Author Topic: Yukari Quest II - A Z-Machine Adventure  (Read 51488 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #180 on: May 02, 2013, 12:31:34 AM »
>That either means there's either something out there cutting things or the ripping open of that border had bigger repercussions than we though, both have the potential to be really bad.
>Take another look at the other side of the door.

>Unlike most doors, other side has three meanings here.
>Peering through the door and checking the frame from the other side, things appear to the fine, though the sudden rush of the air pressing down upon you makes your ears ring painfully again. With the exception of the cut fronds, everything seems to be as they were when you left.  The fronds themselves seem to have been cut in a straight line, descending downward, for a good five yards or so. The soil is a bit churned where it cut fronds come to a stop.
>Behind the door itself, on the side of the emptiness, you can sense a gap in the silvery light. This gap seems to be poorly anchored to its other end; it slips off into various dead ends. Using it would probably deposit you back into the borders and collapse the gap entirely.
>Behind the door on the side where the field of fronds lies, you find another gap. This one feels stable, but very firmly shut. Without your screwdriver, you would not be able to open it.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #181 on: May 02, 2013, 01:22:12 AM »
>Does it seem as though the frond cuttedness emanates from the door? Or are there cut ferns on the other side as well?
>But we do have our screwdriver so it should be no problem right?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #182 on: May 02, 2013, 01:28:04 AM »
>Does it seem as though the frond cuttedness emanates from the door? Or are there cut ferns on the other side as well?
>But we do have our screwdriver so it should be no problem right?

>The cut fronds seem to extend directly from the doorway, you don't seen any others elsewhere.
>It shouldn't be a problem.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #183 on: May 02, 2013, 06:05:41 AM »
>Does reality seem more unstable than the last time we were here?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #184 on: May 02, 2013, 07:31:11 AM »
>Does reality seem more unstable than the last time we were here?

>It takes you a moment to stop and measure this, which is a little difficult to do with your ears ringing again. After a moment of feeling out the sandstorm nature of the borders here, you don't think they've changed since you left.

>_

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #185 on: May 03, 2013, 07:14:03 AM »
>Aside from here, there is still the gap you were going to originally investigate. It's still something of a walk away, but you are confident you can find it.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #186 on: May 03, 2013, 11:57:54 AM »
>This one will be fine.
>Attempt to open the gap before us.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #187 on: May 03, 2013, 12:24:14 PM »
>This one will be fine.
>Attempt to open the gap before us.

>You open the gap, and have no difficulties. It is properly stable, and you should have no issues in maintaining it long enough to travel through it, or any other problems. It is a remarkably stable gap, all told, for what you have seen.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #188 on: May 04, 2013, 12:27:35 AM »
>Inventory.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #189 on: May 04, 2013, 12:34:20 AM »
>Inventory.

>Your inventory contains:
>Bedsheet (worn)
>Your silken bedsheet, presently being worn as a toga.
>Socks and Undergarments.
>Some of your lost clothing.
>Wide-Brimmed Reed Hat (worn)
>A hat you wove from feathery reeds. It is not very strong, but should keep your head dry and the light from your eyes.
>Yukari's Screwdriver.
>Seemingly a basic screwdriver. With this, you may prise open gaps with much more precision and delicately than you can alone.
>Piece of Materia Prima
>A hand-sized glob of the one element from which all flows.This could be shaped into a boggling array of things.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #190 on: May 04, 2013, 03:29:29 AM »
>Poke part of our hat through to make sure we won't be disintegrated when we enter.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #191 on: May 04, 2013, 03:35:21 AM »
>Poke part of our hat through to make sure we won't be disintegrated when we enter.

>You take off part of your Wide-Brimmed Reed Hat and poke it through. Pulling it out, you find that it is intact.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #192 on: May 04, 2013, 09:08:41 AM »
>Ok, through the gap we go then.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #193 on: May 04, 2013, 10:10:03 AM »
>Ok, through the gap we go then.

>You step through the gap. As you emerge, the first thing you note is the smell of soil, permeating the air and invading your nostrils so powerfully that you have to physically fight back the urge to gag. The air is heavy and humid, though the ringing in your ears has thankfully vanished. Everywhere you look, there are roots. They twist and tangle and interlace with each other, creating thick walls and an arching ceiling some yards overhead. The floor, thankfully, is composed thick and loamy black soil. It is cool beneath your feet, welcomingly so among the oppressive atmosphere.
>Every root here you a poor feeling, building upon each other. You are keenly aware that they surround you on all sides. They are above you, they are ahead of you and beside you and behind you.  Even the soil, a blessed oasis in comparison to everything else, is riddled with dozens of them. A small part of your mind wonders if this is what it is like to be truly under the power of merciless barriers, to be completely overwhelmed by them and sealed away. You can feel the gap behind you, and it is the only thing that gives you hope. You don't have to look for other exits. There aren't any, you can feel it in your bones.
>Though the oppressive roots, though the stifling earthen air, you can feel the borders of this place. They are as makeshift and erratic as everywhere else. But through that, you can feel a definite tension to those borders. This place, you feel, has been taken from place, pulled away like stretching away a small bit of mochi or taffy from the main mass. It feels that the main three dimensions should work as they should, but others not be so pliable.
>Ahead, there is a thick table of roots, reaching up from the earth, extending from the walls and descending from the ceiling. The effect is dreadful, but there is something else among them, something muted and familiar.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #194 on: May 04, 2013, 11:41:03 AM »
>Does the muted feeling feel like one of our tools?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #195 on: May 04, 2013, 06:46:02 PM »
>Does the muted feeling feel like one of our tools?

>It's hard to tell amidst the oppressive atmosphere, but you think it may be.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #196 on: May 05, 2013, 04:43:22 AM »
>Expletive time.
>Ok, make our way super carefully over toward where we feel this feeling coming from, with socks on for sure.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #197 on: May 05, 2013, 07:16:48 AM »
>Expletive time.
>Ok, make our way super carefully over toward where we feel this feeling coming from, with socks on for sure.

>You can think of a whole lot of them, but you can't say they are motivated by anger as much as...is this panic? It's been so long.
>You take time to replace your socks, not wanting your bare flesh to rub against any of these things. It is a harrowing experience to slip them of, as you balance on one foot and back of your mind screams at you about the dangers of falling. It does not help when you hear a...sound in the distance, somewhere beyond the walls. It rises from nothing, seeming to make the heavy and stifling air ripple as it rises to a distant, piercing crescendo. You try to rationalize away the chill it sends across your skin, it can't be the sound of anything living, however much it feels like such. Yet in the back of your mind, you cannot shake the feeling, whether or not that it has any source, it wants to find you and hunt you. Is this how a lone human feels when pursued by a wolf pack?
>You soldier on, trying your best to unclench your teeth, trying to keep calm. While there are certainly a number of roots crisscrossing the floor, you can find places to walk around them, or over them. Everything is perfectly still, you do not hear anything like motion. The stale-earthy air does not move at all as you pick your way around them. Sometime, you have to step over a root, which you do so with care. You can feel the lethal atmosphere around them keenly; silent and impersonal. Are they lying in wait? It is hard to tell.
>Soon, you cross the several yards between you and the tangle of roots, getting with nearly arm's length of it. The familiar feeling is contained withing, perhaps half a yard under the surface. You are certain this is one of your tools, and you can almost feel a sympathetic pain from it, or perhaps through it. But you must be imagining that.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #198 on: May 05, 2013, 08:12:08 PM »
>Can we sense its position well enough that we could aim a gap at effectively?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #199 on: May 05, 2013, 08:48:40 PM »
>Can we sense its position well enough that we could aim a gap at effectively?

>You aren't certain. You can kind of discerns where the border of your tool and the border of the roots are, though.  It it plausible to open a gap with that, but you certainly would not want to reach into it if you enjoy having a hand.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #200 on: May 05, 2013, 08:55:13 PM »
> Is it possible then to make a gap so that our tool would fall through it and fall on our hands?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #201 on: May 05, 2013, 08:57:45 PM »
> Is it possible then to make a gap so that our tool would fall through it and fall on our hands?

>It should be, assuming there is something like gravity here. Given what you experienced going through the doorway, you are not certain if this is an assumption to take for granted.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #202 on: May 05, 2013, 09:13:36 PM »
> Take a short jump then.
>> Don't do this if this risks us getting hurt with the vines and stuff.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #203 on: May 05, 2013, 09:28:15 PM »
> Take a short jump then.
>> Don't do this if this risks us getting hurt with the vines and stuff.

>You take a short jump, and find that it works about as expected. It is also probably one of the most careful leaps you've ever taken as far as you can remember.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #204 on: May 05, 2013, 09:44:44 PM »
> That gravity works as expected from normal in this place, yes?
>> If so, proceed with the plan of making a gap for our tool to fall through into our hands.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #205 on: May 05, 2013, 10:10:36 PM »
> That gravity works as expected from normal in this place, yes?
>> If so, proceed with the plan of making a gap for our tool to fall through into our hands.

>It seems to.
>You begin to open the gap, and find that it may be more difficult than you anticipated. I you can feel the borders between the tool and the roots have become heavily entwined. It will take some work to separate them all. You can feel at least six places where they are tangled.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #206 on: May 05, 2013, 10:21:01 PM »
>Would the screwdriver be useful here or would it just mangle things?
>Identify the weakest tangle.

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #207 on: May 06, 2013, 12:17:32 AM »
>Would the screwdriver be useful here or would it just mangle things?
>Identify the weakest tangle.

>You imagine the screwdriver will be essential to this issue.
>You find the weakest one, which you label as the first one and decide to label the rest in ascending order of strength. You feel you should be able to pry it away easily, and feel it is connected to the second, fourth, and sixth contact points.

>_

Re: Yukari Quest II - A Z-Machine Adventure
« Reply #208 on: May 06, 2013, 02:09:05 AM »
>Is it connected in such a way that it will negatively affect these other points if we sever it?

Hello Purvis

  • *
  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #209 on: May 06, 2013, 03:38:56 AM »
>Is it connected in such a way that it will negatively affect these other points if we sever it?

>You are not certain, but you are sure that it will be affected.

>_