Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: I have no name on October 31, 2012, 06:01:56 AM

Title: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: I have no name on October 31, 2012, 06:01:56 AM
General thread for mafia signups. Whether to play or mod, do it here.

Quote from: Queue
A Scummy Game of Mafia: Kitten4u (Co:?)
Town Mafia: Zakeri (Co:PX)
I Wanna Be The Sereliest: Serela(Co:?)
Grandmaster: ActionDan (Co:?)
Phantom: Omba (Co:?)
Rewrite: Dormio (Co:?)
Popcorn 2: capth (Co:?)
Mirai Nikki: Shadoweh (Co: Kitten4u)
Tsukihime Or Something: Affinity (Co: ?)
Welcome to Planet Mafiavoter: Edible (Co: Edible)
An Untitled Mafia: huhwhat (Co:?)
Lesbians Mafia: PX (Co:?)
Land of Effortposter: BT (Co:?)
TBD Mafia: IHNN (Co:?)
TBD Mafia 2- the revengence: Raitaki (Co:?)
Dangan Ronpa Mafia: Conqueror (Co:?)
Fire Emblem: Awakening Mafia: Schezo (Co:?)
MegaMan Battle Network Mafia: Kilgamayan (Co:?)
Object Mafia: Bardiche (Co:?)
TBD Mafia 3: SCUM EVERYWHERE: Raikaria (Co:?)
Villains Anonymafia 2: super long subtitle: NNR (Co?)
Strikethrough means the game is on hold.  If the mod would like to run their game it takes priority as it is highest on the queue.

Quote from: Yellow cards
Clean slate for now!
Quote from: Red cards
Please no one end up here

Game info and player lists will be updated here as necessary.

Handy tools:
My vote count spreadsheet Link (http://www.mediafire.com/view/?vagnr8vh0g9jhbu)
Polaris votecount thing Conq linked a while back (http://dl.dropbox.com/u/88478193/VoteCount.jar)...or something like that.
Mafia archive (http://www.shrinemaiden.org/forum/index.php/topic,14201.0.html)

Current game signups post: Here (http://www.shrinemaiden.org/forum/index.php/topic,13697.msg966032.html#msg966032)
Title: Re: RPG Mafia Thread (player-run version)
Post by: Dormio Ergo Sum on October 31, 2012, 06:08:06 AM
First.
Title: Re: RPG Mafia Thread (player-run version)
Post by: I have no name on October 31, 2012, 06:08:48 AM
First.
But I have zeroth.
Title: Re: RPG Mafia Thread (player-run version)
Post by: Dormio Ergo Sum on October 31, 2012, 06:10:19 AM
OP sucks.
Title: Re: RPG Mafia Thread (player-run version)
Post by: PX on October 31, 2012, 06:16:54 AM
Add me on queue for Lesbians Mafia
Title: Re: RPG Mafia Thread (player-run version)
Post by: Pesco on October 31, 2012, 06:19:10 AM
Add me on queue for Lesbians Mafia

Is it THAT Lesbians Mafia?
Title: Re: RPG Mafia Thread (player-run version)
Post by: Shadoweh on October 31, 2012, 06:41:46 AM
/pre in for Lesbians Mafia
Title: Re: RPG Mafia Thread (player-run version)
Post by: NekoNekoRex on October 31, 2012, 08:33:05 AM
My, my, eight whole games until my Mafia game (not counting on hold)
with a 3 week average per game...

That's 6 months to wait for it. Quite a long time. Hopefully it will be worth it, eh?
Title: Re: RPG Mafia Thread (player-run version)
Post by: Schezo on October 31, 2012, 12:30:29 PM
Thread title is redundant.
Title: Re: RPG Mafia Thread (player-run version)
Post by: PX on October 31, 2012, 04:43:46 PM
Thread title is redundant.

Go update monopoly
Title: Re: RPG Mafia Thread (player-run version)
Post by: Omba on October 31, 2012, 05:10:58 PM
I like the idea of using another board for anon-games. Additional perk: Games on that board won't be bound by this forum's rules so what level of politeness is required would be solely up to the mod.
Title: Re: RPG Mafia Thread (player-run version)
Post by: Shadoweh on October 31, 2012, 05:13:38 PM
I like the idea of using another board for anon-games. Additional perk: Games on that board won't be bound by this forum's rules so what level of politeness is required would be solely up to the mod.
No matter how polite we want to be no one is going to enjoy Cirno Bloody Milkshake Mafia except you
Title: Re: RPG Mafia Thread (player-run version)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 31, 2012, 06:56:06 PM
i would ordinarily think omba's post is unnecessry and retarded but given that i'm currently dealing with a dude on another forum posting self-righteous rants because another player addressed him while using the word "fuck" like, once, i kind of appreciate it
Title: Re: RPG Mafia Thread (player-run version)
Post by: Serela on October 31, 2012, 08:41:15 PM
The last game isn't even OFFICIALLY OVER (signups are not starting until postgame discussion is roughly over at the least) but I might as well mention that since IT MIGHT BE ANONYMAFIA  (as long as there isn't a bunch of people who don't want to /in due to such) don't go /in'ing inthread or anything because I know there's several people who just instantly /in and stuff etc

but yeah don't start trying to pm me with /ins either until I officially announce signups please. Also I already have a lovely comod whose identity shall be withheld for the sake of anonymafia guessing shenanigans.

Also might as well note it's 13p role madness but the RM part is toned down a lot from my last setup (again) with pumped up flavor shenanigans instead. Prophecy actually went pretty well apart from non-setup-related issues anyway, but it's just that I realized as the game was in progress "Man... all these roles make town really goddamn strong if they end up used well", so, it shouldn't be nearly as intense. I like to think I've kind of hit a balance with this where it can be filled with roles but they don't drastically impact the game. And, there shouldn't be any risk of it going into silliness like PX's game. (This doesn't mean it's Functional Vanilla role madness mafia like Shadoweh's game, I definitely didn't go that far.)

I also have been collecting a ton of images to use with the flavor :D (But instead, I haven't quite written rolepms yet. I wrote them all at the last minute in my last two setups anyway, so this shouldn't be an issue. As long as my co-mod doesn't have to rewrite half of them again *Coughcough* But yeah, I work well in last-minute-panic mode. I did my entire senior paper on the day it was due :D)

cut by oh god I would be so afraid of that game
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
(And then the post wasn't posted for a long time so some of what I said is outdated)

Another matter of whether the game is anonymafia or not is whether K4U would be okay with constructing said forum sometime during the next week or two. (A short break wouldn't be bad) Signups can open now I guess (Huh, there wasn't really a whole lot of postgame discussion this time), but at least for now while it's still very possibly going to be Anonymafia, please do it in private PMs or IRC.

As for your account/avatar for the anonymafia, there are 19 prepared avatars to select from, as seen here by clicking on this link(Link broken, see actual signups post)Some of the names are PRETTY STUPID and were just to throw something down there, and you can totally request some other name (Although there is specific flavor prepared for many of them imagewise, so Shirley Temple is still Shirley Temple even if the account has a different name, etc) The reason there is several Serela avatars is because I'm lazy this is I Want To Be The Sereliest Mafia, purely because of the ~*~faaaaabulous~*~ly stupid flavor I can get away with for such a topic (I'm not trying to be self-centered I swear), and it's going to be styled after Shadoweh's I Want To Be The Townest flavor-wise.

0/13 signed up. (Note:This is no longer the signups post, look a few lower down) Choice of LOVELY CONTESTANTS Still Available: [REDACTED, see actual signups post] . Roles may be flavor-worded to the chosen avatar but this isn't like my first setup where each role is specifically tailored to the account you choose. If signups don't work out I'll just run it in non-anonymafia form. Game is modconfirmed to be masonless, with the definition of mason being two or more paired players who are each modconfirmed town to eachother. Also no jesters etc but that goes w/o saying I imagine

I juuust got called to leave for work, so I'm going to post this and then go get ready. I can clean this mess of a post up later (also answer questions etc). This also means I can't cross out chosen stuff/say how many signed up etc for a while so yeah.
Title: Re: RPG Mafia Thread (player-run version)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 31, 2012, 08:45:11 PM
tl;dr

/out
Title: Re: RPG Mafia Thread (player-run version)
Post by: NekoNekoRex on October 31, 2012, 08:45:19 PM
You could just make a throwaway forum somewhere, like Jcink or something

Isn't hard, and it's free.
Title: Re: RPG Mafia Thread (player-run version)
Post by: Serela on October 31, 2012, 08:57:28 PM
yeah that's basically the plan

anyway poof
Title: Re: RPG Mafia Thread (player-run version)
Post by: Serela on November 01, 2012, 01:52:18 AM
Okay, less messy version now that I'm back from work.

Signups Post for I Wanna Be The Sereliest, 13p Role Madness Anonymafia. The Role Madness is tuned down significantly in comparison to my last setup P.Prophecy, again, and there should be no worries of it turning into silly "game the setup" shenanigans. Flavor will be extremely silly (By far the main reason I'd pick such a dumb setting like that), and there will be lots of pictures (some animated), along with some vaguely relevant day events similar to I Want To Be The Towniest (Shadoweh's setup). The game is confirmed to have no mason roles, with mason defined as two town players whose alignments are both modconfirmed to eachother, regardless of having a QT or not.

If getting enough signups fail, then the game will be run as normal non-anonymafia instead. Assuming anonymafia goes through, a board will be set up purely for anonymafia hosting in order for the game to be held. Details pending, but K4U has talked about helping with that! Don't worry, the process is intended to be as non-complicated as possible for the players o: You won't even have to worry about posting with the right account anymore.

11/13 Signups  Current remaining selection of LOVELY CONTESTANTS: http://puu.sh/1ncqG (Updated recently w/more avatars; please see post 74 (http://www.shrinemaiden.org/forum/index.php/topic,13697.msg907501.html#msg907501) for Kyary Pamyu details)

Account names are open to be changed at player's suggestion before game starts, some are just terrible, terrible placeholders. Please PM me on here or in IRC with your contestant selection to sign up. If you want to just leave the selection up to me that's okay too, since some of them have more flavor prepared then others, but I'll probably cross out like half of them out once there's only a couple left if that actually becomes an issue, which it probably won't. So don't worry about it.
Title: Re: RPG Mafia Thread (player-run version)
Post by: I have no name on November 01, 2012, 02:40:18 AM
4/13
:getdown:
Title: Re: RPG Mafia Thread (player-run version)
Post by: Omba on November 01, 2012, 08:49:26 PM
i would ordinarily think omba's post is unnecessry and retarded but given that i'm currently dealing with a dude on another forum posting self-righteous rants because another player addressed him while using the word "fuck" like, once, i kind of appreciate it
Well, I only skimmed over the last game so I have no idea how much impact the loss of preferential treatment for mafia games here actually had in that regard.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raikaria on November 01, 2012, 09:14:13 PM
Eh, I'm not up for Role Madness, I'll just watch.

Although I'm up for Co-Hosting if our timezones agree so that it's convenient.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 01, 2012, 09:14:32 PM
hey i checked this game it's great and i highly recommend everybody /in for it

js
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 02, 2012, 04:01:17 PM
Avatar Selection From Your Nightmares Mafia
I don't think I could take people posting with half those avatars seriously.  :ohdear:
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 02, 2012, 04:42:28 PM
If anyone isn't /in-ing just because of the avatars I can get DIFFERENT ones, it's not -that- big of a deal :V

That's part of the atmosphere, in any case.

AND MITT ROMNEY IS TOTALLY SERIOUS BUSINESS uhhhhhh maybe
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 02, 2012, 06:16:34 PM
Some of the avatars are cute. Surprised nobody took Kogasa yet.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 02, 2012, 08:57:06 PM
Avatar Selection From Your Nightmares Mafia
I don't think I could take people posting with half those avatars seriously.  :ohdear:
This could explain alot about Serela you know since they're all his avatars
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 02, 2012, 09:14:41 PM
Needs more Poya Aaa

I decree that every post should contain a :C in 36 pt font
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 02, 2012, 09:22:00 PM
fuck it. /in
Title: Re: RPG Mafia Thread (player-run version)
Post by: Dormio Ergo Sum on November 02, 2012, 09:25:32 PM
Please PM me on here or in IRC with your contestant selection to sign up.
You are so good at this Dan.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 02, 2012, 09:54:08 PM
This could explain alot about Serela you know since they're all his avatars

I suddenly had the horrifying revelation that at least half of you jokers will try to roleplay as Serela in this game.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: BT on November 02, 2012, 10:08:31 PM
You should be safe if you're not playing.

Play.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 02, 2012, 11:13:15 PM
Is this game going to have 24 hour deadlines to maximize the potential for stream-of-consciousness posting?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 02, 2012, 11:14:54 PM
i'm going to compose my posts by leaving the post open for an hour and just typing every single thought I have and then posting when the hour is up.

Not that I intend to play
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: WHMZakeri on November 02, 2012, 11:45:35 PM
Still awaiting the epic revival of Melonhead.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 03, 2012, 03:15:09 AM
I suddenly had the horrifying revelation that at least half of you jokers will try to roleplay as Serela in this game.
Technically the goal of the contest is to be the Sereliest! (Although obviously there's a scummy group that tries to win by ~*~other means~*~ because this is a MAFIA GAME not Survivor. And also not Yukkuri Mafia.)

Spoilers:Depending on how the game goes, near the end there will probably be an poll (non-players allowed to vote because all the cool contest shows have audience polls) of who the Sereliest is. This may or may not be purely to play along with the game's flavor and for amusement. Technically I can't stop people from voting via entirely different criteria either

This could explain alot about Serela you know since they're all his avatars
originally they were all going to be old/future avatars of mine but then I made/found so many lovely things for flavor so then people like Mitt Romney came in

also I realized a bunch of my old avatars (like the Satori ones) are pretty eh

I maybe should have put the Satori :smugface: meme parody one in actually even though I stole that from someone else on this forum and that motk meme went out of style forever ago but I guess if someone really wanted to try for Avatar Selection From Your Nightmares Mafia this is /in-material (http://puu.sh/1lO0J)

Anyway 8/13 so far!
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 05, 2012, 08:04:11 PM
10 ---> 9.

It only goes down from there
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 05, 2012, 08:30:58 PM
10 ---> 9.

It only goes down from there

1) Serela game.
2) Role hijinks!
3) Off-site.
4) Based around being Serela.
5) Anonymous based around avatars of Serela.
6) It's run by Serela.

There's just so much wrong with this game it's a miracle it got that high in the first place.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 05, 2012, 08:34:57 PM
1) Serela game.
2) Role hijinks!
3) Off-site.
4) Based around being Serela.
5) Anonymous based around avatars of Serela.
6) It's run by Serela.

There's just so much wrong with this game it's a miracle it got that high in the first place.

It blows my mind that people are still willing to play in role madness games here after practically every role madness game on MotK in recent memory has been an unmitigated disaster
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: BT on November 05, 2012, 08:42:22 PM
There's no 'fun' in 'order'

Gotta have that chaos once in a while
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raikaria on November 05, 2012, 09:16:49 PM
It blows my mind that people are still willing to play in role madness games here after practically every role madness game on MotK in recent memory has been an unmitigated disaster

The last one wasn't *that* bad.

... Well, for me it wasn't. I abused the chaos and I would won if IHNN hadn't changed his mind on his target D:

Also I'd /in but coursework.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 05, 2012, 09:19:48 PM
It blows my mind that people are still willing to play in role madness games here after practically every role madness game on MotK in recent memory has been an unmitigated disaster

Upside is that this one won't exist on MotK.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 05, 2012, 09:20:12 PM
... Well, for me it wasn't. I abused the chaos and I would won if IHNN hadn't changed his mind on his target D:
Think about it though, 2 scum left and I considered both  :V

Really though I meta-gamed the flavor and decided a Zakeri result was more likely to be accurate.


What's so bad about a Serela-run game?  Are we all going to be modkilled in LyLo by a mis-sent PM?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 05, 2012, 09:25:45 PM
There's no 'fun' in 'order'

Gotta have that chaos once in a while

>Once in a while
Except it's the norm. People only want to run Mafiers to introduce some kind of wacky setup in the mix. (Exceptions are likely.)

Quote
What's so bad about a Serela-run game?

I could make a list, but imagine Serela's play and then imagine that running your game and designing balance. Also read past Serela games.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raikaria on November 05, 2012, 09:27:48 PM
Think about it though, 2 scum left and I considered both  :V

Really though I meta-gamed the flavor and decided a Zakeri result was more likely to be accurate.


What's so bad about a Serela-run game?  Are we all going to be modkilled in LyLo by a mis-sent PM?

Except I used my Geass to make it so you would see Zakeri as town. I think. Either that or on Zakeri to make him look town. Can't recall. I recall I couldn't make you see EVERYONE as town.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 05, 2012, 09:28:19 PM
It blows my mind that people are still willing to play in role madness games here after practically every role madness game on MotK in recent memory has been an unmitigated disaster

That really isn't true.  Dayplay has been the most significant factor in all motk games.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 05, 2012, 09:30:20 PM
Except I used my Geass to make it so you would see Zakeri as town. I think. Either that or on Zakeri to make him look town. Can't recall. I recall I couldn't make you see EVERYONE as town.
You made it so that you would appear as town to me, I sent in a message to cop you then after a few hours sent in another saying scratch that cop Zakeri.


I will concede the last game was a bad game for me relative to the ones prior though.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 05, 2012, 09:48:22 PM
I could make a list, but imagine Serela's play and then imagine that running your game and designing balance. Also read past Serela games.
psycho plot seriously can't even be counted as a real game of mafia, and it's a miracle my co-mod thought it was fine

Psycho Prophecy went mostly okay (Everyone had fun!) but there was some non-setup-related ridiculousness that occurred. (Actually, there was a LOT of that. I could make a list.) Town was also overpowered in retrospect, and it's thankful that such didn't actually come into reality because the scumteam would have had legitimate reasons to be mad at me.

This setup I've paid more attention to trying to make weird stuff like my previous games while STILL not actually making any side all that much more powerful then they would be in non-role-madness, and have more experience (And also Things That Don't Work/Things that Lead To Bad Stuff like Zombie Apoc and Magical Madness 2 setup gaming bonanza, or MM2's attempt to balance by just dumping loads of roleblocks into the game along with powerful roles that are given severe limitations instead)


Edible's comment is still completely called for, recent role madness games have been disasters and the flavor is extremely questionable :V That being said, we're back at 10/13 signups although I'm going to need a little time to mess with non-mafia related things and also poke at summore avatars since why not, before I update the signups post

Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 05, 2012, 09:56:05 PM
That really isn't true.  Dayplay has been the most significant factor in all motk games.

And dayplay is always worse in role madness games because our playerbase gets too distracted with setup nonsense.  I have a truckload of evidence backing me up in BGOM and AGOM where the opposite is true.  I tried to encourage further setups like that and, as Bard said, every chucklefuck wants to do something wacky and unique and usually fails dramatically, alienating more and more of the playerbase as time went on.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 05, 2012, 09:58:47 PM
That really isn't true.  Dayplay has been the most significant factor in all motk games.
Dayplay and trainwrecks are definitely not mutually exclusive.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dormio Ergo Sum on November 05, 2012, 10:05:16 PM
Crayons!
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 05, 2012, 10:12:01 PM
And dayplay is always worse in role madness games because our playerbase gets too distracted with setup nonsense.  I have a truckload of evidence backing me up in BGOM and AGOM where the opposite is true.  I tried to encourage further setups like that and, as Bard said, every chucklefuck wants to do something wacky and unique and usually fails dramatically, alienating more and more of the playerbase as time went on.
angel beats and 10Ds were pretty questionable despite not being role madness. swordgirls being a disaster wasn't due to play level and iirc roles barely got involved in the discussion, just the scum quicktopic. imp mafia wasn't a disaster and roles did get involved in discussion there. i dunno i think motk just sucks
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raikaria on November 05, 2012, 10:13:56 PM
angel beats and 10Ds were pretty questionable despite not being role madness. swordgirls being a disaster wasn't due to play level and iirc roles barely got involved in the discussion, just the scum quicktopic. imp mafia wasn't a disaster and roles did get involved in discussion there. i dunno i think motk just sucks

Why are all the games I played in questionable :/
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 05, 2012, 10:16:56 PM
And dayplay is always worse in role madness games because our playerbase gets too distracted with setup nonsense.
Moriya Shrine Revolution, how I miss you!

For that matter, some degrees of flavor are going to be banned from claim-territory. Although they'll still be shown in the flips.  Setup gaming (Even without going into nightactions, there's just the matter of people's claimed role) is one of the biggest pitfalls in RM, kept this in mind throughout the process. I don't want people getting cleared for something dumb like "Your flavor sounds too unfakeable and not-scum"

Also 11/13 signups

Also :V@Raikaria. There's just been a loot of questionable stuff on MotK lately. The previous game was almost entirely fine apart from a few players being too passive last game and stagnating the discussion lategame.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 05, 2012, 10:25:55 PM
Also 11/13 signups
"serela sucks, motk mafia sucks, role madness sucks. fuck yeah /in"

Why are all the games I played in questionable :/
the only consistent factor in all your failed mafia games is you (though you could probably scapegoat serela since he was in them too but)
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 05, 2012, 10:27:52 PM
"serela sucks, motk mafia sucks, role madness sucks. fuck yeah /in"

You'll never realise I'm in the game with this strategy.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: WHMZakeri on November 05, 2012, 10:31:58 PM
Why are all the games I played in questionable :/
Oh Raikaria
*pats on the head*
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 05, 2012, 10:55:09 PM
Isn't mafia more co-op/multiplayer than roleplaying (referring to the archive ToC if you're going to categorize the new games that way)?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 05, 2012, 11:02:39 PM
Isn't mafia more co-op/multiplayer than roleplaying (referring to the archive ToC if you're going to categorize the new games that way)?

Mafia is like DotA. You're randomly matched with your teams, there WILL be idiots who feed the enemy, there WILL be Carries and Disablers who don't know how to make use of their roles, and there will be a random asshole fucking up your A-game when you're not looking, ganking you in two seconds from stealth.

So yeah, it's MMRPG, Massively Multiplayer Role Play Game. Role Play, not roleplay.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 05, 2012, 11:10:43 PM
angel beats and 10Ds were pretty questionable despite not being role madness. swordgirls being a disaster wasn't due to play level and iirc roles barely got involved in the discussion, just the scum quicktopic. imp mafia wasn't a disaster and roles did get involved in discussion there. i dunno i think motk just sucks

Sword Girls was a terrible disaster of a role madness setup, but admittedly I don't think the play was that bad, mostly just a few lurkabilly players.  I can't really comment on the others off the top of my head, but I specifically brought up AGOM and BGOM because they were open setup and I think there's a direct correlation between that sort of simple setup and an objectively higher level of observed play.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Kilgamayan on November 05, 2012, 11:21:39 PM
Setup is open -> Fakeclaims are restricted and head-up-ass stupid role theories are eliminated -> People play the game instead of the setup -> Overall play quality improves

Oh, woe are we! If only someone had been espousing that third step for years! :(
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 06, 2012, 12:18:30 AM
Quote
years

Wow, it sort of just hit me.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 06, 2012, 12:27:31 AM
Sword Girls was a terrible disaster of a role madness setup, but admittedly I don't think the play was that bad, mostly just a few lurkabilly players.  I can't really comment on the others off the top of my head, but I specifically brought up AGOM and BGOM because they were open setup and I think there's a direct correlation between that sort of simple setup and an objectively higher level of observed play.
Oh man remember that game where we lynched slowly down a list of the 5 scummiest players knowing there was scum inside them?
Yeah, Zombie Balanced Game of Mafia was awesome.
I don't think AGOM counts because I don't remember any power roles in that game. *crosses arms*

I think one of the biggest things Serela's last game did right was let scum nightkill as well as action, it stopped the most common logic puzzle of figuring out who didn't really take an action. I am comfortable in Serela's loving modding arms of disaster. Even though he killed me before the endgame. >:<
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 06, 2012, 12:44:45 AM
Oh man remember that game where we lynched slowly down a list of the 5 scummiest players knowing there was scum inside them?

Do you know how much alcohol was required to bleach that game from my memory?  APPARENTLY YOU DON'T

Quote
I don't think AGOM counts because I don't remember any power roles in that game. *crosses arms*

i think shadoweh is the cop
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 06, 2012, 12:51:49 AM
Zombie mafia was ended early, mod gave scum a victory with 1 alive amongst 4 players :/
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 06, 2012, 12:55:27 AM
i think shadoweh is the cop
##Vote: Shadoweh

Also, I find it funny how I've played vanilla every game except 2-AGOM and PX's, where I was a cop.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 06, 2012, 03:45:43 AM
Being an elitist

angel beats and 10Ds were pretty questionable despite not being role madness. swordgirls being a disaster wasn't due to play level and iirc roles barely got involved in the discussion, just the scum quicktopic. imp mafia wasn't a disaster and roles did get involved in discussion there. i dunno i think motk just sucks

Being constructive

Setup is open -> Fakeclaims are restricted and head-up-ass stupid role theories are eliminated -> People play the game instead of the setup -> Overall play quality improves

Oh, woe are we! If only someone had been espousing that third step for years! :(

If all you want to do is claim MotK sucks without being proactive about a solution, please leave. There have been plenty of other players who hold the same opinion and took their leave without being a snark.

Isn't mafia more co-op/multiplayer than roleplaying (referring to the archive ToC if you're going to categorize the new games that way)?

I've been saying for years that Mafia is a single shot roleplay episode. You get told who you are supposed to be in the game and you put on an act for the objective.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: capt. h on November 06, 2012, 05:34:06 AM
Well, what I really liked about my popcorn mafia game is that the rules didn't encourage the same level of rage that you get with unanimous voting, that is, you didn't have people raging about needing to build wagons. I'd like to run it again except allowing scum to hold the gun as well.

See, I think a bigger part of mafia's negativity is that the rules encourage raging at people that don't go along with the crowd to get a majority lynch, and that removing the majority element, instead giving each player their own shot at shooting scum rather than everyone including scum pushing for a single lynch, would improve the Motk atmosphere. I'd like to run more tests to see if my hypothesis is true, but my suggestion in response to Pesco is that we experiment more with the popcorn setup.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 06, 2012, 05:50:45 AM
If every new game is yet another retarded and whacky set up that discourages players to continue playing Mafia here, then how have we managed to build up the mafia community to the level it is now?
You all sound like a bunch of cynical pricks.

If my partially role-heavy game is going to cause a ton of whining I might as well normalize it now, before it comes around in half a year


To the people whining about how the game is played:
Consider the following:

Maybe you are just as much part of the apparent problem?
I don't think there's a single player here who can claim to be better at mafia then anyone else.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 06, 2012, 06:06:21 AM
Quote
I'd like to run it again except allowing scum to hold the gun as well.

But that just means that scum giving themselves the gun is auto loss. Absolutely nothing would change except giving scum a suicide button.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: capt. h on November 06, 2012, 06:21:47 AM
But that just means that scum giving themselves the gun is auto loss. Absolutely nothing would change except giving scum a suicide button.

Nah, the difference is that every time scum get shot, they get to pick the next gunholder. It's basically giving scum 2 extra... I want to say kills, but that's not entirely accurate in this context. Basically, in the original setup, scum could never decide who got the gun except on night 0; when I run it next time, I'd like scum to be able to select the next gunholder each time they get shot; I think that would help the balance.

This also means that you would die even if you shot scum, unlike the original setup where you lived as long as you never missed scum.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 06, 2012, 06:55:30 AM
Why tell me that you want to try something instead of just doing it. The only thing holding you back is common sense the sense of obligation to use the queue, which nobody is forced to oblige.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 06, 2012, 07:08:15 AM
Why tell me that you want to try something instead of just doing it. The only thing holding you back is common sense the sense of obligation to use the queue, which nobody is forced to oblige.
Nobody is forced to use the queue but it'd be looked down upon not to.
That and this kind of needs players and just starting a game without signups gets nowhere, and to get signups here you have to go through the queue...so as long as people don't join any random game started up without the queue.  Which no one is selfish enough around here to do that, right?

capt. h, I like that idea, as it simulates scum shooting the confirmed town player overnight.  Though wouldn't the town/scum ratio need to be adjusted a bit?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 06, 2012, 07:10:13 AM
Which means... even easier scum win. Unless you get a ridiculous Town:scum ratio.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: BT on November 06, 2012, 10:11:32 AM
Oh man remember that game where we lynched slowly down a list of the 5 scummiest players knowing there was scum inside them?
Yeah, Zombie Balanced Game of Mafia was awesome.
No actually this was AGoM too, maybe just less apparent
It was a race against the clock in scum-perspective ever since D1 Serelawagon

In all honesty, this level of frustration from these kind of games is understandable, but we can make it better by not changing much if we focus on game more and roles less, as players playing the game. I mean, you wouldn't be posting about it if you didn't care. So just care while playing.

About Role Madness being the common thing... is it, really? I guess my definition of uncommon is out there, but if that's the case, we can just make some kind of 33% unlisted rule.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 06, 2012, 03:58:50 PM
http://puu.sh/1ncqG

added two or three more avatars because I felt like it and went imagehunting again so hooray flavor for whichever of them. I can't choose which Kyary Pamyu Pamyu image (http://cdn.thefader.com/wp-content/uploads/2011/12/kyary.jpg) to use though, because she is just (http://japanlovesme.com/wp-content/uploads/2012/05/Kyary-Pamyu-Pamyu-582x316.png), super duper cute, a lot of the time (http://img.karaoke-lyrics.net/img/artists/44308/kyary-pamyu-pamyu-332877.jpg)... or other things (http://puu.sh/1n71b). (That's like five images okay just pick one)

I also just found a million .gifs of her so yeah.

11/13 signups

Changing your selection is allowed and picking a different name is allowed up to whenever the actual anonyaccount is made, etcetcetc
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 06, 2012, 04:11:12 PM
Hey Conq, look at dem peaches
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 06, 2012, 04:24:48 PM
If all you want to do is claim MotK sucks without being proactive about a solution, please leave.
lol

ftr i'm not turned off by motk's play level too much, my current lack of interesting in playing is more along the lines of "i just don't like it here"
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 06, 2012, 04:46:26 PM
Which means... even easier scum win. Unless you get a ridiculous Town:scum ratio.
But town won the last Popcorn Mafia <_<
Serela am I detecting a mod bias in which images you want? :D
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 06, 2012, 05:34:03 PM
ftr i'm not turned off by motk's play level too much, my current lack of interesting in playing is more along the lines of "i just don't like it here"

Same deal. Take yourself elsewhere if you don't like it here.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 06, 2012, 11:48:01 PM
REDACTED
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 09, 2012, 04:11:42 PM
Isn't it sad how the side-game filled up faster?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 09, 2012, 04:41:11 PM
The side game is talk-less, so a bunch of people sign up who really aren't up for ~*~actual~*~ mafia, which isn't surprising. It's kind of like playing Everyone is Mafia Mafia; sure, the only thing removed was talking, but that kind of removes... the entire game. :V (This will be closer to real mafia then that though, of course. If nothing else there shall be some degree of VCA.)

Anyway, the side game is probably good, signups are stagnating and this can fill the time rather then me either twiddling my fingers or seeing if anyone would /in if I removed the anonymous part. If Affinity's game ends and the signups still don't fill up within a couple days after that, though, then yeah, we'll do... something else.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 09, 2012, 10:10:18 PM
You could just slim the game down a bit. 11 players isn't bad!
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 09, 2012, 10:57:07 PM
Wait, there's a side game now?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 10, 2012, 03:31:09 AM
You could just slim the game down a bit. 11 players isn't bad!
and then they lynched anti-town every day and had successful doc protects and still went into lylo on d3 or 4

...of course, I'm not anywhere near that inexperienced anymore. If signups aren't full by the previously mentioned time I suppose I can do that. Would still be super appreciated if I just got the players instead, though, for obvious reasons and because  blegh trying to figure out how to balance numbers for the setup in lower player amounts.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 10, 2012, 03:46:00 AM
its not hard for low numbers.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 10, 2012, 05:28:09 AM
How the hell does Wordless Mafia even work well? You're purely relying on votecounts and shooting in the dark otherwise.

No discussion, no social implications
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 10, 2012, 05:36:59 AM
How the hell does Wordless Mafia even work well? You're purely relying on votecounts and shooting in the dark otherwise.

No discussion, no social implications

It's not shooting in the dark unless you treat it as such. The key is finding the scum in the votes.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 10, 2012, 05:41:20 AM
It is meant as an experiment to see whether mafia can be played by vcas alone and cutting out all the fat that can possibly come with normal games.  It's based on the idea that scum don't vote for themselves in the presence of power roles and such.  It's possible that it could become a lolfest but no harm trying I guess.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 10, 2012, 06:04:39 AM
>Scum don't shoot themselves where there are power roles
>Last game started with a Double Bus

uh yeah
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raitaki on November 10, 2012, 06:05:40 AM
That was because half of D1 I forgot Zakeri was my scumbuddy :3c
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 10, 2012, 06:20:30 AM
They took a risk and it paid off; all it would have taken was a cop investigation to destroy them.  In the vast majority of games, this does not happen.  There will always be exceptions, I suppose.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: BT on November 10, 2012, 09:34:58 AM
Do remember that this is an open setup. That actually changes the scumspect quite a lot.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 10, 2012, 03:03:31 PM
Do remember that this is an open setup. That actually changes the scumspect quite a lot.
What are you talking about? What can you mean by "scumspect"?
It's wordless. The only thing you can hope to suspect is that scum has different voting patterns then town.

That was because half of D1 I forgot Zakeri was my scumbuddy :3c
Talking about the game we just did, where I died N1 and I was partners with Busfriend PX and Shadoweh The Scumkiller
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: BT on November 10, 2012, 03:37:13 PM
I meant scumspective. Scum perspective! As in, in an open setup, your mislynches are practically numbered, so as scum you'll have a much harder time bussing. Speaking from experience.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 10, 2012, 05:13:21 PM
The only thing you can hope to suspect is that scum has different voting patterns then town.
Well, this is like the basis of mafia because mafia is going to have different voting patterns than town by virtue of wincon + informed minority.
Town has power roles to limit the possibility of one mafia looking like town by hardbussing all their buddies the entire game and getting away with it scot free.

>Last game started with a Double Bus
Y'all only double bussed after the wagons on you were already formed by town. In any case, bussing is a case of suboptimal short-term play for long-term gain so it's a calculated risk.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 10, 2012, 09:24:14 PM
Talking about the game we just did, where I died N1 and I was partners with Busfriend PX and Shadoweh The Scumkiller
Yes it was totally impossible that game to figure out PX was trying to murder his partners, he was so subtle about it. :V
The roles probably could haave caught me TOO BAD THEY ALL DIED HA HA HA
Also in wordless mafia the chances of one scum wording their ass off to convince people they are the townest is reduced!
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 11, 2012, 12:05:40 AM
Also in wordless mafia the chances of one scum wording their ass off to convince people they are the townest is reduced!
Isn't that the goal of scum in the thread? To look the most town?
Not that it isn't the goal of any player in general (aside from Power Roles who don't want to be a target)

Mafia is a game that pits lies and deceit against truth and hard-boiled styles.

It's pointless as a social game if you can just find scum by "analyzing the votals"
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 11, 2012, 12:11:30 AM
Isn't that the goal of scum in the thread? To look the most town?
Not that it isn't the goal of any player in general (aside from Power Roles who don't want to be a target)

Mafia is a game that pits lies and deceit against truth and hard-boiled styles.

It's pointless as a social game if you can just find scum by "analyzing the votals"

You know what, the game is already going on. I suggest we all shut up about it until the game is finished.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 11, 2012, 12:13:37 AM
The game takes away the ability for anyone to lie or tell the truth. You get to make decisions by gut that you won't ever need to explain. It's like playing on Easy Mode.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 11, 2012, 12:57:00 AM
Honestly if we wanted a "balanced game" I'd set up a Nightless Mountainous with a 1:3 scum ratio.
It'd be a 50:50 game relying solely on town's ability to catch scum versus scum's ability to lie their way out of lynches.
According to Mafiascum Wiki it's balanced anyway
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Conqueror on November 11, 2012, 01:07:31 AM
PX: Well this is just basic theory so
Isn't that the goal of scum in the thread? To look the most town?
Scum want to look town (most of the time), but their primary goal is to win by lynching town (most of the time), and these two often come into conflict, which is the basis of why town and scum play differently.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 11, 2012, 01:20:38 AM
My monitor broke overnight (????????) so I'm on my laptop, where I have no access to any of my game material (And also become minorly irritated by normal computer doings). I mean, I could technically just remember what the setup was, but apart from avatars I had a ton of other images collected for flavor use, plus yeah the actual avatars, etc.

I'm poor and may not be able to obtain a monitor in short amounts of time. (Going to be looking into how much they cost as I have NO IDEA) Affinity running a side game is, again, very convenient timing.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 11, 2012, 01:32:36 AM
My monitor broke overnight (????????) so I'm on my laptop, where I have no access to any of my game material (And also become minorly irritated by normal computer doings). I mean, I could technically just remember what the setup was, but apart from avatars I had a ton of other images collected for flavor use, plus yeah the actual avatars, etc.

I'm poor and may not be able to obtain a monitor in short amounts of time. (Going to be looking into how much they cost as I have NO IDEA) Affinity running a side game is, again, very convenient timing.

Which is why you do everything in a quicktopic :/
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 11, 2012, 05:02:58 AM
PX: Well this is just basic theory soScum want to look town (most of the time), but their primary goal is to win by lynching town (most of the time), and these two often come into conflict, which is the basis of why town and scum play differently.
But that still requires discussion to separate the two. For a game using only baseless votes without discussion, you're basically just running numbers to catch scum.
@Serela: Can you hook up your computer to your laptop as a backup monitor?
EDIT: Oh wait Google says that won't work
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dr Rawr on November 11, 2012, 05:13:47 PM
But that still requires discussion to separate the two. For a game using only baseless votes without discussion, you're basically just running numbers to catch scum.
@Serela: Can you hook up your computer to your laptop as a backup monitor?
EDIT: Oh wait Google says that won't work
If you feel as though you are unable to find scum under these circumstances then dont play it. Theres no point in discussing this any further if you feel that this game revolves around discussion and catching scum through other methods is unreliable.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 11, 2012, 08:53:09 PM
##Vote: Rawr
appeasement, missing the point of what a debate is
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 12, 2012, 12:35:46 AM
The most annoying thing about this so far has been not being able to say that a player wouldn't be around for deadline.  I had work today and missed the deadline by a half hour.  Perhaps allowing an "##AFK: 2-7:15 EST type thing could solve it?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 12, 2012, 12:45:41 AM
I don't think we should make complaints about it while the game is going if we're in it.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 12, 2012, 12:55:56 AM
I don't think we should make complaints about it while the game is going if we're in it.
Suggested improvement-->cite example=complaint ???
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 12, 2012, 02:20:45 AM
@IHNN: Well, I don't think it's important enough to warrant another command.  I mean, like, at least 7 people weren't around for the deadline.  For a wordless game, that's not so important.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 12, 2012, 05:29:00 AM
1. PM the mod
2. Mod notifies the game
3. ???
4. Profit
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Raikaria on November 12, 2012, 05:47:07 PM
Might join the queue for games. I do have an idea of a theme, I just need to make a setup.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 13, 2012, 12:54:18 AM
I wish we could get our "actually serious" game underway so we can start moving the queue. Too much side games that are stalling it.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dormio Ergo Sum on November 13, 2012, 12:59:59 AM
u mad?


'Sides, it's not Affinity's fault nobody is joining Selery's game.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 13, 2012, 01:02:12 AM
Aside from the fact she ignored the queue to make the game in the first place

I suspect some people can't handle the pressure of two active games at once
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dormio Ergo Sum on November 13, 2012, 01:04:50 AM
Affinity is a he.
Also, it doesn't stop anyone from signing up to Selery's game, and was done after signups to Selery's game had stagnated.
In addition, Selery broke his monitor so he doesn't even have his setup ready at this point or something.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Polaris on November 13, 2012, 01:14:43 AM
If anything we could just push back Serela in the queue and move on to the next one (Schezo's game) for now?
The side-game isn't stopping the so-called "serious" games from happening.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 13, 2012, 01:42:21 AM
Might join the queue for games. I do have an idea of a theme, I just need to make a setup.
Go for it.
If anything we could just push back Serela in the queue and move on to the next one (Schezo's game) for now?
The side-game isn't stopping the so-called "serious" games from happening.
This is true, but it shouldn't take very long to get through it and I was kind of under the impression the Mafia community needed a bit of a break.

Though if Schezo shows up and wants to run his then that's cool I guess.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Schezo on November 13, 2012, 01:44:19 AM
Mine's been ready like everyone else's should be when it's their turn, but I won't run mine while Affinity's game is going on.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 13, 2012, 03:57:54 AM
Affinity is a he.
Also, it doesn't stop anyone from signing up to Selery's game, and was done after signups to Selery's game had stagnated.
In addition, Selery broke his monitor so he doesn't even have his setup ready at this point or something.
I have access to my computer again (albiet temporary) and should be able to buy a new permanent monitor within the week, so not really an issue.

The signups are more of a thing, and if I can't even get to 12 I'm fine with Schezo going instead or whatnot. (If I get to 12 I can just cut a player out if I have to) That being said, it's not exactly uncommon for a game to sit one or two people away from full signups for a week or two.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Affinity on November 13, 2012, 07:00:58 AM
It is a wordless game where it takes less than a minute to make one post.  How much pressure can that inflict?  Besides, I had Serela's permission as well to jump the queue, and if be, run it concurrently.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 13, 2012, 07:03:40 AM
The side-game isn't magically disallowing people from signing up to Serela's game either, and I'm sure anyone who worried would do the socially competent thing and ask Serela if he could run his after Affinity's... if they really think they haven't the time to post ##VOTE: in one thread and ##VOTE with words in the other.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 14, 2012, 12:05:11 AM
Normally we have a playerbase of 15 or so people tho

I wonder what happened to all of them
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dormio Ergo Sum on November 14, 2012, 12:23:58 AM
Normally we have a playerbase of 15 or so people tho
That's news to me.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 14, 2012, 12:25:50 AM
Not really news, it's just that several are always either away or not in the mood whenever signups are around. Even so, 13p setups have generally been filling pretty fast lately. Of course, -this- setup not filling right away isn't surprising in the least :V But I digress, this isn't uncommon either.  :wordswordswords:
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Dormio Ergo Sum on November 14, 2012, 12:27:50 AM
I need better snark tags for the intrawebz.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 14, 2012, 06:24:17 PM
Serela jjust run it as 11 players. :V Make one of the scum a serial killer or something, that solves everything!
*banned from game balance*
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 14, 2012, 09:02:12 PM
I'll run a 3 player game.

LYLO Mafia.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 14, 2012, 09:03:59 PM
I'll run a 3 player game.

LYLO Mafia.

/in
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: PX on November 14, 2012, 09:06:51 PM
I'll run a 3 player game.

LYLO Mafia.

/in
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 14, 2012, 09:08:03 PM
I'll run a 3 player game.

LYLO Mafia.

/in
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 14, 2012, 09:10:01 PM
/in
/in
/in

Sign-ups complete, hold on while I write role PMs and set up the thread.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 14, 2012, 09:25:54 PM
Thread is up: http://www.shrinemaiden.org/forum/index.php/topic,13757.new.html#new

Go go~
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Pesco on November 14, 2012, 10:13:09 PM
I need to sleep in a bit otherwise would play another one of these.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 15, 2012, 02:22:36 AM
Oh my god that was amazing.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Shadoweh on November 15, 2012, 05:35:46 AM
What a great game for town!
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 15, 2012, 05:44:53 AM
Town lost, despite what Edible's poor sportsmanship would otherwise have you believe. The problem was that that they seemingly wanted to rely on role shenanigans and piece together the night action role game to point to the scums instead of looking at what was being said and vote the obvscum.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: I have no name on November 15, 2012, 05:52:47 AM
Where are the quicktopic links?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: NekoNekoRex on November 15, 2012, 06:08:34 AM
I want to see the graveyard players raging at town for not spotting the scum quickly enough
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Bardiche on November 15, 2012, 04:02:47 PM
I want to see the graveyard players raging at town for not spotting the scum quickly enough
Where are the quicktopic links?

>Taking the joke too far.
ISHYGDDT



What am I supposed to do with this Godmother status?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: ActionDan on November 15, 2012, 04:03:30 PM
>Taking the joke too far.
ISHYGDDT



What am I supposed to do with this Godmother status?

troll threads?
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Edible on November 15, 2012, 04:27:41 PM
What a great game for town!

IT WAS A GREAT GAME FOR TOWN

Town won, despite what Edible's great sportsmanship would otherwise have you believe. The problem was that that they seemingly wanted to rely on role shenanigans and piece together the night action role game to point to the scums instead of looking at what was being said and vote the obvscum.

IT WAS A GREAT GAME FOR TOWN
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: WHMZakeri on November 15, 2012, 05:05:19 PM
What a decently pleasant game.
Oh, I do wish I could play.
Title: Re: RPG Mafia Thread (Current game: I Wanna Be The Sereliest)
Post by: Serela on November 21, 2012, 02:11:23 AM
Countdown until signups close. (http://www.timeanddate.com/countdown/generic?iso=20121123T21&p0=745&msg=End+of+Signups) As of this post, about 72 hours left.

I've been ~*~crazy busy~*~ the last week (I worked overtime despite technically only having a part-time job...!), but after thanksgiving I have 4 days in a row off, which will be fabulous, and also perfect time for me to do all the game stuff.

But on the other hand, I still only have 11/13 signups, and really don't feel like it'd work out well if I cut two players out of the setup for several reasons (Having 2 scum instead of 3 changes a lot more things then just the numbercrunching, for example- and similar stuff works out the same way. It's a delicate balance!), and the signups have been open for weeks. So, if I don't get at least one more /in by deadline, Schezo can run his game instead. I can live with running the game at 12/13, even if the tweaks in exchange might be slightly questionable!
Title: Re: RPG Mafia Thread (Disgaea Mafia Signups)
Post by: Schezo on November 24, 2012, 04:54:40 AM
Disgaea Mafia

Closed for Christmas Break
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on November 24, 2012, 05:13:23 AM
/in if you'll update Gensou Monopoly more frequently.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on November 24, 2012, 05:21:17 AM
k
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on November 24, 2012, 06:17:21 AM
in~
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on November 24, 2012, 07:57:30 AM
Sign me up.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Shadoweh on November 24, 2012, 12:33:06 PM
/in for a contriversial role that'll make me get over the crippling loss of not being Serela
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on November 24, 2012, 08:05:59 PM
/in as a lyncher to Shadoweh
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: PX on November 24, 2012, 08:51:50 PM
/in if you'll update Gensou Monopoly more frequently.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on November 26, 2012, 04:18:05 AM
I guess I just need one more signup since no one wants to play the 13 player one.  I'll run a 7 player open instead.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on November 26, 2012, 05:39:04 AM
Uh, tbh looks like you just hit a bad time in the signups. Unless you think 5 people really really wanted to rp in a Serela role madness game but not play mafia otherwise.
Anyway, /in, but I'm holding out for the 13p. :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on November 26, 2012, 02:47:27 PM
Uh, tbh looks like you just hit a bad time in the signups. Unless you think 5 people really really wanted to rp in a Serela role madness game but not play mafia otherwise.

When five people prefer Serela role madness over regular games or role madness games, something is wrong.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on November 26, 2012, 03:56:59 PM
we sure are missing a lot of people, I guess. Serela, Prims, Kilga, Edible, Pesco, Hero, Raikaria, Raitaki, newbies from other games, etc
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Pesco on November 26, 2012, 04:28:53 PM
I'll queue when the game server isn't in Russia.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on November 26, 2012, 06:02:08 PM
Flavor is a pretty big factor for if I join a game.  I've never played Disgaea and don't feel like joining a game based around it.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dr Rawr on November 26, 2012, 06:43:21 PM
/in
quick someone explain to me what a disgaea is
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on November 26, 2012, 06:47:56 PM
Flavor is a pretty big factor for if I join a game.  I've never played Disgaea and don't feel like joining a game based around it.
Didn't stop me from joining 99% of the games I've played here.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on November 26, 2012, 06:53:23 PM
In most games the flavor is pretty insignificant tbh

Also I would join except I'm probably gonna be fairly busy, and maybe for the first time in over a year  I should actually not /in for game
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on November 26, 2012, 06:58:16 PM
Didn't stop me from joining 99% of the games I've played here.
To each their own.  I enjoy it more if it's in a flavorless/low flavor or a flavor I know.
In most games the flavor is pretty insignificant tbh
I know this but it doesn't change my thought process  :ohdear:
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on November 26, 2012, 07:13:51 PM
Disgaea is a Turn Based Tactical RPG much like Final Fantasy Tactics. The game is based in the Netherworld, where the protagonist is has to go out and beat up a bunch of monsters for some reason or another, usually relating in some way to the Overlord of the Netherworld.

I've only played the first game, though. In that one,the main character Prince Laharl has woken up after a two year long nap to find out his father, King Krichevskoy, the Overlord of the Netherworld, is dead. As the rightful heir, he goes out to claim his position to the throne by beating up all of his competition.  Along the way he's joined by Etna, his second in command, Flonne, an Angel who was sent to assassinate him but is too nice to do so, and Captain Gordon, Defender of Earth (and his two sidekicks), who's kind of inept overall.

Because the games are made by Nippon Icchi, they are entirely centered around EVERYTHING having stats (some things have stats within stats, etc etc), and the ability to grind them to insanely high levels. You won't actually need to do that for the main story, but you WILL for the massive post game.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Pesco on November 26, 2012, 07:48:49 PM
The only description of Disgaea you'll need is grind moar and dood.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on November 26, 2012, 08:20:00 PM
I'll queue when the game server isn't in Russia.
I don't get it?

I'll hold out for 13ish signups then.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on November 26, 2012, 09:10:32 PM
I don't get it?

DOTA reference.

Speaking of my game is now DOTA Kingmaker Mafia.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: WHMZakeri on November 28, 2012, 06:25:38 AM
/in for no other reason than to make use of this avatar
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Affinity on November 28, 2012, 11:40:08 AM
I'm going overseas on the 12th, so I'm not sure whether the game will last till then if it's 72/24.  If we are playing a 9-player game, then I can /in till then though.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on November 28, 2012, 09:55:39 PM
I can replacement /in for Affinity after he leaves if that becomes an issue ingame, as long as the game starts soon (Obviously if it turns into something like Affinity having to leave after d1 then it'd be pointless)
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on November 28, 2012, 10:50:11 PM
I'm pretty sure the game won't last until then if I can get 3 more signups in the next day or so.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Hero999 on November 29, 2012, 01:57:01 AM
/in
Won't guarantee my capabilities :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on November 30, 2012, 11:08:10 PM
May have to /out depending on where life takes me in the next 48 hours (http://www.shrinemaiden.org/forum/index.php/topic,13841.0.html)
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on December 02, 2012, 10:01:28 PM
I guess I'll play. One last time.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 02, 2012, 10:16:22 PM
Assuming Serela replaces Affinity, we're missing one more.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on December 03, 2012, 04:13:28 PM
I can play again,  for the most part. Most of my current crisis is over.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on December 03, 2012, 09:37:32 PM
I'd rather not shaft Affinity but I don't think it will be fair to that player slot anymore since he'll probably have to leave before the game is finished.

If Serela still wants that slot I need one more signup if not then I need two. 

Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on December 03, 2012, 10:13:32 PM
What I was talking about was that if stuff happened so that Affinity would have to leave before the game finished (Like if he lived to a d4/d5 or something) then I'd replace in so that it wouldn't be a huge issue (e.g. sudden modkill near the end of the game, super not-good)

Don't really wanna play mafia otherwise, still getting used to having to work all the time so I'm all tired half the time I'm free (plus on days where I work 12~8 or something I'd probably really not feel like posting at any point, which would be terrible)

As it is he'd probably have to leave by D3 though so yeah that's a thing. And to think for the past few games, signups were filling super duper fast D:
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Affinity on December 05, 2012, 01:03:13 PM
/out.  I guess after December may be a better time.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on December 09, 2012, 08:14:01 AM
I blame the Russians.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on December 09, 2012, 04:48:58 PM
/out~ ask me again after Christmas
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on December 09, 2012, 06:25:51 PM
/out~ ask me again after Christmas
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on December 09, 2012, 06:26:59 PM
Does this happen every year?
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 09, 2012, 06:42:35 PM
Yes.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on December 09, 2012, 07:16:03 PM
I'm not holding the game until after Christmas anyways.  I'll observe the holiday break. 
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Shadoweh on December 09, 2012, 11:34:19 PM
That's probably a good thing because Kiitan would murder me if I was busy with mafia >.>
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on December 10, 2012, 12:11:21 AM
I'm kinda itching for another Everyone is Mafia Mafia actually.
Less qq more pew pew. Plus minimal time commitment etc.
Everyone is a dayvig also works.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Shadoweh on December 10, 2012, 03:52:45 AM
You're just saying that because you didn't get into the Everyone-is-a-dayvig game. ;_; I didn't get in either..
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on December 10, 2012, 05:35:45 AM
I just want to ##GUILTY RESULT ON: SHADOWEH first post. :(
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on December 10, 2012, 06:02:21 AM
I'm kinda itching for another Everyone is Mafia Mafia actually.
Less qq more pew pew. Plus minimal time commitment etc.
Everyone is a dayvig also works.

I'd be up for this too
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 10, 2012, 11:12:35 AM
Let's do that. 7p? Less?
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on December 27, 2012, 03:33:16 PM
Keepin the topic alive~ since making a new one is a pain~

I assume this will be running again in January, but I don't know if I'll even be able to play then
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Pesco on December 27, 2012, 04:00:13 PM
Nuking for spam :V

Threads only die at 2 months in RPG.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Affinity on December 28, 2012, 02:28:59 PM
/in
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Kilgamayan on December 29, 2012, 02:18:27 PM
So down the road could I possibly get 13 for a Tsundere Mafia or would that be expecting too much >_>
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on December 29, 2012, 02:51:49 PM
So down the road could I possibly get 13 for a Tsundere Mafia or would that be expecting too much >_>
Probably.

So where exactly did we leave off, with the whole Serela's game on hold but on top but then Schezo signups and asdafdsakjsdga
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on December 29, 2012, 05:42:05 PM
I left off thinking new years was part of the holiday break
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on December 29, 2012, 05:43:07 PM
People were posting and stuff.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 29, 2012, 05:52:22 PM
New Years is just around the corner. Resuming signups right now is fine.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on December 29, 2012, 07:34:34 PM
Disgaea Mafia

Welcome, this will be a 13 player game, Disgaea flavored, with public signups.
-No Hydras
-Scum may choose to no kill.
-All days and nights are 72/24 hours long.  This includes LYLO.
-Notifications will be given for possible LYLO.
-Flips are given by alignment and rolename revealed on death.
-Will guarantee no conversion roles.  There may be a few "controversial roles" so someone might get mad but I think it will be ok.  This is the warning for that.  No role madness though.

Signups:
1. Bardiche
2. BT
3. Shadoweh
4. Dormio
5. PX
6. Ishouldgetanameatsomepoint
7. Affinity
8. Drrawr
9.  Conq
10. Necomimi
11. Witch sig
12. Hero666... too obvious, Hero6... too dull, Hero66 OKIE DOKIE
13. Serela
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on December 29, 2012, 07:38:15 PM
>Demon Dog King avatar
You, sir, have fine taste.

I'll /in.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 29, 2012, 07:38:32 PM
/in
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Shadoweh on December 29, 2012, 08:48:48 PM
doggoneit I already said I was /in for a controversial role that makes me less unhappy about not being Serela
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on December 29, 2012, 09:42:44 PM
/in if you'll update monopoly more frequently
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: PX on December 29, 2012, 10:23:54 PM
/in if you stop not updating monopoly frequently
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on December 29, 2012, 10:30:35 PM
/in
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Affinity on December 30, 2012, 12:32:02 AM
/inn
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on December 30, 2012, 07:05:31 PM
Let's fill this up by the end of the year.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on January 01, 2013, 04:01:04 AM
I'd in only if this doesn't start until Feb 4.

So /maybe
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dr Rawr on January 01, 2013, 04:16:12 AM
/in I guess
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 01, 2013, 11:40:19 PM
Not joining mafia unless this gets frequent updates.  8)
/in anyway but update monopoly >:(
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 02, 2013, 12:15:43 AM
I like Disgaea so I'll bite. Dungeon Crawl Stone Soup killed my interest but now I'm really sick of it so I guess I'll have to fill the void with more Mafia
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 05, 2013, 10:47:11 PM
"I'll join, but only if you absolutely need one more player." - Conqueror, Mafia Sign-ups Expert ::)

/in, better get two more players before i change my mind
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Hero999 on January 05, 2013, 10:48:56 PM
huh...
/in
Lets start grinding!
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 05, 2013, 10:56:03 PM
did schezo say that this wouldn't start until the 8th somewhere or was that just my imagination
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 05, 2013, 10:56:13 PM
"I'll join, but only if you absolutely need one more player." - Conqueror, Mafia Sign-ups Expert ::)

we can just pretend that i privately pm'd the mod that i would hammer signups but right now im publicly faking /in so people will think signups are filling
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 05, 2013, 10:56:32 PM
Your imagination
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 05, 2013, 11:15:39 PM
First bidder for (1) vote
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on January 05, 2013, 11:30:08 PM
I'll /in if no one else wants the spot more then me before the game actually starts

I do actually have a ~*~job~*~ now though so my availability times are going to be a lot smaller then they used to be
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on January 05, 2013, 11:31:04 PM
I hate you Selery.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on January 05, 2013, 11:41:00 PM
I hate you Selery.
:C
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 05, 2013, 11:44:25 PM
I'm practically going to be away from my pc for most of this week and probably the next

There's no stopping me

Are you gonna start today
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 06, 2013, 12:04:11 AM
You're almost nonexistent when you don't have a job.  How much free time do you have?
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on January 06, 2013, 02:14:18 AM
Well the difference is I'm technically around but I usually don't have things to say.

Or are lurk!scum because it's a legit strat on motk I forgot how to be scum after Sailor Moon.

Once I actually have things to say I usually start posting a whole bunch :D This is why Esuna was super town 9000, I had two very strong scumreads and was able to articulate why they were scum for once, and YET PEOPLE DIDN'T AGREE WITH ME so I had to yell at them all the time.

When people either just go "eh" or actually kind of agree with the case already, suddenly there's not much to talk about. :T

In this case the issue will be more that when you ask me questions or when deadline's coming around, I might not be there to answer for 12~18 hours. Of course, I'll be guaranteed to have several hours every day where I'll be around, since I don't get like... 12 hour shifts or anything. But, when I work 12~8, I'd basically only be around for a little catch-up in the morning and a couple hours before bed in the night. On, say, the last 24 hours of a day with deadline coming up, that's a really small amount of time to be around/able to contribute to conversation. Or a long time I'd be disappear'd before deadline comes up. So it's a thing :T
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 06, 2013, 02:17:18 AM
So can you handle playing a game of mafia or not?
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on January 06, 2013, 04:59:04 AM
I think it'll be okay enough (It's not like I get shifts like that all the time anyway), but if anyone doesn't want me to I'll /out or whatever. A bunch of people were prodding me to /in since there was only one slot left and they wanted the game to start already, so I figured "oh whatever fine". I mean, it's not like I dislike playing mafia, and if I can't play now then I wouldn't be able to play for as long as I have the job either.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 06, 2013, 05:04:31 AM
Ok fine, we'll start.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on January 07, 2013, 03:14:21 AM
Oh My God
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on January 07, 2013, 03:19:17 AM
u so pro
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 07, 2013, 04:13:53 PM
I need a replacement for Disgaea Mafia if a kind soul would be interested.

Edit: ok found somebody
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 07, 2013, 05:43:17 PM
ActionJoin
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on January 07, 2013, 07:10:41 PM
My name is ActionDan though!

Also I really can't with 3 day deadlines until at least Feb 4.

Also I really can't because.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on January 07, 2013, 07:11:54 PM
Oh My God

This was made as a joke in response to a joke post in thread that only you + shadoweh + me + maybe conq + HW would get
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 07, 2013, 07:23:25 PM
I like inside jokes too. They make you look really cool
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 11, 2013, 06:12:00 PM
Blargh or something.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Pesco on January 11, 2013, 06:17:55 PM
I'm somehow not convinced you know what skill is.

Neither will the players that sign up.

Nor myself.

:V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 11, 2013, 06:37:31 PM
Perhaps we have different understandings of the meaning of the word "fun"
I was considering it for the last few months, not as of an hour ago, but with a response like that I'll just take the offer back off the board.

To each their own
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 11, 2013, 11:08:53 PM
You didn't have to whisk the idea away via edit, it wasn't half bad

It's true that we don't have some kind of professional high-tier playerbase but it sounds fun

Maybe with bigger deadlines too

Actually wait I retract that after M31 :V :V :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 11, 2013, 11:34:57 PM
bigger deadlines
Parkinson's law at its finest.

Curious, what was the idea?
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on January 11, 2013, 11:37:15 PM
Nightless Vanilla 3:1 town:scum ratio
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 11, 2013, 11:42:23 PM
Hmm, seems like scum would win that more likely than not. Catching a lone scum is kind of a crapshoot esp. with only one mislynch needed assuming the scum isn't, you know, completely horrible.

Edit: Would make a great IRC setup though.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Schezo on January 11, 2013, 11:47:29 PM
Instant lylo's are a luckfest because you have to use actions from the previous days to find them in the first place.

Next setup to be run: Setup.  The Best Setup
open
2 nighttalk masons
2 nighttalk goons
3 vanilla townies
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on January 11, 2013, 11:51:29 PM
3:1 ratio means for every scum 3 town.

The exact numbers NNR gave were 6 town 2 scum, probably kind of important  :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 11, 2013, 11:55:28 PM
So town has to lynch correctly twice in a row, sounds a bit hard even for the best of towns. :V
Might as well make it vengeful mafia, right? :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 12, 2013, 12:17:27 AM
So town has to lynch correctly twice in a row, sounds a bit hard even for the best of towns. :V
Nightless
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 12, 2013, 12:21:30 AM
Nightless
that's only remotely fair if you make the first scum to die vengeful outside of lylo, because otherwise lynching scum adds a mislynch
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 12, 2013, 12:52:06 AM
For an 8p setup I think this one (http://wiki.mafiascum.net/index.php?title=Scumhunter's_Speed_8p) is pretty interesting.

5 Townies
3 Scum
The scum have no normal nightkill. However, after Day One only:
If a scum player is lynched, scum chose one player to kill, but it then becomes White Flag (scum lose when there is only one scum left)
If a town player is lynched, scum must kill one of their own.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: PX on January 12, 2013, 02:41:00 AM
For an 8p setup I think this one (http://wiki.mafiascum.net/index.php?title=Scumhunter's_Speed_8p) is pretty interesting.

5 Townies
3 Scum
The scum have no normal nightkill. However, after Day One only:
If a scum player is lynched, scum chose one player to kill, but it then becomes White Flag (scum lose when there is only one scum left)
If a town player is lynched, scum must kill one of their own.

So basically it's either a 4vs1 or 4v2 in day 2 :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 12, 2013, 03:28:09 AM
Almost. White Flag endgame scenario is interesting because it allows for scum endgaming town with multiple players while still under the threat of instant loss. Basically makes the game "Lynch or Lose" for both town and scum instead of just the town.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 12, 2013, 04:11:11 AM
that's only remotely fair if you make the first scum to die vengeful outside of lylo, because otherwise lynching scum adds a mislynch
Explain? Town have the chance to lynch half the players in Nightless Mountainous. If a quarter of the players are scum, Town has a 50% chance per given game to lynch all scum before scum endgame the town.

Actually., wait, if one scum gets lynched, the number of days before endgame increases...
So I guess you're right that I'd have to make the scum vengeful.

It's still a 50/50 thing aside from that, though. The main point is it'd be interesting to have a game without power roles, and that would bet he most balanced option.

Pesco's post deflated my resolve however >_>
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 12, 2013, 04:13:16 AM
the problem is that mountainous is dum

it'd be better to just have another open set-up game like the last two edible games, or a semi-open one
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 12, 2013, 04:18:46 AM
That's why it's nightless, since town have a balanced chance of winning, as opposed to normal Mountainous which either needs a lot of townies or a low win rate.

Power roles add an RNG factor to the setup, which makes the game more chancey depending on how the powers are used, assuming scum don't kill them first.

Hence less skill based and more chance based.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 12, 2013, 04:22:32 AM
using power roles well is a skill
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 12, 2013, 04:33:46 AM
But scum could just get lucky and NK you
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Dormio Ergo Sum on January 12, 2013, 04:36:59 AM
Hunting for PRs/Hiding PRs etc.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Conqueror on January 12, 2013, 04:40:06 AM
Quote
chancey
I think the word you're looking for is swing. But there's always going to be swing based on how the teams are distributed. A small amount of swing isn't a bad thing either.

Power roles don't have to be idiotproof roles like cop. And in any case playing as a PR requires a different skillset from playing as a VT.

Pedit: Scum could get lucky and have the all the lynch leaders while town gets all the lurkers so swing applies even for PR-less games. I mean if you want to reduce PR swing you can try not to put all of town's power in one basket so that one lucky NK doesn't completely destroy the balance you set up.

Not that I really dislike nightless/mountaineous games (VT best role) but they tend to be really draining for the players.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: NekoNekoRex on January 12, 2013, 05:25:26 AM
I might be biased because I only ever roll Functional Vanilla and I'm awful at power-role guessing, I guess.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: I have no name on January 20, 2013, 07:42:20 PM
So, Serela, are you ready to run your game?  Or anyone else who's games are on hold I guess.  If not then I finally topped out the queue :V
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: ActionDan on January 20, 2013, 07:49:04 PM
pre /in

for anything.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Serela on January 20, 2013, 08:34:21 PM
Not hosting because I might be in hawaii to visit my mom

I'll /in for whatever though because I don't have to worry as much about someone else's game taking 3 weeks to fill up, assuming it starts soon I'll most likely die (or the game will end) before I leave for anywhere

(also because the host can't afford to replace out but a player can)
(technically a host could replace out actually but rofl)
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: BT on January 20, 2013, 08:46:45 PM
/preinners
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Shadoweh on January 21, 2013, 08:53:17 AM
Oh sweet FF9! IHNN if you give me anyone but Freya I will force you to play the card game for eternity O_O
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: WHMZakeri on January 21, 2013, 09:31:19 AM
/in to play, since I still feel like I need to complete a real game before trying to remember the setup for mine.

Give me Freya, and I'll take over Tetra Master duties for Tuesday, Thursday, Friday and Saturday.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 21, 2013, 10:11:41 AM
But I like the card game  :3

So yeah, signups are, well, up.
Final Fantasy 9 Mafia (14/13)
1. ActionDan
2. Serela
3. BT
4. Shadoweh
5. Zakeri
6. Affinity
7. Dormio
8. NekoNekoRex
9. Dorian
10. Conq
11. SasAmra-san
12. PX
13. rawr
14. Darkoda

Town can no-lynch, scum can no-kill.
72 hour days, 24 hour nights.
Scum have fakeclaims.
All the rest of the rules are standard fare.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Affinity on January 21, 2013, 10:13:29 AM
/in
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 21, 2013, 10:18:07 AM
Watakushi wa so excited for this sugoi game.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Shadoweh on January 21, 2013, 10:42:57 AM
I also suggest we quicklynch Dormio because he's doing a mix of otaku and Meiya this game
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 21, 2013, 10:45:35 AM
Demo that would be so hidoi desu yo ne. Naze would anata ga do that to watashi-kun?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Omba on January 21, 2013, 11:46:36 AM
Kutabare chon.

Put my game on hold for now, please. No time to play and even moreso no time to host anything atm.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 21, 2013, 04:24:49 PM
I don't own a PSOne but I'll /in anyway

One of these days I need to get some PSOne games so I can play them on my PS2. Using my PSOne memory card I bought for this exact purpose.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dorian White on January 21, 2013, 05:23:14 PM
I most have lost my mind completely, cause I have no idea why I'm doing this but ?

/in for another undefined period of insomnia, anorexia, anxiety, the resulting increased need of coffee and cigarettes as well as the quit dangerous alcohol abuse.

PS: It's currently under reserve, I think that I can tell for sure tomorrow.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: WHMZakeri on January 21, 2013, 07:27:26 PM
But I like the card game  :3
I do, too, actually.
Title: Re: RPG Mafia Thread (Current game: Disgaea Mafia)
Post by: Bardiche on January 21, 2013, 09:53:06 PM
Give me Freya, and I'll take over Tetra Master duties for Tuesday, Thursday, Friday and Saturday.

We play Tetra Master?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on January 21, 2013, 10:21:59 PM
Tetra Master was fun yoh
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Shadoweh on January 22, 2013, 09:56:46 AM
okay so I admint i liked the card game <_< I can't help it! I'm a card addict!
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Conqueror on January 24, 2013, 05:09:25 AM
/in

yall suck, i wanted the hammer
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 25, 2013, 11:24:33 AM
(http://www.tinygif.com/data/media/17/tumbleweed.gif)
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 26, 2013, 12:27:18 AM
Quote
<huhwhat> while we're on the subject of no more motk anonymafia
[irrelevent words]
<huhwhat> not updating the mafia section of the archives thread is dumb, it's hardly "staff giving mafia preferential treatment" (which i thought was supposed to be the intended new system) since text adventures also get their own post
<Elucia_de_Lute_DormIma> NO YOU AREN'T
<Elucia_de_Lute_DormIma> SERELA IS ON THE LIST
<huhwhat> + mafia isn't really roleplay
<Elucia_de_Lute_DormIma> SELERY IS NOT
<Serela_> UWAAAAAAAAH
<Serela_> HW:Huh, he stopped doing that?
<Elucia_de_Lute_DormIma> well Hero999
<Elucia_de_Lute_DormIma> uh
<Elucia_de_Lute_DormIma> huhwhat
<Serela_> rofl
<Elucia_de_Lute_DormIma> pesco got mad at mafia
<huhwhat> yeah, he put them in the roleplay section
<Elucia_de_Lute_DormIma> which is why mafia is how it is now
<Serela_> oh you're right. huh.
<Serela_> That's weird.
<huhwhat> I guess we could ask IHNN to use the op of the signups thread
<Elucia_de_Lute_DormIma> uh
<Serela_> I mean he could have just stopped bothering to list out details
<Elucia_de_Lute_DormIma> it's been like that
<Elucia_de_Lute_DormIma> since like last year
<huhwhat> still, it's confusing for anybody who wants to archive binge
<Serela_> yeah because the mafia archive is still there
<Elucia_de_Lute_DormIma> complain about it to pesco
<Serela_> pesco basically reached the same conclusion as HW, aka too much of the playerbase sucks
<huhwhat> that doesn't mean CATEGORIZE ALL MAFIA GAMES AS ROLEPLAY LOL that shit's retarded
<Serela_> yeah that's pretty silly
<Elucia_de_Lute_DormIma> pesco mad yo
<Serela_> but w/e
<Serela_> Pesco acts in mysterious and generally minorly frustrating ways
<Elucia_de_Lute_DormIma> but you know
<Elucia_de_Lute_DormIma> this should all really be said to pesco if you feel like complaining
<Kitten4u> If he'd give me power I'd do it, but I don't think I could swing that at this point
^^^^^
lumping all new mafia in with roleplay games but keeping the old op is less "staff not giving mafia preferential treatment" and more "staff giving mafia unfavorable treatment"

it confuses anybody who wants to archive binge and giving mafia its own post isn't really any more preferential than having one for text adventures. if the details are too much attention then it's easy to just not include them for new games, but relegating mafia listings to the rp section is more just being petty than a legitimate way of staff not giving mafia games favor

if anything, even if new games aren't put in the mafia section they should be put in co-operative/multiplayer and not roleplay. mafia is a multiplayer game about cooperation when you get down to it, at least more than it is a game about roleplay
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 12:31:37 AM
I second the opinion that it's pretty petty to categorize the mafia games into roleplay.
I believe I've said this before, but I'll just put it out there on a more public space.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 26, 2013, 12:34:33 AM
Quote
<Serela_> Pesco acts in mysterious and generally minorly frustrating ways

Thanks Serela, I needed a new signature.

Is the way Mafia is archived really so important guys. Couldn't you like... "Hey Pesco, why is it archived under Roleplay? That doesn't make sense" instead of ALL HAIL BRITANNIA PESCO CONSPIRACY AGAINST MAFIERS.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 12:38:20 AM
I've actually said that to Pesco before. He either shrugged it off or didn't hear me when I asked.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 26, 2013, 12:41:07 AM
Couldn't you like... "Hey Pesco, why is it archived under Roleplay? That doesn't make sense" instead of ALL HAIL BRITANNIA PESCO CONSPIRACY AGAINST MAFIERS.
isn't this basically what my post is doing

he wasn't on irc at the time and a public post is better than a pm because then other people have input and it's not a big enough deal to be private
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 26, 2013, 02:54:04 AM
I don't think the playerbase here sucks :/

Then again most of my experience is with people who are not good at mafia so I may just not know what a "good playerbase" looks like, if there ever actually was such a thing.

I think Pesco is just a party pooper.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Pesco on January 26, 2013, 08:02:18 AM
Why is Mafia a roleplaying game?

I think it's better to, when creating these threads-

-Strongly define the setting early on
-Strongly define how the game is played early on; is it a traditional 1 GM/x players romp where the GM maintains world control, or is it more collaborative, etc; make sure expectations are defined
-Recruit your player pool before beginning, and don't just let anyone jump in and post without prior consultation.

Sounds like a game of Mafia to me :smug:

This is Carthrat's description of what you do to set up a RP. You do the same for a game of Mafia.

In a Mafia game, you get given a role. You act within the game in a way to fulfill your win condition. I don't think it's any coincidence that the terminology, roles and roleplay, overlaps here. The separation from co-ops/multiplayer is because what you are in a game of mafia is not who you are as a person. The decisions you make in a Mafia game are part of you acting out your win condition. In the other games, letting your personal bias decide how you move in the game is the norm over trying to be a particular character.


What excatly is 'staff favour' for Mafia?

The first games of Mafia were played in TARC. Once it started getting popular, the games got given a home in the then Unlimited Game Works section. Back then, it was possible to see who was viewing the threads, what action forum members were doing (such as sending a PM). TSO made a separate forum theme to block these exploits from UGW. When the forums got moved, Godmother and self-moderation was created so that Mafia could be managed independently. Kiro asked for an archive of past games, I saw to getting it done and asked TSO to give us the MSG storage section.

Mafia has always been a game where someone or other is going to take something said in the games too personally. Myself, Kilga and Edible would follow the games and step in if someone started going too far. Under normal forum rules, be an ass, you get probated or banned. But you're in a game and we don't want to ruin the game for the rest of the players. Punishment is deferred till after the player slot has died or the game ends. That's not all though, the person is only this bad because of the game. They're still decent in the rest of the forums. Let the punishment just be a barring from the forum games section, the Lynched punishment group.

Mafia has got over the years forum layouts, features and punishments adjusted to cater for the players. With Kilga and Edible as patron senior staffers, you have it far better than any other group or section of the forum in terms of staff feedback. There are other staffers, such as Ruro (http://www.shrinemaiden.org/forum/index.php/topic,4963.msg286507.html#msg286507), who dislike games as a whole. Given the chance, you wouldn't even have this section of the forums.


Since you ultimately don't want the old Mafia games archived separately from the new ones, I'll move them all together under Roleplay on Monday.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 08:25:55 AM
what you are in a game of mafia is not who you are as a person.
My life as I know it is a lie.

Since you ultimately don't want the old Mafia games archived separately from the new ones, I'll move them all together under Roleplay on Monday.
I don't see why you can't just retain the old system, but whatever. As long as they're together.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 26, 2013, 08:37:50 AM
/in

because I've been delaying this for long enough
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 26, 2013, 09:01:36 AM
11 12 of 13 slots full!
Hurry up and claim the last 2 1 and if somehow a 14th wants to join well I can always tweak the setup a bit
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on January 26, 2013, 09:03:25 AM
Keine hates me
w/e, no work or video game streams, only school
/in
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 26, 2013, 09:04:53 AM
ATTN mysterious thirteenth slot

You have one hour to claim your slot

Godspeed
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 26, 2013, 10:10:26 AM
>:(
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 10:26:26 AM
Does that mean that you are our 13th BT?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 26, 2013, 10:29:40 AM
No self-hydras.
Wait, what?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 26, 2013, 10:40:50 AM
I'd have taken a second slot already if I could.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 10:43:06 AM
Then why haven't you? Are you saying that you're somehow incapable of doing so? How naive.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 26, 2013, 11:58:49 AM
Quote
what you are in a game of mafia is not who you are as a person

This. When it comes to Mafia, people suddenly think doing EVERYTHING YOU CAN TO WIN is acceptable social conduct.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 26, 2013, 12:09:16 PM
This. When it comes to Mafia, people suddenly think doing EVERYTHING YOU CAN TO WIN is acceptable social conduct.
People always set red lines for themselves. Yes, in Mafia too -- they're case sensitive because people are different, so even if you can't find them it doesn't mean they don't exist. People that don't put on a limiter under *some, any* circumstance are unstable, and no one here is.

You should join.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 26, 2013, 12:44:05 PM
People always set red lines for themselves. Yes, in Mafia too -- they're case sensitive because people are different, so even if you can't find them it doesn't mean they don't exist. People that don't put on a limiter under *some, any* circumstance are unstable, and no one here is.

You should join.

People still go beyond what is my comfort zone in dealing with people. And I already am not comfortable dealing with people in general.

I'd join but I already know I will regret it, and I already know I would want to replace out. The current level of play is not what I am looking for in a Mafia game.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Shadoweh on January 26, 2013, 02:31:12 PM
Since you ultimately don't want the old Mafia games archived separately from the new ones, I'll move them all together under Roleplay on Monday.
I don't actually have a problem with mafia games being under roleplaying, but don't you think this is unfair to all the roleplaying games that aren't Mafia? Most roleplaying games go on for alot longer then our mafia games do, meaning there are far less of them. Anything that isn't Mafia is going to be lost in the stream of Mafia games that we do enjoy playing. In the time you've been putting them there alone it's already half-full of Mafia.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Serela on January 26, 2013, 03:52:03 PM
I don't think it's mod favour at all for them to have their own list considering it is a common, distinct, high-thread-density event that easily fills up it's own list and would drown out any other lists it inhabited, not to mention the vast majority of the games are -already- in their own list and it'd take far more effort to change it then otherwise

it's not really important for all the details in the current format to continue being used, e.g. who won, who was scum, etc, which would make it the same effort to maintain as just the other lists

But really, as long as all the mafia games are at least together, then that's alright enough. I just think it's a big waste of effort to actively convert the current list of games into a different, slightly worse method of organization by lumping them into an already established list, but it's not like I'm the one who would actually be going and doing it, so if you really want to, more power to you o:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 26, 2013, 03:54:48 PM
Pesco empower me and I will take care of the Mafias games.

 :ohdear: :ohdear: :ohdear:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 26, 2013, 04:19:15 PM
I think that's stretching the definition of "role play". Mafia isn't an RPG, it's a game of social interaction. If it weren't so widespread I might even call it a social experiment.
You have a group of people, you tell them a few of the people are turned against the whole group, and that one will die every night unless you find and kill them first.

Doesn't really sound like an RP, does it? That sounds like a science experiment for how people will handle that kind of situation.

I think you're just being lazy by not sorting them right. Shadoweh has a point, the actual RPGs are getting going to be buried under the list of Mafia games.  The forum is called "Rumia's Party Games", not "Rumia's Roleplaying Rave" or "Rumia's Scumhunting Hoedown". We understand that the mods don't exist to cater only to the Mafia players, but sorting them wrong is a disservice to archive binges (RPG OR Mafia) and newbies looking for recent past games to read and learn a game, especially when you already have a convenient list with a bunch of games already.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 26, 2013, 07:28:51 PM
^ agree.

Concealing information is not the same thing as roleplaying.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Kilgamayan on January 26, 2013, 07:29:34 PM
Concealing information is not the same thing as roleplaying.

Someone's never been a GM. :V
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 26, 2013, 07:31:21 PM
This isn't D&D either -_-

Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 26, 2013, 08:43:02 PM
This isn't D&D either -_-

But it could be! Who's interested in some play-by-post Pathfinders of the Kaleidoscope/Dungeons & Maidens 4th Edition?  ;) ;) ;) ;)
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 26, 2013, 09:02:27 PM
I wonder how many people complaining now had even noticed the change though, considering how late they're joining this conversation. :derp:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 26, 2013, 09:58:59 PM
as someone who never pays attention to mafia I think the comments about people looking for old games is sort of unfounded. I'm not noticing anything different.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 26, 2013, 10:14:31 PM
so who is holding out?

Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Darkoda on January 26, 2013, 11:18:22 PM
Man at some point I should try a round of actual mafia with you guys. Would probably die quick but still.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Conqueror on January 27, 2013, 12:03:07 AM
You're in luck! There's a game ready to run with a slot open right now!  :)
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dr Rawr on January 27, 2013, 12:30:00 AM
/in i guess
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 27, 2013, 01:48:46 AM
lol
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 27, 2013, 01:49:21 AM
And signups are full.

Darkoda, I can tweak the setup to allow for a 14th pretty easily if you want to join this one, if you don't, I'll start the game probably this Sunday at midnight EST.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 27, 2013, 01:50:51 AM
a.k.a

Shadoweh gets complusive suicidal townie again
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 27, 2013, 01:58:34 AM
a.k.a

Shadoweh gets complusive suicidal townie again
:yukkuri:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 27, 2013, 02:27:08 AM
I wonder how many people complaining now had even noticed the change though, considering how late they're joining this conversation. :derp:
Why try to fix what's not already broken? There's a perfectly good way to archive Mafia games and Pesco won't do it because... why? If he's bothering to archive the games in the first place he may as well do it right, not just make an excuse over trying to define Mafia as an RPG. It's just as much disservice to RPG GMs as it is to the Mafia people.

I'm more bothered by the fact I smell mod bias here, however, then the actual issue it's brought up. I get the feeling Pesco has become jaded to Mafia somehow?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 27, 2013, 02:31:39 AM
I do believe you've missed the point of what I said. :derp:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 27, 2013, 03:11:08 AM
Dormio people naturally read more into what you say then take it on face value alone even though that's all you intended.

Being Dormio is suffering
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Darkoda on January 27, 2013, 03:34:32 AM
And signups are full.

Darkoda, I can tweak the setup to allow for a 14th pretty easily if you want to join this one, if you don't, I'll start the game probably this Sunday at midnight EST.

Really? k Thanks.

Then im /in.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Pesco on January 27, 2013, 04:30:53 AM
Pesco empower me and I will take care of the Mafias games.

Dormio offered and said his body was ready. Dunno what you can offer yo.

You have a group of people, you tell them a few of the people are turned against the whole group, and that one will die every night unless you find and kill them first.

Doesn't really sound like an RP, does it? That sounds like a science experiment for how people will handle that kind of situation.

Imma just quote Dormio's eloquent words.
I do believe you've missed the point of what I said. :derp:

You've just stated what a game of Mafia is about. Nothing on the manner of how it's played.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Shadoweh on January 27, 2013, 07:49:32 AM
I wonder how many people complaining now had even noticed the change though, considering how late they're joining this conversation. :derp:
I hadn't noticed because like a chump I assumed the games were actually being put in the normal place and didn't notice the latest ones weren't there when I clicked through them. I don't even disagree that mafia is a roleplaying exercise, I just want mah games to be in one place.

Suicidal what now?!
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Omba on January 27, 2013, 10:11:25 AM
This whole "preferential treatment is unfair!!!" thing is rather ridiculous anyway.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 27, 2013, 11:03:22 AM
Dormio offered and said his body was ready. Dunno what you can offer yo.

I'm not ready to whore myself out.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 28, 2013, 12:05:55 AM
You guys are making it hard to defend claims that Mafia isn't about roleplaying  :colbert:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Conqueror on January 28, 2013, 12:13:38 AM
(http://s19.postimage.org/gts7gv2j3/char_maizono3.png) What's a roleplay anyway?
(http://s19.postimage.org/gv25aa4cv/char_maizono2.png) The personalities we project on the internet and in real life...aren't they all roleplays too?
(http://s19.postimage.org/p1pjo451r/char_maizono11.png) We all wear masks. Masks that help us cope with our environment. Our reality. Take them off and you find someone else, an entirely new person.
(http://s19.postimage.org/myf4gg58v/char_maizono10.png) But sometimes, a situation comes up when a person can spread their wings and fly free. Isn't it nice when that happens?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 28, 2013, 05:44:16 AM
(http://i.imgur.com/e9Gb1yo.png) i will mask you're face with my fist
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 28, 2013, 05:46:18 AM
you're
:/
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on January 28, 2013, 05:57:10 AM
yes dormio that's was the point

Edible get out of my post you who're
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 28, 2013, 09:31:32 AM
Just a notification that, with the recent merging of the mafia and roleplaying archives, a separate topic for previous mafia games can be found here (http://www.shrinemaiden.org/forum/index.php/topic,14201.0.html).
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 28, 2013, 02:24:28 PM
>Read Durrmio's posts
Dude. What.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 28, 2013, 02:28:12 PM
I'd like to tell everyone that Conq isn't really a girl with blue hair.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 28, 2013, 09:37:52 PM
>Read Durrmio's posts
Dude. What.
Kimi is tada mad jealous of watakushi-sama's mad skillz.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on January 29, 2013, 01:41:56 AM
Kimi is tada mad jealous of watakushi-sama's mad skillz.

I want to come over to your place and strangle you. Least homo.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 29, 2013, 01:43:31 AM
oh

spicy
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on January 29, 2013, 01:53:37 AM
I'm pretty sure posting like that breaks some sort of forum rule.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on January 29, 2013, 01:58:24 AM
which post and what rule ?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 29, 2013, 02:19:54 AM
I'm pretty sure posting like that breaks some sort of forum rule.
Is kIMi of YOur cALiBeR abSoluTEly iNFuriAteD by thE suBArAShII pOSTs of wATaKUShi-Sama aS eXeMpLifiED BY thiS VEry pOSt, oNiI-ChaN?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Edible on January 29, 2013, 02:30:39 AM
I'LL ALLOW IT
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Schezo on January 29, 2013, 02:32:30 AM
plz rethink your decision
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 29, 2013, 02:35:58 AM
I knew that it was the right choice to convert to the Church of Bledibleh all those years ago.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Edible on January 30, 2013, 06:56:49 PM
I have kittens in my blood.

AND THERE IS NO CURE :fail:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 30, 2013, 08:59:28 PM
and now I know why new people dont join mafia.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Edible on January 30, 2013, 09:00:50 PM
Don't worry, day 1 being ~*~hilarious~*~ is pretty much a constant across mafiers.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Pesco on January 30, 2013, 09:09:06 PM
There's always the suicide option but you're not allowed to die until I get my act2 dialogues.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 30, 2013, 09:10:50 PM
If your emotions don't run laps around you, you're probably not playing mafia.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 30, 2013, 09:20:52 PM
One, I'm not even sure what all the levels mean
L-1, L-2 and the like means the person needs only that many votes to be lynched.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on January 30, 2013, 09:36:28 PM
It's short for Lynch - # votes

Anyways, can't you just delete any posts after a hammer?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on January 30, 2013, 09:52:36 PM
How did you even edit the post without Godmother powers?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 30, 2013, 09:53:23 PM
Anyways, can't you just delete any posts after a hammer?
Well, yes, but that's an actual *contentpost* and it's a new player and I'm too nice for that  :3

How did you even edit the post without Godmother powers?
Thread creator gets modhax in RPG.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 30, 2013, 09:55:50 PM
It's not just in RPG. You have the power to moderate any topic you create in general.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on January 30, 2013, 09:57:17 PM
I can't do that in any of the HME threads I've made.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 30, 2013, 10:00:23 PM
Huh. I should stop forgetting that I have hax in CPMC. :fail:
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 30, 2013, 10:01:42 PM
and now I know why new people dont join mafia.
Welcome to the wonderful world of Multiplayer Gaming. You may notice that Game Jargon is a thing which applies to pretty much ANY multiplayer game, and you will probably want to ask people what certain terms mean.

Or you can do what most people on the internet do these days and just find and read the wiki (http://wiki.mafiascum.net/index.php?title=Glossary).

Good examples of other games with jargon are League of Legends ("going top", "Jungle", "feeding") and Starcraft [II, in these examples] ("Destiny Cloud Fist", "4 gate", "6 pool", "Forge Fast Expand"), but you can still find jargon in pretty much any place you look if it's a multiplayer game.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Darkoda on January 30, 2013, 10:09:49 PM
Well that was an odd day. Mafia's as intense as I remember even if its over a forum.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: WHMZakeri on January 30, 2013, 10:11:03 PM
If your emotions don't run laps around you, you're probably not playing mafia.
I can verify this.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 31, 2013, 03:29:24 AM
Internet mafia, you mean. I was thinking this would be closer to RL mafia, not DotA, in terms of 'no clue what's going on.'
trying to get a last minute post in with a 3ds and crappy college internet was probably also not a good idea.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dr Rawr on January 31, 2013, 03:30:24 AM
with a 3ds
dude you can do that with a 3ds?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on January 31, 2013, 03:51:10 AM
dude you can do that with a 3ds?

There was a shitty web-browser thing for the DS. It was shit. And it used your game slot.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 31, 2013, 04:34:52 AM
3ds has a decent browser.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: NekoNekoRex on January 31, 2013, 04:49:22 AM
Internet has been standard as a built-in feature since the DSi.

Also IRL mafia has the same jargon that Internet Mafia has if you find people who play enough.. Of course they won't use it as often because IRL isn't The Internet but I digress.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Amraphenson on January 31, 2013, 05:07:51 AM
I dunno man. I played Mafia for a fairly considerable amount of time with the same people. There's no need to mention 'scumreads' or 'townreads', the levels obviously don't need mentioning, stuff like sheeping and crumbing doesn't really need to be mentioned as though it was a separate phenomena, stuff like that. And there definitely are a lot more roles in internet mafia than I've ever seen.
I digress though.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 31, 2013, 05:20:43 AM
levels
It's more like "lynch minus" or something.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Darkoda on January 31, 2013, 05:26:17 AM
That would be mainly because rl or IRC mafia moves way faster.

Between rounds being two days and the ability to check everything said, seems like a whole new set of rules to figure out people.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Conqueror on January 31, 2013, 05:32:06 AM
Face-to-face mafia is broken because of laughter.

You ask some people if they're scum in face-to-face, staring them straight in the eyes, and they'll just break into fits of giggles.

But that's what makes it fun!
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on January 31, 2013, 05:34:00 AM
Face-to-face mafia is broken because of laughteralcohol.
Or, at least, that's my experience with RL mafia.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: WHMZakeri on February 01, 2013, 05:39:03 AM
How do you not know Mikoto?
I mean, okay, I guess you can forget about her, but seriously.
...Well, I-it's not like I named one of my screennames after her when I was a teenager or anything.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 01, 2013, 09:30:39 AM
Confirmed: Zak wants to be a little monkey girl.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on February 01, 2013, 09:48:34 AM
How do you not know Mikoto?
(http://i759.photobucket.com/albums/xx238/nrenders/to%20aru%20kagaku%20no%20railgun/misaka_mikotoseifukuto_aru_kagaku_n.png)
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on February 03, 2013, 09:16:08 PM
MIKOTO MIKOTO says...
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: BT on February 08, 2013, 06:29:57 PM
Sign me up to host Land of Effortposter.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 09, 2013, 02:44:02 PM
So, DOTA  Kingmaker is next, or is any of the pausees ready to run their game?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on February 09, 2013, 04:31:09 PM
Want a co-mod that's not JOB?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 09, 2013, 04:35:34 PM
I don't need a co-mod where I'm going.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: ActionDan on February 09, 2013, 04:46:17 PM
I don't need a co-mod where I'm going.

To the fiery infernos of hell?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 09, 2013, 05:16:42 PM
Rather Mafias isn't so active I expect the mod needs to step in much. Besides, it's Kingmaker. No votecounts!
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 10, 2013, 04:19:55 AM
>Sore loser
>Being a good sport
Does not compute.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on February 10, 2013, 04:23:09 AM
Kuja always gave everyone a sporting chance, and when defeated cast Ultima.

Also balance reasons, can't have a scum lynch end the game.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Dormio Ergo Sum on February 10, 2013, 04:35:10 AM
Isn't it impossible for the game to end with a scum vengeful shot in MYLO?
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: I have no name on February 10, 2013, 05:00:59 AM
Isn't it impossible for the game to end with a scum vengeful shot in MYLO?
Normally.
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: PX on February 10, 2013, 07:12:13 AM
>Sore loser
>Being a good sport
Does not compute.

I was about to say...
Title: Re: RPG Mafia Thread (Current game: FF9 Mafia)
Post by: Bardiche on February 10, 2013, 03:19:08 PM
Kuja always gave everyone a sporting chance, and when defeated cast Ultima.

Also balance reasons, can't have a scum lynch end the game.

I mean that if you're a sore loser, you can't be a good sport. Being a good sport means you take your loss in stride. :X
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: ActionDan on February 12, 2013, 06:33:53 AM
/pre in
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: Bardiche on February 12, 2013, 09:17:33 PM
Welcome to DOTA!

Your match is ready!
[X] Accept
[ ] Decline

All Random!

DOTA Kingmaker is a Mafia game that utilises the Kingmaker style of play. This game features no special roles, beyond those normal to a Kingmaker game:

Kingmaker; At night, selects one primary and one secondary target. During the next day, the primary target will become King! If the primary target was killed, then the secondary target becomes King instead! If the Kingmaker dies, a random target from the villagers will instead become Kingmaker.
Hero; You cannot be killed during the Day Phase! In fact, if you are chosen as the King's target, the King will die instead! It's impossible for you to become King once your identity of Hero becomes known.
Scum; You kill shit at night. You can become King. You win when the total number of villagers are less than or equal to your numbers.

Day Phase will consist of a single player becoming King, chosen by the Kingmaker at Night! This King may use his total authority to issue a lynch on any singular player! It's kind of like Popcorn Mafiers, except the Kingmaker picks who has the "gun". Also Mafia has a nightkill. It's something new and different, and I hope it'll be fun to play.

Due to the nature of the roles, there is no set amount of players I'm looking for! I will simply close sign-ups when the sign-up rate becomes stale, or Sunday, whichever comes first. We'll commence play with however many have signed up.

As one additional rule, once for every five players, the congregation may ##WrathofGod: someone during the day. If 3/4th of the alive players (rounded up to the nearest integer) agree on a target, that target will be smashed with the wrath of God and be modkilled! I will modkill anyone who reaches the threshold. Please be warned that that means you get all the tools to take care of players being rubbish in the game yourself. I'm hoping it won't be abused as having an actual lynch.

Also you don't get to pick your Hero.  :3


Player List:
Wrath of God count: twice!
1. ActionDan
2. Pudgio
3. I Have No Name And Yet I Must Introduce Myself
4. PX
5. Conqueror
6. BT
7. Polaris
8. Shadoweh
9. Zakeri
10. Amra
11. Hero999
12. Pesco
13. DrRawr

Not Playing Maybe Playing Still Waffling Serela List:
1. Serela
2. Huh What
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: Dormio Ergo Sum on February 12, 2013, 09:20:19 PM
Make room for Pudge. (http://www.dota2wiki.com/images/c/cb/Pud_spawn_07.mp3)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: I have no name on February 12, 2013, 09:22:33 PM
meh sure, /in.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: Bardiche on February 12, 2013, 09:30:49 PM
meh sure, /in.

C'mon, Kingmaker'll be fun. It'll be like Mafia, except a little different in that someone has SOVEREIGN RIGHT TO MURDER, KILL THE DEATH etc.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on February 12, 2013, 09:44:52 PM
well I'm going to be In Hawaii for feb 22nd to march 14th, sooooo

I probably shouldn't try to participate in any way more then sit around in the mod QT and giggle at people, or be a monkey on someone's back who is locked in a QT and never seen inthread ever

I mean, I probably will end up having enough time/internet access to make posts and stuff, but I have no idea so I shouldn't bet on it :T
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 12, 2013, 10:00:32 PM
Quote from: Bardiche
Your match is ready!
[ ] Accept
☑ Decline

ftfy

Also, in (http://www.dota2wiki.com/images/7/70/Ench_start_01.mp3)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia, maybe)
Post by: Conqueror on February 12, 2013, 10:09:57 PM
All Random!
sorry i only play -apemdmfrdupmmispscid
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 12, 2013, 10:43:46 PM
[GAME] xXxTheMotKMillerxXx has joined
[ALL]  xXxTheMotKMillerxXx: prepare to be pwnt
[ALL]  xXxTheMotKMillerxXx: no more flukes only NekoRex
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 12, 2013, 10:50:21 PM
I dunno if I should in. I mean, I couldn't tell Serela was scum in a QT with me. I might just be bad at this game.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: I have no name on February 12, 2013, 10:55:33 PM
I dunno if I should in. I mean, I couldn't tell Serela was scum in a QT with me. I might just be bad at this game.
Serela was playing pretty well though.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 12, 2013, 10:57:30 PM
I didn't expect the Serela list to contain non-Serela names, but there you have it.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dr Rawr on February 12, 2013, 11:27:44 PM
is the hero town sided?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 12, 2013, 11:38:47 PM
is the hero town sided?

Yes, the hero and kingmaker are guaranteed to be Town.

Also you guys can decide if Town should be Radiant or Dire side. I'll yield to majority vote. All scum will get a fakeclaim so there's no puzzles based on what DOTOS Hero you got. (So when everyone claims as Radiant and you claim Slardar, you're not getting fooka'd.)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 12, 2013, 11:39:43 PM
Put me on the Serela list

Actually nah /in

Wasn't in popcorn so what the hay
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 12, 2013, 11:53:59 PM
Sentinel town, Scourge scum
duh
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Polaris on February 13, 2013, 12:00:27 AM
I was wondering whether or not I should join and then I found myself waffling over whether to put my name down on the Serela List ???

I'll just /in.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 13, 2013, 12:09:23 AM
:stillmadaboutnotbeingtheserelest:
/in for real reals
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 13, 2013, 12:15:26 AM
Neutrals town, Greevils scum, Roshan king. Duh.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: WHMZakeri on February 13, 2013, 12:20:33 AM
/in to never run my game.
now that I think of it, I don't think I've ever personally played a Kingmaker before.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on February 13, 2013, 12:28:11 AM
:stillmadaboutnotbeingtheserelest:
/in for real reals
maybe after I get back from hawaii :D

Oh god half the organization was in my mind but that was like half a year ago >_>
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Amraphenson on February 13, 2013, 12:42:10 AM
This game is too hard.
/in (http://www.dota2wiki.com/images/e/ee/Rubick_begin_01.mp3)
No sorcery lies beyond my grasp after all.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: ActionDan on February 13, 2013, 02:27:22 AM
not joking but I'm in the same set-up in mafiascum.net.

The kingmaker got modkilled for claiming kingmaker.

It's kindof a horrible role.

Please everyone be aware that claiming kingmaker will get you modkilled.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dr Rawr on February 13, 2013, 02:30:51 AM
im abit confused about the hero role since he cant be daykilled and the king cant kill him, can he not die?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 13, 2013, 02:47:20 AM
im abit confused about the hero role since he cant be daykilled and the king cant kill him, can he not die?

Scum shoot the confirmed town
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Hero999 on February 13, 2013, 04:25:21 AM
./in
...I probably shouldn't have done this...>_<
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on February 13, 2013, 05:10:47 AM
Please everyone be aware that claiming kingmaker will get you modkilled.
well i dont see it in this ruleset so im assuming it's a slightly different setup?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 13, 2013, 05:28:45 AM
I was wondering whether or not I should join and then I found myself waffling over whether to put my name down on the Serela List ???

I'll just /in.
This is pretty ingenious reverse psycology on Bard's part in hindsight
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 13, 2013, 05:30:49 AM
No, claiming Kingmaker is an offence punishable by Wrath of God. And I'll personally see to it that you shall be struck.
Didn't think I'd need to list all rules immediately but there you have it.

This is pretty ingenious reverse psycology on Bard's part in hindsight

You talk as if not everything I do is pure genius.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Pesco on February 13, 2013, 06:16:25 AM
/in (http://www.dota2wiki.com/images/b/bd/Dlc_bastion_announcer_type_random_draft_02.mp3)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 13, 2013, 01:47:54 PM
>Pesco is in
Yessssssssssssssssssssssssssssssssssss
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 13, 2013, 10:36:45 PM
put me on the serela list. i'm not going to play i just want to be on the serela list.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 13, 2013, 10:46:16 PM
Yeah this is one of those weird sign-ups where people post expressly to say they don't want to play. Which doesn't make sense, we never do that.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dr Rawr on February 13, 2013, 11:58:49 PM
just move them over into the main list :V

/in
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on February 14, 2013, 02:27:23 AM
Bard never did actually say anything about whether me being a QT-confined hydra with someone is okay or not, but most hosts forbid hydras anyway so.

Since otherwise I'm pretty much guarenteed to not /in as more then a possible replacement because :hawaii:. Also the signups are actually pretty filled, so that's a good sign :3
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 14, 2013, 03:40:23 AM
I'll hydra with Serela. After all, what can go wrong? :V
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 14, 2013, 03:43:54 AM
i would play for real if the entire serela list became a hydra, but bard hates hydras :<
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 14, 2013, 03:45:54 AM
Bard kind of hates hydras with fire Serela, I don't think it'll happen.
GOD DAMNIT HUH WHAT
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Pesco on February 14, 2013, 05:37:49 AM
Gotta be all edgy and not really play
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 14, 2013, 06:28:09 AM
Bard never did actually say anything about whether me being a QT-confined hydra with someone is okay or not, but most hosts forbid hydras anyway so.

You didn't ask, you were just waffling. If you want to ask something, state it plainly and clearly, rather than waffle about "unless you want", which I never take as a question.

wah wah i need an unfair mason advantage over the rest
wah wah unfair mason advantages are good but bard hates them wah

 :V

But no, seriously, I don't think anyone needs a hydra. A hydra gives you an advantage because you can discuss your views with a trusted companion, and two insights are better than one. Even moreso, an insight discussed is more valuable than an insight looked at from one direction. You want a hydra? Go roll a mason role.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 14, 2013, 07:30:50 AM
What if someone thinks their playstyle is flawed and could use a different perspective to help improve it?

Trial by error is hardly an effective/efficient way to get better at anything, after all.

*cough*
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Pesco on February 14, 2013, 07:37:07 AM
Ever done that thing where you make notes and review the game afterwards? Heck if you absolutely need someone to hold your hand, have them make their own notes on the game and review it with you.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 14, 2013, 08:11:50 AM
I fully support hydras being a power role in setups. ^_^/
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 14, 2013, 10:04:50 AM
Ever done that thing where you make notes and review the game afterwards? Heck if you absolutely need someone to hold your hand, have them make their own notes on the game and review it with you.
Quote
Trial by error is hardly an effective/efficient way to get better at anything, after all.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 14, 2013, 10:11:59 AM
trial and error is effective but only if you can identify your own problems
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Pesco on February 14, 2013, 10:28:01 AM
While you play, you can make your mistakes. Postgame review you have all the answers and can see what the other players were seeing. If you still can't tell what you were voting even with all the flips available then you shouldn't be playing this game.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 14, 2013, 11:06:09 AM
While you play, you can make your mistakes. Postgame review you have all the answers and can see what the other players were seeing. If you still can't tell what you were voting even with all the flips available then you shouldn't be playing this game.
Some problems aren't so easily found without someone else pointing them out to you. I don't claim to be omnipotent when it comes to my own play in Mafia (or good at Mafia, for that matter). If I could easily make note of what I am doing wrong I certainly wouldn't be doing it in the first place.

Unrelated, but being condescending like that ("if you can't figure it out yourself then you shouldn't be playing this game") isn't a very nice thing to do.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on February 14, 2013, 11:24:16 AM
Putting aside whatever specific issues you might have, I'll just say that if other people find you pleasant to play with, you'll have an easier time avoiding unwanted suspicion and getting the lynches you want. As either alignment.

Really, the best thing to do if you want to improve is to look at why things went down the way they did in the previous games and see what you could have picked up or done differently. Now that you have everything laid out in front of you: alignments, roles, submerged player grudges surfacing in various qts, etc, you have most of the pieces of the puzzle. The last part is trying to understand why people did the things they did, which is the hardest part for anyone who isn't a mind reader. But viewing a common situation through the eyes of different people is a useful skill to develop anyway, and not just for mafia.

I'm not sure what my original point was as the words are starting to blur but I'm sure it's in there somewhere. tl;dr develop charisma/eloquancy to push lynches and avoid lynches, and hone scumhunting skills (by reviewing past games or whatever) to catch scum/fake cases as scum. Understanding how other people approach the game will help with either.

edit: all those words and i didnt say what i wanted to say
if theres something you dont like about your own playstyle
then arent you the best person to figure out what you dont like about it?
pinpoint the problem you have
and then work to fix it
everyone does it differently

almost double posted with an ebwop but i realize i can edit posts yay

edit2: if you insist you cant figure it out yourself
maybe look at other people's playstyles
and see what they're doing differently
and where they succeed and fail
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 14, 2013, 11:39:28 AM
I think the main problem right now is that I don't have the confidence to play a game of Mafia especially when I am floundering hard enough as is

/out

As much as I would like to make every post

[ALL] xXxMotKMillerxXx: as if i were actually playing a game of dota
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on February 14, 2013, 11:49:18 AM
nnr that is a fantastic idea and you know what

[All] TheOnceAndFutureKing: /in
[All] TheOnceAndFutureKing: lol you scrubs ready for this
[All] TheOnceAndFutureKing: you might as well rq bc this game is already over
[All] TheOnceAndFutureKing: see you at l1 rosh
[Team] TheOnceAndFutureKing: gonna go es or cm prob
[Team] TheOnceAndFutureKing: ill buy chicken and share control
[Team] TheOnceAndFutureKing: dont try any funny stuff
[Team] TheOnceAndFutureKing: srs

[All] TheOnceAndFutureKing: wait this game is ar???
[All] TheOnceAndFutureKing: fxkn host. im repicking if i get something like invoker or meepo.
[All] TheOnceAndFutureKing: if i get chen ill just play without creeps
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 14, 2013, 11:55:07 AM
[All] 도미오: дерьмо́
[All] 도미오: gg
[All] 도미오: my team is full of retard
[All] 도미오: ёбаный муда́к
[All] 도미오: our es not even buy chick
[All] 도미오: report es
[Team] 도미오: omg es uninstall
[Team] 도미오: u are retarded omg
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 14, 2013, 12:16:53 PM
Trial by error is hardly an effective/efficient way to get better at anything, after all.

Actually, it is considered an effective way to get better at things. You don't get better at things by doing them perfectly immediately, but by making mistakes and learning from them. Now, if you're making mistakes but not recognising them, I have to question whether it's beneficial to have someone correct your mistakes immediately; For one, it's unfair to those who don't have a hydra. For two, if I were at work and someone'd correct me the entire day over everything I do wrong, I would probably find a new job.

A hydra is a comfort zone. To learn, you have to get out of that comfort zone. Unless you're otherwise helpless without hydra (Kitten4u's thing where sometimes her brain fries comes to mind), I'm not inclined to allow a hydra. If you want to learn from your game, you can do so at the end of it. Moreover, there are no doubt courses on debating and psychology/manipulation, which are the two relevant skills to have to play Mafia competently. (Mind, manipulation isn't necessarily manipulation through pity parties.)

In any case, not playing due to not being confident you can play the game is fine. If you can't play, it's usually no fun.


Quote
Unrelated, but being condescending like that ("if you can't figure it out yourself then you shouldn't be playing this game") isn't a very nice thing to do.

That's not what he said. Pesco said that if you can't figure out whether you had a vote on Town or Scum EVEN AFTER ALL FLIPS ARE GIVEN, you shouldn't be playing, and he's right. If there's a publicly available list that says Dormio is Scum and you can't figure out you were voting Scum when you voted Dormio, you should not be playing Mafia.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on February 14, 2013, 12:24:13 PM
[Team] TheOnceAndFutureKing: lol blue ur just a 13 yr old loser stcuk in his moms basement
[Team] TheOnceAndFutureKing: so stfu
[Team] TheOnceAndFutureKing: im a lawyer ur just a dum kid LAWL
[All] TheOnceAndFutureKing: blue so dum he doesnt even know which champion is which
[All] TheOnceAndFutureKing: anyone want to first blood him i can block him off at ur turret and let ur minions finish him off
[Team] TheOnceAndFutureKing: blue lemme lane with u i promis i wont do anything
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 14, 2013, 12:41:18 PM
[All] 도미오: wtf
[All] 도미오: wtf
[All] 도미오: wtf
[All] 도미오: су́кин сын
[All] 도미오: omg
[All] 도미오: pls report es
[Team] 도미오: ёбаный пе́дик
[Team] 도미오: i hope u burn in fire es
[Team] 도미오: fucking retard
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 14, 2013, 12:47:07 PM
Jesus fuck no

[All] TheOnceAndFutureKing: if i get chen ill just play without creeps
Also: what Chen is this

NNR: I'm guessing you're fed up with how recent games turned out? What I would do is change my playstyle completely and see how that goes.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 14, 2013, 12:51:28 PM
Also: what Chen is this
Some (http://www.dota2wiki.com/images/0/07/Chen_respawn_08.mp3) Obelis (http://www.dota2wiki.com/images/0/03/Chen_rare_01.mp3) fanatic (http://www.dota2wiki.com/images/d/db/Chen_kill_01.mp3).
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dr Rawr on February 14, 2013, 03:18:35 PM
Also: what Chen is this
the black one
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 14, 2013, 05:49:13 PM
Conq would know from experience since he learned to be nicer to people and use AtE and now he gets lynched less.
You too can be lynchedless by taking !00% A-Grade Shadoweh! Your cuteness will be unstoppable!
Congrats for making a PR harder to read then the great and mighty Dormio.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Amraphenson on February 14, 2013, 06:22:03 PM
[All] Amra: Stole Darkness
[All] Amra: fml
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 14, 2013, 06:42:51 PM
[All] Amra: Stole Darkness
[All] Amra: fml

I once played with a Rubick who would happily and repeatedly use a Darkness he'd stolen.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 14, 2013, 07:29:41 PM
Just let me and Serela play Ogre Magi: 2 heads, twice the stupid, no QT :V
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 15, 2013, 01:34:26 PM
You're starting this now or later?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 15, 2013, 02:02:28 PM
When sign-ups die or Sunday, whichever happens first.

... I suppose we can make an argument that sign-ups have died down. In a hurry?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 15, 2013, 02:04:59 PM
Slightly bored but not much else.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on February 15, 2013, 07:56:01 PM
MAFIA MIAFIA MAFIA MAFIA MAFIA
I look forward to Dormio being the first King and lynching me on the spot
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 15, 2013, 09:08:15 PM
I wouldn't do that. Maybe.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 17, 2013, 02:17:15 PM
Rolling the roles and sending the PMs.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on February 17, 2013, 02:40:44 PM
Quote
Dead:
1. Pesco

Current Phase: Confirmation Phase
Did Pesco roll Dead Townie or something?!

Oh well I guess I shouldn't setup spec when I'm not even in the game.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 18, 2013, 11:53:08 AM
With the current game having a DotA flavor, I feel like changing the theme of my game to Rewrite.
So replace The International with Rewrite Mafia, please.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 19, 2013, 12:09:31 PM
A unique opportunity arises to replace IHNN. If none are found by the end of Night Phase (24 hours), I'm modkilling the slot.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Edible on February 19, 2013, 06:06:28 PM
I'll do it.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 19, 2013, 07:06:47 PM
Awesome, give you a role PM when I get home.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Edible on February 19, 2013, 07:11:30 PM
o7
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: WHMZakeri on February 20, 2013, 08:18:25 PM
Here's a fresh idea: Stop killing me before I can get to the parts of the game that I can actually play.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 22, 2013, 02:48:47 AM
I might need a replacement if BT drops. Just throwing that out here.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 23, 2013, 12:49:24 AM
hi :>
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Amraphenson on February 23, 2013, 11:35:09 AM
Quote from: BT
Conq backing off gives me pause as well considering how terrible I am at reading her.

Quote from: BT
Conq backing off gives me pause as well considering how terrible I am at reading her.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 23, 2013, 11:37:54 AM
It's okay gender identity disorder is an integral part of MotK mafia.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 23, 2013, 11:43:07 AM
You might want to read that again in context
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on February 23, 2013, 06:47:30 PM
It's okay gender identity disorder is an integral part of MotK mafia.
<Keine-tan> NekoRex is: (1) gender incompetent
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Bardiche on February 24, 2013, 01:08:26 AM
Drop-out boy BT by the way and huh what you wanted to replace in??
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: ActionDan on February 25, 2013, 04:52:03 AM
Nom Px:  Most entertaining post in a game of Mafia for 2013
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on February 25, 2013, 05:03:52 AM
(http://s19.postimage.org/wc4aj198z/tumblr_mfq7hh_ZZei1rgi3gio1_500.gif)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: I have no name on February 25, 2013, 05:07:58 AM
Nom Px:  Most entertaining post in a game of Mafia for 2013
Seconded.

I'd also like to nominate Polaris's near the end of my game  :V
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: PX on February 25, 2013, 05:13:50 AM
(http://i297.photobucket.com/albums/mm203/PX_Timefordeath/gifs/STOP_POSTING.gif)
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: ActionDan on February 25, 2013, 09:58:15 PM
that cat loves it.  he's being misrepped
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 25, 2013, 10:40:38 PM
You can see the love oozing from its eyes

The terrified look of satisfaction
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on February 26, 2013, 02:33:42 AM
You mean like your avatar BT?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: BT on February 26, 2013, 06:54:18 AM
Do I look terrified to you?
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Dormio Ergo Sum on February 26, 2013, 08:30:11 AM
Yes. Very.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: ActionDan on March 01, 2013, 12:57:58 PM
pre-in/
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Raikaria on March 01, 2013, 11:19:46 PM
My be interested in being in the next game. Depends what the setup is. Just voicing interest.

Which means CRACKPOT THEORIES BECAUSE I'M TRYING TOO HARD AWAY!
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Serela on March 01, 2013, 11:50:23 PM
I think I'll /in for the next game if the signups don't take too long (or if they take more then 2 weeks), but we'll see.

I have a friend who might be interested in playing mafia here in the future, who wants to kind of watch from over my back for one game, as he's played IRL mafia but not internet mafia. And this one is more intelligent then zwlda I swear. :C
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on March 02, 2013, 05:02:07 AM
Not sure if my mettle is back yet, I've still been floundering kind of hard on a different forum but I'm getting better maybe?

I feel like I'm being sent back to square one in terms of skill. Also my ego probably took a huge hit somewhere along the line too, which hasn't helped my confidence any.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 02, 2013, 05:16:41 AM
p. sure you haven't really gotten any worse since you first started playing here and it's all in your head

there's obvious room for improvement but you're not really a bad player beyond having that px aura that pisses people off and makes them want to lynch you
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Conqueror on March 02, 2013, 09:23:56 PM
Okay.

I'll be running DEFCON Mafia, adapted from the setup here (http://forum.mafiascum.net/viewtopic.php?p=2472593#p2472593). (Further iterations of the setup can be found here  (http://forum.mafiascum.net/viewtopic.php?f=3&t=15795)and here (http://forum.mafiascum.net/viewtopic.php?f=56&t=17748).)

Things to note:
8:3:1 setup, full flip
scum wincon: after 48 hours, everyone else is dead and at least one scum is alive
sk wincon: everyone else dies, can win if dead
5 day deadlines
power role draft, with "vanilla" role being a one-shot-per-day dayvig (with restrictions). nukes in this game will take 48 hours to hit, with abort option up to 24 hours in.
see link for further details. this is an open setup, so I appreciate any suggestions for setup tweaking before the game actually starts
prods for 24 hours of non activity. 3(2?) prods will probably result in instant force replace or something. please dont lurk, inactivity kills games and modkills screw up setup balance.

Setup:
The game has day and night phases, as well as a series of "defense readiness" stages, ranging from DEFCON 5 to DEFCON 1. You can view the linked game for an example of how this works.

DEFCON 5 ? 24 hours.
* Discussion and confirmation, no voting.
* Quicktopics are open.

DEFCON 4 - 24 hours.
* Discussion, no voting.
* Quicktopics are open.
* Players PM me which role they want.

DEFCON 3 - 5 days or until lynch.
* Votes allowed.
* Following lynch, there is a 24 hour night phase during which players may use active abilities.
* Quicktopics are still open, but any messages sent during the day phase have a 15% chance of their contents being intercepted and posted publically in the thread.

DEFCON 2 - 5 days or until lynch.
* All non-town factions gain a factional nightkill.
* Everything else same as DEFCON 3

DEFCON 1 - 5 days or until lynch.
* Nuclear launch becomes available to all players with missile silo in offensive mode.
* Game cycles like this with regular day/night cycles.
* Everything else same as DEFCON 2

Roles:
During DEFCON 4, players PM me what role they want.
An unlimited number of players may choose missile silo. If you choose missile silo, you must choose to place it in offensive mode (if in DEFCON 1, you can nuke one player per day by posting NUKE: PLAYERNAME in the thread; nukes will take 48 hours to hit their target, and you may post Abort Nuclear Launch up to 24 hours after launch to recall your nuke) or defensive mode (protects against first nuke against you each day).
If you are being targeted with a nuclear missile, you may post I do not wish to die a painful radioactive death in the thread. This will cause you to commit suicide and leave the game immediately, unpreventable by any abilities.

Other roles are limited to one instance per game. If multiple players choose the same ability, the selection will be randomized. Players should send in a list of multiple choices ranked by preference in case they do not receive their first choice. If you do not successfully choose another role, you will default to missile silo in offensive mode.

Possible role choices:
Fighter - Roleclop. Each night, target a player. I will reveal their role to you.
Espionage - Cop. Choose a faction you are not aligned with, I will reveal to you whether target player is aligned with that faction or not.
Aircraft Carrier - Roleblocker. All abilities activated by target player fail. The following day, all nuclear launches by target player fail.
Battleship - Doctor. Each night, you may target a player. If a player would be eliminated because of a single non-nuclear activated ability, that player survives instead.
Radar - Tracker. Note: Factional Nightkills cannot be tracked.
Submarine - You may launch nuclear weapons as though you possessed a missile silo in nuclear launch mode without revealing yourself as the aggressor.
Eavesdrop - In DEFCON 3 or below, every time a member of an opposing faction communicates with another member of its faction privately during the night, there is a 15% chance the message will be intercepted and its contents PM?d to you. During the day, this possibility increases to 30%.
Air base - Bulletproof Ascetic. You are immune to all non-nuclear activated abilities, including the factional nightkills.
Fail Safe - If you are targeted by a player with a nuclear launch, you automatically launch a nuclear weapon targeting the player targeting you. If you are killed by the nk, you may make a single post in the thread containing only the words Nuke: [PLAYERNAME] up to 48 hours after your death. Your launches cannot be recalled or prevented.

Signups (8/12):
1. ActionDan
2. I have no name
3. Dormio
4. Serela ft. J-Doe
5. NekoNekoRex ft. Dorian G.
6. Raikaria
7. Shadoweh
8. huhwhat
9. Zakeri
10. BT
11. rawr
12. PX
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: I have no name on March 02, 2013, 09:33:30 PM
/in because it seems cool
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 02, 2013, 09:35:56 PM
I'm /in it to losewin it.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Serela on March 02, 2013, 09:48:27 PM
/in because with 5 day deadlines it should be okay if I'm not here on march 14th (or maybe it'll even be night then, oooh.)

Uh. Requesting permission to let my friend who is interested in maybe playing motk mafia in the future stare over my back? `-` This implies he will ask questions and I will say things to him. It's kind of like a hydra where the inactive person doesn't have a very good idea of how mafia works >_> I can just limit myself to not talking to him as much as possible (only answering basic questions) if This Is Bad.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 03, 2013, 03:05:32 AM
Yeah, I don't really see a problem with that, as long as you're the only person posting; it'd be like a reverse mentor hydra or something. Just make sure they don't go blabbing off to anyone else in the game. :V

Updated the main post, setup is up now.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 03, 2013, 03:34:45 AM
/in, interesting setup.

I take it power roles do not get silos until DEFCON 1? Are the power roles each limited in quantity (to prevent everyone from choosing Cop)? If that's the case, what happens if the role we want is already taken, or do we have to make a top three or something?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 03, 2013, 03:41:30 AM
Answered in the OP,  but in brief:
If you choose another power role you cannot be a silo.
Only one of each power role will be in the game. Here's how it'll go:
I'll attempt to give everyone their first choice. If multiple people have the same first choice, I randomize among them. Then I take the players who didn't get their first choice and look at their second choice, etc. So yeah, send in a ranked preference list, but don't send in a ranked preference list of all the roles in the game unless you really would like to be the last choice in your list over missile silo.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Serela on March 03, 2013, 03:47:28 AM
When do we choose our roles? During confirmation phase? If this is in the setup post, I'm dumb and missed it.

edit:Defcon 4, I see.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: ActionDan on March 03, 2013, 04:36:43 AM
/in
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 03, 2013, 09:23:38 PM
Someone needs to pick the Day Vig and hit Serela in the face with a well-deserved as-soon-as-possible day vig straight.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: PX on March 03, 2013, 10:01:37 PM
Someone needs to pick the Day Vig and hit Serela in the face with a well-deserved as-soon-as-possible day vig straight.

Everyone is a dayvig. Everyone. :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 03, 2013, 10:04:58 PM
Everyone is a dayvig. Everyone. :V

Everyone nukes the player in the slot after his. Bottom player nukes top player.

???

Victory.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Pesco on March 03, 2013, 10:06:33 PM
Only for the SK who can still win even if dead. That's actually a good idea but who's actually going to follow through?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Raikaria on March 04, 2013, 12:04:29 AM
/in on this hard. This seems interesting and fun and sure to result in zany events.

Everyone is a dayvig. Everyone. :V

Only if everyone chooses Missile Silo and it's DEFCON 1
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: ActionDan on March 08, 2013, 07:28:15 PM
bump
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Shadoweh on March 09, 2013, 02:15:24 AM
Uhm, I think the main problem with this setup is we don't have enough people to make it interesting. I mean.. there are enough power roles for everyone to pick something..
I guess i'll /in anyways though
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 09, 2013, 01:32:09 PM
Uhm, I think the main problem with this setup is we don't have enough people to make it interesting. I mean.. there are enough power roles for everyone to pick something..
I guess i'll /in anyways though

I blame:

1) Excessively long day phases.
2) I'd nuke the shit out of Serela FOR JUSTICE!! anyway, and that'd be the only reason to play.
3) MOTK Mafia community.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 09, 2013, 01:42:23 PM
So negative.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 09, 2013, 02:29:27 PM
I'm a negative person after all.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Serela on March 09, 2013, 05:23:46 PM
I figured the long day phases would be because if you want someone lynched, a lot of people will be able to just launch a nuke at them instead.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 09, 2013, 07:21:50 PM
You could solve the problem of long phases with shortening them and adding in Universal Night Talk, with Cancelling Nukes being the only action you could take publicly during the night
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 10, 2013, 03:40:56 AM
I blame:

1) Excessively long day phases.
2) I'd nuke the shit out of Serela FOR JUSTICE!! anyway, and that'd be the only reason to play.
3) MOTK Mafia community.
i'm JUST not really interested in this game's gimmick and by that i mean it was a lot of words so i didn't read it and decided not to sign up (so 3)

to be fair that means i'm probably not in the proper mindset for mafia right now anyway
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 10, 2013, 06:11:47 AM
Eavesdrop - In DEFCON 3 or below, every time a member of an opposing faction communicates with another member of its faction privately during the night, there is a 5% chance the message will be intercepted and its contents PM?d to you. During the day, this possibility increases to 30%.
this is literally the worst role idea i have ever seen (luv u nnr)

I can play if you need people I guess but I probably won't really take the game too seriously; don't feel like gimmick mafiers.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 10, 2013, 06:20:37 AM
From what I understand, it's little more than choose your role though rather than having some weird gimmick.
Unless you want to consider choose your role to be too gimmicky.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 10, 2013, 06:32:43 AM
Yeah okay /in
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 11, 2013, 02:02:55 AM
i'm JUST not really interested in this game's gimmick and by that i mean it was a lot of words so i didn't read it and decided not to sign up (so 3)
(http://i.imgur.com/SbISy.gif)

I can cut the deadline to 4 days per if people really want.
L-4 anyway.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: NekoNekoRex on March 11, 2013, 02:11:23 AM
this is literally the worst role idea i have ever seen (luv u nnr)
yeah can't wait to see how he avoids fucking it up or if it will ruin the game like Postman did

guess it helps its open setup
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 11, 2013, 03:41:00 AM
Yeah you can just

seperate all messages

into a few words

but it's still

a really stupid idea

since it's either useless

or OP

and entirely luck-based
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 11, 2013, 05:52:15 AM
I actually thought of a few ways to work around it as scum myself, without needing to change the role.

I can agree it's kind of retarded though
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Shadoweh on March 11, 2013, 06:59:16 AM
I would like to point out that telling Conq he's fucking it up is pointless as he's wholesale stealing these rules from previous DEFCON mafia games. I do agree that that rule isn't good to steal, because we have some pretty easy to i.d. posting styles and if huh what is town he'll be able to out the scum by whether they used 'but' and 'they're' too much.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 11, 2013, 07:15:29 AM
Well to be honest, the role really IS either OP or worthless depending on which messages (if any) the eavesdrop gets, and if the scum is taking any measures to make those messages encrypted or not.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: WHMZakeri on March 11, 2013, 12:03:08 PM
but they're dumb.

/in
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: BT on March 11, 2013, 12:56:56 PM
I'll play.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Suwako Moriya on March 11, 2013, 02:12:09 PM
Posting to acknowledge the proximity of my game.
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: Shadoweh on March 11, 2013, 03:53:08 PM
Wait, you guys are mad about the role? I thought people would realize they already can't talk for the majority of the game whether anyone picks that role or not >.>
DEFCON 3 - 5 days or until lynch.
* Quicktopics are still open, but any messages sent during the day phase have a 10% chance of their contents being intercepted and posted publically in the thread.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: BT on March 11, 2013, 04:42:02 PM
It's also a cool as fuck idea

Just because of that random factor

Like, yeah, why are you even complaining about this
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dr Rawr on March 11, 2013, 07:01:02 PM
(http://i.imgur.com/SbISy.gif)
/in
Title: Re: RPG Mafia Thread (Current game: DOTA Kingmaker Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 11, 2013, 09:21:40 PM
Wait, you guys are mad about the role? I thought people would realize they already can't talk for the majority of the game whether anyone picks that role or not >.>
i'm JUST not really interested in this game's gimmick and by that i mean it was a lot of words so i didn't read it and decided not to sign up
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: PX on March 11, 2013, 10:39:52 PM
hammer /in I guess
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Edible on March 11, 2013, 10:44:51 PM
Half of the players signed up for this game either didn't play in the last one despite signing up or dropped out of it partway through.

hahaha have fun
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: I have no name on March 11, 2013, 10:48:09 PM
The reasons I dropped out of the last game don't apply any more  :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 11, 2013, 10:49:12 PM
it's okay IHNN i can drop out in your place :>
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: BT on March 11, 2013, 11:00:32 PM
Half of the players signed up for this game either didn't play in the last one despite signing up or dropped out of it partway through.

hahaha have fun
This is why there will be 0 prods and 0 activity nukes this game

Uh
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 11, 2013, 11:52:40 PM
Half of the players signed up for this game either didn't play in the last one despite signing up or dropped out of it partway through.
3) MOTK Mafia community.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 12, 2013, 01:16:09 AM
Thread and pms will be up/out in a few hours.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 15, 2013, 02:11:35 PM
So a unique opportunity presents itself with my game: I could conceivably run an AnonyMafia. I have the technical forum permissions to do so, and the theme lends itself to an Anon game.

HOWEVER! I would understand if some viewed my doing this as unfair, since only a very select few people are now capable of running Anon games due to the permissions needed. A case can be made that everyone should have to be on the same level when it comes to what kind of games can be run.

What I would like, if people would be so kind, is for interested parties to tell me IN PRIVATE if they think I should run an Anon game or if I should do a normal game in the interest of fairness to everyone else. IN PRIVATE is important because I don't want anyone that votes "no" to be ostracized for doing so. (Do try to keep your personal taste for the concept of Anon games out of your decision, though.)

I will make my decision before signups based on user input.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 17, 2013, 12:56:08 AM
Quote
What I would like, if people would be so kind, is for interested parties to tell me IN PRIVATE if they think I should run an Anon game or if I should do a normal game in the interest of fairness to everyone else.

In the spirit of fairness, you should not be allowed to run an Anon game when the rest of us are not allowed to. I recall there was another reason Anon games were to be banned, but I cannot find a citation for it.

Additionally, we should all be mature enough to state our opinion without ostracising others for thinking differently from us.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Shadoweh on March 17, 2013, 01:19:13 AM
Additionally, we should all be mature enough to state our opinion without ostracising others for thinking differently from us.
Should being the key word here..
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 17, 2013, 01:30:04 AM
Should being the key word here..

I'll take the risk.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 17, 2013, 02:13:07 AM
My game is going to stay anon, I'm just going to run it on a throwaway forum when I run it.

I don't actually care where the game is hosted, I prefer anon games over open ones in any case, so if you use the MotK anon accounts or just do what I'm going to be doing with a throwaway forum then I'm fine with either.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: BT on March 17, 2013, 11:01:03 AM
Yep, exactly. If people want the equality and fairness thing going, just ignore mod privileges and host it somewhere else.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 17, 2013, 11:20:20 AM
You know I'm pretty sure that Kilga specified private responses for a reason.
I mean it's not like you can alter other people's opinions with words or anything.
Just saying.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 17, 2013, 01:01:30 PM
You know I'm pretty sure that Kilga specified private responses for a reason.

Quote
IN PRIVATE is important because I don't want anyone that votes "no" to be ostracized for doing so.

Quote
because I don't want anyone that votes "no" to be ostracized for doing so.

That's his reason there Durrmio. And I think as a community we can accept some of us have different opinions. If we can't, honestly, there's something wrong.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 17, 2013, 01:07:42 PM
Either way I think it's a pretty dick move to just go against people's wishes like that.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 17, 2013, 02:56:31 PM
I'm not sure what you're smoking. Kilga is asking for private messages for the benefit of those giving their opinions, so that they feel free to state their opinion without fearing backlash from the rest of the forums. The only backlash we're getting so far is you complaining we're dicks for not fearing the forum backlash.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 17, 2013, 03:28:22 PM
There are other reasons, that's just the only one I decided to make public.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 20, 2013, 10:33:11 PM
Looking for a replacement for huhwhat in DEFCON Mafia. If none are found in say, 2 to 3 days, I'm modkilling the slot.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on March 20, 2013, 11:37:30 PM
Would expect someone to /in before modkill but in the event no-one does would you rather have a complete newbie with little confidence (lol) or just modkill the slot?
Again, only if none else does. Seems a bit of a bad and tricky situation to switch in to. I am interested, just not sure I won't potentially make things worse being terrible.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 20, 2013, 11:41:00 PM
Newbies are fine, as long as they know what they're getting into and know what to expect from a game of mafia. Everyone has to start somewhere, after all.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on March 20, 2013, 11:47:39 PM
Alrighty, I'll wait a few hours in case anyone else wants to and then /in if not.
Thanks.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 21, 2013, 12:38:49 AM
I can hydra with Massaca and hold his hand or otherwise replace into the slot if Massaca is so unsure about it.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 21, 2013, 01:08:01 AM
I can doubleplay HW's role and hydra with massaca and declare a 3-way with Dorian
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on March 21, 2013, 01:18:00 AM
I think I'd prefer not to Hydra. Bardiche can take it.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Edible on March 21, 2013, 02:11:03 AM
Half of the players signed up for this game either didn't play in the last one despite signing up or dropped out of it partway through.

hahaha have fun
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 21, 2013, 02:45:54 AM
FEI there will be a list of people's names in my signups-opening post where the people on that list should not even bother wasting the energy posting a signup for my game because I'm ignoring them if they do
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 21, 2013, 02:47:44 AM
Pretty sure Bardiche was joking about replacing, but he can confirm?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Shadoweh on March 21, 2013, 02:50:10 AM
I think I'd prefer not to Hydra. Bardiche can take it.
I think he only volunteered(? can't tell if post was always struck through) because you're a newbie and hydraing is more fun then single-player.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on March 21, 2013, 03:28:38 AM
Uhn, alright, I'll /in then. Hydra or not, guess I don't mind which.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on March 21, 2013, 03:41:29 AM
Alright. If Bardiche was serious about his mentor hydra offer, he can contact me/Massaca and we'll fit that in afterwards or something.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 21, 2013, 07:09:56 AM
Na, if Massaca prefers not to hydra, consider it cheerfully withdrawn.

Quote
FEI there will be a list of people's names in my signups-opening post where the people on that list should not even bother wasting the energy posting a signup for my game because I'm ignoring them if they do

:< ;; Which is a face of, "Wow, someone actually has the balls to do this?" It's something I've dreamed about in Mafia-related weird dreams, but never expected to see put into practice on MOTK.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 21, 2013, 11:19:49 AM
With the way attitudes have been going in the past several months and the amount of time any individual person has to wait between hosted games, I'm more concerned with getting a quality game out of my hosting slot than with bruising a couple of egos. Frankly, anyone whose name appears on that list should be more embarrassed by the fact that their play and attitude warranted inclusion on a mod blacklist than by actually appearing on that list.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Serela on March 21, 2013, 03:15:28 PM
Also, on the matter of anonymafia; since more then one person seems to be intending or is at least wanting to go ahead and use a miniforum to host a anonymafia game in the future, if Kilga wants to run an Anonymafia, why don't we (and I use "we" loosely here, but) just go ahead and make a dedicated off-forum minisite to put the anonygames on now instead of later?

Although obviously that would be up to Kilga since it'd be -his- game
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 26, 2013, 09:06:06 PM
Gentlemen, I love war.

Gentlemen, I love war.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 26, 2013, 09:16:56 PM
http://www.youtube.com/watch?v=KUB9QGKCNmI
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: PX on March 27, 2013, 02:31:03 AM
Where's that old recording of Dormio reading the Fallout intro?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 28, 2013, 02:24:59 AM
Quote
Day 3, DEFCON 1

]
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Raitaki on March 28, 2013, 04:32:21 AM
Hey guys. Long time no see.

Junior year hype almost over, and the entire curricula for US History and AP Chem (one of my most homework heavy class and THE hardest class, respectively) are almost done, so I should be able to pop back into the mafia scene soon. Toss me at the bottom of the host list :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Omba on March 28, 2013, 05:06:15 AM
I wonder... would there be more motivation to actually read the thread if people had to post a cute image adhering to theme X every Y posts they make?
May or may not work better with porn&offsite.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 28, 2013, 05:12:41 AM
That just sounds annoying and obnoxious.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Shadoweh on March 28, 2013, 07:02:03 AM
If everyone had to do it, no, but I think Serela's firetruck PR definitely spruced up reading things for me.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on March 28, 2013, 07:14:53 AM
(http://i597.photobucket.com/albums/tt56/haeun0719/TWGOK10.png)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Omba on March 28, 2013, 09:30:49 PM
<3 Dormio
Screw you Pesco.

Edit: Should someone want to actually replace out, I guess I'd be ready to replace in.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 29, 2013, 02:50:19 AM
Depending on how long the current game lasts, I may need a few more days before my setup is finalized. I've had ideas floating around in my head but I haven't had the chance to sit down, focus on them, and put pen to paper to solidify anything.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: NekoNekoRex on March 29, 2013, 03:07:13 AM
I would have thought you would have finalized the setup before putting it on the queue
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 29, 2013, 03:34:14 AM
To be completely honest, I don't think I've ever put my name on a mod queue knowing exactly what setup I was going to run. <_< On the flip side, this is the first game where there's a chance I won't be ready the instant the previous game ends.

And even then that chance is super low because I've spent most of my time between that post and now writing everything down and working out what I want.

EDIT: And now that chance is zero.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Bardiche on March 29, 2013, 04:41:56 PM
I think at some point we agreed mods should have their games ready to run by the time their turn is up.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on March 29, 2013, 04:50:05 PM
It's academic now regardless.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: ActionDan on March 31, 2013, 04:24:34 AM
night so loonnnng
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on March 31, 2013, 06:29:38 AM
Hopefully not as long as last night -_-
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Pesco on March 31, 2013, 07:26:10 AM
One idiot so not confirming activity.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: WHMZakeri on March 31, 2013, 07:55:56 AM
the idiot isn't me again, is it?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Pesco on March 31, 2013, 08:39:15 AM
Yours was the second I got.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on April 01, 2013, 12:30:01 AM
:derp:
(also slow)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Conqueror on April 01, 2013, 12:35:01 AM
stuff that shouldnt be there

Yo, no game talk outside the thread.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on April 01, 2013, 12:36:42 AM
 :ohdear: Sorry, I didn't think that last half through.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 12:37:41 AM
:derp:
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Edible on April 01, 2013, 12:50:31 AM
Amen.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: ActionDan on April 01, 2013, 02:14:54 AM
Yes.  Because you think you can just insult me like it's nothing.  What respect I had for you as a person is lost.  Fucking disgusting trash.

Zak basically played for himself and not town.  Which is just as pitiful from a game perspective.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: ActionDan on April 01, 2013, 02:15:18 AM
Thanks for enabling him HW.

GJ.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Edible on April 01, 2013, 02:16:13 AM
Dan, what the fuck did I just say.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 02:16:41 AM
Quote
Further continuations of this level of discussion will not end well for either party.
(http://www.cricketusers.com/attachments/cricket-huawei-mercury-glory/3476d1350236208t-ics-apk-files-emoticon_rolleyes.gif)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 01, 2013, 02:17:59 AM
oh, also, GJ Massaca, for a first-timer your play was pretty excellent. thanks for saving my slot :>

i am probably not caving in and joining games anymore unless there's a sub needed for something that looks really fun, reading people here basically feels like a chore now...
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 02:18:51 AM
Yeah mad props to Massaca. He played really, really well.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 02:19:50 AM
something that looks really fun
You'll /in for my game right? :(
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on April 01, 2013, 02:21:22 AM
Two things,

1) Sorry for being terrible.
2) Would like to apologise to Zakeri, I feel I may have been a little rude in my long post to him.

-cut by Huh What and Dormio-
Oh, well thanks but I was wrong about pretty much everything, lack comprehension badly and lost effort pretty quick. Really not cut out to play this but glad I subbed in for this rather than started in a new game.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on April 01, 2013, 02:23:13 AM
At least I feel like I was pretty terrible.
And Dormio, I was waiting to see what Zakeri would do and then once that happened flipped a coin to see whether I should nuke you and go for everyone dies or let you live. Coin let you live :3
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 01, 2013, 02:23:53 AM
maybe if you change it to just CYOR instead choose your alignment, i'm pretty sure most of motk (myself included) would just pick town and that's kinda boring and invites wifom about whether the player in question would pick scum/itp or not

unless you totally altered the concept of your game idk man

Massaca cut: being wrong is part of Mafia and doesn't really mean you're bad, nobody catches entire scumteams on their first game. you shouldn't feel pressured to keep playing if you don't feel like you'll be up to it but the only way you're gonna improve at reading others is practice
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 02:24:12 AM
Coin let you live :3
Aww yeah!
I told you, it was the will of Bledibleh!
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Dormio Ergo Sum on April 01, 2013, 02:26:00 AM
maybe if you change it to just CYOR instead choose your alignment,
It changed to Rewrite Mafia. It's not CYOR or CYA.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Massaca on April 01, 2013, 02:41:16 AM
Massaca cut: being wrong is part of Mafia and doesn't really mean you're bad, nobody catches entire scumteams on their first game. you shouldn't feel pressured to keep playing if you don't feel like you'll be up to it but the only way you're gonna improve at reading others is practice
Mm, I understand. Just feel I should have pushed certain things harder and actually done a few things I didn't bother to do. Like re-read and try to get something on BT and the Shadoweh nuke thing. Also should have dropped and gone with Serela much sooner.
Man, I was dead set convinced of town ActionDan and almost as much of Dormio. SK Shadoweh and NNR was null. It's kinda funny and interesting in hindsight.
Gotta say that most nights during Mafia my sleep was shocking. Too nervous and excited at the same time. Probably very common for the first (couple) time/s.
Anyway, it was pretty fun. Might go in for another one down the track sometime if things are still running.
GG guys :)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Kilgamayan on April 01, 2013, 03:35:08 AM
Gensokyo Holy War Mafia

This is a game designed for 13 players. I can trim it to 11 if absolutely necessary but I'd really really really rather not because 11 is annoying and less is lame.

Day 1 Rules

- Day 1 will last 48 hours.
- A majority is required for lynching. No majority = No Lynch.
- Scum do not have to kill Night 1.

Day >1 Rules

- All days after Day 1 will last 72 hours. This includes *YLO.
- A majority is required for lynching. No majority = No Lynch.
- Scum do not have to kill Night 2 and beyond.

Night Rules

- No speaking at night unless you are given explicit permission.
- If you have a role-related reason to send me a PM and 24 hours pass without me receiving that PM, I will assume ytou are electing not to use your role in that capacity. This includes nightkills.

Additional Gameplay Rules

- This game is not Anonymous, though it will have character selections. Each character comes conveniently coded by religion, just in case you're a filthy disgusting secondary and forgot. Note that scum are chosen randomly and that religions are not indicative of alignment in any way.
- This game contains roles. There may be both conventional and unconventional roles. The game is not role madness, however.
- There may or may not be a third party. If a third party exists, its win condition can be trusted to require survival.
- No talking about the game outside the game unless I give you permission. This includes living players talking to dead players and dead players talking to each other.
- Players with private communication capabilities may use them at any time regardless of alignment.
- NEW! Whenever a player dies, the portion of their role PM pertinent to their role will be posted in addition to the standard information.
- NEW! Whenever town or scum forgoes their faction kill (the lynch, in town's case), the other faction gains a bonus faction kill to be used during the next phase only. This bonus kill, if not used, will not be given back to the first faction in the sequence.
- All rules and all flips can be trusted to not be lies.
- There will be no further hints whatsoever as to the setup of this game. Assume things at your own risk.

Other General Rules

- Play to win.
- Have fun.
- Don't be lame. Seriously.
- What I say goes, and I am under no obligation to meet anyone's standards of what constitutes "fair". If you don't like it, piss off.
- Everyone must post once every 24 hours. If they do not they will be prodded for activity. Not responding to a prod or repeated prods may result in a modkill. Extenuating circumstances may be given respite if I know about them in advance.
- No editing posts.
- No quoting or screenshotting mod correspondence without explicit permission.
- No extensions. You lot talk too much as it is.
- When a hammer falls, that is everyone's cue to shut up regardless of mod presence. There is no twilight to be had here. Go get your sparkly vampire fix elsewhere.

Mod-Imposed Blacklist

If your name appears below, don't bother signing up.

- ActionDan
- Dr Rawr
- Omba

Available Selectable Characters

- Reimu Hakurei (Shinto)
- Marisa Kirisame (Pagan)
- Sanae Kochiya (Shinto)
- Kanako Yasaka (Shinto)
- Suwako Moriya (Shinto)
- Kyouko Kasodani (Buddhism) (Kyouko Kasodani (Buddhism))
- Ichirin Kumoi (Buddhism)
- Shou Toramaru (Buddhism)
- Byakuren Hijiri (Buddhism)
- Eiki Shiki, Yamaxanadu at Law (Buddhism)
- Soga no Tokjiko (Taoism)
- Mononobe no Futo (Taoism)
- Toyosatomimi no Miko (Taoism)
- Kasen Ibaraki (Taoism)


Signups

1. NekoNekoRex - Kyouko Kasodani (Buddhism) (NekoNekoRex - Kyouko Kasodani  (Buddhism))
2. Edible - Marisa Kirisame (Pagan)
3. Serela - Suwako Moriya (Shinto)
4. Dormiomizi - Sanae Kochiya (Shinto)
5. Polaris - Kanako Yasaka (Shinto)
6. I have no name - Shou Toramaru (Buddhism)
7. Shadowy - Byakuren Hijiri (Buddhism)
8. Schezo - Ichirin Kumoi (Buddhism)
9. BT - Toyosatomimi no Miko (Taoism)
10. Pesco - Kasen Ibaraki (Taoism)
11. Zakeri - Reimu Hakurei (Shinto)
12. Affinity - Mononobe no Futo (Taoism)
13. Raikaria - Soga no Tojiko (Taoism)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 01, 2013, 03:44:19 AM
Wait my regular hissy fits aren't as bad as the inactive-tans?
/in as Shou Kyouko since it's apparently not anon

My game is ready pending Kilga's, just fyi
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Edible on April 01, 2013, 03:54:54 AM
/in, Marisa.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 04:01:24 AM
why is kyouko's name doubled also rofl the edit on marisa's alignment

Anyway

/in, Suwako Moriya


edit:Ooooh, echoing. Uh, I think.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 04:02:22 AM
Why is Kyouko's name doubled? Isn't it obvious?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: UncertainJakutten on April 01, 2013, 04:04:09 AM
Oh, right, since it's obvious I'm never playing/running mafia for a long time, freeing up my reserved slot, as well as the theme, seeing as how it became popular and I'm being selfish to keep it. Let the wolves fight over it!
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 04:05:31 AM
Why is Kyouko's name doubled? Isn't it obvious?
Shhhhh I noticed a minute later okay

At least this time I didn't commit suicide before I noticed like I usually do. :serelaproblems:
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 01, 2013, 04:05:39 AM
Put me back on the queue for hosting Dangan Ronpa Mafia!
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 01, 2013, 04:12:55 AM
Why is Kyouko's name doubled? Isn't it obvious?
It's a Moriya Shrine Conspiracy
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 04:13:24 AM
Quote
[14:45:19] <Shizuru_Dormatsu> @choose /in or you have study to do and games to play
[14:45:22] <EX-Keine-tan> Shizuru_Dormatsu: I choose.../in! ^_^V
[14:45:29] <Shizuru_Dormatsu> goddamnit keine
/in as Sanae Kochiya.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Polaris on April 01, 2013, 04:23:20 AM
I'll /in as Kanako. Serela we can be the dynamic deity duo together o/
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 04:25:18 AM
Eeeee Polly is playing! You were super cool when you played in Pictures of Birds Mafia.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 01, 2013, 04:43:27 AM
Are the mechanics going to be really fruity like the last game or will it be closer to vanilla mafia?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia)
Post by: Polaris on April 01, 2013, 04:46:09 AM
- There will be no further hints whatsoever as to the setup of this game. Assume things at your own risk.
I think this is a pretty good indicator :v
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: I have no name on April 01, 2013, 04:47:39 AM
/in as Shou because best character that's left.

Everyone who wanted to be added back onto the queue please repost so I can not miss it in the flurry of ragepost.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 04:53:31 AM
Are the mechanics going to be really fruity like the last game or will it be closer to vanilla mafia?
While I'm not Kilga, the last game we just played was an exercise in gimmick role madness, while in the past Kilga's games have interesting roles but it doesn't really  take over playing in any aspect
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 01, 2013, 04:57:33 AM
i haven't read what's going on but Edible said I should /in and he knows everything
Edit: ALL THESE CHARACTERS SUCK IN AS YOUKAI JESUS
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 05:05:17 AM
Shadoweh pick a loli you kittenhugger
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 01, 2013, 05:05:58 AM
I hadn't read that I had to choose okay ;-;
i edit fixed it
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 01, 2013, 05:09:45 AM
im gay /in

Ichirin so I can spam brofists in whatever this turns out to play like.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 06:32:15 AM
Pick all the good characters why don't you.

No way am I Tojiko again. /in as... for christ's sake there really is no one left. Reimu or something.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Pesco on April 01, 2013, 07:37:50 AM
Edible is terrible!
Kumoi is sugoi!

/in to kill Edible for taking mai waifu :<

Edit: Fk Schezo already took and i get lolno
Repick the Wild and Horny Hermit.

@mod: /r/ no posting screenshots/images rule
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: WHMZakeri on April 01, 2013, 08:12:54 AM
In reflection, even those I messed up hilariously badly at the end, I'm still confident in my ability.
Although, I should have decided earlier. I wanted to in as Reimu so I could be Shintbros with Serela, Polly, and Dormio.

/in as Toyotausamimi yes Miku.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 08:16:33 AM
I can swap with you if you want. I really don't care.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: WHMZakeri on April 01, 2013, 08:23:46 AM
If you're okay with it, I'll accept the switch
I'm having way too much trouble trying to mspaint a picture of Miku with Rabbit ears into a Toyota truck.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Affinity on April 01, 2013, 10:30:21 AM
/in as Byakuren Hijiri
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 10:31:51 AM
Swadomeh already took youkai jesus though.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 10:55:08 AM
Are the mechanics going to be really fruity like the last game or will it be closer to vanilla mafia?

I'm not a big fan of gimmick games. Take that for what you will.

@mod: /r/ no posting screenshots/images rule

Done.

/in as Byakuren Hijiri

Futojiko are the two options left, sorry. :C
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 11:15:41 AM
/ In as whoever Affinity isn't.

Also:

Paganism (from Late Latin paganus, meaning "country dweller", "rustic", "civilian", "non-combatant")

None of these are Marisa at all. Atheism is more appropriate. She doesn't seem to follow any indigenous religion at all, or even give a hoot.

Unless sparking things falls under the Church of Yuuka.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 11:18:13 AM
Goddamn those were some seriously fast signups.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 11:23:45 AM
Goddamn those were some seriously fast signups.

I know. I only logged in and saw suddenly only 1 slot left. I wasn't even sure yesterday if I wanted in after some of the things last game, like 3 or 4 doing nothing, but had to rush my choice. [Also two of them are on the Blacklist anyway]
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 11:24:28 AM
I am already late for work so I will make the thread and send PMs when I get home this evening. Affinity and Raikaria can fight over Futojiko in the interim.

Goddamn those were some seriously fast signups.

Remilia ain't got shit on me for charisma.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 11:25:40 AM
Affinity and Raikaria can fight over Futojiko in the interim.

*Punches Affinty* I'll take ThunderGhost then  :V

Remilia ain't got shit on me for charisma.

Swag Rumia has more.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 11:26:56 AM
I don't see Swag Rumia getting a full signup contingent in less than 8 hours.

EDIT: Affinity, this means you get Futo if anyone.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: WHMZakeri on April 01, 2013, 11:35:39 AM
I'm not ready.
I don't even have a new avatar prepared.
I'm going to have to resort to pulling a random one out of my Reaction image folder again, aren't I?

Edit: Okay, I think I'm done for now.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 11:49:30 AM
At least you're not limited to the best dragon in the universe a dragon.

Maybe Phanpy.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 11:50:38 AM
I don't even know who I am anymore.
Why hast thou forsaken thine servant, Ran?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: WHMZakeri on April 01, 2013, 11:51:00 AM
I try to limit myself to animals and cute things So that Shadoweh won't quickwagon me.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 11:52:36 AM
I try to limit myself to Rumia.

Of course, with my endless Rumia folder this is not an issue.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 12:02:06 PM
Squeee
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Pesco on April 01, 2013, 12:06:49 PM
Squeee

Done :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Edible on April 01, 2013, 12:48:25 PM
Done :V

:getdown:
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 01:17:04 PM
I'll change it later, then.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raitaki on April 01, 2013, 02:48:28 PM
Aw noooooo

Guess I'll sitting around waiting for replacements then :<
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 01, 2013, 04:01:03 PM
Kilga's game got all the lurkers out of the woodwork.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 04:19:33 PM
Funny what a mod blacklist will do.

Although I will only truly consider signups a great success if they manage to drag K4U back into the game.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 01, 2013, 04:51:06 PM
I think it's you. I'd totally have signed up too, but alas.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 05:02:52 PM
Just expand this to 16p-17p, easy peasy. A few german bombs will do the trick.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Edible on April 01, 2013, 05:10:22 PM
Just expand this to 16p-17p, easy peasy. A few german bombs will do the trick.

nonononono
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 01, 2013, 05:17:24 PM
I'm not yet so antsy for Mafia that I want Kilga to go the extra mile for me and rebalance for 14. Or 15. Or 16.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 01, 2013, 05:54:52 PM
April Fools, you've all signed up for Kilga's Jester Nightless Setup!
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Omba on April 01, 2013, 06:08:53 PM
Funny what a mod blacklist will do.
Considering I haven't played in a long time and Dan only flipped out at the end of last game from what I've seen, that would leave Rawr, which I doubt had that much, if any influence on the speed of sign-ups, so... yeah, most likely just the fact that it's you hosting.

ActionDan: If you count a draw as 1/2 win and if you simplify the decision to 100% chance of draw if no NK and 50% of win if NK, that seems pretty much identical to me, at least as far as a single game goes.
And as for what Zak based his choice on - if town is fucked either way, the only difference it would make is for some hypothetical future game with a similar situation that allows for a draw. Don't think that really should have factored into his decision.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 06:16:01 PM
As much as I appreciate the enthusiasm for the game and sympathize with those that didn't get in, I'd prefer not to expand to 16 or 17, for a few reasons. (I don't like 14 or 15 so I would expand to that anyway.)

HOWEVER I would be willing to consider it if at least one person after Raitaki and Bard expressed interest in joining AND none of the existing players had an objection to a larger game, as I know there are some that don't like larger games. I don't expect balance to be an issue, but I have a vested interest in player base happiness.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 01, 2013, 06:36:04 PM
Oh, I was joking around. I don't think *I* mind a bigger game but it's really nbd.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 06:39:10 PM
Don't care if there's 3 or 300 in the setup, to be honest.

301 is too much, however. I also dislike 186 for personal reasons I do not feel like divulging.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 01, 2013, 07:03:47 PM
If 16 people join who will replace them???
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 07:05:56 PM
You say that now, but when you have 72 hours to reread 750,000 posts on Day 136 your motivation might start to dip a tad.

Fake edit: Ideally no one. To be honest, I don't see anyone presently on the player list that I'd consider an activity concern.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Pesco on April 01, 2013, 07:11:18 PM
You hope so. More players should provide more reading, which causes more apathy from the players who prefer to wave their hands around all day.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 07:15:45 PM
That is part of my major concern, yes. There are a couple of minor concerns as well - delaying the next game after me and producing more characters that make sense being a couple of examples.

(I already know how I'd modify the setup, so that's actually zero concern.)
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: PX on April 01, 2013, 07:44:46 PM
Want a co-mod/replacement/hydra?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 01, 2013, 08:09:18 PM
You know how I feel about the more the merrier. I suggest new additions are randomized and hydra'd to unexpecting and unwilling players. Especially Bardiche.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 01, 2013, 08:31:47 PM
You know how I feel about the more the merrier. I suggest new additions are randomized and hydra'd to unexpecting and unwilling players. Especially Bardiche.

You could just kick out SHadoweh and give me her slot.

But really, no need to modify the setup for me, Kilga. Even if Raitaki would like it. I'm honestly not that hunkering for a Mafia game, I just thought it'd be nice to play in the ones you've made because they're generally good. I'll get in next time you're host.

Maybe.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Serela on April 01, 2013, 08:45:14 PM
Don't care if there's 3 or 300 in the setup, to be honest.

301 is too much, however. I also dislike 186 for personal reasons I do not feel like divulging.
Quote
> Kitten4u and NeoSerela had been in disagreement over NeoSerela's latest Psycho Plot Mafia the Extreme setup for 64 players. Two days ago, Kitten4u invited NeoSerela to her room to discuss matters again. The room was securely locked with a steel door, and it was locked from the inside.
> Between 9 PM and 12 o' midnight, Kitten4u was shot in the face with a gun.
Well now I know at least two people who would sign up for it

Turning one of the game roles (whether vanilla or otherwise) into a Power Role Hydra to accomodate people who want to /in sounds amusing but I know plenty of people don't like hydras, so.

I started daydreaming about "OH GOD MY 4 HEADS WON'T STOP TALKING TO ME AND ONE OF THEM IS JUST TROLLING, SHOOT ME NOW"
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 01, 2013, 08:48:08 PM
I would say "you could always just pre-in for my game" but it's going to be anonymous so that might be slightly more difficult.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 08:54:13 PM
I haven't assigned roles yet. <_<

Bard: Don't worry about setup balance. I don't want to go into too much detail right before a game, but the way I design setups tends to be very conducive to adjustments based on unexpected player counts. When I said I knew how I'd modify my setup for 16 or 17 I meant it. :V So don't worry about it. The other things I listed are the things worth worrying about.

Real Edit: Also there will be no hydras regardless of anything.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Edible on April 01, 2013, 09:32:29 PM
I'm hydraing with myself and NO MAN CAN STOP ME
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 01, 2013, 09:36:01 PM
*Grows multiple heads*

Am I Hydraing right?

Also requesting that on the 2nd Klinga confirms the Hydra thing as not an April Fools. You know, cause April 1st.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: ActionDan on April 01, 2013, 10:07:25 PM
ActionDan: If you count a draw as 1/2 win and if you simplify the decision to 100% chance of draw if no NK and 50% of win if NK, that seems pretty much identical to me, at least as far as a single game goes.
And as for what Zak based his choice on - if town is fucked either way, the only difference it would make is for some hypothetical future game with a similar situation that allows for a draw. Don't think that really should have factored into his decision.

Well I would agree if it was a random 50% chance.  But that should not have been the case.  What motivation is there for town to side with the party that unilaterally decided to guarantee town's loss.  There should be none.  The hypothetical future game you mention occurs more often than you might think.  In fact it may not matter that town doesn't have full information when speculating on the potential outcomes of the endgame scenarios.

Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 10:11:09 PM
Well it's either siding with SK or siding with scum so why does it even matter?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: ActionDan on April 01, 2013, 10:18:01 PM
Well it's either siding with SK or siding with scum so why does it even matter?
because what motivation will there be the next time for someone to not screw town out of the win without the threat of any repercussions? Town will be disadvantaged the next time it finds itself in the same position
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 10:46:53 PM
To me there was none since I hate the concept of draws.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Affinity on April 01, 2013, 11:22:01 PM
eww futo but im fine with anyone.  Also fine with a larger game.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 01, 2013, 11:24:00 PM
Gonna give people a couple more hours to weigh in on adding up to 16/17 slots before I make my decision. This has absolutely nothing to do with the fact that I have to leave for rehearsal in two minutes what are you talking about.

For the record, should we reach 16 the added characters will be Lord Tenma (Shinto), Eiki Shiki (Buddhism), and Seiga Kaku (Taoism). Increasing to 17 will add Iku Nagae (Buddhism) to the fold.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 01, 2013, 11:28:17 PM
No Yoshika, not worth it. :derp:
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 02, 2013, 12:00:54 AM
16 players sounds amazing! We should definitely do this. It would be a far superior game of the high quality that only the greatest mods could deliver.
Unrelated, if this does happen in theory I would be happy to change my character to Seiga Kaku and graciously give Affinity Youkai Jesus. These two points are completely unrelated again.
Completely.
Unrelated.

Seigaaaaaaa eeeeeeee
Edit: No one likes Iku though so screw her
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: PX on April 02, 2013, 12:01:31 AM
I hate you Shadoweh for taking best girl
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 02, 2013, 12:03:07 AM
Edit: No one likes Iku though so screw her
i almost made a post saying i'd join as the 17th player to be iku but then i remembered i'm already in a large game elsewhere and don't actually want to play
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 02, 2013, 12:04:04 AM
Shadoweh just wants to impersonate my Seiga play from last time.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 02, 2013, 12:06:25 AM
Edit: No one likes Iku though so screw her
I'd screw Iku if you know what I mean.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 02, 2013, 12:15:53 AM
i don't. i am completely dumbfounded regarding the implications of your post.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 02, 2013, 01:15:11 AM
Oh yeah. Please put me on the queue to host something. I still haven't decided what.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 02, 2013, 03:21:00 AM
Okay, here is my decision.

I will open the game further to allow for 16 or 17 players. Raitaki and Bardiche are considered temporarily in for this purpose. If we do not get at least a 16th by the time I get home from work tomorrow, however, or if any current player declares active disinterest in a 16- or 17-player game, then I will cull it back to 13 and we will run a normal game.

Shadoweh is considered moved to Seiga Kaku. Affinity is considered moved to Byakuren Hijiri. Mononobe no Futo, Eiki Shiki, and Lord Tenma (plus Iku Nagae) are now the available characters, with Raitaki and Bardiche not having selected anyone yet.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 02, 2013, 03:36:27 AM
uhhh tentative /in as eiki or something
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raitaki on April 02, 2013, 04:03:03 AM
I'm picking Iku! o/
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 02, 2013, 04:40:51 AM
Duly noted, but you may want a backup plan in case we don't get 17.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: BT on April 02, 2013, 05:00:23 AM
Like I said, I don't mind.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Pesco on April 02, 2013, 05:02:47 AM
/disinterest
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 02, 2013, 05:08:45 AM
Very well. I will make a thread and distribute roles tomorrow.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 02, 2013, 07:19:53 AM
I-I still get to be Seiga right? ;_;
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 02, 2013, 10:45:10 AM
No, those characters got reset. Sorry.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 02, 2013, 11:14:35 AM
I'm picking Iku! o/

More like picking your nose.  :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 02, 2013, 12:19:32 PM
Well, it looks like Iku...
(?_?)
( ?_?)>⌐■-■
(⌐■_■)
Isn't coming after all.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raitaki on April 02, 2013, 03:08:36 PM
D'aaaw. Guess I'll just be watching you guys then.

With great spite.

>:C
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: WHMZakeri on April 02, 2013, 05:12:01 PM
Yes, I want you to watch me.
With great spite.

@o@
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 04, 2013, 02:53:50 AM
Quote
I'd say defending yourself is scummier than not defending yourself `_`
I blatantly disregard people's cases on me all the time as town.
As a player who pushes cases really hard when there's a lot of conviction to go with it, this is incredibly aggravating; when someone blatantly ignores me it only makes me want to push them harder as a scumread. It basically says to me "I can't come up with something to defend myself, because you're right".

Quote
And your flip can't help other people find scum?
It can, but the fact is that if town had to waste a lynch or vig to kill you, that's detrimental to your fulfilling your wincon.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 04, 2013, 02:56:19 AM
Not addressing contention against you is scummy.
I actually agree with you there because ignoring cases against you can become a distraction for the other players, and clearing up misconceptions among townies should (theoretically) help to lynch the scumz, but you can address other people's concerns with you without them becoming the main focus of your posting. An overemphasis on self-survival is scum motivated because it shows you're more interested in staying alive than in roping scumbags. Sure, you can't hunt scum if you're dead, but you can't lynch scum if you're not putting the bulk of your energy into finding and pushing their lynches.

In any case, between staying alive and lynching scumbags, only one of these directly wins games, so making it a secondary priority is kinda weird imo.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Dormio Ergo Sum on April 04, 2013, 02:58:33 AM
I personally only address things to the point where they're wrong about something.
I mean if they have a legitimate case against me what can you do other than try to prove them wrong by acting more townie?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Polaris on April 04, 2013, 03:00:00 AM
^ Well yeah Conq's middle ground is ideal town behavior. It's ok to make responses, but make sure you return to scumhunting in the end. But not responding to people while scumhunting is better than not scumhunting while responding to people :V
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Conqueror on April 04, 2013, 03:00:38 AM
I mean if they have a legitimate case against me what can you do other than try to prove them wrong by acting more townie?
Quote stripe them into oblivion until they quit the game out of frustration.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 04, 2013, 03:02:12 AM
I actually agree with you there because ignoring cases against you can become a distraction for the other players, and clearing up misconceptions among townies should (theoretically) help to lynch the scumz, but you can address other people's concerns with you without them becoming the main focus of your posting. An overemphasis on self-survival is scum motivated because it shows you're more interested in staying alive than in roping scumbags. Sure, you can't hunt scum if you're dead, but you can't lynch scum if you're not putting the bulk of your energy into finding and pushing their lynches.

In any case, between staying alive and lynching scumbags, only one of these directly wins games, so making it a secondary priority is kinda weird imo.
That's why surviving is only 1/3 of the game and finding the scum and getting them lynched is the other 2/3. Realistically only a third of your efforts should be going towards staying alive, while putting the other two towards eliminating threats to your faction.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Polaris on April 04, 2013, 03:07:35 AM
If scumhunting is 2/3 of the game then clearly it has priority over the 1/3 self-survival aspect! case closed
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Omba on April 04, 2013, 03:09:08 AM
It can, but the fact is that if town had to waste a lynch or vig to kill you, that's detrimental to your fulfilling your wincon.
1on1, yo.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 04, 2013, 04:26:37 AM
Does anybody seriously believe 1on1 is a good town strategy? (rhetorical question because nobody should)

I only ever bring it up as rhetoric to sound like I'm the townie in the scenario because I know no one will actually go along with it.

E: this isn't counting stuff like cop guilties
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Omba on April 04, 2013, 05:26:29 AM
It may be in (very) rare cases.
More commonly, it's a good rhetorical tool to get the whole "not giving a fuck if you die as long as you murder scum" image across. And just generally to browbeat people into going ahead with your preferred lynch.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 04, 2013, 06:51:28 AM
NekoNekoRex has his priorities wrong. Finding and lynching scum isn't a secondary concern for Town, it's a primary concern. Mafia may seriously not be the game for you, because unless you're third party, it isn't about the individual.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 04, 2013, 08:51:15 AM
NekoNekoRex has his priorities wrong. Finding and lynching scum isn't a secondary concern for Town, it's a primary concern. Mafia may seriously not be the game for you, because unless you're third party, it isn't about the individual.
You seem to have missed the part where I put twice as much priority to finding scum then staying alive. Finding scum is important, but it shouldn't be suicidally so, that's ridiculous.

I've been playing Mafia for a year or two now, I think I'd know if "it wasn't the game for me". Comments like that tick me off.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Pesco on April 04, 2013, 12:58:15 PM
You've been arguing twice as hard that staying alive is important.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 04, 2013, 02:04:25 PM
I've been dwelling on this issue for a little while, and I think I can write a small thing up later that will hopefully get across a viewpoint everyone can compromise on. The gist of it boils down to the following two bullet points:

- Death is undesirable, but not unacceptable.
- If your pursuit of survival starts actively interfering with town's scumhunting, then there is a problem, and it starts with you.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 04, 2013, 02:09:11 PM
I find it funny that there is this argument over NNR being overly defensive when in the game game I selflynched because I thought Serela would be more useful.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Bardiche on April 04, 2013, 06:59:26 PM
You seem to have missed the part where I put twice as much priority to finding scum then staying alive. Finding scum is important, but it shouldn't be suicidally so, that's ridiculous.

I've been playing Mafia for a year or two now, I think I'd know if "it wasn't the game for me". Comments like that tick me off.

Quote
If you're a townie your main goal should be making sure town doesn't waste their opportunities to kill by killing you. Of course, the secondary main goal is the more obvious "you have to lynch the scum to win".

Yeah, I missed that "twice as much priority" in the wording "secondary" goal is lynching the scums to win. You can feel ticked off, but if your opinion isn't consistent with itself, it's difficult to follow your line of thought. Idly, your argument that "survival is a full third" is flawed, in that you do not need to spend much time to survive. It's a secondary goal that is automatically fulfilled by going for your primary goal of lynching scum.

The only Townie that has carte blanche to prioritise survival over lynching scum is the Cop, and only in specific cases.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: NekoNekoRex on April 04, 2013, 07:07:22 PM
I don't think you "get" what I'm arguing but I'm just going to point at Kilga and say he's right so that I don't have to continue repeating myself vOv
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Raikaria on April 04, 2013, 07:28:19 PM
The only Townie that has carte blanche to prioritise survival over lynching scum is the Cop, and only in specific cases.

What about the Doc?
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Schezo on April 04, 2013, 08:16:09 PM
Quote
TBD Mafia 3- the return of the scumbags: Schezo (Co:?)
Fruity title.  Please change to Fire Emblem Awakening
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Shadoweh on April 05, 2013, 03:07:25 AM
I've proposed this on MS before, but I think self-defense is self-defeating. The more you talk about yourself, even to defend yourself from attacks from other players, the more you're centering the conversation on YOU. The game doesn't move on from the case on you unless you help move it that way, and if you keep providing more content on yourself, well.. it just gives people more you to talk about! In my opinion the best defense is a good offense.

This never stops me from talking about myself anyways because i'm a narcissist even when I get lynched for it..
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 05, 2013, 03:10:49 AM
Also I've learned that if you get caught in an ED1 wagon it's ridiculously easy for people to handwave everything you say as overdefensive or OMGUS because you're basically the only person there is to talk about (also anybody who uses the term OMGUS as part of a serious point in mafia should be vigged immediately, irl).

Somehow I'm talking about more games than just Werewolf Mafia.
Title: Re: RPG Mafia Thread (Current game: DEFCON Mafia Postgame/Gensokyo Holy War Signups)
Post by: Kilgamayan on April 05, 2013, 03:22:48 AM
I've found a mixture of offense and defense
and Kamina glasses
to be the best combination to get attention focused where it belongs. Giving people voting you more you to talk about is only bad if the more you that you give them sucks and is worth reinforcing the vote over, which really should only be happening if you're scum. <_<

There's also an aspect that everyone notices on the surface, and most people speak up about when it happens to them, but no one ever really thinks about too deeply; no matter who you are, you don't like it when your cases get ignored. At the very least, ignoring someone's case on you runs a substantial risk of irritating them, which can and probably will manifest itself as a continued negative focus on you from that player out of a combination of them still believing they have valid points (since what they brought up went unaddressed) and then simply wanting to spite you for not returning the effort they put in to their case.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Shadoweh on April 05, 2013, 03:37:38 AM
It also has alot to do with complacency and how much easier it is to keep on trucking then it is to actually make a new case. >.>
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Omba on April 05, 2013, 03:44:34 AM
A bit of defense is good. Whether more than that is warranted depends on the situation.
In any case, the player making a case on you can only either be town (in which case you'd want to not waste much time & text on arguing with him), or scum (in which case you should pick apart his case in the context of making a case of your own on him). As such, it's usually a good thing when someone attacks you. Make use of it.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: ActionDan on April 05, 2013, 05:25:32 AM
The interaction between me and Conq in that game we were both town and made paragraph posts where I bowed to his logic was probably ideal discussion.

Self-defense is important.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 05, 2013, 09:15:39 PM
A sub position has opened in the current game, as Affinity needs to replace out.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Lecithul on April 06, 2013, 12:27:14 AM
I would like to sub in for this game if possible. I'm new to mafia on this forum, so I'd like to say hi to everyone. I am familiar with mafia itself, having played it on some other forums, though it's been a while so I am a little rusty.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 06, 2013, 12:36:15 AM
Sure. I'll send you a copy of Affinity's role PM. Thanks for stepping in!
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 06, 2013, 09:11:23 AM
I would like to sub in for this game if possible. I'm new to mafia on this forum, so I'd like to say hi to everyone. I am familiar with mafia itself, having played it on some other forums, though it's been a while so I am a little rusty.
Ooh~ new blood.
Welcome, Lecithul! I really like your avatar+sig! <3
Hope you stay awhile~

EDIT: Dorian told me you aren't new around here =/ Oh well, post content still stands
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Polaris on April 08, 2013, 02:34:40 AM
updated that votecount thing that conq linked for me a while back (http://dl.dropbox.com/u/88478193/VoteCount.jar)

changelog:
- updated text to be more mafia-relevant
- L-1 and L-2 warnings automatically show up
- you can add multiple people at once by separating names with commas (example: type in "Conq,Dormio,Polaris" to add three separate names at the same time) useful at the beginning of the game so that you don't have to keep alternating between typing and clicking
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Lecithul on April 08, 2013, 03:09:18 AM
Ooh~ new blood.
Welcome, Lecithul! I really like your avatar+sig! <3
Hope you stay awhile~

EDIT: Dorian told me you aren't new around here =/ Oh well, post content still stands
Oh, thanks!

Yeah, I'm not new in RPG, I played a game of Diplomacy a while back. But I am new to mafia here.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 11, 2013, 01:45:30 AM
i am now willing to sub into this game on the condition the slot is town
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 11, 2013, 01:53:34 AM
You can sub in for Pesco.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Pesco on April 11, 2013, 05:43:42 AM
Pick scum and pubstomp. Just blame team if you lose.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 11, 2013, 05:58:56 AM
Also, have I mentioned how much I hate it when people (I'm looking at you Shadoweh) do that votecount analysis shit with the colors?
in future games, would you find it more convenient if the green was really really light and  the red was really really dark?

i don't know how colorblindness works tbh
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Dormio Ergo Sum on April 11, 2013, 06:10:37 AM
Probably. Basically I've always differentiated red and green by the shade I perceive them in and I associate the darker colors with red.
I mean it's not really a big problem. I've seen the two colors enough times to usually be able to tell the difference if I stare at them long enough.

Also, IHNN go update the first post already. We aren't playing DEFCON mafia anymore.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Shadoweh on April 11, 2013, 08:06:20 AM
Don't worry Dormio, I'll only do them after Day 5 from now on.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 11, 2013, 10:33:58 PM
So I already won my game. Waiting until deadline to lynch is so 2012.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Pesco on April 12, 2013, 08:28:44 AM
Or to put it succulently, saying they're a powerless terrible person now doesn't stop them from having been terrible. I don't think anyone deserves respect for being dead. They deserve the fruits of the legacy they've left behind. (Which oddly is what this conversation seems to be about, and nothing to do with politics.)

Just wanna have this here for the townies who die after catching scum :V
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 12, 2013, 04:58:17 PM
You can sub in for Pesco.
Kilga when are you going to send me my role PM and the graveyard link :colbert:

(i'm available for replacement for real as of this post but i kinda doubt one will be needed)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 12, 2013, 11:17:24 PM
>Sign up for first game ever
>Get modkilled for inactivity
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Shadoweh on April 13, 2013, 12:25:16 AM
omg stalker Pesco
I'm surprised you didn't replace with huh what instead of modkilling.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Serela on April 13, 2013, 01:13:13 AM
Shadoweh:Once a slot hasn't done anything for so far into the game, it just has to go.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 13, 2013, 01:11:56 PM
I thought about asking for a replacement, but I decided that I didn't want 48 hours of inactivity after a second prod to go unpunished.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 14, 2013, 02:55:51 AM
I guess this is about the time I should ask if Serela or co. want to run their on-hold game(s).

Mine's been ready to go, throwaway forum is up, PMs written, etc.
Since it's hosted elsewhere, I've added a courtesy rule "Don't do things that'll get you banned on MotK. or I'll tell the staff" just in case that needed to be made obvious, btw.

Other rules based on experiences from recent games may or may not appear as well but probably not since I tend to add them on impulse and remove them just as quickly
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Serela on April 14, 2013, 05:26:28 AM
Since mine is supposed to be anonymafia and you're planning on making a sideforum to host those, I've basically been going "Well I'll let NNR make the thing and then we'll see how it goes".

I've also had plans recently for a gimmick setup based around Madoka, that I got when I glanced back at Darker Then Black mafia.

STOP, HELEPOLIS! You can't contract UK! Templates like that are forbidden.

(I probably wouldn't run it for my current game slot though)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 14, 2013, 08:32:55 PM
The forum i made was exclusively for my game, actually, but I could make a general one for everyone's anonymafia games I guess.

Would streamline the process of hosting other anonymafia games at least *shrugs*, plus archives would be kept in one place.

EDIT: On the other hand it would make things confusing like the games hosted here because all the anonymous accounts would be changed every time
Unless we decided to make new accounts for each new set of players.

EDIT 2: Made it anyway. I also gave the board some flavor my setup, but I plan to change it back once it's done. I also stole the banner and a couple icons from MotK to give the board a MotK feel (don't worry, I'm not hotlinking the images)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Serela on April 14, 2013, 11:49:10 PM
If you're going to the effort of making a forum to host an anonymafia game then I don't really see any reason why it can't become The Anonymafia Spot :V (Anything like board settings/style issues can be talked about after we actually see the forum and is a non-major issue IMO)

And, yes, archives would be kept in one place, and it wouldn't be hard for anyone to host another anonymafia anymore. It's well streamlined, aka efficient.

Since the entire forum would be purely for hosting anonymafia there wouldn't be any issue with entire new sets of accounts being made for each game, IMO. It would also keep all the games very readable, actually making it -more- convenient then MotK-hosted anonymafia was in some manners.

As long as it's possible to turn off email requirements for new making accounts, that is. (Mods could probably have players make the new accounts themselves after handing them an avatar and required username; I think we can trust everyone to Play Nice to -that- degree and confirmation phase would probably sort out any issues. This is also very convenient because it's a big hassle for anon-hosts to do all that stuff, but each person doing it one time=negligibly easy)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Dormio Ergo Sum on April 15, 2013, 04:51:19 AM
Out of curiosity, is capth still planning on running his game?
I mean, considering the total amount of mafia playing he's done recently. :V
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 15, 2013, 04:57:23 AM
If you're going to the effort of making a forum to host an anonymafia game then I don't really see any reason why it can't become The Anonymafia Spot :V (Anything like board settings/style issues can be talked about after we actually see the forum and is a non-major issue IMO)
Well the original one basically had the name of the mafia game in the link, I didn't intend to make use of it postgame. I made a second one however using InvisionFree since I have experience with the adminCP on that, it'll be easy for setup and archiving in case people want to use it in the future. Plus the link is more generalized.

Quote
And, yes, archives would be kept in one place, and it wouldn't be hard for anyone to host another anonymafia anymore. It's well streamlined, aka efficient.
Right, yeah. I set it up specifically so that it wouldn't be hard to organize games. Basically you set up a forum section to dedicate to your game and then you move the forum to an archive category when it's done.

Quote
Since the entire forum would be purely for hosting anonymafia there wouldn't be any issue with entire new sets of accounts being made for each game, IMO. It would also keep all the games very readable, actually making it -more- convenient then MotK-hosted anonymafia was in some manners.
Yeah that came to mind. The way I set it up does exactly those things.

Quote
As long as it's possible to turn off email requirements for new making accounts, that is. (Mods could probably have players make the new accounts themselves after handing them an avatar and required username; I think we can trust everyone to Play Nice to -that- degree and confirmation phase would probably sort out any issues. This is also very convenient because it's a big hassle for anon-hosts to do all that stuff, but each person doing it one time=negligibly easy)
I turned off email requirements, yeah. I have the root admin account, however, so I guess I'll end up being in charge of changing hands of the admin keys to future hosts, who can assign co-hosts and such with adminpowers.
ON THE OTHER HAND it is incredibly easy to make anon accounts with the settings I put up. The Admin Control Panel has a pre-register feature, you could pump out any number of anon accounts in a matter of minutes with a single email and a password generator. All that's left is assigning avatars or whatnot.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Dormio Ergo Sum on April 15, 2013, 05:27:57 AM
~Productivity~

Quote
[14:53:34] <Dormio> so clearly the next game I run will be she is waiting in the mafia
[14:54:12] <~Conq> wat
[14:54:20] <Dormio> air
[14:54:57] <~Conq> oh
[14:55:45] <Dormio> or I don't know
[14:56:29] <Dormio> Fire Emblem: Path of Mafia
[14:59:00] <~Conq> fuckkkkkkk my character died
[14:59:07] <~Conq> dammit dormio you jinxed it
[14:59:34] <Dormio> B)
[15:01:49] <Dormio> why can't I decide on a flavor for my next game ;_;
[15:02:03] <Dormio> Hyakka Ryouran Mafia Bride
[15:02:38] <~Polaris> ore no kanojo to osananajimi ga mafia sugiru
[15:02:39] <~Polaris> `_`
[15:03:06] <Dormio> polly-kun gets it
[15:03:18] <Dormio> ore no imouto ga konnani mafia wake ga nai
[15:03:32] <Dormio> to aru kagaku no mafia
[15:04:06] <~Polaris> mafia art online
[15:04:18] <Dormio> accel mafia
[15:04:28] <Dormio> or mafia world?
[15:04:29] <~Polaris> chuunibyou demo mafia ga shitai
[15:04:38] <Dormio> tamako mafia
[15:04:57] <Dormio> suzumiya haruhi no mafia
[15:05:27] <~Polaris> haiyore mafiako-san
[15:06:24] <Dormio> mafia ouji to warawanai neko
[15:06:43] <~Polaris> mafia nomi zo shiru sekai
[15:06:48] <~Polaris> the world mafia only knows `_`
[15:07:06] <Dormio> mafia onna to mafia otoko
[15:07:20] <~Polaris> soredemo mafia wa mawatteiru
[15:07:36] <Dormio> hidan no mafia
[15:07:52] <~Polaris> mafiamonogatari
[15:07:59] <Dormio> rosario to mafia
[15:08:09] <Dormio> mafia days
[15:08:19] <Dormio> deus mafia demonbane
[15:08:25] <~Polaris> dakara mafia ga, h ga dekinai
[15:08:27] <Dormio> yukimafia
[15:08:40] <~Polaris> mafia under the bridge
[15:08:51] <Dormio> mafia-luv
[15:09:13] <~Polaris> black★rock mafia
[15:09:25] <Dormio> mafia wars
[15:09:31] <Dormio> the girl who leapt through mafia
[15:09:48] <Dormio> mafia kodomo no ame to yuki
[15:10:04] <~Polaris> mafiyuu mafia yuusha
[15:10:14] <Dormio> spice and mafia
[15:10:18] <~Polaris> hanasaku mafia
[15:10:26] <~Polaris> hidamafia sketch
[15:10:35] <Dormio> azumafia daioh
[15:10:40] <~Polaris> mafia connect
[15:10:49] <Dormio> mafia neko overrun
[15:10:57] <~Polaris> ano hi mita mafia no namae wo bokutachi wa mada shiranai
[15:11:34] <~Polaris> mahou shoujo mafia★magica
[15:11:57] <~Polaris> mafia wa suitai shimashita
[15:11:59] <Dormio> zettai mafia leviathan
[15:12:07] <~Polaris> shinryaku! mafia musume
[15:12:11] <Dormio> mafia-san@ganbaranai
[15:12:21] <Dormio> darker than mafia
[15:12:32] <Dormio> cardcaptor mafia
[15:12:32] <~Polaris> we already had a darker than black mafia :v
[15:12:40] <Dormio> as if I care at this point
[15:12:44] <~Polaris> mafia koukousei no nichijou
[15:12:54] <Dormio> kore wa mafia desu ka
[15:13:01] <Dormio> mafia me baby
[15:13:08] <~Polaris> tiger and mafia
[15:13:13] <Dormio> lucky☆mafia
[15:13:20] <~Polaris> higashi no mafia
[15:13:23] <Dormio> mafia box
[15:13:40] <~Polaris> rmg red mafia girl
[15:13:55] <Dormio> mafia no naku koro ni
[15:14:00] <~Polaris> love live! school mafia project
[15:14:51] <~Polaris> [c] the mafia of soul and possibility control
[15:14:51] <Dormio> oniichan dakedo mafia sae areba kankeinai yo ne
[15:15:24] <Dormio> mafia shoujo lyrical nanoha
[15:15:33] <~Polaris> mawaru mafiadrum
[15:15:41] <Dormio> boku no imouto wa mafia okan
[15:15:54] <Dormio> bokusatsu tenshi mafia chan
[15:16:26] <Dormio> mafia tachi ga isekai kara kuru sou desu yo
[15:16:34] <~Polaris> full mafia panic? fumoffu
[15:16:45] <Dormio> panty and stocking with mafiabelt
[15:16:54] <~Polaris> zetsuen no mafia
[15:17:09] <~Polaris> shin mafia yori
[15:17:32] <Dormio> mafia no tsukaema
[15:17:43] <~Polaris> shakugan no mafia
[15:18:01] <Dormio> namiuchigiwa no mafia-san
[15:18:15] <~Polaris> kaichou wa mafia-sama
[15:18:17] <Dormio> sakurasou no pet na mafia
[15:18:26] <Dormio> seitokai no mafia
[15:18:39] <~Polaris> mafia high school host club
[15:18:41] <Dormio> sora no otoshimafia
[15:18:56] <~Polaris> psycho-mafia
[15:19:15] <Dormio> yahari ore no seishun mafia come wa machigatteiru
[15:19:27] <~Polaris> guilty mafia
[15:19:30] <Dormio> shingeki no mafia
[15:19:43] <Dormio> mafia-kyo-bu
[15:19:48] <~Polaris> mafia tail
[15:19:55] <Dormio> litchi de mafia club
[15:20:00] <~Polaris> mafia genesis evangelion
[15:20:08] <Dormio> kamisama no mafiachou
[15:20:23] <Dormio> hataraku mafia sama
[15:20:29] <~Polaris> mafias basket
[15:20:40] <~Polaris> mafiahoraba
[15:20:46] <Dormio> boku wa mafiadachi ga sukunai
[15:20:58] <~Polaris> rosario + mafia
[15:21:11] <Dormio> girls und mafia
[15:21:16] <Dormio> already did rosario a while ago man
[15:21:24] <Dormio> he is my mafia
[15:21:26] <~Polaris> aw
[15:21:40] <~Polaris> mafia no gotoku
[15:21:43] <Dormio> hagure yuusha no mafia
[15:21:49] <~Polaris> I really can't remember which ones have been done @_@
[15:21:50] <~Polaris> toramafia!
[15:22:21] <~Polaris> mafia school dxd
[15:22:30] <~Polaris> mafia to test to shoukanjuu
[15:22:32] <Dormio> mafia days'
[15:22:45] <~Polaris> mafia sensei negima
[15:23:01] <~Polaris> mafia no hanayome
[15:23:09] <Dormio> yumekui mafia
[15:23:18] <~Polaris> mafian lied
[15:23:20] <Dormio> little mafias
[15:24:03] <Dormio> planetarian chiisana mafia no yume
[15:24:15] <~Polaris> mafia kaleidoscope
[15:24:21] <Dormio> fate/mafia
[15:24:36] <~Polaris> detroit mafia city
[15:24:48] <Dormio> mafia blood actress again current code
[15:25:06] <Dormio> tsukimafia
[15:25:06] <~Polaris> `_` are we exiting anime series now
[15:25:10] <Dormio> I don't even know
[15:25:18] <Dormio> maybe we should stop
[15:25:26] <~Polaris> ok
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Pesco on April 15, 2013, 05:43:26 AM
mafia@ganbaranai
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Serela on April 15, 2013, 12:54:03 PM
Quote
[15:11:34] <~Polaris> mahou shoujo mafia★magica
noooo this one is mine I just said so D:

Although I might start trying to write the gimmick into a setup for real (Mostly based around in-game overnight contracts vaguely along the lines of choose-your-role) and then realize trying to actually run it is a terrible idea
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 15, 2013, 01:07:46 PM
vaguely along the lines of choose-your-role)

Thank you for reminding me that I had a bolt of inspiration over the weekend, since I had already completely forgotten about it. I need to sign back up for MegaMan Battle Network Mafia as soon as the current game is over.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Raikaria on April 15, 2013, 03:13:27 PM
Uh... the thread kinda reached autolock
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: BT on April 15, 2013, 03:17:05 PM
1) It didn't because I'm pretty sure it was just Kilga locking it
2) It didn't because IIRC RPG threads don't autolock at 1000
3) It didn't because there aren't 1000 posts to begin with
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Kilgamayan on April 15, 2013, 04:35:51 PM
I locked it because I'm at work and needed time before I could write up the actual upate.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Amraphenson on April 15, 2013, 04:56:15 PM
mfw when marisa was being the nice and reasonable one
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 15, 2013, 05:02:06 PM
Put me on to run Object Mafia down the line. Are you a bad enough chair to lynch the couch?
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: ActionDan on April 15, 2013, 05:14:11 PM
>cop claims not roleblocked

Wifom fail.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Raikaria on April 15, 2013, 05:46:55 PM
I hammered without realizing I hammered then.

Woo for unintentionally winning the game  :derp:
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 15, 2013, 06:22:11 PM
Heh heh heh... welcome to my Lair. You may be wondering what brings you here today. Well, take a look at yourself and you may already know the answer.

You see, today I have gathered you and many others with qualities some say are "less then desirable". Qualities that make you misfits, outcasts, too clever for your own good, or, my personal favorite, simply insane. However, it is with these qualities that make you perfect for the ultimate goal of every one of your kind: to take over the world.

But first, you must play a game with me. A game I like to call....

Antagonist Anonymafia

Welcome to Antagonist Anonymafia, where the world, soon to be YOUR world, is at stake. Will you be able to take it over, or will you try, and get so far, when in the end, it doesn't really matter.

----------------

Jokes aside, though, the game has rules, which you should read.

Rules
-I'm am this game's Final Boss. Prims is The Dragon. As such I make the rules and you follow them. Got it?
-Don't discuss the game outside the thread unless your role allows it. If you have questions, PM me. Answers are not guaranteed.
-Posting is only allowed in the thread during the day phase. Topics are on locked as soon as I or Prims post "Hammer, Shut Up". This setup lacks a role with Night-Talk.
-Dead means shut up. Don't post if you die.
-Don't edit posts (I may disable editing if I can anyway).
-Votes and unvotes require both bolding and Double Pounds to be counted, ie ##Vote: Prims.
-Try to post actual, useful content at least once preferably twice every 24 hours. If you can't for some reason, tell me in advance. Otherwise I'll prod you with the force of ten thousand burning suns.
-Quoting Mod PMs is a kickable offense.
-Have fun and keep the thread fun for fellow players. (http://wadewilson.livejournal.com/11285.html)
--The secret password is: "I Did It For The Evulz"
-Depending on severity, breaking any above rules may result in a modkill and having your wincon changed to "Wins by not being signed up for the game".
-Severity beyond what requires a simple modkill will result in MotK staff being alerted and appropriate measures taken at their digression. The forum this game will be hosted on is not a safe haven from MotK rules (alebit I'm probably less prudish then some MotK staff).

--------------------------

Also I've included some notes about the game you're getting yourself into.

Game Quirks:
-72 Hour Days, 24 Hour Nights.
-This setup may contain experimental roles. According to Prims, the setup is balanced regardless.
-This is explicitly not a bastard game. However, some details in Role PMs have been left out for the sake of balance. You will not be informed if these details exist in your role.
-Death reveals will never lie.
-LYLO and variants will be announced. LYLO variants do not affect any roles that are changed/disabled during LYLO, only LYLO itself.
-You may only No Lynch once. A second No Lynch results in the spontaneous combustion of every player.
-Scum may only No-kill once. Lack of Nightkill orders or a second No-kill results in me spinning the Wheel of Evil to determine who dies.
-Scum have fakeclaims which may be just as experimental as actual town roles (and therefore are believable and fit well in the setup).
-Players are advised to only play to their wincon. Draws are losses.

--------------------

Of course there's the matter of actually signing up. To sign up, PM me with the following information:
-A name for your anonymous account. It must be a character who plays as a major antagonist (ie Bowser, Sauron, Team Rocket) in whatever work the character is from. Please try to keep it spoiler-friendly if it's from a recent work.
-An avatar of the character you chose
-The super secret password I put in the rules to make sure you read them.
I'll reply if you don't adequately meet all the requirements. Otherwise consider yourself a part of the game.

Let's begin the fun, shall we?

Signups: 13/14

Taken Aliases:
Dio Brando (Jojo's Bizarre Adventure)
GodCat (Epic Battle Fantasy 4)
Kyuubey (Madoka Magica)
Yuuka Kazami (Touhou Project: Lotus Land Story)
Hansode Shiranui (Medaka Box)
Mr. L (Super Paper Mario)
General Woundwort (Watership Down)
Lord Havelock Vetinari (Discworld)
Zero (Code Geass)
Discord (My Little Pony: Friendship is Magic)
Mid-Boss (aka Vyers) (Disgaea: Hour of Darkness)
Pride (Full Metal Alchemist)
Metatron (Shin Megami Tensei)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 15, 2013, 06:35:40 PM
Because I forgot to add it to my prepared signups post:

SIGNUPS RESTRICTIONS:

DON'T BOTHER JOINING:
-Pesco

ONLY JOIN IF YOU WILL IMPROVE YOUR GAME
-Dr Rawr (post more, better and more post content)
-ActionDan (post more, more post content, do  less "plans")
-Omba (whatever made Kilga decide to ban you from the last game)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Omba on April 15, 2013, 07:50:12 PM
-Posting is only allowed in the thread during the day phase. Topics are on locked as soon as I or Prims post "Hammer, Shut Up". This setup lacks a role with Night-Talk.
-Dead means shut up. Don't post if you die.
You might want to clarify whether the first one means that there's a twilight phase of sorts till the "Shut Up" post or not and if so, whether the lynched player may continue to post until then. You know, because roles and other shenanigans that may mean the day hasn't actually ended / player is not actually lynched/dead and stuff.

Quote
(whatever made Kilga decide to ban you from the last game)
I think that may have to do with me seeing sending other players to the asylum as a valid game tactic. Maybe. You know, I was one of the players who were not amused when the decision was made to place mafia games under the normal MotK rules without the previous leniency.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 08:39:14 PM
May be interested in hosting a game at some point.

Just pointing out potential interest in doing so.

It would probobly be role madness, since that's the sort of mafia background I have.

If someone could PM me who I need to contact to arrange a a game to run, it would be appreciated, since such details are not in the OP.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on April 15, 2013, 08:54:37 PM
Apart from that game where Omba thought he should try not to replace out despite having next to zero time to play mafia, I don't have any issues with him. I, however, hadn't noticed any of this "sending people to the asylum" tactics stuff so :V

Rawr and ActionDan are completely capable of playing mafia as shown in previous games but they definitely shouldn't do repeats of their last game or two if they want to sign up for any mafia games (AD was scum doing a valid survival tactic, sure, but lurked to the point that the mod was talking about taking action on his slot late d2; that is a clear sign it was too far. While Rawr only had like one content!post in the entire game).

Personally what I had in mind against this for my own game was a rule along the lines of "people with history of problematic lurking issues will be force-replaced d1 if they aren't playing. I will anonymously take their slot myself if I can't find a replacement, so don't make me do it. >:C" When I say 'along the lines of' I am implying "...maybe not that last part".
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 15, 2013, 08:56:27 PM
If someone could PM me who I need to contact to arrange a a game to run, it would be appreciated, since such details are not in the OP.
You say "Hey I want to run a game" sometimes with a name and I update the first post  :V

Do note that I put a funny name starting with TBD Mafia though for my own amusement  :3
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 09:00:36 PM
OK.

*Runs off to drawing board cackling*
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 15, 2013, 09:19:56 PM
DON'T BOTHER JOINING:
-Pesco
salty as fuck
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 15, 2013, 09:32:13 PM
salty as fuck

I wish I could pretend that was a chief reason for not signing up to this game, but we all know even if Pesco WAS allowed to play, I still wouldn't sign up.

EDIT: I will, however, sign up for Dormio's game.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Raikaria on April 15, 2013, 09:35:52 PM
I wish I could pretend that was a chief reason for not signing up to this game, but we all know even if Pesco WAS allowed to play, I still wouldn't sign up.

EDIT: I will, however, sign up for Dormio's game.

Is this more personal stuff, or is it you don't feel like it.

Because it seems there's a lot of scars I don't know about :/
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Pesco on April 15, 2013, 09:39:08 PM
Bard plays DotA. That's all there is to it.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 15, 2013, 09:44:28 PM
Is this more personal stuff, or is it you don't feel like it.

Because it seems there's a lot of scars I don't know about :/

See:
Bard plays DotA. That's all there is to it.

I could give the long and more complex answer but that's a broken plate by now. I play Mafia elsewhere mostly with a group of chums and friends these days. I only come out for such rare occasions as Kilga hosting.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 09:47:12 PM
I didn't want a complex answer, all I wanted to know was if it was 'Don't feel like it~' or something else. I have no right to pry.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 15, 2013, 10:12:26 PM
Omba: If I had to guess it would have been your performance as Yuyuko in 10D's actually, where you lurked harder then Dan and Rawr and kind of threw the game.

OH GOD IT'S ALMOST TIME FOR MY MAFIA WRITE WRITE WRITE
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 10:17:54 PM
Omba: If I had to guess it would have been your performance as Yuyuko in 10D's actually, where you lurked harder then Dan and Rawr and kind of threw the game.

OH GOD IT'S ALMOST TIME FOR MY MAFIA WRITE WRITE WRITE

Oh. That was Omba? I forgot who that was.

Actually, I forgot Yuyuko was even in that game. Which is quite an achievement seeing as it was my first mafia game.

Ah I recall the debut of the two Rais.
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Dormio Ergo Sum on April 15, 2013, 10:21:32 PM
EDIT: I will, however, sign up for Dormio's game.
\o/

OH GOD IT'S ALMOST TIME FOR MY MAFIA WRITE WRITE WRITE
Psh, I've had this setup ready since February! And it only took half a day to write everything for it!

Anyway, since I'll be pretty busy with schoolwork for the next couple of weeks since that's when the first flurry of this semester's assignments are due I'll probably be sitting out.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on April 15, 2013, 10:48:53 PM
it sure is easy to identify people in anonymafia when everyone makes sure to tell you they aren't playing
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on April 15, 2013, 10:52:59 PM
You imply that it was ever difficult to identify me in anonymafia.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 10:53:57 PM
Serela is implying it is difficult to ever identify ANYONE in Anonmafia.

Of course, people could by lying about not playing to make you think it's not them. Mind games before the games even start!

Also if we know enough about each other's anime/game tastes w might be able to figure out who's who from the character selections :V
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on April 15, 2013, 11:00:03 PM
Raikaria:Well everyone usually gets a -few- people wrong at least :C

Usually more then a few!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 15, 2013, 11:00:08 PM
Serela is implying it is difficult to ever identify ANYONE in Anonmafia.
I identified a grand total of 0 back in TD mafia.  1 once Raitaki gave himself away.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on April 15, 2013, 11:02:12 PM
Too bad Tenshi and Yuno are both protagonists.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 15, 2013, 11:04:20 PM
Too bad Tenshi and Yuno are both protagonists.
Tenshi is the antagonist of Scarlet Weather Rhaspody what are you talking about  :V
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on April 15, 2013, 11:05:56 PM
You might want to clarify whether the first one means that there's a twilight phase of sorts till the "Shut Up" post or not and if so, whether the lynched player may continue to post until then. You know, because roles and other shenanigans that may mean the day hasn't actually ended / player is not actually lynched/dead and stuff.
If a hammer goes down, players may still post until the topic is locked by a mod (which will be hopefully quickly).
If a dayvig happens, it will not pause the game and the target can post until I actually confirm it is a dayvig by killing the player.
Too bad Tenshi and Yuno are both protagonists.
Tenshi is an acceptable Major Antagonist.  As is Yuno. (of course Conq shouldn't use her if he wants to stay anonymous)
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: Bardiche on April 15, 2013, 11:22:17 PM
Tenshi is an acceptable Major Antagonist.  As is Yuno. (of course Conq shouldn't use her if he wants to stay anonymous)

If he's referring to Angel Beats' Tenshi, of course, she isn't an Antagonist. The antagonist is the one preventing the protagonist from reaching his goal.

Yuzuru and Tenshi's goals align during the story, so she's a supporting character or protagonist. Angel Beats' antagonist is Silly Programmer Guy and the Situation Itself.

Yuno is a protagonist. Spineless Idiot's goal is to become god, Yuno is clearly supporting him. She does a heel face turn by the end though, and becomes an antagonist only then.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 15, 2013, 11:29:23 PM
It's not a HFT when it's her whole goal, and she's been helping the Protag only for her own selfish, lustful desires.

At a stretch she's an anti-hero. She's pretty much a solid antagonist. That said, Yuno is a 'Whatever you think of her' case.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 15, 2013, 11:30:27 PM
why would conq be talking about a tenshi that isn't touhou though

anyway i finished role PMs for an untitled mafia in case anybody who won't play wants to check the set-up and co-mod, i've rng tested a bunch though and it should be ready to host regardless
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: PX on April 15, 2013, 11:36:06 PM
Hit me up?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 15, 2013, 11:41:23 PM
"sent ;)"
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 16, 2013, 05:35:30 AM
I'm pretty sure Yuno is 100% the protagonist. The show ended when she won right? (besides Conq wouldn't be the one to choose her first)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 16, 2013, 06:54:55 AM
I'm pretty sure Yuno is 100% the protagonist. The show ended when she won right? (besides Conq wouldn't be the one to choose her first)
...no? Yuki is the protag.

And Yuno turned out to be a past self from an alternate universe with the psychotic plan of continually replaying the game to spend more time with Yuki, then killing him to advance to the next game. She was the true villain. The show didn't end after that, Yuki went and defeated Yuno to stop her mucking up alternate reality.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on April 16, 2013, 07:40:27 AM
What the fuck guys have any of you even seen Mirai Nikki?
Yomotsu Hirasaka (12th) is clearly the protagonist. He fights for justice and stuff.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 16, 2013, 09:19:23 AM
>_> Neko maybe you should read what Mafia I'm running next again and extrapoliate from that whehter I've actually seen the ending or not.
Yuki is a ball of Mush. Yuno is the real hero. Conq back me up here.
Edit: Justice Sentai! Go 12th! (http://www.youtube.com/watch?v=Jmu6HpTRFiM)
Editedit: Also in mafia tradition you should update the OP with the characters chosen!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on April 16, 2013, 02:14:18 PM
For the record, my disclusion of Omba stemmed from my personal feelings that he had repeatedly conducted unsporting behaviour in several games rather than for general objective reasons. If you happen to agree, then so be it, but I do not think my personal opinion of his behaviour should be a deciding factor in terms of his allowance or disallowance into a game I am not running in any capacity.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 16, 2013, 04:26:26 PM
I've clashed with Omba in a game or two but it's never worse then spats with other players like PX.  I just added him under the list as a cautionary thing. "If you were bad enough to get barred from a Mafia game I want you to make sure you don't bring it to mine".

I'm just trying to host a fun game. I don't enjoy games where I get angry at everything and I want to make sure nobody else gets put through it because from personal experience it's pretty lame to have to throw a fit to get a point across.

EDIT: Oh I forgot the original reason I was posting: Please just upload your avatars to an image hosting site and put the link to it (or the image itself, it doesn't matter)  in your PM. I've had at least two people send me an actual file I end up uploading to imageshack anyway.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 12:46:05 AM
:comedycentral:
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 17, 2013, 12:49:34 AM
Quote
I KNOW WHO YOU ARE

BARD IS SECRET DOUBLE-SCUM

AND HE CROSSDRESSES

ONLY ONCE! ONE TIME! Stop spreading these lies, you jerk. That was for a bet. I will have you know, I don't do that normally! Exceptions only!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on April 17, 2013, 06:54:01 AM
Yuki is a ball of Mush. Yuno is the real hero. Conq back me up here.
Absolutely.
The template for the plot of Mirai Nikki is basically a modern Bildungsroman. From Wikipedia:
Quote
A Bildungsroman tells about the growing up or coming of age of a sensitive person who is looking for answers and experience. The genre evolved from folklore tales of a dunce or youngest son going out in the world to seek his fortune. Usually in the beginning of the story there is an emotional loss which makes the protagonist leave on his journey. In a Bildungsroman, the goal is maturity, and the protagonist achieves it gradually and with difficulty. The genre often features a main conflict between the main character and society. Typically, the values of society are gradually accepted by the protagonist and he is ultimately accepted into society ? the protagonist's mistakes and disappointments are over. In some works, the protagonist is able to reach out and help others after having achieved maturity.
The above description basically fits Mirai Nikki to a T if you accept Yuno as the protagonist (protagonist!Yuki is completely static and thus a boring protagonist so we reject that out of hand). Our heroine Yuno, is an orphan, like so many other classic protagonists. At the start of the timeline, she is thrust into a situation where her foster parents abuse her either through neglect or physical/mental cruelty. After Yuno pushes against the stifling status quo by accidentally murdering her parents, she spirals into a depression wherein she has nothing to live for. What is the point of life? What does it all mean? It is a chance encounter with Yuki that gives her the drive to keep on living, and much of the emotional driving force of the story results from her ever-changing relationship with Yuki.
As it turns out, Yuki and Yuno have quite the dysfunctional relationship due to their underlying psychological problems. Yuno, ultimately, wants to be loved. Raised as an orphan, she didn't have the luxury of a parent's embrace when she was feeling down or lonely. Her foster parents were barely any better; her dad was never home and her mom, suffering from her own issues, foisted her unrealistic expectations onto Yuno - never praising her, always criticising. Yuki's random act of kindness, a product of his fumblingly genuine nature, initially enthralls Yuno precisely because it's a ray of warmth in Yuno's cold world. Latching onto this one positive snapshot in her life, Yukiteru quickly becomes an obsession for Yuno, the one thing that can keep her "happy," relatively speaking. Yuno says herself, "I would have fallen in love with anyone who let me cling to them! And you would have fallen in love with anyone who was willing to protect you."
Meanwhile Yuki's characterization boils down to dumb milquetoast guy with an Oedipus complex. Oh, and he's scared of everyone. Obviously Yuno is more protagonist-like than Yuki from this alone.
Anyway, Yuki takes advantage of Yuno's generosity in an increasingly abusive relationship (Yuki admits that "It's true that I was using Yuno" in Episode 25), holding her back from realizing her real dream, which comes in two parts: 1) To let Yukiteru win the Survival Game and become god, and 2) To die so that her suffering may end. Yuki cruelly rejects Yuno's desires multiple times, forcing her to take matters into her own hands. In fact, it isn't until Yuno makes the ultimate sacrifice, by killing herself, that she finally realizes her wish and all the plot lines are resolved with happy ends everywhere. Meanwhile, all Yuki does is get in the way. You know what we call someone who gets in the way of the protagonist's goals? That's right, Yuki is the antagonist.

...

I just remembered the dream I had this morning...
The dream?
Uh-huh, it was really weird. I was playing a survival game, with diaries that told the future.
Oh, that sounds interesting.
And in my dream, I fell in love with this peculiar girl.
A peculiar girl? I thought you preferred normal girls.
Why did you fall in love with her?
Well...
It's probably for the same reason that I love you two.
Because she was always there for me...
This made a lot more sense when I had it planned out earlier but it's 3am and I can't word properly. Oh well I can post this and revisit this mess of words in the morning.
Basically Yuno is awesome and the real protagonist because yes.

Similarly Tenshi is the protagonist of SWR because something something swords something something she was just holding back something something peaches etc
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 17, 2013, 07:07:48 AM
It's so beautiful ;_;
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Omba on April 17, 2013, 08:27:05 AM
You just have a hard-on for yanderes. Which is totally ok.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2013, 09:09:24 AM
im gay _____________________ _______________ _______________ _______________ _______________ _______________ _______________
_______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________
_______________ _______________ _______________ _______________ _______________ _______________
_______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ ______________________________ _______________ _______________ _______________ _______________ _______________
_______________ _______________ _______________ _______________ _______________ _______________ 

yanderes suck because being pursued by somebody who is obsessive and basically unstable sucks, even if they're not yandere. picking yuno would be silly anyway, she was in swordgirls and this isn't mafia history mafia
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 10:39:10 AM
Yuno is also a mass-murdering psychopath. You're not exactly a hero when you're that.

As I said, she's an anti-hero at best. You can be the 'protagonist' of a show, while you're still technically a villain. Eviler than Thou kicks in. Especially shows where pretty much every character is perfectly quantifiable as a bad guy.

Perfect example of a video game where this is the case: Drakenguard. Caim isn't a good guy. His past time is brutal murder, including children. In the sequel he is literally willing to cause the apocalypse to free a dragon. Two of your allies in the first game have so unsavory quirks I will not even mention them here.

And they are the protagonists.

Protagonist =/= Good. Not all the time. The antagonist may simply be eviler than you. Or Evil vs Evil.

Although he is an antagonist in the 2nd game.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on April 17, 2013, 10:45:48 AM
Yuno is also a mass-murdering psychopath. You're not exactly a hero when you're that.
And, yet, are not mass murderers lauded as heroes if they simply commit their murders within the right context?
What differentiates one person who has committed multiple murders due to the sole reason of having differing goals from another?
Why should some murderers be praised as heroes while others are shunned and looked upon with disgust?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 10:48:35 AM
Most heroes are reluctant to kill, don't kill for their own personal goals and desires, only kill villains, and only when redemption is not an option. [Or someone presses that red button]

Yuno kills for her own selfish desires, kills anyone she considers even could be a barrier to Yuki [Like his friends], and the slasher look on her face when she kills half the time screams she also loves killing.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on April 17, 2013, 10:57:47 AM
Most heroes are reluctant to kill
How can you prove this?
And why should reluctance absolve a murderer of guilt?
Is stating reluctance not simply a method of justifying the taking of another's life?

don't kill for their own personal goals and desires
Is it not your own personal goal or desire to follow an ideal or uphold various values?
Would that not mean that taking the life of another in order to follow this ideal that you cherish is killing for your own personal goals or desires?

only kill villains
And yet, there are many murderers that are now considered to be heroes that have killed only other humans that also fight to protect their own ideals, their own values.
Or are you attempting to say that to stand against one considered to be hero automatically brands that person with the status of "villain"?

and only when redemption is not an option.
And is death the only solution?
To hold death as the ultimate answer, does that not seem fitting for the mind of a murderer?

[Or someone presses that red button]
To give into your rage and impulses.
How fitting for a "hero".
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 05:12:42 PM
Uh, what happens now?

NNR got Probated for a month.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 05:19:53 PM
I think that's supposed to be 4/19 and not 5/19
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 05:20:20 PM
That lessens the issues significantly.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Pesco on April 17, 2013, 05:50:52 PM
There shouldn't be any issues since the game is being run offsite. That said, nothing stopping there still being a game run here.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 05:55:22 PM
Except how will NNR give us role info and the forum location if he can't post/pm here, or check signups?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on April 17, 2013, 05:55:54 PM
possibly wait 2 days?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 17, 2013, 05:58:08 PM
IRC is a thing.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on April 17, 2013, 06:15:38 PM
I think that's supposed to be 4/19 and not 5/19

It is. Could you change it for me, since I'm on my phone?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 06:24:44 PM
It's pretty funny as-is
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 17, 2013, 06:46:24 PM
Yuno is also a mass-murdering psychopath. You're not exactly a hero when you're that.

As I said, she's an anti-hero at best. You can be the 'protagonist' of a show, while you're still technically a villain. Eviler than Thou kicks in. Especially shows where pretty much every character is perfectly quantifiable as a bad guy.

Perfect example of a video game where this is the case: Drakenguard. Caim isn't a good guy. His past time is brutal murder, including children. In the sequel he is literally willing to cause the apocalypse to free a dragon. Two of your allies in the first game have so unsavory quirks I will not even mention them here.

And they are the protagonists.

Protagonist =/= Good. Not all the time. The antagonist may simply be eviler than you. Or Evil vs Evil.

Although he is an antagonist in the 2nd game.

Protagonist is the one who drives the story forward and who is the central focus of the competing desires in the tale.

The antagonist is the one going against the protagonist.

If the protagonist is a student trying to get straight A's, and one teacher refuses to give them an A for an essay for whatever reason, the teacher becomes the antagonist, EVEN IF the teacher has morally correct grounds to refuse giving an A.

Basically, the idea of protagonist and antagonist is disconnected from whether that person walks the morally right or wrong path. Since the Mafia theme is Antagonist Mafia, it implies all characters must be opposed to the protagonists of their respective shows, discarding any question of whether they are morally good or evil.

And as Conq laid out, Yuno is not an antagonist. Perhaps by the end of it when she goes against Yuki in a desire to further her own goals, but before then she is the staunchest ally Yuki has. Mirai Nikki is a fumbling mess of a story, but I still enjoyed it.

Quote
Yuno kills for her own selfish desires, kills anyone she considers even could be a barrier to Yuki [Like his friends], and the slasher look on her face when she kills half the time screams she also loves killing.

Yuno kills for the sake of Yuki in both these cases. If it is opposed to Yuki's goals (such as his friends), she will eliminate it by any means necessary. Being gleeful during killing does not mean you love to kill; It means that you partake in an activity that greatly furthers your goal, which may cause glee in you. I grin widely when I'm taking an easy test, but that doesn't mean I love taking tests.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2013, 08:25:26 PM
That said, nothing stopping there still being a game run here.

Anybody want to join Pictures of Bards mafia???
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 08:29:20 PM
Anybody want to join Pictures of Bards mafia???

Or Everybody Is Pesco Mafia
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 17, 2013, 08:31:50 PM
Anybody want to join Pictures of Bards mafia???

You misspelled birds.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2013, 08:41:06 PM
I have a set-up for Everybody is Mafia Mafia Mafia if anybody wants to join that
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 08:43:06 PM
I have a set-up for Everybody is Mafia Mafia Mafia if anybody wants to join that

We have to go deeper.

/in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on April 17, 2013, 08:49:49 PM
Hybrids solve everything - Everybirdie is Mafia Mafia Mafia, Squawk!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2013, 08:54:33 PM
I am gonna take sign-ups for EiMMM for real since I feel like hosting, it's meant to be a quick filler set-up and NNR's game is offsite anyway, I don't think anybody will give a fuck........

Set-up stuff:
- This game is unicycle, all phases last 48 hours and actions must be sent in before lynch. A lynched player's action will still resolve unless their lynch would otherwise cause their faction to lose the game.
- Contains both an informed minority and an uninformed majority that has to lynch the informed minority to win.
- This is a very silly gimmick set-up. That said, assume precautions have been taken to punish town if they try to break it.
- The player with the most votes dies at the end of the phase, with RNG solving ties. Hammer sends the game to twilight phase, which ends when all actions are in.

Aside from that, rules are copypasted from every game I've ever hosted and can be found here (http://pastebin.com/EG1YKxsb).

Players:
1. PX
2. IHNN
3. Conqueror
4. Raikaria
5.
6. BT
7. Zakeri
8. Bardiche
9. Massaca
10. Shadoweh
11. Serela
12. NekoRex
13. Raitaki
14.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: PX on April 17, 2013, 09:04:04 PM
First for dead game

/in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 17, 2013, 09:08:39 PM
I guess you can consider me /inned if this game actually goes through
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on April 17, 2013, 09:09:03 PM
ja ja ja
give me ALL THE SERIAL KILLER PMS
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 17, 2013, 09:09:49 PM
/in then
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 17, 2013, 09:16:38 PM
We have to go deeper.

/in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on April 17, 2013, 09:20:22 PM
<BT> i'm actually considering
<BT> taking a break, for a bit

/in

(http://calexander1992.files.wordpress.com/2009/10/facepalm-k-miller.jpg?w=655)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: WHMZakeri on April 17, 2013, 10:16:39 PM
Ehh, guess I might as well /in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 17, 2013, 10:31:06 PM
Ehh, guess I might as well /in

It's not like I want to play, or anything. Don't get me wrong.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2013, 10:37:14 PM
Bard, is that an actual sign-up or a response to Zak's post
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on April 17, 2013, 10:40:10 PM
Everyone is Edible Mafia, feat. Bardiche

Players:
1. PX
2. IHNN
3. Conqueror
4. Raikaria
5. Edible
6. BT
7. Zakeri
8. Edible
9. Edible
10. Edible
11. Edible
12. Edible
13. Edible
14. Edible
For future sense-making
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on April 17, 2013, 10:42:39 PM
I'd play Everyone is Edible Mafia. 

As a piece of bacon  :justasplanned:
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 17, 2013, 10:42:48 PM
Bard, is that an actual sign-up or a response to Zak's post

W, Well, it's just that, I figure, I might as well! That's all!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Massaca on April 17, 2013, 10:57:18 PM
/in even though I haven't got a clue how this works  :3
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 17, 2013, 11:23:28 PM
/in as Edible
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on April 17, 2013, 11:33:39 PM
/in as Shadoweh since that is now open
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: WHMZakeri on April 18, 2013, 12:35:14 AM
re-/in as Serela
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 18, 2013, 01:32:25 AM
going to an arcade soon so even i get 3 more players soon i won't be able to host until i'm back

also i can probably reduce the set-up to 13 if necessary
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on April 19, 2013, 10:54:59 PM
Countdown to Conq's absence?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 20, 2013, 06:14:25 AM
/in for Prims I guess.

My setup is stuck at 7/13, Need more signups.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 20, 2013, 08:47:26 AM
imo the point of a filler game is sort of ruined if it takes this long to fill up but i'll host anyway if i get people i guess
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on April 20, 2013, 02:49:10 PM
it's true but at this point we only need one more so nag at someone you think might want to join but wouldn't have noticed it

I might ask a person or two but I have work all day for awhile so
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raitaki on April 20, 2013, 03:33:58 PM
I guess I'll /in to HW's game :V
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 20, 2013, 05:07:47 PM
I guess I'll /in to HW's game :V

It's anonmafia, you're supposed to PM HW.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raitaki on April 20, 2013, 05:12:42 PM
This one? (http://www.shrinemaiden.org/forum/index.php/topic,13697.msg966746.html#msg966746)

I thought NNR's was the anon one :|
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on April 20, 2013, 05:17:36 PM
Yeah huh what isn't anonysilly
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 20, 2013, 05:50:35 PM
Incorrect game :P
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 20, 2013, 06:51:19 PM
need one more for 14p, if i don't get one before 9 PM PST i'll start the game with 13
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on April 20, 2013, 09:28:46 PM
gah

This is going to be an unexpectedly busy week or two for me so I'm going to have to /out, sorry hw.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on April 21, 2013, 07:59:15 AM
gotta go fast /out
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on April 21, 2013, 08:03:06 AM
(http://i597.photobucket.com/albums/tt56/haeun0719/GIFs/rollingtumbleweed.gif?t=1366531351)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on April 21, 2013, 07:02:53 PM
that tumble weed was photoshopped in i just know it
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on April 21, 2013, 07:09:11 PM
Au contraire, it's the desert.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 21, 2013, 07:44:15 PM
zzzzzzzzz
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 21, 2013, 08:26:03 PM
got 8 in my game and a 9th on the way

where are you people sign up already
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on April 22, 2013, 04:36:52 PM
Au contraire, it's the desert.
im sorry but i only speak freedom and democracy
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 22, 2013, 08:46:49 PM
gotta go fast /out
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 23, 2013, 03:23:41 AM
yeah not gonna bother since it's been a while and i was basically banking on getting full signups within a few days. at this point it wouldn't really be a filler game. blame dormio and go join nnr's anonymafia
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 24, 2013, 09:52:54 PM
Apparently signups has stopped at 8 and a half.

I know who's not on the list, and so do the people who need to get /in. I'm watching you.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on April 25, 2013, 02:39:21 PM
Mafia is dead.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on April 25, 2013, 02:44:28 PM
have you guys tried selling your bodies? maybe that will gather more peoples
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on April 25, 2013, 04:12:08 PM
Maybe we should try necromatic powers.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on April 28, 2013, 04:28:11 PM
Up to 11 with 1 tentative (by tuesday) . Although would be cool if we could finish signups today or tomorrow though so I can finally start!

Signups Post (http://www.shrinemaiden.org/forum/index.php/topic,13697.msg966032.html#msg966032)

Signups: 14/14

Taken Aliases:
Dio Brando (Jojo's Bizarre Adventure)
GodCat (Epic Battle Fantasy 4)
Kyuubey (Madoka Magica)
Yuuka Kazami (Touhou Project: Lotus Land Story)
Hansode Shiranui (Medaka Box)
Mr. L (Super Paper Mario)
General Woundwort (Watership Down)
Lord Havelock Vetinari (Discworld)
Zero (Code Geass)
Discord (My Little Pony: Friendship is Magic)
Mid-Boss (aka Vyers) (Disgaea: Hour of Darkness)
Pride (Full Metal Alchemist)
Metatron (Shin Megami Tensei)
Xorn (Grandia III)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 30, 2013, 10:30:33 PM
you guys really should probably join this or something
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on May 01, 2013, 12:02:33 AM
only if i can be Dr Rawr
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 01, 2013, 02:36:16 AM
Need just one more to start.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 01, 2013, 02:41:56 AM
Discord (My Little Pony: Friendship is Magic)

Whoever this is is getting a week-long probation in postgame for having criminally poor taste.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 01, 2013, 02:42:43 AM
RIP PX
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 01, 2013, 02:46:24 AM
Quote
Metatron (Shin Megami Tensei)

Get this guy too. Who picks Shin Megami Tensei and then passes up the chance to be Yahweh in Antagonist Mafia? Honestly.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 01, 2013, 03:16:53 AM
Signups: 14/14

Taken Aliases:
Dio Brando (Jojo's Bizarre Adventure)
GodCat (Epic Battle Fantasy 4)
Kyuubey (Madoka Magica)
Yuuka Kazami (Touhou Project: Lotus Land Story)
Hansode Shiranui (Medaka Box)
Mr. L (Super Paper Mario)
General Woundwort (Watership Down)
Lord Havelock Vetinari (Discworld)
Zero (Code Geass)
Discord (My Little Pony: Friendship is Magic)
Mid-Boss (aka Vyers) (Disgaea: Hour of Darkness)
Pride (Full Metal Alchemist)
Metatron (Shin Megami Tensei)
Xorn (Grandia III)

I don't even know half of these.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 01, 2013, 03:18:34 AM
yeah, who the hell is yuuka kazami
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 01, 2013, 03:19:04 AM
yeah, who the hell is yuuka kazami

What is a Lotus Land Story?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 01, 2013, 03:19:33 AM
"what anime is this"
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 01, 2013, 03:21:24 AM
"what anime is this"

[]=========
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 01, 2013, 03:25:34 AM
"what planet is this"

sure as shit ain't no cat planet, motherfucker (http://www.youtube.com/watch?v=ZQbmyOOJ85w)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 01, 2013, 03:28:58 AM
OK, that's something to note in the Raikarian -> Kilgaian dictionary.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dorian White on May 01, 2013, 03:49:38 AM
sure as shit ain't no cat planet, motherfucker (http://www.youtube.com/watch?v=ZQbmyOOJ85w)
Indeed, cause we all know how a Cat Planet is supposed to look sound like. (http://www.youtube.com/watch?v=715zZo5RAes&oq=Brian%20Setzer%20%22Stray%20Cat%20Strut&gs_l=youtube..0.5j0.51033.51033.0.54992.1.1.0.0.0.0.262.262.2-1.1.0.ytns%2Cpt%3D-30%2Cn%3D2..0.0...1ac.2.11.youtube.G1uOvou8dRw)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 01, 2013, 04:27:49 AM
cat planet

http://www.youtube.com/watch?v=sdtehRUfzWc
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 01, 2013, 08:16:02 PM
Why do I feel intimidated by the possible amounts of villainous egotism coming from this game?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 01, 2013, 09:07:29 PM
How about a link so the rest of us can follow your shenanigans too?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 01, 2013, 09:13:12 PM
http://z13.invisionfree.com/MotK_Anonymafia/index.php?act=idx
Title: Re: RPG Mafia Thread (Current game: Gensokyo Holy War)
Post by: NekoNekoRex on May 02, 2013, 05:30:47 PM
updated that votecount thing that conq linked for me a while back (http://dl.dropbox.com/u/88478193/VoteCount.jar)

changelog:
- updated text to be more mafia-relevant
- L-1 and L-2 warnings automatically show up
- you can add multiple people at once by separating names with commas (example: type in "Conq,Dormio,Polaris" to add three separate names at the same time) useful at the beginning of the game so that you don't have to keep alternating between typing and clicking
Requesting IHNN to add the link to this to the handy tools in the OP so I don't have to look for it a second time, next time I could use it.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 03, 2013, 08:23:48 AM
Just would've been an awesome antagonist, but if a Just signed up I think everyone'd immediately know it was either me or Shadoweh.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 03, 2013, 04:50:27 PM
Ugh, I finally figured out why the anon board is wracked with problems. Apparently the forum software is a dumbed down version of what Jcink hosting uses, which is infinitely better. Jcink doesn't rank high on a search for forum hosting, apparently.

It's even more annoying because I can't do anything about it. I don't know how to (or can't) take the post data and move it somewhere else.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 03, 2013, 05:42:30 PM
I'd just leave it on the current forum for this game and change it for the next one.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 04, 2013, 12:59:59 AM
Quote
[10:56:55] <~Polaris> and for some reason the avatars are not working for me on the anonymafia site so i can't keep track of anyone
[10:59:27] <~Dormiwa_Tsumiki> yeah I think you need to be logged in
[10:59:32] <~Dormiwa_Tsumiki> for avatars to show up
Is anyone else having this issue?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 04, 2013, 01:11:26 AM
it's an invisionfree thing; i don't have admin cp access on the site i'll ask nnr to change it when he gets back
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 04, 2013, 02:37:41 AM
I am quickly learning InvisionFree is the most frustrating forum software of all time

EDIT: fixed by HW
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 04, 2013, 02:48:45 AM
should be fixed now. i am the invisionfree master

for future reference smf2.0 is totally free if you've got somewhere to put it, and it's what motk uses anyway. if i ever host another anon game i'll probably just make one of those for convenience since i have an existing webhost (and by "i" i mean "my internet best friend who spammed zakeri's pm box once" but i don't think he'd care if i used it)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 06, 2013, 09:30:33 PM
I already PMed someone who I think can replace, but I need a replacement for my game, possibly a second one soon enough. PM if interested.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 06, 2013, 09:50:57 PM
I highly recommend letting Discord's sub pick a new character.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 07, 2013, 02:03:24 AM
Yes, replacments will get their own choice of character, etc.

Also, bump that up to "three replacments"
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 07, 2013, 02:11:38 AM
Three replacements at once is a new record.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 07, 2013, 02:48:45 AM
Such an honor is not making me any more happy about the situation
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 07, 2013, 11:02:31 AM
lmao.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 07, 2013, 11:15:18 AM
>pick a pony character
>require an inactivity replacement

Week probation upgraded to month probation.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 07, 2013, 12:06:12 PM
>pick a pony character
>require an inactivity replacement

Week probation upgraded to month probation.

If we were handing out probations at all I think I'd just ban them outright
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 07, 2013, 12:25:54 PM
>pick a pony character
>require an inactivity replacement

Week probation upgraded to month probation.
So does that mean that Kilga is confirmed as orgasming at ponies for months?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 07, 2013, 12:40:11 PM
If we were handing out probations at all I think I'd just ban them outright

I am a forgiving and benevolent dictator; I am willing to try detox instead of excommunication. If they come back from their probation having learned nothing, though, then into the airlock they go.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 07, 2013, 12:46:57 PM
I am a forgiving and benevolent dictator; I am willing to try detox instead of excommunication. If they come back from their probation having learned nothing, though, then into the airlock they go.

ALL HAIL KILGA-TATOR, the forgiving!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 07, 2013, 12:51:37 PM
BLOOD FOR THE BLOOD GOD
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Pesco on May 07, 2013, 01:17:47 PM
Except for new blood and true blood.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 07, 2013, 01:33:24 PM
Blood God? Nah. Small time. Soul Gods can torment you in the during and after life!

*Note: Raikaria is working on this game leaning to an Anonmafia game atm*
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 07, 2013, 03:03:33 PM
I am a forgiving and benevolent dictator; I am willing to try detox instead of excommunication. If they come back from their probation having learned nothing, though, then into the airlock they go.

Are you actually for real?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dr Rawr on May 07, 2013, 04:25:27 PM
not enough evil in this mafia

http://www.youtube.com/watch?feature=player_detailpage&v=5-_ntm-Zarg#t=26s
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 07, 2013, 04:31:53 PM
Are you actually for real?

Nah. Edible would have my ass if I tried anything. And not in the good way, either.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 07, 2013, 10:04:31 PM
I can now reveal the name of my Mafia game, for I have chosen the Theme! [And have role and fluff ideas]

I've decided against Anomafia by the way.

The name of the game is:

Dwarf Fortress Mafia!

Enjoy all being derpy alcohol-dependant walking beards!

Things this game may include:
Silly attention to detail in terms of fluff from the Overseer [Me]
Blood for Amok, the God of Blood
Hijinx
!!FUN!!
Magma
Elephants
Beards
Urists, lots and lots of Urists
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 07, 2013, 10:08:21 PM
Sure to be less tear-inducing than the last dwarf fortress mafia
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 07, 2013, 10:27:07 PM
Sure to be less tear-inducing than the last dwarf fortress mafia

There was another one?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 07, 2013, 11:24:35 PM
Yes, and it ended... poorly.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 07, 2013, 11:42:51 PM
We know this one will end better because the person responsible for the last one's ending won't be signing up for this one.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 08, 2013, 03:27:16 PM
And who was that what?

[That said by the time my turn comes around I'll probobly have enough of a clue to make up my own blacklist if needed.]
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 08, 2013, 03:31:46 PM
Someone who can't post here anymore.

(If you're interested in reading it, it's in the archive)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 13, 2013, 03:06:14 PM
>This game.
I smiled.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 13, 2013, 03:35:36 PM
The mere act of smiling is more activity than half the game has shown!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 13, 2013, 06:13:10 PM
#MOTKTOWN
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 13, 2013, 06:35:40 PM
But this is a meeting of villians!

#MOTKSCUMBAGS
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on May 13, 2013, 06:37:32 PM
Everyone for themselves!
#MOTKITP
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 13, 2013, 07:58:12 PM
Not if I have anything to say about it!

#MOTKGMS
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 13, 2013, 08:10:25 PM
Everyone for themselves!
#MOTKITP

MOTKITP MORE LIKE MUDKIP
(Eye sirree us lee red mudkip their wtf)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 13, 2013, 08:39:07 PM
#MOTKGMS
Sorry all I see is #THDGKDMS
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 13, 2013, 09:26:51 PM
#THDGKDMS
>:D
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on May 14, 2013, 02:48:44 PM
Sorry all I see is #THDGKDMS
Great game, Dormio should totally link it in the game list. :V
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 01:23:48 AM
Periodical call whether any of the struck-through games are ready to run as next or if we move on to capth's Popcorn.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 15, 2013, 02:50:03 AM
I vote for moving onto Rewrite. >:D
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 03:04:54 AM
I'd be okay with that. (Unless bastard mod then sod off I'm not joining.)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 15, 2013, 05:29:23 AM
Speaking of strikethrough games. I need to put my game on hold since the time it would start is when I'm going to be invading your country with real beer and illegal egg chocolates. A multitude of kittens will choke me if I try to run Mafia. At least when I'm playing I can procrastinate ImeanIwouldneversignup ha ha ha...

In all seriousness though I'll be back starting August and I plan to actually run it for reels, unlike my suspicions about the entire hold list. >.>
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 15, 2013, 05:48:58 AM
i was being lazy since I wanted to let someone else run anonymafia first

Why do all the work when you can make someone else do it for you?!

I'd almost say I'm going to run mine in a game or two, but that sounds suspiciously close to the time I'll be out of town, so, uh.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 02:28:11 PM
So neither of you are running your games, gotcha.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: WHMZakeri on May 15, 2013, 06:07:37 PM
I've been able to run mine for a while, but it never seemed like the right time to bring it up.
My excuse this time is that my game's flavor is too similar to this game's flavor.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 15, 2013, 06:57:48 PM
My game willl be ready to go when the current one ends.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 15, 2013, 07:04:57 PM
Oh wait, I signed up for my experimental idea Battle Network game, didn't I? Hmm. Well, it would still be ready, but the balance might not be as fine-tuned as it could be, and Shadowy would have to miss out on ProtoMan due to being accessless until August, but it should still work.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 07:08:47 PM
Let's try to stick to the queue, Kilga.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 15, 2013, 07:12:51 PM
I'm being facetious anyway.

Kinda. <_<
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 07:15:56 PM
You know we'd all want to play in a game you're running, considering the last time you asked for sign-ups. Nooooooo facetious skippings!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 15, 2013, 07:31:04 PM
Wait, another game already? Wouldn't you want to space them out some more?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 15, 2013, 08:04:09 PM
When do we space out games?

Also it's not even like the current game is over yet.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 15, 2013, 08:07:26 PM
I'm talking about one host's games, not in general. GHW was only so long ago.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 15, 2013, 08:29:20 PM
Wait what we're skipping all the way to MegaMan Battle Network Mafia?

Oh now I can see those like 5 posts explaining the situation. Those were not there before <_<
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 08:57:52 PM
We're not skipping to Kilga's game! Unless capth declares his game will run, at best we'll skip to Durrmio's game. Good lord, people.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 15, 2013, 09:00:52 PM
That's what I thought was going on.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: PX on May 15, 2013, 09:05:56 PM
I'm up if anybody needs a set up checker/co-mod/vote count bitch
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 15, 2013, 09:07:54 PM
Wait, another game already? Wouldn't you want to space them out some more?

To be completely honest, I'd host every game from September to May if I could.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 15, 2013, 09:15:05 PM
To be completely honest, I'd host every game from September to May if I could.

I'd actually be okay with this.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 15, 2013, 10:27:25 PM
This might be a good time to mention that I keep misreading the title as Current Game: Agnostic Anonymafia.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: capt. h on May 16, 2013, 12:19:13 AM
I do not mind running popcorn mafia. It helps that I don't think the rules required all that much active modding either.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 16, 2013, 12:31:39 AM
Wait, so I'll be losing both Conq and Shadoweh for my game? :(
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 16, 2013, 01:19:25 AM
and Shadowy would have to miss out on ProtoMan due to being accessless until August, but it should still work.
Noooooooooooo  :qq:

I'll be able to play, just not run, as long as no one expects fifty posts a day. Or for me to be any good at mafia not that THAT's any different... Although it would be nice to have a hydra monkey to do all the work.. Running just takes more availability then I can promise.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 16, 2013, 10:18:23 PM
I'll hydra Shadi.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 17, 2013, 12:18:32 AM
Dead players still paying attention to my game will now find a nice little surprise in their inbox on the anon forum.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 17, 2013, 02:36:50 PM
Great game, Dormio should totally link it in the game list. :V
dormio should play every game as thdgkdms. not even joking
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 17, 2013, 10:06:16 PM
Are you people insane?! Is there something wrong with your heads?!

I mean, like, for what reason would, like, somebody want to, you know, totally like read something that's, like, written like this all time, you know?

And so, whilst I must inform you that you have my utmost sympathies, I must politely decline your kind request.

It just takes way too fucking effort to fucking change how I fucking type every fucking time I want to change to another fucking subject. You fucking got that?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 17, 2013, 11:45:40 PM
wut
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 17, 2013, 11:47:24 PM
IT IS MERELY LOVE THAT MOVES OUR MOTIVE
AND LOVE IS AT THE BASE OF ALL CHAOS
ALL LOVE MUST PERISH

lol dormio why r u even whining about that you just need to mix it up a little keep people on edge you know how it works
lol i dont even why ppl want you to play in mafia you suck
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 18, 2013, 12:11:18 AM
ikr?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 18, 2013, 02:23:39 AM
Because everyone loves a Day 5 pickmeup!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 18, 2013, 03:00:53 AM
I'd like to point out that not all the "antagonists" of "antagonist mafia" are actually antagonists, and not all antagonists are necessarily villains. Just like not all protagonists are heroes. It occurs to me once again how poor the American grasp is on the concept of "protagonist" and "antagonist".

Protip: They're not synonyms for hero and villain.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Kilgamayan on May 18, 2013, 03:03:56 AM
That was largely why I never got into the reversed roles RPing - my character genuinely believes himself a hero, and a case can very easily be made that he is not a villain per se.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 18, 2013, 03:15:45 AM
It occurs to me once again how poor the American grasp is on the concept of "protagonist" and "antagonist".
conq and i and probably some other people knew what antagonist means and we're murrcan so i don't see why you're bringing nationality into this??

i think nnr just had low standards for character picks because he wanted to get a full roster
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 18, 2013, 03:20:00 AM
That was largely why I never got into the reversed roles RPing - my character genuinely believes himself a hero, and a case can very easily be made that he is not a villain per se.

Xorn isn't a villain in the truest sense of the word either. He's a misguided hero, a champion of justice. Love is the root of all misery, he believes, and thus it must be rooted out.

The thing is that a protagonist pushes the story forward/drives the story, whereas the antagonist obstructs the protagonist in reaching a conclusion. I don't know where Woundwort's from, but if the main character of the show has a wish and Woundwort's wish is opposed to that, he is a right proper antagonist─just not necessarily a villain.

Zero is not an antagonist at all, as Lelouch's Rebellion is about, you guessed it, Lelouch and his rebellion. The entire series follows Lelouch as he pushes his vision onto the world and tries to mold it into the shape he desires. At some point Suzaku is an antagonist, until he does a face heel turn and becomes a supporting character. The black knights start out as supporting characters, but later become an antagonistic group. His brother is always an antagonist, as is his father. As far as antagonists go, Lelouch doesn't fit because he is demonstrably the protagonist of the story; It's his story, and his wishes that move the story forward. This is not open to as much interpretation as people would have you believe, but generally those people think "antagonist" = "bad guy".

conq and i and probably some other people knew what antagonist means and we're murrcan so i don't see why you're bringing nationality into this??

Because I Can. <( ̄︶ ̄)> I had a big discussion elsewhere about protagonists and antagonists, and they were all Americans and honestly believed "antagonist" equalled "bad guy", and "protagonist" equalled "good guy". They went on to say not every story has a protagonist. This is patently bullshit, because without a protagonist you have no story.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 18, 2013, 03:51:14 AM
well i've been taught the difference between villain/antagonist since early in middle school so i dunno what their deal is. turning this into "PIGDOG AMERICANS DUMB AND DISGUSTING" just seems really unnecessary though
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 18, 2013, 03:58:47 AM
I'd like to point out that not all the "antagonists" of "antagonist mafia" are actually antagonists, and not all antagonists are necessarily villains. Just like not all protagonists are heroes. It occurs to me once again how poor the American grasp is on the concept of "protagonist" and "antagonist".

Protip: They're not synonyms for hero and villain.
I was basically going for a common theme. I wanted chosen characters to be recognizable in some manner, and either a "villain" in some sense or an actual antagonist.  Aside from joke signups, I honestly wasn't too concerned about what actually counted. I'm not going to be anal about it.

tl;dr the character choices made the game interesting and fun, regardless of whether they were actually antags or not.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 18, 2013, 04:00:42 AM
(pssst actual villains fit the flavor you had written up a lot more than antagonists)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 18, 2013, 12:12:22 PM
"PIGDOG AMERICANS DUMB AND DISGUSTING"

Hey now, this is putting words in my mouth and misrepresenting me.

##Vote: Huh what
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: WHMZakeri on May 18, 2013, 02:38:34 PM
It occurs to me once again how poor the American grasp is....
You clearly put emphasis on Americans, as if to imply only we could make this mistake.

##Vote: Bardiche.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Bardiche on May 18, 2013, 03:01:28 PM
You clearly put emphasis on Americans, as if to imply only we could make this mistake.

##Vote: Bardiche.

The results of my night actions do imply it is most commonly made by native English speakers from the American continent, who make up the majority of the people I interact with on the internet! I'm the cop.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Edible on May 18, 2013, 03:28:32 PM
I'm the cop.

##vote Bardiche
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 18, 2013, 06:40:25 PM
I'm the cop.

I CC.

##Vote Bardiche
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on May 18, 2013, 06:44:06 PM
Oh wow scum ccing scum what a gambit, what a gambit.

I'm the cop, with N0 scum result on Raikaria.
So we just found 2/3 scumteam just now  :dealwithit:
Since it's D1 lynch me, prove my claim, then lynch the scums kthxbai  :V (actually stop it guys lol)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Raikaria on May 18, 2013, 07:31:03 PM
Good point, it's D1.

## Unvote
##Vote: I have no name
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 18, 2013, 09:49:13 PM
MotK Mafia Mafia Mafia Mafia Mafia is go
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 18, 2013, 10:14:54 PM
I'm still pissed off that my number one pick wasn't accepted.
What's more antagonizing then Castlevania Bats, huh?!?! I REST MY CASE
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: I have no name on May 18, 2013, 10:17:17 PM
What's more antagonizing then Castlevania Bats, huh?!?! I REST MY CASE
What about bad RNG?  That's among the most antagonizing things in existence.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 19, 2013, 12:34:54 AM
But I don't think you can sign up as RNGesus
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 01:36:42 AM
But I don't think you can sign up as RNGesus
http://www.youtube.com/watch?v=oemmH2VVFyg
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 04:07:15 AM
SERELA WINNING EVERY LYLO.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 04:28:37 AM
Also, I'd like to request running my game next, since I'll be very busy starting mid-June since that's when I actually start teaching for two weeks.
That, and Capth hasn't even played mafia in God knows how long.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 19, 2013, 04:34:22 AM
http://z13.invisionfree.com/MotK_Anonymafia/index.php?showtopic=15

Villain Anonymafia has ended, Dorian the ITP Bulletproof Vest Arsonist has won.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: capt. h on May 19, 2013, 04:49:14 AM
I am alright with switching game times with Dormio.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 04:51:18 AM
\o/

Well I have my signups ready to go, but I guess I should give the anonymafia some more time to get out of postgame discussion.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 05:04:10 AM
(http://i597.photobucket.com/albums/tt56/haeun0719/Rewrite/Rewrite_logo.png) (http://www.youtube.com/watch?v=KAYpffuBVFQ)
Welcome to Rewrite Mafia, a game of mafia with flavor based around Key's visual novel: Rewrite.

IMPORTANT: This game may or may not contain certain gameplay elements which could be considered by some to be somewhat bastardly.
Don't worry though. That doesn't mean that the setup itself is bastardly and it still has the Kittan Seal of Approval?.

The setup is designed to accommodate TWELVE(12) players.

The rules for this game will be as follows:
Quote
0) Whatever the mod says goes. In addition, these rules may be changed at any time.
1) You may not directly quote any communications with the moderator. Paraphrasing is allowed, but run it by the moderator first if you feel that it is too similar to the original content.
2) Play to win and have fun.
3) Days will last for 72 hours. Nights will last for 24.
4) Being prodded 3 times is grounds for a modkill. The first prod will be given after 24 hours of inactivity. Each prod you receive will reduce the amount of time you have before you receive another prod by 6 hours.
5) Failure to follow the rules or any given instructions is grounds for a modkill.
6) Use ##Vote: <Name> to vote. Minor variations will be accepted.
7) Use ##Unvote to unvote. Minor variations will be accepted.
8) Failure to reach a majority will result in no lynch occurring.
9) You may not talk during twilight. Twilight is the time between the hammer and the moderator's flip.
10) You may not talk during the night.
11) You may not speak to anyone else about the game through private or public methods of communication unless you have a role that facilitates such an activity.
12) You may not edit your posts. Use edits by way of post if you must.
13) You may no-lynch ONCE throughout the game. Any further no-lynches will result in a universal loss.
14) Should a situation arise where no faction is able to win, the result will be a universal loss.
15) You may make one post that does not contain any game related information after dying within 24 hours of your death. This is the only exception that will allow you to talk at night.

If you wish to sign up, please make a post stating your intent to play.

Signups (10/12):
1) Shadoweh
2) huh what
3) Serela
4) NekoNekoRex
5) Schezo
6) BT
7) BigBangMeteor
8) Validon98
9) Raikaria
10) Bardiche
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 19, 2013, 05:05:40 AM
/in even though I have no idea what that novel is
I propose we quicklynch Serela before he posts, even if he doesn't join
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 19, 2013, 05:06:34 AM
/in

12p is weak though, feels too tight. 13p masterrace for small games.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 19, 2013, 05:07:17 AM
Shadoweh :C

/in

also I have no idea what rewrite is either
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 05:07:50 AM
It's not like anyone here other than me reads VNs so...
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 19, 2013, 05:08:55 AM
I played Katawa Shoujo does that count

anyway /in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Serela on May 19, 2013, 05:10:42 AM
It's not like anyone here other than me reads VNs so...
well there's one I really like but I'm not sure

that

it exactly

SO THOSE SIGNUPS SURE ARE FILLING UP
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: NekoNekoRex on May 19, 2013, 05:19:19 AM
Also add me to the bottom of the hosting list, next game will be either Villain Anonymafia 2: We Blew Up Earth So Let's Take Over Mars or Catgirl Mafia. Will likely be the former one though.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: PX on May 19, 2013, 05:26:12 AM
I played Katawa Shoujo does that count

anyway /in

AHAHAHAHAHAHAHA no. Also, my laptop got taken away midway through the game _| ̄|○
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Schezo on May 19, 2013, 05:27:17 AM
/in to throw game. 

No one catch it please.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 19, 2013, 07:18:06 AM
/in as another surprise waller

SURPRISE WALLS
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 19, 2013, 07:20:44 AM
ALSO
>Graveyard established D5
>342 posts

Pinch me.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 07:25:13 AM
* Dormio bites BT *

Only 6 slots left, grab them while they're hot!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 19, 2013, 07:41:10 AM
So BT what have you learned about letting yourself get lynched to trust Serela's planning?
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 19, 2013, 07:44:16 AM
I THOUGHT he got better. I mean it was after a few good games and all. I mean NEVER TRUST KYUUBEY EVER AGAIN
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 19, 2013, 07:46:17 AM
<--- I'M TRYING OUT MY HAPPY FACE AS HARD AS I CAN
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 19, 2013, 09:16:23 AM
the mafia thread would like 2 give user BigBangMeteor a hearty congratulations for achieving 10 shitposts on a forum for a series hes too casual for

o/
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BigBangMeteor on May 19, 2013, 09:16:43 AM
wow that sure was not fun

/in

Also, my posts were amazingly witty.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 19, 2013, 09:17:12 AM
get and avatar, scrub
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 09:18:00 AM
It's okay we were all cheering you on from the sidelines. And welcome.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Shadoweh on May 19, 2013, 09:18:48 AM
And by cheering he means pointing and laughing and making the occasional 'awh' noise. You will receive cake after the successful mafia game!
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Conqueror on May 19, 2013, 09:20:19 AM
That invitation to play dota is totally valid btw. Misery loves company.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: PX on May 19, 2013, 09:33:28 AM
Dude, I don't even know what team Misery plays for right now
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Dormio Ergo Sum on May 19, 2013, 09:35:07 AM
He's on LGD international.

Also, 5 slots left.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 19, 2013, 09:36:31 AM
(http://i.imgur.com/2GnFPZ3.png)
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: BT on May 19, 2013, 09:49:09 AM
/in /in /in /in /in /in /in /in /in /in /in /in /in /in /in /in /in /in
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Validon98 on May 19, 2013, 01:15:36 PM
Question: If we don't have any idea about the theme, does that mean that we shouldn't play? Because I have NO idea what Rewrite is, yet I actually want to play a game of Mafia on here, so... yeah.  ???
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Pesco on May 19, 2013, 01:28:40 PM
Knowing the theme doesn't matter. If you have the skin and commitment to handle playing, go ahead.
Title: Re: RPG Mafia Thread (Current game: Antagonist Anonymafia)
Post by: Validon98 on May 19, 2013, 01:33:43 PM
Well, I've played one game of Mafia before, just on another forum. And even though I'm signed up for another game on there, I'm willing to play two games at once. ^^;
/in
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: Dormio Ergo Sum on May 19, 2013, 05:00:00 PM
Oh, hey, it's 3AM and there's a new page.

Signups (10/12):
1) Shadoweh
2) huh what
3) Serela
4) NekoNekoRex
5) Schezo
6) BT
7) BigBangMeteor
8) Validon98
9) Raikaria
10) Bardiche
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: Raitaki on May 19, 2013, 07:05:38 PM
Might actually join in now that exams are done, but teachers keep throwing more projects at me so I'm scared ;_; If by Wednesday nothing else pops up and somehow there's a spot then I'd join :3
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: PX on May 19, 2013, 07:15:21 PM
Oh, hey, it's 3AM and there's a new page.

Signups (8/12):
1) Shadoweh
2) huh what
3) Serela
4) NekoNekoRex
5) Schezo
6) BT
7) BigBangMeteor
8) Validon98

More like new thread. Get on it IHNN
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: Raikaria on May 19, 2013, 07:43:40 PM
I know nothing about rewrite, but that's what Wikis and TV Tropes are for.

/In.

*Inb4 modkilled for getting lost on TV Tropes*

EDIT:

Reminding IHNN when he makes the next thread of this:

TBD Mafia 3: SCUM EVERYWHERE: Raikaria (Co:?)

It's Dwarf Fortress Mafia . Actually let's call it Urist Fortress Mafia to differentiate it from the crashed and burned DF mafia.
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: I have no name on May 19, 2013, 08:09:16 PM
More like new thread. Get on it IHNN
It's not 1000 posts yet  :justasplanned:

Not /inning this game.

I'll make the new thread in a bit, just give me some time to settle back at home.
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: Bardiche on May 19, 2013, 09:15:16 PM
I'm in if I get to be a dayvig and deliver justice to Serela.
Title: Re: RPG Mafia Thread (Current game: Rewrite Mafia)
Post by: I have no name on May 19, 2013, 09:47:49 PM
and new thread made.