Okay, what the hell is the deal with UFO's going into completely different directions during actual runs than during practice? Seriously, why the fuck do I even bother figuring out optimal routes if they completely fuck up my run by straying off from their usual paths for no goddamn reason?
Edit: Of course, I contributed my fair share, too, less time raging and more time concentrating would have done me good in more than one situation. Still, I don't know what influences whether a UFO is going to go left or right. 100+ runs in practice in which the UFO always goes left and in the actual run it suddenly goes right, which is bad if I need to misdirect a lot of stuff and move in circles and what not.
Edit 2: Okay, that went a little better, now that I wasn't expecting things to go 100% according to plan - Game Over during Byakuren's penultimate Spellcard, as opposed to Shou's third Spellcard. Finally got all the info on Byakuren I wanted, but damn, she moves fast during that Spellcard, though I'm very, very sure I can use that to my advantage, maybe even more so than on Hard.
Either way, at least Stage 6 has not suddenly turned into a giant death trap, which is good.