Tenshi can sit there and take hits, but she's absolutely useless for almost anything else. [...] Tenshi is just goddefense and thats all, folks. Sword of Rapture=not that useful, even on bosses with massive buffs.
Tenshi... not getting hit with PAR from her Self-Buff, wat? the PAR is actually good since she will have the DEF/MND + 100% for longer, plus Tenshi is practicually useless unless shes taking 0, and even then she doesn't seem that good :V
Also, off-topic, but I see new smiley looks now which is very
Tenshi was actually really useful for me throughout the game for 1 obvious reason, and 2 less obvious ones.
1. Godlike defense obviously, zeroing out a lot of attacks.
2. Very low maintenance. Doesn't really need to use up her turns besides the occasional State of Enlightenment if Reimu/Minoriko/
can't keep up with buffs, and usually only needs minor healing if any.
3. Slow. Yes, I consider this a benefit for her role.
It's true that Tenshi can't do much to bosses besides buffing herself. For this reason, in boss fights, she's performs as my "switcher character". She sits in slot 1 with minor to major defense buffs, and her turns are basically spent either using State of Enlightenment if her buffs are really low, or switching characters in to do their thing (be it healing or damaging or buffing or whatever), then switching them out immediately after for someone more durable, before the boss's attack comes in. Since most of the best damagers are really fragile, and later bosses really like using strong AOEs, her combination of low maintenance and lack of speed actually makes her really suitable to switch in characters constantly to act then switching them out right after.
Meiling's also pretty good at this, but she doesn't take hits nearly as well as Tenshi, and letting her defensive buffs fall to low amounts hurts her a lot more than it hurts Tenshi, making her have to use her turns to heal herself or switching in buffers/healers more often than Tenshi has to. Remilia also has maintenance issues, but her bigger issue is actually that she's too fast to make this work in general. Of all the DDers I used, the only ones Remilia could switch in and have them go first was Chen (pointless since she can switch herself out easily),
and Suwako (both with some speed manipulation). For characters like Yuugi, even Meiling outsped them, forcing me to use Tenshi to switch her in always. That's why in the end, I built Remi up to play a more "DD who can stay in the frontlines for prolonged periods" role, similar to Alice and
, and Tenshi became my main tank, with Meiling as backup if the boss had Rasetsu Fist or a similarly Tenshi-killing move.