grumble grumble
i'm not going to bother with the real skill names, just the hotkey and what they do
SAKURA SIGN "FUCK YOUR SHIT UP WAVE" [D]
Yuyuko throws a big fuck-off cone wave in front of her, dealing damage.
Cast Range: 975
AoE: 975 units wide at the peak
Mana Cost: 90/105/125/140
Cooldown: 7s
Level 1 - Deal 70 damage
Level 2 - Deal 150 damage
Level 3 - Deal 225 damage
Level 4 - Deal 300 damage
DEATH SIGN "YUYUKO GIVES YOU A NIGHTMARE" [W]
An enemy target is sent to the dream world, falling asleep!
Cast Range: 750
Mana Cost: 165
Cool Down: 15s
Level 1 - 2 second sleep, 2 second wake-up
Level 2 - 3 second sleep, 1.5 second wake-up
Level 3 - 4 second sleep, 1 second wake-up
Level 4 - 5 second sleep, 0.5 second wake-up
DEAD DANCE "THE REASON WHY YOU GOTTA DIE" [R]
You're gonna die, okay? So you better get the fuck away from Miss Yuyuko or your shit gonna get fucked up
AoE: 500
Level 1 - Enemy loses 1% max HP when near Yuyuko, Yuyuko gains 10 Mana for killing a creep
Level 2 - Enemy loses 1.5% max HP when near Yuyuko, Yuyuko gains 15 Mana for killing a creep
Level 3 - Enemy loses 2% max HP when near Yuyuko, Yuyuko gains 20 Mana for killing a creep
Level 4 - Enemy loses 2.5% max HP when near Yuyuko, Yuyuko gains 25 Mana for killing a creep
Extra Skill - Can be toggled on and off
When this skill is toggled ON, the skill's HP damage only procs when Yuyuko is Ghost form and targets the closest units
When this skill is clicked, the same principle applies, but HP damage is applied to the unit you targeted
FUCK YEAH RESURRECTION BUTTAHFLAY [W]
That mothafugging butterfly wave ultimate that rapes your face the more dead in the face you are. The motherfuggin damage is calculated like dis:
[enemy.max.hp - enemy.curr.hp] * dmg.mod ; your dmg.mod is dependent on the level
When you kill an enemy with it, the enemy's body EXPLODES into MOAR butterflies, 550 AoE, deals MOAR DAMAGE
2.0 second cast-time, 2.0 second delay before damage kicks in
AoE: 650
Cast time: 2s
Mana Cost: 180/300/420
Cooldown: 135/115/95 secs
Level 1 - 5 attacks, dmg.mod = 0.4, dead guys deal 170 damage
Level 2 - 7 attacks, dmg.mod = 0.5, dead guys deal 220 damage
Level 3 - 9 attacks, dmg.mod = 0.55, dead guys deal 270 damage