rdj522
Even if it is random spam I must say I appreciated Light Snow. Making jokes about dodging snow like it's danmaku is one thing, actually doing it is another. I had fun with that. Spiral Flurry is a good variation on a typical double spiral, with the way it gathers before dispersing. The curve as they fall towards the player feels unpredictable though, and it killed me once since I was expecting them to travel straight, I wish the curve was telegraphed a bit before so they wouldn't turn on top of me. Snowball Fight is alright, but more could've been done with the concept, like snowballs impacting the walls and such. As it stands it plays like a fairly simple shotgun card. Decent presentation overall.
That's all I was going for; a decent presentation to make up for the Halloween contest.
Your statement about Snowball Fight made me look back at the script, and I think I may have tried too hard to avoid copying ZUN's patterns. For example, when coding Spiral Flurry, I kept thinking back to Stage 3 of Perfect Cherry Blossom and trying to make it a bit different from that. In addition, when you mentioned letting snowballs bounce off the walls, I thought of a watered-down version of Flandre's Catadioptric.
Still, I'm glad you had fun with at least one of the scripts.