Also, for anyone who doesn't understand how to switch character art. You put a .png (Specifically asks for .png format) into the "CharaGraph" folder with the correct name, and the game will use it. The text file inside tells you the specifics, but I'll tell them here too.
You name the file -----_Stand.png for the big images (that show the whole character, goes on your save screen, etc), -----_SFace.png for the small face pictures (like in the Libary for using skill points), and -----_LFace.png for the bigger face pictures that you see during battle for everyone. ----- is where the character's name goes, and the text file will tell you which name to use; generally their first name, in English, but there's exceptions like Tenko, Undonge, and RIN (in caps). The _ is indeed part of the filename needed.
_SFace should be 50x50 pixels big, _LFace should be 104x112, and _Stand should be 300x360 pixels.
So for example, if I place Reimu_LFace.png, a .png image that is 104x112 pixels big, into the CharaGraph folder, then the game shall use said image for Reimu's in-party face pictures next time I load it.
I kind of want to finish my current game without it before trying with, just because it feels right to do so >=P.
Plus if anyone's stat gains changed (I'm looking at you, Rumia) then you'll need to do this to reap benefits. Speaking of this, if Pesco or some other person familiar with the game data could check Rumia's Special Disk stat gains with the ones on the wiki, that would be appreciated. There is no way Demarcation could possibly heal as much is it did in that video, without SOMETHING having been buffed; and Moonlight Ray, I don't believe would have been as strong in 2.04/6 as it was there. And if one of her stats was changed, it wouldn't be surprising if more of them were as well.
EDIT:Read that completely wrong somehow. Whatever :x