find a haunted mansion
5: Well, I say!  What's that off in the distance!  It looks like a mansion!  And it's haunted!  But you're more than ready to deal with any pesky ghosts you might find, with your exorcism training! (+1 to your next roll)

You have understood the level 1 GHOSTBUSTER: GARLIC, RIGHT?
Have football pulled quickly away right before kicking it
3: Aaaaaaaarrrgghhh!  But you hit the ball! (-1 to your next roll)
> Wander off.
2: Nah.  You decide to stay put.  In fact, you're getting kind of scared of moving, with all the craziness going on around you.
> Sequence break the plot
1: YOU WILL PLAY THIS GAME IN ORDER

In fact, you lock the game with impassable chest-high walls so no one else can try it.
>Summon a mustache familiar.
1: You conjure an Italian Plumber.  He jumps on your head and vanishes.
> Put on my gown and nightcap!
1: You put on your robe and wizard hat.

You have comprehended the level 1 THAUMATURGICAL THOUGHT: SUBTLE AND QUICK TO ANGER
> Fall out of one of Yukari's Gaps as Jak, with accompaning Firearms, Ottsel sidekick, attitude and Morph Gun
2: You decide this should happen, but apparently Yukari wasn't paying attention.
>Determine parser's location.
4: You conclude that the parser is at a computer.
>Lick Shadoweh
1:
>Lynch for being creepy
Schezo must roll to dodge!
6: Schezo roleflips as town without dying!  At least no one will be lynching you now!  But now the bandwagon turns on Pesco!
Pesco must roll to dodge!
1+1: Pesco, Mafia Godfather, has been lynched!  Thankfully, with the burst of energy he absorbed from the field he was able to escape from the noose, but he's not looking too good. Pesco is Seriously Wounded.
> Lurk the fields  :3
6: You lurk the fields so cunningly you feel yourself becoming a part of them!  This threatens the symbiosis with Pesco!
Pesco and Ex-Nue must Roll to Dodge!
3
3

The field decides it's not talking to either of you until you make up, and smacks you around a bit as well! (-1 to Ex-Nue's next roll)

Pesco has died!
> Perform irish flute recital.
3: Sadly, you are lacking in Irish Flutes.  You make a note to find one and whistle instead.  Your disappointment is keen. :( (-1 to your next roll)
>Push a randomly selected person off a bridge.
5: Purvis, you magnificent bastard.
<theshim|work> @dice 1d23
<Keine-tan> theshim|work: 23

You attempt to push Desu_Cake off a bridge!  Desu_Cake must roll to dodge!
4: Desu_Cake manages to hold onto the bridge, albeit barely. Still, your early success fills you with glee, and possibly a lust for pancakes. (+1 to your next roll)
>Become the Bob.
5: You are the Bob.  Your Bobness is legendary.  All who see you whisper among themselves, "that's the Bob." (+1 to your next roll)
>throw a rock at someone
5: You wind up and throw!
<theshim|work> @dice 1d23
<Keine-tan> theshim|work: 9
Edible must roll to dodge!
5-1=4: Edible dodges your rock.  It was a pretty good throw, though.  You feel good about it! (+1 to your next roll)

You have mastered the level 1 CHUCK TESTA: CATCH!
> Reunite the armys that lose during the last RtD.
3: You attempt to bring the armies back together, but a few of them beat you up and leave to get set up to fight each other. (-1 to your next roll)
>Kick ass and chew bubblegum.
2: After being nearly thrown off a bridge, you're in condition to do neither.

BUFFED:
Hanzo K.
Sourfang
Phlegeth
Purvis
Mr. Bob
Yog-N'yoggoth
OUCHED:
Orin
Ex-Nue
Remilius
GM Potato
DEADED:
Pesco
PERMADEADED
-

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Hello Purvis

  • *
  • Hello Jerry
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #27 on: January 18, 2012, 06:17:17 PM »
>Beat a random player with a board.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #28 on: January 18, 2012, 06:18:58 PM »
> Give the field 250 gold for First Blood

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: Roll to DAAAAAUUUGHHHH - A Roll to Dodge Adventure!
« Reply #29 on: January 18, 2012, 06:21:46 PM »
> Check if Yukari gave me any powers. She messed around bringing me here, maybe she made me interesting.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.