>Incinerate Grassy Field, make it barren wasteland
1: You somehow manage to send a massive tide of energy into the field, spurring growth! Within minutes, the field now more closely resembles a prairie, with the grass waist-high or higher.
You have obtained the level 1 HIPPIE DANCE: GROOVIN' GROWTH
> No I am the grassy field.
5: You commune with the grassy field. You are one with it. You are at peace.
You also are able to draw upon the overwhelming tide of energy flowing through it! (+1 to your next roll)
You have acquired the level 1 NOMSKILL: JUST A NIBBLE
> Become a dryad I've probably worn that a little thin.
> Obtain the Horadric Lutefisk Cube.
4: You push your way through the grass, stumbling upon the legendary Horadric Lutefisk Cube! Unfortunately, you have nothing to put in it, and you've no idea where the nearest statue of the Lutefisk God is anyway. This was kind of a waste!
You have learned the level 1 PRESDIGITECH: NOTHING UP MY SLEEVE
> Dodge everything
4: For a moment, you become ethereal. Everything passes right through you. You phase back in, and fortunately there are no horrible side effects like phasing in around the grass and having it carve your insides to a bloody mess!
You have grasped the level 1 SKULK: JUST THE WIND
>Steal the GP-02 (Again!)
5: You pilfer the GP-02! Sadly it's a scale model, but you nonetheless feel inspired! (+1 to your next roll)
You have gotten the level 1 NICK KNACK: YOINK
>Accept the violet ring.
5: You accept the violet ring and place it on your finger. You surge with strength! (+1 to your next roll)
(e-a ring of +3 strength[worn])
>Immediately burrow underground.
3: You attempt to dig underground. However, the thick, tough grass makes this more difficult than you anticipated, and you are only able to carve a shallow hole. Also, your hands are bleeding now. Ouch! (-1 to your next roll)
>Go find a haunted mansion
5: Well, I say! What's that off in the distance! It looks like a mansion! And it's haunted! But you're more than ready to deal with any pesky ghosts you might find, with your exorcism training! (+1 to your next roll)
You have understood the level 1 GHOSTBUSTER: GARLIC, RIGHT?
Have football pulled quickly away right before kicking it
3: Aaaaaaaarrrgghhh! But you hit the ball! (-1 to your next roll)
> Wander off.
2: Nah. You decide to stay put. In fact, you're getting kind of scared of moving, with all the craziness going on around you.
> Sequence break the plot
1: YOU WILL PLAY THIS GAME IN ORDER
In fact, you lock the game with impassable chest-high walls so no one else can try it.
>Summon a mustache familiar.
1: You conjure an Italian Plumber. He jumps on your head and vanishes.
> Put on my gown and nightcap!
1: You put on your robe and wizard hat.
You have comprehended the level 1 THAUMATURGICAL THOUGHT: SUBTLE AND QUICK TO ANGER
> Fall out of one of Yukari's Gaps as Jak, with accompaning Firearms, Ottsel sidekick, attitude and Morph Gun
2: You decide this should happen, but apparently Yukari wasn't paying attention.
>Determine parser's location.
4: You conclude that the parser is at a computer.
>Lick Shadoweh
1:
>Lynch for being creepy
Schezo must roll to dodge! 6: Schezo roleflips as town without dying! At least no one will be lynching you now! But now the bandwagon turns on Pesco!
Pesco must roll to dodge!1+1: Pesco, Mafia Godfather, has been lynched! Thankfully, with the burst of energy he absorbed from the field he was able to escape from the noose, but he's not looking too good.
Pesco is Seriously Wounded.> Lurk the fields :3
6: You lurk the fields so cunningly you feel yourself becoming a part of them! This threatens the symbiosis with Pesco!
Pesco and Ex-Nue must Roll to Dodge!3
3The field decides it's not talking to either of you until you make up, and smacks you around a bit as well! (-1 to Ex-Nue's next roll)
Pesco has died!> Perform irish flute recital.
3: Sadly, you are lacking in Irish Flutes. You make a note to find one and whistle instead. Your disappointment is keen.
(-1 to your next roll)
>Push a randomly selected person off a bridge.
5: Purvis, you magnificent bastard.
<theshim|work> @dice 1d23
<Keine-tan> theshim|work: 23
You attempt to push Desu_Cake off a bridge!
Desu_Cake must roll to dodge!4: Desu_Cake manages to hold onto the bridge, albeit barely. Still, your early success fills you with glee, and possibly a lust for pancakes. (+1 to your next roll)
>Become the Bob.
5: You are the Bob. Your Bobness is legendary. All who see you whisper among themselves, "that's the Bob." (+1 to your next roll)
>throw a rock at someone
5: You wind up and throw!
<theshim|work> @dice 1d23
<Keine-tan> theshim|work: 9
Edible must roll to dodge!5-1=4: Edible dodges your rock. It was a pretty good throw, though. You feel good about it! (+1 to your next roll)
You have mastered the level 1 CHUCK TESTA: CATCH!
> Reunite the armys that lose during the last RtD.
3: You attempt to bring the armies back together, but a few of them beat you up and leave to get set up to fight each other. (-1 to your next roll)
>Kick ass and chew bubblegum.
2: After being nearly thrown off a bridge, you're in condition to do neither.
BUFFED: Hanzo K.
Sourfang
Phlegeth
Purvis
Mr. Bob
Yog-N'yoggoth
OUCHED:Orin
Ex-Nue
Remilius
GM Potato
DEADED:Pesco
PERMADEADED-