Gensokyo Holy War Mafia
This is a game designed for 13 players. I can trim it to 11 if absolutely necessary but I'd really really really rather not because 11 is annoying and less is lame.
Day 1 Rules
- Day 1 will last 48 hours.
- A majority is required for lynching. No majority = No Lynch.
- Scum do not have to kill Night 1.
Day >1 Rules
- All days after Day 1 will last 72 hours. This includes *YLO.
- A majority is required for lynching. No majority = No Lynch.
- Scum do not have to kill Night 2 and beyond.
Night Rules
- No speaking at night unless you are given explicit permission.
- If you have a role-related reason to send me a PM and 24 hours pass without me receiving that PM, I will assume ytou are electing not to use your role in that capacity. This includes nightkills.
Additional Gameplay Rules
- This game is not Anonymous, though it will have character selections. Each character comes conveniently coded by religion, just in case you're a filthy disgusting secondary and forgot. Note that scum are chosen randomly and that religions are not indicative of alignment in any way.
- This game contains roles. There may be both conventional and unconventional roles. The game is not role madness, however.
- There may or may not be a third party. If a third party exists, its win condition can be trusted to require survival.
- No talking about the game outside the game unless I give you permission. This includes living players talking to dead players and dead players talking to each other.
- Players with private communication capabilities may use them at any time regardless of alignment.
- NEW! Whenever a player dies, the portion of their role PM pertinent to their role will be posted in addition to the standard information.
- NEW! Whenever town or scum forgoes their faction kill (the lynch, in town's case), the other faction gains a bonus faction kill to be used during the next phase only. This bonus kill, if not used, will not be given back to the first faction in the sequence.
- All rules and all flips can be trusted to not be lies.
- There will be no further hints whatsoever as to the setup of this game. Assume things at your own risk.
Other General Rules
- Play to win.
- Have fun.
- Don't be lame. Seriously.
- What I say goes, and I am under no obligation to meet anyone's standards of what constitutes "fair". If you don't like it, piss off.
- Everyone must post once every 24 hours. If they do not they will be prodded for activity. Not responding to a prod or repeated prods may result in a modkill. Extenuating circumstances may be given respite if I know about them in advance.
- No editing posts.
- No quoting or screenshotting mod correspondence without explicit permission.
- No extensions. You lot talk too much as it is.
- When a hammer falls, that is everyone's cue to shut up regardless of mod presence. There is no twilight to be had here. Go get your sparkly vampire fix elsewhere.
Mod-Imposed Blacklist
If your name appears below, don't bother signing up.
- ActionDan
- Dr Rawr
- Omba
Available Selectable Characters
- Reimu Hakurei (Shinto)
- Marisa Kirisame (Pagan)
- Sanae Kochiya (Shinto)
- Kanako Yasaka (Shinto)
- Suwako Moriya (Shinto)
- Kyouko Kasodani (Buddhism) (Kyouko Kasodani (Buddhism))
- Ichirin Kumoi (Buddhism)
- Shou Toramaru (Buddhism)
- Byakuren Hijiri (Buddhism)
- Eiki Shiki, Yamaxanadu at Law (Buddhism)
- Soga no Tokjiko (Taoism)
- Mononobe no Futo (Taoism)
- Toyosatomimi no Miko (Taoism)
- Kasen Ibaraki (Taoism)
Signups
1. NekoNekoRex - Kyouko Kasodani (Buddhism) (NekoNekoRex - Kyouko Kasodani (Buddhism))
2. Edible - Marisa Kirisame (Pagan)
3. Serela - Suwako Moriya (Shinto)
4. Dormiomizi - Sanae Kochiya (Shinto)
5. Polaris - Kanako Yasaka (Shinto)
6. I have no name - Shou Toramaru (Buddhism)
7. Shadowy - Byakuren Hijiri (Buddhism)
8. Schezo - Ichirin Kumoi (Buddhism)
9. BT - Toyosatomimi no Miko (Taoism)
10. Pesco - Kasen Ibaraki (Taoism)
11. Zakeri - Reimu Hakurei (Shinto)
12. Affinity - Mononobe no Futo (Taoism)
13. Raikaria - Soga no Tojiko (Taoism)