Winners Announced! Click here!MotK's 6th Danmakufu Contest:
Blinded by the Light!
This contest has a predetermined list of graphics you are required to use. The graphics may be obtained
here.
Mirror.
It may be obvious, but a shot sheet is a graphic.
For this contest, you are required to use the shot sheet provided and no other bullets may be used, including the defaults. It is named
c6shots.png, and the shot script is named
c6shots.txt. There is an additional script included called
c6shotguide.txt, it tells you what all the bullets are, and is a handy reference. There are 66 bullets in total, and they all share something in common... :3
The boss graphics and backgrounds are the other images provided. There are three different boss sprite sheets to choose from, totalling 5 possible bosses. You are not limited to using only one, and are not required to use all.
And now with such gross limitations explained and out of the way, the rules and objectives:
- You may only use the graphics provided in c6.rar (get them here or here). All other graphical effects are not allowed. The only exceptions are Concentration01, Explosion01, and CutIn (and as a result, the default spellcircle).
- You may not use the default bullets (RED01, GREEN02, etc). You must use the bullets provided in c6.rar. Tampering with the shot declaration script included (c6shots.txt) is forbidden.
- You are to script up a boss fight consisting of no more than thee (3) spellcards and three (3) non-spell attacks. This can be a maximum total of 6 different "phases". You may include one survival spellcard, but it must be no longer than 60 seconds. You are not required to hit any of these caps, but going over is strictly forbidden.
- You may use a stage script to control your background if you prefer, though it is completely unnecessary. No other enemies except the boss may be spawned in the stage script (but if you like to spawn familiars as enemy scripts within the boss fight, you are allowed). Plural files are allowed and encouraged.
- You may use your own sound effects and music. They will not be judged heavily (if at all), so pick something you think suits the boss. As long as it isn't complete ear rape, it's all good.
- I recommend making at least two difficulties for your script, to ensure that everybody can enjoy your script equally. If you only make one difficulty and poorly balance it (very likely), you will be deducted score.
- MAKE SURE YOUR SCRIPT RUNS FLAWLESSLY BEFORE SUBMITTING IT. If your script unintentionally errors in some way (like missing shot replace scripts... Somehow), it will be disqualified. Your script should use relative path directories to ensure that it is playable no matter how it is extracted. If you're unsure whether your script will run on everybody's computer, download your own script from where you uploaded it, and try to play it in a different folder. This should catch most playability issues.
- If you somehow find any loophole in these rules that is obviously going against the point of the contest, please bring it up to me so I can fix it. Trying to exploit a loophole to give yourself an advantage will likely result in a disqualification. Ask if you're unsure about any of these rules.
Your script is due Sunday, July 11th, 23:59 GMT. For those of you with lives, this means you have three weekends to work on your script. Please don't mess with the deadline, it's very annoying.Myself and Drake will be judging this contest. We'll be primarily looking at the enjoyability of the script. This mostly includes bullet pattern design and execution, as well as how pretty your script is (this is severely limited of course, so work within guidelines). We'll be judging pretty subjectively, but as fairly as we can possibly make it at the same time. It's hard to quantify every aspect of the script, so we'll be giving a total mark out of 24.7 which will determine your placement. We'll average our two scores, so the highest average mark wins the contest.
Unlike contest #5, there will be no silly divisions or whatever else, and you aren't required to sign up. Anybody is allowed to enter. Post your entries in this thread, as well as any discussion or questions. I recommend using
BulletForge for hosting a download of your script.
INCLUDE YOUR NAME ON THE ENTRY SCRIPT SO WE KNOW IT IS YOURS. This is a pretty relaxed contest and there is a lot of room to wiggle around in, so take your time, have fun and create some great danmaku. Good luck!