I imagine this is pretty much inevitable when trying to get your first MoF lunatic 1cc, but...
Divine Virtue of Wind God. Holy. Crap. I had a life and two bombs somehow, I thought I was set! Even if it was my first time getting to it on lunatic I expected to get farther than halfway at least...
So... how? Nonfocus continuously? Vertical movement or not? Dodge through walls? I have no idea, it's ridiculous!
Nothing to it but lots of practice. The entire thing is statically aimed at your starting position when it starts, so be at the same place on the screen every single time. I start at the bottom middle, though other people may use different starting positions. I don't know how the difficulty of the spell is affected by the starting aim though. Other than that, just play it a ton. For the walls, I think micrododging and moving to the corner are both equally valid ways of dealing with them. Really though, the best way to deal with VoWG on a first 1cc is to just get to it with 2 or 3 lives in stock
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But for all it's worth, my standard bombing route:
Stage 3: Bomb once right before random Nitori appearance. Bomb midboss. A bomb is possible during the four large sequential fairies right afterwards. If it doesn't happen, it generally happens when the kedamas come on screen. A last stage bomb is possible if I end up being walled by the last fairies, but it generally doesn't happen.
Nitori: Bomb first nonspell unless I'm feeling really brave(I'm getting better at it). Capture first spell and second nonspell. Bomb the waterfall. Capture third nonspell (most of the time), bomb the Cephalic Plate.
Stage 4: Oh dear. Often a bomb for the first death fairy. Always a bomb for the cascading blue pellet masses afterwards (seriously, is there a way to do that but extreme nonfocussing?). Rarely bomb the second death fairy. Most certainly two bombs for Momiji and another for the pellet storm afterwards. One, but more often two bombs for the death fairies afterwards and another for the crows.
Aya: Capable of capturing the first nonspell, but rarely do because clip. Bomb Saruta. Bomb second nonspell. Bomb Storm Day twice, third nonspell once, and last two spells a total of three times.
Stage 5: No bombs until big yellow bullets appear, may need one or two bombs just before the midboss. Bomb both midboss attacks. Probably a bomb for the streaming bit afterwards too.
Sanae: Second and third nonspell are always captured, Moses Miracle and Divine Wind rarely. Bomb everything else; two are needed for the other spells, one for the mentioned ones.
Stage 6: Two bombs each for the kedama barrage. I'm pretty sure it's all aimed straight at you but borderline impossible to stream anyway.
Kanako: Capture second nonspell. Maybe capture last nonspell. Bomb first four other attacks once, Source of Rains twice. On Virtue of Wind God, bomb until dead. Repeat until permanently dead.
Nitori: If you're going into stage 4 power strapped, you should probably learn how to do Cephalic Plate. It's very simple streaming and redirecting, and you should have a decent capture rate after some practice at it.
Stage 4: For the first blue wall mass, you'll want to stay in the middle, then dodge to the left side and stream the big white bullets through the light blue "walls". There should be big enough gaps for you to do that. Check out some perfect stage 4s if you want to see it visually. I don't know how good you are at Momiji, but if you let her time down to about 12 seconds, then you won't have to deal with the post-Momiji walls at all. Might be worth considering. For the crows at the end of the stage, stick to one side and stay there. You may still need a bomb, but you shouldn't need it every time.
Aya: Storm Day has some kind of invincibility or something during its opening 5 seconds or so, so avoid bombing during the first wave if you can. I don't think you should need 2 bombs for it. If you can get past the first 2 waves or so of PWG, you'll only need one bomb to clear it.
Stage 5: The first midboss non-spell is aimed at you and always unfolds statically, so memorize a path and that should be easy. I recommend going "into" the star when it unfolds. Check out a stage 5 replay for specifics. The midboss card is static based on Sanae's position, so you can memorize it if you want to.
Sanae: First non-spell is actually easy. The opening stars are aimed based on your position and can be dodged the same way every single time. Again, watch a replay or video for that method. The lasers in the first card are static, but if you don't want to learn it, just know that you never want to stray too far from the middle or the "lagging" lasers will get you. Sanae's penultimate card is aimed on your position I believe and should only take 1 bomb if you're uneasy about it.
Stage 6: All of the kedama barrages are completely aimed at you and can be easily streamed if you start in the right corner. Starting on the left will probably get you killed.
Kanako: Like Karisa said, Kanako's first card is easy. Learn it. Third non-spell can be captured by moving the same way every single time. Check a replay for specifics, though it's an acceptable bomb at times.
Good luck!