Ver 1.01 - 41403 kb - 22-08-2013
General
Fixed Death Sign "Scythe of Final Judgement" procs killing the player.
Story Rin fire zombies' proc skills scaling reduced.
Story Sanae's proc skills chance and levels decreased.
Story Reimu's proc skill stun duration scaling and chance decreased.
Story Yuuka's name corrected.
Dialogue typos corrected.
Enemy scaling reduced slightly.
Mercs scaling increased.
Mercs given new skills.
Merc unique stat added.
Retaliation speed debuff reduced.
Health potion regen fixed.
Oni Brawler
Vocal Sign "Hooting in the Night" mana cost and scaling decreased.
Toxin Sign "Poisonous Moth's Scales" mana cost and scaling decreased.
Bird Sign "Mysterious Song" mana cost and scaling decreased.
Night-Blindness "Song of the Night Sparrow" description corrected.
Night Sparrow "Midnight Chorus Master" mana cost and scaling decreased.
Barrage "King Kraken Strike" synergy scaling increased.
Harbor Sign "Phantom Ship Harbor" description info corrected and rescaled.
Drowning Sign "Deep Vortex" remade.
Light Oni "Adamant Helix" synergy scaling increased.
Shackles Sign "Shackles a Criminal Can't Take Off" stun duration scaling decreased and poison duration scaling added.
Four Devas Arcanum "Knock Out In Three Steps" synergy scaling increased and overlay changed.
Illusion Ghost "Jack the Ludo Bile" synergy scaling increased.
Speed Sign "Luminous Rocket" synergy scaling increased.
Voile Fairy
Moon Sign "Silent Selene" synergy scaling reduced.
Fire Water Wood Metal Earth Sign "Philosopher's Stone" missile speed reduced.
Electric Sign "Thunder Drum Shot" synergy scaling increased.
Star Light "Light Dragon's Sigh" synergy scaling increased.
Lightning Fish "Swimming Thunder Shot" synergy scaling reduced.
Immortal "Fire Bird -Flying Phoenix-" targeting check added.
Deathless "Xu Fu's Dimension" synergy scaling increased.
"Possessed by Phoenix" synergy scaling decreased.
Magic Sign "Stardust Reverie" synergy scaling decreased.
Light Blast "Shoot the Moon" synergy scaling decreased.
Love Sign "Master Spark" synergy scaling decreased.
Confusion "Into Delirium" synergy scaling increased.
Poison Sign "Melancholy Poison" synergy scaling decreased.
Poison Sign "Poison Breath" synergy scaling decreased.
White Sign "Undulation Ray" synergy scaling decreased.
Cold Sign "Lingering Cold" synergy scaling decreased.
Mystic Sign "Table-Turning" synergy scaling decreased.
Winter Sign "Northern Winner" synergy scaling decreased.
Cold Sign "Cold Snap" synergy scaling decreased and missile speed reduced.
Spirit Hermit
Flower Field "Garden of the Sun" cooldown increased.
Autumn Sign "The Autumn Sky and a Maiden's Sleep" synergy scaling increased.
Leaf Sign "Falling Leaves of Madness" synergy scaling increased.
Autumn Sign "Falling Blast" synergy scaling increased.
Drown "Trauma in the Glimmering Depths" synergy scaling increased.
Kappa "Spin the Cephalic Plate" synergy scaling increased.
Optics "Optical Camouflage" remade.
Whirl Sign "Maple Leaf Fan" synergy scaling increased.
Tornado "Indication to the Divine" synergy scaling increased.
Squall "Sarutahiko's Guidance" synergy scaling increased.
Demonic Beast "Sickle Weasel Veiling" synergy scaling increased.
Youkai Hunter
Brilliance "Rainbow Brilliance Palm" bonus damage synergy added.
Unidentified "Rainbow UFO Invasion of Terror" damage scaling and synergy scaling increased.
Nue Sign "Danmaku Chimera" synergy scaling increased.
Monster Train "Spare Umbrella Express Night Carnival" synergy scaling increased.
Umbrella "Super-Water Repelling Bone-Dry Monster" synergy scaling increased.
Search Sign "Rare Metal Detector" synergy scaling increased.
Rod Sign "Nazrin Rod" synergy scaling increased.
Defense Sign "Pendulum Guard" synergy scaling increased.
Treasure "Gold Rush" synergy scaling increased.
Phantom Kensei
Amaterasu Oomikamki mana cost and scaling decreased.
Lord Atago synergy scaling increased.
Ame no Uzume no Mikoto synergy scaling increased.
Lord Honoikazuchi synergy scaling increased.
Obsessor "Slash of the Eternity" synergy scaling increased.
Hell Realm Sword "200 Yojana in 1 Slash" synergy scaling increased.
Deva God Sword "Components of Konpaku" synergy scaling increased.
Freeze Sign "Perfect Freeze" synergy scaling increased and cooldown increased.
Frost Sign "Frost Columns" synergy scaling increased.
Ice Sign "Sword Freezer" synergy scaling increased.
Taboo "Forbidden Fruit" remade.
Human Miko
Dream Sign "Persuasion Needle" synergy scaling reduced.
Dream Sign "Evil-Sealing Circle" damage scaling increased and synergy scaling reduced.
Spirit Sign "Fantasy Seal -Spread-" synergy scaling reduced, cooldown increased and animation adjusted.
Good Omen "Cloudy Way in Purple" synergy scaling increased.
Light Magic "Star Maelstrom" synergy scaling increased.
Tiger Sign "Hungry Tiger" synergy scaling increased.
Jeweled Pagoda "Radiant Treasure Gun" synergy scaling increased.
Buddhist Art "Most Valuable Vajra" synergy scaling increased.
Light Sign "Demon of Purification" synergy scaling increased.
Critical "Heart Break" synergy scaling increased.
Divine Spear "Spear the Gungnir" synergy scaling increased.
Scarlet Sign "Red the Nightless Castle" damage scaling and synergy scaling increased.
Snake Sign "Orochi of Ancient Times" magic item level scaling reduced.
Great Miracle "Yasaka's Divine Wind" synergy scaling reduced.
Kasha Warlock
Bad Luck Sign "Bad Fortune" scaling increased.
Butterfly Sign "Death Lance" synergy scaling decreased.
Flowery Soul "Butterfly Delusion" synergy scaling decreased.
Cat Sign "Cat's Walk" cooldown added and casting through walls removed.
Youkai "Blazing Wheel" proc skills synergy scaling reduced and cooldown increased.
Miasma Sign "Filled Miasma" synergy scaling reduced and cooldown increased.
Curse Sign "Shanghai Doll" base hp increased.
Curse Sign "Hourai Doll" base hp decreased.
Doll "Semi-automaton" synergy scaling increased.
Items
2-handed weapons base damage increased.
Item-level socket limits removed.
Max socket limit on items streamlined and rebalanced.
Flandre set bonus adjusted.
Alice set boots sprite fixed.
Yamame set weapon characteristics corrected.
Character stat spawning changed from automagic to recipe upgrade.
Set items spawn level decreased.
Set item drop chance increased.
Cube recipe to upgrade base items of set items added.
Cube recipe to craft reward charms added.
Proc skill magical affixes added to rings and amulets.
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Link for ver 1.01The documentation has been updated with some the details for socketing. No more spending too many jewels and not getting enough sockets. The max socket limits on weapons that you'll see there is for balance as certain gear setups can completely abuse the bonuses gained from socketables.
As mentioned earlier, mercs have been buffed with new skills. They're easily strong enough to carry you through Normal. On the higher difficulties you'll need to start taking care of them. Merc equipment follows the same idea as your gear, stack the character stat. In the early game it's pretty normal to have the merc walking around with gear better than yours. But don't feel too jealous, their gear caps out very quickly.
The main meat of the update, the buffs to melee and nerfs to spells. Melee builds should not get screwed over as much as before. Melee skills scale pretty evenly with enemies now. If you make use of a merc, you shouldn't have a hard time either. I also expect people playing melee builds to make use of the basic crafting recipes (weapon + 1-6 bonus pieces). It's easy free damage and turns mediocre weapons into great ones.
It's a long overdue update, but it's out at least. I won't let it be the only update as Touhou has gotten itself new characters for me to work in when I get new ideas again.