Author Topic: Walking Scripts (A miracle - will not happen -)  (Read 95232 times)

Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #120 on: June 18, 2010, 05:48:28 PM »
I read the readme... but it only has cedits and the full is this:

[D:   h_dnhscriptWalkerScriptTheGrimoireOfAliceBgControl.txt]

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #121 on: June 18, 2010, 08:05:33 PM »
06/10/2010 Update:

The Grimoire of Alice:
Download Link:
1 - The Grimoire of Alice. (13 MB) <--Download this
Credits on the readme.
2 - The Grimoire of Alice 1.02 Update. (57 KB) <---Then This
3 - The Grimoire of Alice  1.03 Update (4.48 KB) <---- And this.
Changes on the readme.


If you follow these steps, you should be playing (almost) without any problem.

Anyway, download the attached file.


Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #122 on: June 19, 2010, 11:09:52 AM »
Quote
06/10/2010 Update:

The Grimoire of Alice:
Download Link:
1 - The Grimoire of Alice. (13 MB) <--Download this
Credits on the readme.
2 - The Grimoire of Alice 1.02 Update. (57 KB) <---Then This
3 - The Grimoire of Alice  1.03 Update (4.48 KB) <---- And this.
Changes on the readme.



If you follow these steps, you should be playing (almost) without any problem.

Anyway, download the attached file.



Doesn't help... I did it, redid it and added the BgControl... but it still gives me the same problem >.<!!!

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #123 on: June 19, 2010, 02:22:30 PM »
Screenshot of the error message?

Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #124 on: June 24, 2010, 09:31:55 AM »
I'd attached it... : It's exactly how I told you >.< But I must of failed in something Like the noob I am.

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #125 on: June 24, 2010, 10:45:11 AM »
Here is the base folder for the Alice script (no music/images).

Download and replace your old folder:
http://www.mediafire.com/?y2zmz3f2zot

Hope it helps.

Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #126 on: June 24, 2010, 05:12:12 PM »
 :getdown: :o :o :o :o :o :o :o :o

D: I feel a wrath of an angry god with a thousand suns DX

It just won't work with me *shrugs* Thanks for the help anyway.

Aznshadow

Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #127 on: June 25, 2010, 04:44:34 AM »
I'm new to this and i downloaded the walker scripts to Beatrice - The Golden Witch and I don't know what a script directory is. I just extracted to my Desktop so.... yeah what is a script directory ^^;;?

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #128 on: June 25, 2010, 05:01:28 AM »
I'm new to this and i downloaded the walker scripts to Beatrice - The Golden Witch and I don't know what a script directory is. I just extracted to my Desktop so.... yeah what is a script directory ^^;;?

OK so you have this folder called "th_dnh" in it, which contains Touhou Danmakufu and everything that it runs on.
There's a folder named "script", that's the script directory. You put all your scripts there.

... Did I explain it clearly enough...? :ohdear:

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #129 on: June 25, 2010, 07:21:04 AM »
I'm new to this and i downloaded the walker scripts to Beatrice - The Golden Witch and I don't know what a script directory is. I just extracted to my Desktop so.... yeah what is a script directory ^^;;?


You need to run it with Danmakufu. If you haven't downloaded it yet, you can do it from here, then, extract the script you desire in the "script" folder of danmakufu.
You will need AppLocale too.

You may want to read THIS if you are new at this.

Welcome to Rika's (and Nitori) garage ! :P

You explained it well mewkyuu ;)

Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #130 on: June 25, 2010, 12:03:25 PM »
Quote
You need to run it with Danmakufu. If you haven't downloaded it yet, you can do it from here, then, extract the script you desire in the "script" folder of danmakufu.
You will need AppLocale too.

You may want to read THIS if you are new at this.

This is mostly true but if S/he's a Vista User it won't work unless she changes her Vista Ammister's Locale System, because Applocale won't work for Vista (and maybe Windows 7) and most important thing DX which took me after a year and half having Danmakufu is going on Proprieties and making it that you are the amminster (My computer's Italian But this what most of it is) of that program DX Or it will not work!

Sejha

  • I think Im a game dev. And Musician.
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #131 on: August 20, 2010, 02:22:46 AM »
Oh my, necrobumping, how rotten of me!

Anyway, on topic.

I had a few problems loading the files correctly, it wasn't until I opened your scripts and realised you never used a CSD command that I fixed the problem, I had to rearange my script folder completely! For shame Mr. Walker!

That said, I LOVED your Cirno script, it was absolutely wonderous.
Paper Snowflake was so perfectly wonderfully beautiful.
It could be a bit harder though. Then again, changing it might ruin it's beauty, and in the end the spellcard that is more beautiful always wins.

Anything new from you will be much appreciated. Your scripts are wonderful!
I've evolved a lot. When did I make this account again?

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #132 on: August 20, 2010, 03:21:39 AM »
Oh my, necrobumping, how rotten of me!

Anyway, on topic.

I had a few problems loading the files correctly, it wasn't until I opened your scripts and realised you never used a CSD command that I fixed the problem, I had to rearange my script folder completely! For shame Mr. Walker!

That said, I LOVED your Cirno script, it was absolutely wonderous.
Paper Snowflake was so perfectly wonderfully beautiful.
It could be a bit harder though. Then again, changing it might ruin it's beauty, and in the end the spellcard that is more beautiful always wins.

Anything new from you will be much appreciated. Your scripts are wonderful!

Thanks for playing and enjoying my scrips, and sorry for the CSD issues u_u *shame*. My first three scripts were my learning scripts, so they are very messy, and I didn't noticed the importance of that command at that time. I love Cirno, I don't know why, but I love her, and I really enjoyed coding her script, and re-mixing the second version.

I have an on-hold-project featuring Bern-chan from umineko and a few more chars. I can't finish it because I'm very busy at work. Hope I can finish it in a few months.

Sorry if you can't understand me well, english isn't my native language + I'm really sleepy :P

Kyaksa

  • Fred-Erika Bernkastel Mirrors Rika's True Nature: Spoiled child
  • When They Cry: You are probably dead now
Re: Walking Scripts (Vs Iku Nagae V1.0)
« Reply #133 on: August 20, 2010, 02:37:54 PM »
Quote
I have an on-hold-project featuring Bern-chan from umineko and a few more chars. I can't finish it because I'm very busy at work. Hope I can finish it in a few months

please, please, please, please, please --- Let there be Erika 8D I love her... and she really went out with a bang ;D

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (A miracle - will not happen -)
« Reply #134 on: May 08, 2011, 06:14:31 PM »
Wah, I forgot to bump this thread. (sorry for necrobumping , btw)

Anyway, I completed my Bern script a while ago. Looks like I zipped the wrong folder, so I'm releasing a little fix. I have updated the first page with the links. I hope you enjoy it, MotK. Maybe in a future, i will complete her last words.

Feedback is always welcome!


Sorry Treasurance, but your video is showing the normal mode >_<.
Ignore the madoka stuff in the files.


Edit: Fixed fix link.
« Last Edit: May 08, 2011, 06:38:16 PM by Johnny Walker »

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: Walking Scripts (A miracle - will not happen -)
« Reply #135 on: May 08, 2011, 06:28:15 PM »
Nothing much changed in v1.02. Unless I'm missing something....

Well, a lot of the attacks are either too hard, not hard enough, too fast or too slow for the player character I use on other people's scripts. I think that basically sums up everything I thought off.
« Last Edit: May 08, 2011, 06:43:05 PM by みゅーキュゥ »

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (A miracle - will not happen -)
« Reply #136 on: May 08, 2011, 06:54:25 PM »
Nothing much changed in v1.02. Unless I'm missing something....

Well, a lot of the attacks are either too hard, not hard enough, too fast or too slow for the player character I use on other people's scripts. I think that basically sums up everything I thought off.
Thanks for playing Mewkyuu!.
I fixed a little issue in Hard @ 1.02. I 1cc'd normal at the second attempt, probably because I already know the tricks. Hard was a hard way: 1cc'd it once from the stage script, but I cleared all attacks individually at least twice.
Maybe I should tune down Normal, rename the actual Normal to Hard, and change the actual Hard to Lunatic.

Drake

  • *
Re: Walking Scripts (A miracle - will not happen -)
« Reply #137 on: May 08, 2011, 09:46:46 PM »
No, it's about fine. There's a difference between playing a full game on "Normal" and a long boss script on "Normal"; for the most part even though the skill quantifier people see as "Normal" goes by full games, generally a single script should be more difficult to accommodate the short length. In any case, this is good.

as is "holy shit this is so good"

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Mr. Blue

  • Blue Heart of Gloom
Re: Walking Scripts (A miracle - will not happen -)
« Reply #138 on: May 10, 2011, 11:27:36 PM »

Drake

  • *
Re: Walking Scripts (A miracle - will not happen -)
« Reply #139 on: May 10, 2011, 11:54:45 PM »
It's possible Windows doesn't like periods in zip filenames? Change the name to BernChan1_02.zip.

Also go get WinRAR or 7zip or something.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Mr. Blue

  • Blue Heart of Gloom
Re: Walking Scripts (A miracle - will not happen -)
« Reply #140 on: May 11, 2011, 12:00:28 AM »
Nope. I've tried taking out the period and the file still refuses to open... :(
I don't think that there's anything I can do, the problem must be the file.

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (A miracle - will not happen -)
« Reply #141 on: May 11, 2011, 12:03:38 AM »

 ??? Uhh...... could you maybe do something about this?

Oh my... i zipped it. Didn't noticed that. I usually work with .rar files. I will re-upload it if Drake's suggestion does not work.

Ok, re-uploading .rar version

Done. Try again, Mr. Blue.
« Last Edit: May 11, 2011, 12:10:32 AM by Johnny Walker »

Mr. Blue

  • Blue Heart of Gloom
Re: Walking Scripts (A miracle - will not happen -)
« Reply #142 on: May 11, 2011, 12:18:29 AM »
K, it's working now, thank you. ;)
You said that this is a difficulty modification right, but... exactly what is different?

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (A miracle - will not happen -)
« Reply #143 on: May 11, 2011, 12:21:45 AM »
K, it's working now, thank you. ;)
You said that this is a difficulty modification right, but... exactly what is different?

You can play Hard in Hard mode  :V. It's such a shameful mistake.

Mr. Blue

  • Blue Heart of Gloom
Re: Walking Scripts (A miracle - will not happen -)
« Reply #144 on: May 11, 2011, 12:24:59 AM »
Ok.
Hard mode? Oh God, I thought I already WAS playing on hard mode... D: :V lol

Hyouga Kazu

  • Legend Seekers, 0th Division Leader
Re: Walking Scripts (A miracle - will not happen -)
« Reply #145 on: May 14, 2011, 08:46:54 PM »
Those graphics you used for Bern were just... divine!
Your drawing skills are great. Great work on this one.

Re: Walking Scripts (A miracle - will not happen -)
« Reply #146 on: May 17, 2011, 12:49:32 AM »
Hello Johnny !

What's your general policy about sharing your ressources ? I just played your Vs Iku script and I found the sprite/ lightning shot fantastic, plus I'm beginning at Danmakufu so I need graphics for the shots, etc.

So, are you sharing your sprites, shots or tasks ? I've been working with them but I won't release anything if it bothers you.

Thanks.

Johnny Walker

  • Perdition Crisis~
Re: Walking Scripts (A miracle - will not happen -)
« Reply #147 on: May 17, 2011, 02:54:12 AM »
Hello Johnny !

What's your general policy about sharing your ressources ? I just played your Vs Iku script and I found the sprite/ lightning shot fantastic, plus I'm beginning at Danmakufu so I need graphics for the shots, etc.

So, are you sharing your sprites, shots or tasks ? I've been working with them but I won't release anything if it bothers you.

Thanks.


The Iku sprite was made by the man who drew the CtC ones (Nyagakiya?) and the lightning shots were ripped from SWR. Feel free to use whatever you want, but check the credits in the 'readmes' because I use some resources from other people (Hele's cutin, Blargel's anim script...). Oh, also check the effects library for more info, there are some functions created by me, and other from various famous scripts.
« Last Edit: May 17, 2011, 07:47:58 AM by Johnny Walker »

Zodiac

  • (?・ω・`)
Re: Walking Scripts (A miracle - will not happen -)
« Reply #148 on: November 02, 2011, 12:46:08 AM »
Hello ~! Johhny Walker ! I really like your Bernkastel script ^_^