Unsocketing costs 3 perfect gems, a tp scroll and an ID scroll.
Fun with rewriting all the dialogues.
Hahaha! All dialogue shall be funny like those one in act 3 now!
(First time I see dialogue about eye and other relic, I can't stop to laught! :V)
And I have some ideal and complain
I remember that you say Patchy's skill was such boring so I get some ideal about her new skill set.
Patchy's New Skill Set
- Elements (Unique Statue)
- Sun&Moon Sign "Royal Diamond Ring" (Inner Sign, 30 Elements bonus give to cause it can degen enemy's hp by 1)
- Moon Sign "Silent Selene" (Frozen Armor)
- Fire&Metal Sign "St.Elmo's Pillar"
(Static Field , Knockback enemy from casting target center ,50 Elements give it +1% enemy hp reduce, Fire Damage)
- Water&Metal Sign "Mercury Poison" (Poison Curse [Cast like the Curses, deal Poison damage and have slow effect])
- Moon&Metal Sign "Sunshine Reflector" (Chain Lightning)
- Five Elements "Philosopher's Sphears" (Have 2 Choices, Salvation[Support] or Conviction[Attack])
and this is another Unique
- Autumm Boot [E] (Leafshower Wake)
+20-30 to Leaves
+20-30 to Harvest
+50 to Poison Resistance
-30 to Fire Resistance
Replenish life +10
+ 1-2 to God Sign "Eight Million of the Red Leaf God" (Spirit Hermit Only)
100% Chance to cast Level 40 Leaf Sign "Falling Leaf of Madness" when you die
Reduce Poison length 50%
And about the complaining
- Okuu's Blazing Star "The Ten Sun" was have "very" poor damage (3-7) That fire power can't roast even the Red Kedama!! :flamingv:
- Orin's Blazing wheel such as a not good skill since it eat a lot of mana but the wheels tank for nothing...
I know they're like the walkable explosive tank but please, Increase it hp and attack rating because I almost can't see them hit enemy!
They also die too easy with that poor attack rating and hitpoint. :ohdear:
(They Corpse Explosion was nice, but it have rarely chance to cast it, So I rely my life on Cat Sign "Cat's Walk" now)