@ Kimidori, as much as I feel you are dragging this into wildly off-topic and unapplicable territory, I do feel that you deserve my explanation.
I am of the opinion that your assessment of —the anime style— is flawed under the pretense that "anime" doesn't mean the same thing in America as it does in Japan. Much like "otaku" doesn't either:
Otaku in Japan can be essentially anybody who obsesses over something. But in America, it refers to a specific kind of geek, a geek of the interest of Japanese comics, cartoons, games.
In the case of "anime." In the States it refers to a rather general art style mass produced in Japan that was originally inspired by Disney's characteristics. Hence why we can say that things like Mounty Oum's RWBY uses anime art, even though he is racially less Japanese then I am.
On the other hand, in Japan, "Manga" is the word for "Comic Book" and "Anime" is the word for "Animation." According to Japanese people, Batman, Spiderman, and Peanuts are Mangas, and My Little Pony, Toy Story, and Sponge Bob are
"anime
"Under conditions like that, saying that they are "Japanese anime artists" doesn't seem to mean much more than "They are Illustrators geographically located in Japan."
-------------
Now if we could put away that discussion perhaps for a topic later in the future, the real point of interest in terms of THIS GAMES development is improving the art style. So does the previous image look better on the right or left image?
I'm pretty good at taking following directions in terms of tweaks, Glass Wing was a very different game 40 days ago, but after taking into account all of the little details people were confused about, complaining about, or otherwise experiencing glitches, it winded up becoming a very polished work. The same can be said about this art direction. I as the artist have a HYPER limited viewpoint, it's up to you to steer me in the right direction.
HERE, tell me if the changes look better or worse —AND WHY— please:
http://oi61.tinypic.com/2wr3exf.jpg