> "Yeah. Have you seen it before?"
> "Ah, shoot. Okay, hold on."> Retrieve the doll and put it away.
> "Okay, I know you've seen this before."> Store the mallet in our chest.
> "Of course. Anyway, how large is it for you?"
> "...Uh, I'd rather not find out. Should I just take it back to be safe?"
> "Okay."> Retrieve the mallet.> "How does my hand look when I reach in there, by the way?"
> "Neat. Though...I wonder...Hold on for a moment."> Try retrieving Lilith's dress (but not Lilith herself).
> How large is it?> "Whoa...it actually worked."
> "How did that feel?"> Store the dress again.
> "Well, here it is back, at least."
> "Hmm...gonna try something else now."> Try retrieving Lilith, but stop as soon as we see any part of her, to see if we can only pull her part of the way out.
> Are we actually holding onto some part of Lilith?>> If so: "Is that what I'm holding right now?"
> "Oh. Well, no, not quite. I was trying to just partially pull you out, to see if it was possible. I don't think it is, though."
> "Where *am* I holding onto, anyway?"
> "Huh, interesting."> Try feeling around on Lilith's arm.
Well, this game happened.