how were my initial experiences with jrpgs? Hmm..
- (Dragon Quest): I didn't understand japanese, and was little, so I and my brother had to mess around the world and ask for translations from our dad.
- (Final Fantasy 6): I wasn't little any more, and since my SNES was stolen ( someone broke into our house while we were away and left it in a mess ) and my Game Boy's rechargeable battery accessory stopped working, I had to emulate the games. I was turned away at first when it seemingly featured characters riding machines, didn't like their attacks. But then I liked to experience the game's story. At that time, I was already into the fighting game genre ( at a stage where I liked to use intelligence in matches against human opponents, though without the knowledge that it's available now in the internet ), and because of this, I took advantage of the gameplay's flaws (if needed. However, just pumping up attack/speed was enough, most of the times). Not to mention that I liked to grind at that time, in order to increase certain desired stats. What I liked at the time? The "reading experience". What I liked the least, related to this game? My obsession with completing Gau's Rage list.
- (Breath of Fire 2): after playing FF6, I thought that it would be difficult for me to be captivated by another story, and just tried this game to see if I would like it. Which I did. Thankfully, some of the most boring parts happened at the middle of the game ( the frog palace, for example. Until I get to "collect ingredients" for a dessert, at least. ). Some parts were frustrating, because you're told that the monkey-looking character can cross mountains, but not exactly how. The game has never shown such a feature before you actually have to use it. Well.. after that, I spent a lot of time grinding at the island with the giant enemies, and learned to fight Barubary alone ( by spamming Guts to keep my HP at around 50% ). Since I didn't put much effort into not killing the protagonist's father with the enemies that surround him, I didn't get to see the "happy ending".
- (Breath of Fire): after BoF 2, I played this, I think. The story wasn't as interesting, though it had a more "medieval"/epic-ish setting (with few futuristic dungeons, perhaps?). And a more overpowered dragon summoning system, and a useful boomerang weapon.
- (Final Fantasy 4): same thing as BoF 2/FF6, I was scared at first, since I didn't knew that the SNES FF3 was actually FF6, and thought.. "how can this and FF5 be.. more advanced than FF3? These are looking pretty uninspired!". Beat the game, didn't enjoy having to play as a crusader.
conclusion: Rydia is the game's redeeming factor
- (Shining Force): the game looked like it had a mix of medieval and a bit of industrialized setting (and bits of "ancient" futuristic technology). I liked the storytelling, the characters, and the gameplay. (also, Chaos Breaker is an awesome sword name, isn't it?
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- (Der Langrisser): having played the (emulated) Genesis' Langrisser/Warsong before, I didn't have much expectations for this sequel, until the very first minutes, seconds playing it. Sure a big jump in quality. Interesting path selection and stories, awesome characters and an immersive gameplay (like Shining Force), that makes you (or just me) imagine these battles, because the pacing is done well (except when you have too much hired units and need to wait until they've all finished moving). Recently, I've heard that there are some extra paths (not sure if these are on the SNES version, though. The screens seemed either from Saturn or PS), and the story for them is.. interesting as well.. (to quote the person who've found them.. "
")
- (Shining Force 2): there were few characters that I liked, I wondered why the protagonist had to stay with that sleeping beauty-clone, when he had his friend Sarah by his side. I didn't like the fact that Sarah was a priest, so I changed her job into a Monk, and she owned since then. (I pumped her so much -- at least until I got bored -- that I killed the final boss with her alone, leaving everyone else behind while she shrugged off any damage that she would take. Four or five attacks were enough, as I enjoyed watching the final boss' HP go down).
- (Romancing Saga 3 and Destiny of an Emperor): not much to say here, liked the story progression and gameplay, got to the ending, but didn't feel like it would be a remarkable adventure. (can I blame it on FF6 and Der Langrisser?)