Kilga: Well, in regards to the setup, no Town night vig and a weak Cop is probably not something anyone expected this game. But for the Scum Team, whether the mods are being bastardy for making the 3 Scum each immune to a standard type of Night Action without really including 2 of them on the Town side is up for debate.
The Scum Team design clearly had an optimal way of play (which was extremely strong) that Bard tried to mask by giving them multiple possibilities. However, choosing any of the other options didn't make them truly gimped except for Depore's non-NK ability. Normally Scum don't have to think about who goes out to kill because there's usually a Vanilla Goon that does it. Here, they had to choose. Barring the fact that Depore's secondary ability had no real use this game, was this tri-immunity setup leading Scum down the wrong path or unfair in your opinion?
Apologies to the Scum Team in regards to the Mala and Yuan thing. That shouldn't have happened.
I think wondering about the better alternatives that could be thought up for some of the existing roles (making a Town Night Vig and a Scum Hitman shot, making only one Jailer/Commuter exist, etc.) is wishful thinking in regards to the past game. When I was asked to co-mod, Bard actually had everything prepped up from a while ago. I wouldn't say things were set in stone, but on the other hand, all the roles had been defined and because of that, I wasn't inclined to change an entire role, only to offer suggestions to tweak it. Now that we ran it once, there were certain inefficiencies with things and they all seemed to be slanted against Scum rather than Town, but this setup was still kept in Bard's vision and we now have examples of things that can work and things that should be avoided when possible.
Serp: I see your point about the fakeclaims, but it's not quite as simple as having the mod provide the fakeclaims and the Scum can just use them blindly. In this game, Iffrita could have used her flavor cop role as a fakeclaim, but because she was caught looking at the killed Townie-looking Navarus, the flavor cop fakeclaim or anything else the mod could have provided might have been useless. On the other hand, after seeing Depore's situation (Kilga was out of standard claim options and was considering to claim a Cop variant on Day 4 right when Mikhail would have Evocated One which would have kept Hina spinning for the Scum Team forever), that definitely deserves some attention. After seeing this game, I think the mod should prep something in full role madness, but at the same time, Scum should never expect what they're provided is a crutch for all situations.