This is also noticable in the original games. Take for example Utsuho's nonspells. Often you will find yourself in a position where the outer part of the bullets should hit you, but it doesn't. More specifically, on her second and fourth nonspell, it is possible that the first few bullets of one of the volleys don't hit you, so you stay where you are but still get hit by the latter bullets of the same volley because they move more slowly.
This also means that you can improve your chance of survival against a fast barrage of small bullets by moving towards it unfocused. If the bullets move at a speed of, say, 6, then your own movement will add it up to about 10 and you will be able to pass bullets that would otherwise give you a glancing hit.