~Please note, it has been a year since this was put on hold~
~The previous two threads can be found here (Act #1) and here (Act 1's conclusion, Act 2's beginning) for your viewing pleasure~
~Several people demanded this; so blame them~SHINO QUEST
Did you think I was gone for good?
You are Shino, the Corrupt Maiden of Perversion; or in the more 'official' sense, the Corrupt Maiden of the Kanjou Shrine. And your ?journey? began on a beautiful morning? with you naked in a shower~ :VAct 01? You've received the latest copy of Bunbunmaru square in the face; wearing only a towel.
? Had a fight with Sakuya, and almost won her over...before Keine caused her to retreat because of fighting inside the village.
? You spotted Yuuka in the village, and followed her. You attempted to beat her with words. You were Master Sparked into a wall.
? After waking up on the ground with Kanjou & Mokou on hand, you were given some books to return to the SDM; thanks to Kanjou.
? You met Meiling, followed by Flandre; who you used in a plan involving the capture of Koakuma.
? The books were returned to Patchouli, then all hell broke loose as Marisa flew in.
? You gropped Koakuma in the confusion; before Flandre attacked everyone in the area.
? You managed to escape, after which you started a relationship with Sakuya. [Yes, this is currently Shino x Sakuya.]
? Time passed. [My way of saying stuff 'that is not safe, and therefore, can't be typed in here' happened.]
? You left the SDM and returned to the Kanjou Shrine; your entrance involved tickling Hatate.
? After getting changed to do shrine duties, you fed a group of kids from the school during a donation rush.
? You, Kanjou & Keine, along with the shrine, vanished for a moment via some weird barrier.
? Kanjou breaks the barrier/illusion, causing Aya to swoop in to find out what happened.
? Yukari gaps Aya away, before you grope Yukari after a quick distraction; thanks to Kanjou.
? Yukari gaps a train at you in response; Kanjou saves you by... actually, you don't know how.
? 'Tokiko' asked you both to help Rinnosuke; Kanjou stayed at Kourindou whilst you went back to the shrine.
? You wake Yukari up at the shrine, after finding her knocked out from the incident; Yukari trolls you afterwards, before leaving.
? After an encounter with a 'ghost' at the shrine, you encounter Kasen; who tells you it's actually a spirit of some sort.
? She also tells you that both of the shrine maidens have gone missing, before asking if you could help find them.
? You are thrown through the floor of your shrine after inducting Kasen into the list; seconds after she placed a donation.
? You set off with Aya to go to Alice's House in a bid to find out more about the spirit.
? Aya is knocked out by her defence system; you take this chance to swipe her wallet before being attacked by lots of dolls.
? Marisa arrives and helps you disable the attacking storm of dolls; Aya crawls away, Yukari gaps her left-behind camera.
? Alice mentions the possibility of the spirit having come from Makai; possibly to spy on all of Gensokyo.
? Marisa flies out on her own accord, whilst Alice breaks down on you; revealing she has missed the people of Makai for so long.
? Alice begins to plot a way to 'teach Reimu a lesson' and bringing down the barrier that is sealing the entrance to Makai.
? You agree to help, some what, before groping Alice; you quickly make your leave soon after.
? You find Aya slumped against a tree, before helping her out of the forest; Aya departs after this, leaving you alone.
? You head back to the village, and bump into Akyuu; who is handling information from ?Ryuzaki.?
? Upon arriving back at the shrine, Kanjou & Akyuu reveal why you weren?t involved in the Great Lunar War.
? Sakuya arrives whilst you deal with the information that very bad things happened before you came back to Gensokyo months ago.
? Sakuya invites you to the SDM as a ?special guest? to ?break Remilia.? You accept.
? Remilia can not stand your presence; and faints at the sight of Sakuya making out in front of her.
? Patchouli asks for your assistance while Sakuya tends to Remilia.
? You almost drown recovering some books from the library?s swimming pool.
? Sakuya, Flandre & Meiling share some food with you; before you call it a night with Sakuya.
Act 02? You wake up to find Sakuya is not beside you, and your shrine maiden attire on hand.
? You left the mansion, only to find a bit of a ruckus at the gates.
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>Relationships!
(There are more; these are just the most note-worthy ones~ :V )>
Aya: A deal was struck between you two: you sign up to get Bunbunmaru before anyone else, she gives you exclusive pictures. Of course, you also help take said pictures from time to time. In short, you get on so well with her.
>
Keine: A good teacher. Or a strict one. She doesn't approve of your antics, and you have felt her head-butt on several occasions. But you get on pretty well despite it.
>
Byakuren: She runs a temple in the village, which you know can take off as a ship too. She remains elusive to your 'charms' and you're determined to get her at some point. She treats you as kindly as everyone else.
>
Kanjou: The shrine belongs to Kanjou; and you prefer it that way. He's no god, but you prefer it that way too. At least, if just to see Reimu complain endlessly about it. Kanjou trains you; and whilst your views on it are different, you wouldn't leave him alone.
>
Yukari: She appears from time to time to 'cure boredom.' She has been known to send you off on wild missions for no reason; but you don't mind. You still hold her as a rival, of sorts; since you are still yet to 'technically' beat her.
>
Sakuya: Your current girlfriend! Cool and calm around her mistress; and more so away from her. Sakuya used to disapprove of your antics, but that has changed somewhat; seeing as you two are together now. She still sees fit to address the importance of manners from time to time; normally after certain incidents.
>
Remilia: Your 'enemy.' She has ridiculed you, your potential, and has caused you pain, suffering, and a whole heap of rage! And that's before mentioning your relationship with Sakuya. After fighting back with 'The Charismatic Vampire Humilated!' article, anyone who mentions the term 'Charisma Break' is often referring to your 'fights' with her.
>
Yuuka: Less an enemy, more the unreachable star. Your paths keep crossing, but you have never bested her in combat. Yet she still remains 'friendly' with you. You think Kanjou might have something to do with that... or she just enjoys beating you all the time.
>
Akyuu: Akyuu knows you the same way she knows most people, by talking to them for the Gensokyo Chronicles. She is a good person to go to for information, and seems to enjoy talking to you.
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>Skills!
>Your hands have one hell of a tight grip for a human. But this came natural to you... You think.
>You are a pervert. As such, certain smells give away anything from the location of someone to who it actually is. You know a few of by heart.
>Your danmaku skills are pretty good. Granted, some of them have been adapted to suit your 'style,' but you enjoy the fact it's sort of different. Your spell cards reflect this too, but we'll get to those later.
>As a maiden of Kanjou, you are pushed on every training session whenever the day arises. As such, you're very fit and healthy. But doing too much in a day can really take its toll on you.
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>Spell Cards!
>>Maiden's Sign: Wave of Romance!
>>>This card is pretty bright, compared to most of your other choices. Bright waves of 'love' engulf your opponents; bending inwards as it gets closer. You send out amulets too; because every shrine maiden loves using amulets.
>>Perversion Sign: The Mysterious Glomp!
>>>This is a very silly card; but you've won with this before. You dive in a specific pattern, or straight at your target, and attempt to collide with them. Of course, you also summon danmaku at your sides and amulets in a quick circle each time you dive. It takes a few seconds after each dive to ready the next danmaku charge; so sometimes, you improvise with how far you're flying out.
>>H Sign: Unthinkable Particle Works!
>>>This is a card that, whilst sticking true to what you are, is also a pure danmaku challenge. You position amulets around the area; these amulets seal the two of you inside. Your attack then starts with a laser grid being formed by the square. Two corners will fire normal, black danmaku towards the opponent. Your next attack sends out the same danmaku from yourself. However, it changes the already black danmaku into many tiny purple ones; scattering them to each side. It's a tricky card for even those high up there, but the energy level on your part is also very high.
>>Ultimate Lust: Death of the Highest Score!
>>>IF Kanjou didn't know you any better, he'd think your names were silly... yet pretty clever at being mysterious. Having thrown yourself at youkai willingly, you have learnt that some things are best left to chance. This throws everything hidden in your perverted mind out onto your target. Worse then that, it makes grazing anywhere in front of your direct position very hard. Danmaku circle outwards as amulets explode into particles once more. You make a blind dive once nothing else can be seen. You have knocked yourself out with this in the past; yet very few people have caught this card.
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~INVENTORY~
>Shrine Maiden Attire {Equipped}
>>It's the same sort of design as Reimu & Sanae; in other words, the 'default' attire. Yours, however, is a dark purple in the places where it would be red or blue.
>>Your skirt is plain, like Reimu; though there is the odd black heart now and then.You're still in the process of making different versions; so it's pretty simple right now.
>>Of course, everyone knows a maiden has detached sleeves. Yours are purple at the top, in the middle and at the end of the sleeve.
>Currently in Pockets (of Shrine Maiden Attire)
>>Spell Cards. No need to tell you what these are for.
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~QUESTS~
~QUEST #01~ COMPLETE!
Loaned for Knowledge
>>Kanjou needed some books returning to Patchouli. Since he was busy, your task was to return them to her. This was a success; though you think Patchouli may not appreciate the raging Flandre you left with her.~QUEST #02~
That Spirit's a Spy!
>>A spirit has been floating around; attracting the attention of magicians and hermits alike. Alice seems to believe it may have come from Makai, but is unsure.
>>You become determined to see if you can use the spirit to spy on all of Gensokyo; aiding in your life-long dream of perversion.
~QUEST #03~
The Unspoken Return
>>Having journeyed into Hokkai, and released Byakuren, you seem to remember very little else of what happened afterwards.
>>You decide to find out the answers as you continue your rounds around Gensokyo.
~QUEST #04~ COMPLETE!
Voile's Diving Session
>>Patchouli wanted you to collect some books from the library's pool. You gathered 24 of them... but not before almost drowning in the process.____________________________________________________________________________________________________________________________________________________________
>It's approaching 8 in the morning.
>You are outside the entrance to the Scarlet Devil Mansion.
>There is a pretty big group of people in front of the SDM's gates.
>You can hear Meiling's voice; but it's pretty hard to make out what she is saying.
>The group, from what you can see have calmed down a little; but one of them is refusing to back off.
>...