Hmm, from the wording of the tweet it sounds like it might be better to report bug fixes before the update rolls out so that they can have more of a break.
Following up on this, I think this is everything mentioned so far that seems important to bring up before the final update.
-The adjustment to Aya's spell card "Divine Grandson's Advent" didn't take place.
-Tenshi's Awakening skill "Keypoints of Spirit" accumulates counters when Tenshi attacks enemies with elements they resist.
-Tenshi's "Keypoints of Spirit" counter is reduced by 1 when she is switched to the backline.
-The game crashes when switching a character with the skill "Instant Attack" from the backline into an empty character slot in the frontline.
-When the skill "Instant Attack" reduces TP to 0, a visual glitch occurs and distorts the 0.
-Byakuren's Awakening skill "Blood of Superhuman" does not fully restore her HP if healed by a % based healing spell card.
-If a character is defeated in battle, their MP spent in battle is restored after battle.
-A UI glitch occurs when characters survive the DTH status with skills such as "Guts" that causes the DTH icon to remain.
-Murakumo Blessing's subclass skill "Three Swords of Divine Era" increases the power of the Attack command when it specifies spell cards.
-Dragon God Power's subclass skill "Divine Protection of Water" removes debuffs when the description specifies abnormal status conditions.
-The SIL effect of Kokoro's spell card "Four Humors Possession" while under the effect of the Pathos mask is abnormally low.
-Rinnosuke's Awakening spell card "Precise Experience" removes enemy debuffs.
-"Chireiden Party" increases by an additional level if "Proof of Kinship" is learned.
-Akyuu's spell cards "Protecting Art of Wisdom" and "Guarding Art of Wisdom" do not benefit from increasing skill level.
-Yukari's spell card "Mesh of Light and Darkness" appears to have an abnormally high SPD debuff effect.
-Meiling's "Chinese Girl's Qigong" counter does not decrease when attacking.
-Elementalist's subclass spells are described as VOI element, but are each FIR, CLD, WND, and NTR element respectively.
-Kanako's spell card "Beautiful Spring like Suiga" does not properly demonstrate its ATK/MAG debuff effect.
-Yuyuko's spell card "Ghastly Dream" improperly demonstrates its ATB reduction effect. Instead of reducing the ATB of all of the affected enemies, the effect is applied to the target enemy repeatedly.
-Byakuren's spell card "Skanda's Legs" does not receive an increased SPD buff effect when defeating an enemy with it.
-If possible, please reduce the number of bright flashes from interacting with events in the Infinite Corridor.
If there's anything else that should be added, please bring it up! I'd like to focus on bug fixes and potential oversights, important things like that. Balance is important, but not as much, and I think it would be better to see how 3peso feels about balancing the game after they've released the next update. I think it would be bad to ask too much of them right now. Some relevant things like Shadow Kokoro's missing sprite and Koishi missing Proof of Kinship was brought up in my previous e-mail to them so I'm not going to bring them up again. I'll try to have an e-mail written up within the following 2 days.