Author Topic: Defence of the Ancients 2 - General discussion(ry.  (Read 174363 times)

Re: [DotA 2] General discussion & w/e thread.
« Reply #120 on: June 15, 2012, 10:38:40 PM »
apparently if youre playing in a incredibly laggy game there will be packet losses which causes many bugs  :ohdear:
ex. one game enemy creeps turning allied so you cant attack them

Yog-N'yggoth

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Re: [DotA 2] General discussion & w/e thread.
« Reply #121 on: June 16, 2012, 12:56:14 AM »
Play Gyrocopter ult the enemy team in a fight as a Kunkka boat comes in and he instantly gets a ultra kill,

I love those moments.



...Where's my game?

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #122 on: June 16, 2012, 04:25:15 AM »
"LAUNCH MORE ROCKETS"
"WE'RE OUT OF ROCKETS"
"...LAUNCH THE BOAT."
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Dular

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Re: [DotA 2] General discussion & w/e thread.
« Reply #123 on: June 16, 2012, 09:34:21 PM »


On a side note, my team had a leaver right away.  Entire team left except for me while I watched the other team get 80 kills for giggles.  When they eventually did get around to killing the dire shrine thingy, I was the only one to get an item(due to leveling up).  The rage they had was hilarious.

Yog-N'yggoth

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Re: [DotA 2] General discussion & w/e thread.
« Reply #124 on: June 17, 2012, 05:48:49 AM »
Go into the loadout


Click on anyone with items and see their model


use your mousewheel and scroll in one direction

Watch as the model flips out.

...Where's my game?

trancehime

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Re: [DotA 2] General discussion & w/e thread.
« Reply #125 on: June 24, 2012, 02:41:19 PM »
3/6/31 Puck loss  :colonveeplusalpha:

You really can not do very much against Doom Bringer as Puck, and the enemy team had a really farmed Phantom Assassin. Ah well. :C

There was, however, this which made me lol hard...

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Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #126 on: June 25, 2012, 11:36:26 AM »
Rubick is nothing but poetic justice. Nothing.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

lumber_of_the_beast

Re: [DotA 2] General discussion & w/e thread.
« Reply #127 on: June 26, 2012, 12:56:36 AM »
Untrue.

He is also twitchtwitchtwitch.

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #128 on: June 26, 2012, 05:42:52 AM »
don't make fun of Parkinsons man, it's not funny.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Rikter

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Re: [DotA 2] General discussion & w/e thread.
« Reply #129 on: June 29, 2012, 06:25:54 PM »
So doing that 80 CS in 20 minutes thing so far second try in single player was 109 in 20 with Invoker 3rd time I got the exact same but with slightly higher denies.
« Last Edit: June 29, 2012, 06:51:08 PM by RIKTER »

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Re: [DotA 2] General discussion & w/e thread.
« Reply #130 on: June 29, 2012, 10:45:03 PM »
Well I got 80 last hits, 11 denies, and two tower last hits in 12 minutes as AM on the short lane.

Rikter

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Re: [DotA 2] General discussion & w/e thread.
« Reply #131 on: July 01, 2012, 12:38:32 AM »
So yeah I need Invoker's Crest of Burning Cabal and Bracers of Burning Cabal

I have Furion's Modestly Braided Beard, Doubly braided Beard, Omni's Sigil of the Radiant Crusader, Drow's Frost Spikes and Sven's Sword of the Monomilitis

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #132 on: July 01, 2012, 07:37:01 PM »
Traded Rikter's Modestly Braided Beard for the Crest. Kinda uneven, I'll see if I pick up any of the other voker stuff later.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Rikter

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Re: [DotA 2] General discussion & w/e thread.
« Reply #133 on: July 03, 2012, 02:37:34 PM »
http://cloud.steampowered.com/ugc/918982156811171294/4E30F973D3FA3BE4E3F8AB70DBB0B3D7EDBB7FE3/

Match ID: 23911325

We decide to do level 1 rosh and stuff other notable highlights

25 Minutes - Enemy team tries to save a DD rune for PA lose 4 people in the process

28-ish minutes - Trying to last hit Wisp makes me deny Dormio during a teamfight while spiking

31 Minutes - Trance really wants wisp to die and dies like a man

around 46 minutes - http://www.youtube.com/watch?v=ftfjes1UAhg

48 Minutes - Teamfight starts where I get an ultra kill.

Was also some very unfortunate use of relocate by wisp that dropped him right on top of Dormio likely prompting the response at the end
« Last Edit: July 04, 2012, 11:45:28 AM by RIKTER »

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Re: [DotA 2] General discussion & w/e thread.
« Reply #134 on: July 03, 2012, 02:41:59 PM »
Was also some very unfortunate use of relocate by wisp that dropped him right on top of Dormio likely prompting the response at the end
One time, Wisp relocated in an attempt to gank someone. I was in the jungle right next to them, so I leapt out with my blink dagger and killed wisp.
Another time, Wisp relocated somewhere to gank, but failed and got away safely... Or so he thought. Unfortunately for him, I found his relocate exit while randomly walking through our jungle so he had a bear waiting for him once he got away from the rest of our team. (46:30)
« Last Edit: July 04, 2012, 04:19:16 AM by Ran Yakumo »

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #135 on: July 23, 2012, 08:36:37 AM »
Nightstalker is silly when you know what you're doing and the enemy team doesn't. 18/2/somethinglolhueg is not a score you should ever get.
ANYWAYS since we sort of have a few new players, and players who still aren't very good, how about some general advice?

I guess terms would be a good way to start.

autoattacking: right clicking an enemy and not controlling the flow of your attacks, resulting in a constant dps. Generally a bad idea, as it's less efficient than animation cancelling and results in lanes getting pushed early on.
animation canceling: using stop or move to 'cancel' out of the backswing on attacks or spells. Say you have Rubick, who has a 0.4s start up to attacks and a 0.77s delay afterwards. Animation cancelling is immediately moving after the 0.4s and the attack itself so as to save that 0.77s, which in Rubick's case can lead to almost two more attacks within that span of time if done absolutely perfectly.
easy lane/hard lane: more detailed descriptions of the lanes, generally known as top/mid/bot. The easy lane is the one that's next to your side's jungle, the hard lane is the shorter one. Generally you want to keep valuable heroes on the easy lane, like your carry, so that they don't get ganked; it's much easier to stay safe on your easy lane in comparison the hard lane because you can get attacked from the enemy jungle on the hard lane. Your easy lane is generally where your other solo is in case you have a jungler, as well.
pull/stack: abusing the creep camps, you draw aggro at around xx:53 from a neutral camp and run away; at this timing, the camp will have no nearby units at xx:00, where neutrals respawn, thus creating a 'stacked' camp. this can be done repeatedly for lolhueg chunks of gold and exp, which is useful for people with aoe and splash. pulling is attacking a neutral camp and dragging it near your lane creeps, thus causing them to fight; this delays your lane and 'pulls' the creeps back to your tower. Done on easy lane and occasionally Radiant's hard lane (thus bot for Radiant and top for both)
last hitting: refraining from attacking a target unless you are sure it will be the 'last', and thus give you the gold. one of the first important skills to learn for dota, as good last hitting gives you a TON more gold. also applies to heroes, which is kinda important for carries who need that chunk of gold.
harassing: using spells or attacks to lower the hp of enemy heroes or apply debuffs without much risk to yourself, making subsequent fights easier for you. A good example would be Shadow Demon's Shadow Poison. This however draws aggro from nearby creeps, which in fact can be used to your advantage because it brings creeps marginally closer to your tower.
laning: blanket term that refers to the early game phase, where the lane creeps dictate most actions because of hero weakness. this includes last hitting, auto attacking, pull/stack, and harassment. improving at all these makes your laning better.

remember! try to keep in a lane if you're not doing anything, and if you leave lane to do something try to succeed. time not spent laning or doing something successfully is time wasted.
remember! always try to pickoff someone solo, to make any following fights easier on you, and if you just teamwiped the enemy push or rosh! Unless you're all close to death
remember! wards save lives.

more stuff later I guess.

heros that you should try out if you're just starting:
skeleton king: gets you used to the very basics, because those are really the only things Skeleton King has beyond his stun.
antimage: easy effort, easy wins. also very basic, gets you used to using blinks.
cm/lich: eeezeee modo supports.
ursa: eeezzeee modo jungle
« Last Edit: July 23, 2012, 08:51:44 AM by Amra »
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

trancehime

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Re: [DotA 2] General discussion & w/e thread.
« Reply #136 on: July 23, 2012, 09:54:34 AM »
Your amount of success with Anti-Mage, I should note, is very much directly proportional to the amount of skill your teammates have. :V


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Dormio Ergo Sum

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Re: [DotA 2] General discussion & w/e thread.
« Reply #137 on: July 23, 2012, 10:00:00 AM »
ursa: eeezzeee modo jungle
I personally think that Lycan and Lifestealer are much easier to jungle with.
Ursa actually has a very poor jungle in comparison to the other junglers.

remember! try to keep in a lane if you're not doing anything, and if you leave lane to do something try to succeed. time not spent laning or doing something successfully is time wasted.
remember! always try to pickoff someone solo, to make any following fights easier on you, and if you just teamwiped the enemy push or rosh! Unless you're all close to death
remember! wards save lives.

more stuff later I guess.
This shit is useless for beginners.
Learn mechanics. Mechanics, mechanics, mechanics.
Learn to last hit.
Learn to watch the minimap.
Learn what type of items synergize well with your hero.
Learn how to communicate effectively.
Learn the value of having vision.
These are far more important than any little tips or plays that you might be trying to pull off.
« Last Edit: July 23, 2012, 10:08:35 AM by Ran Yakumo »

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Re: [DotA 2] General discussion & w/e thread.
« Reply #138 on: July 23, 2012, 10:21:26 AM »
You guys are doing it wrong.

Link all beginners to THIS

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Re: [DotA 2] General discussion & w/e thread.
« Reply #139 on: July 23, 2012, 10:25:37 AM »
^ Quality guide.

Helepolis

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Re: [DotA 2] General discussion & w/e thread.
« Reply #140 on: July 23, 2012, 12:13:53 PM »
Oh I remember Hime posting that guide on IRC when I started out with DotA.

Rikter

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Re: [DotA 2] General discussion & w/e thread.
« Reply #141 on: July 23, 2012, 03:59:13 PM »
I personally think that Lycan and Lifestealer are much easier to jungle with.

BUT DORMIO HOW CAN I MICRO MY WOLVES EFFECTIVELY IT'S EXTREMELY DIFFICULT!

On a more related note for easy heros I don't think recommending Seleton king or Ursa is a good idea due to the farm dependance they have and some other issues with them in general.

Sven, Tidehunter, Lich and Bane are all decent heros to start at with lich being the easiest of the 4.

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #142 on: July 23, 2012, 08:24:17 PM »
Man, I don't know, Lycan's jungle is weird as fuck for me. And SK/Ursa have problems versus disables definitely, but that teaches you the importance of a BKB. and I mentioned most of that stuff above, Dormio. :V
:successful thread resuscitation is successful:
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Dormio Ergo Sum

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Re: [DotA 2] General discussion & w/e thread.
« Reply #143 on: July 23, 2012, 10:33:30 PM »
Man, I don't know, Lycan's jungle is weird as fuck for me.
More like easy as fuck.

And SK/Ursa have problems versus disables definitely, but that teaches you the importance of a BKB.
I wouldn't recommend Ursa because his jungle is actually very terrible.
I mean, he has no sustain and no fast way to clear early.

Amraphenson

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Re: [DotA 2] General discussion & w/e thread.
« Reply #144 on: July 23, 2012, 10:54:50 PM »
I'll defer to you on that then. Not like I play either.
Sugoiiii~
[23:02] <~Iced> You have sown the seeds of your own destruction Amra.
[23:20] <Stuffman> enjoy your personally crafted hell Amra

Re: [DotA 2] General discussion & w/e thread.
« Reply #145 on: July 24, 2012, 02:19:26 AM »
ursa jungle isnt that bad, get a stout shield and gg branches and roll threw it

Dormio Ergo Sum

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Re: [DotA 2] General discussion & w/e thread.
« Reply #146 on: August 01, 2012, 02:08:54 AM »
So, like, I asked this question a while ago and I feel the need to reiterate: Why is this thread in this section?
Shouldn't it be moved to AA, rather than being in GBA? It's got nothing to do with Touhou, nor is it hosted on any MotK servers. ???

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Re: [DotA 2] General discussion & w/e thread.
« Reply #147 on: August 01, 2012, 02:43:58 AM »
Man, I don't know, Lycan's jungle is weird as fuck for me.
he used to be able to lane properly (lycan before his ulti got changed) and harass too. After some changes and people discovered jungle lycan, IF nerfed his laning phase (especially massive base armor nerf i think)
I wouldn't recommend Ursa because his jungle is actually very terrible.
I mean, he has no sustain and no fast way to clear early.
as long as someone bought fly courier (thats means you aren't the one who bought it) and you start with stout its doable. I prefer jungle at lv 2 btw
Behold the power of love instagibbing, ze!!~

Dormio Ergo Sum

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Re: [DotA 2] General discussion & w/e thread.
« Reply #148 on: August 01, 2012, 02:50:45 AM »
I just really dislike Ursa's jungle start and will call him a terrible jungler because of it, even if I usually play Ursa jungle. :V

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Re: [DotA 2] General discussion & w/e thread.
« Reply #149 on: August 01, 2012, 07:20:05 AM »
So, like, I asked this question a while ago and I feel the need to reiterate: Why is this thread in this section?
Shouldn't it be moved to AA, rather than being in GBA? It's got nothing to do with Touhou, nor is it hosted on any MotK servers. ???

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