95/100, Lv9600
I am nearing the end of my challenge, and therefore nearing the end of playing this wonderfully fun game. I will miss this very much, as I doubt I will come back to another run through of this game in an extremely long time. Over the times I've beaten up the FRUE FINAL, I've learned to love almost every single one of the 40 characters. Here are some of the characters that I've learned to appreciate during this massive trial of masochism that I failed to really realize the potential of in the main game:
KaguyaIt's already been picked up by Tai, and I've been beaten over the head with it by a bunch of people, but damn, that MND piercing property of her magic really
really kicks ass on that insanely high (albeit twinked) MAG stat. She's easily now my top damage dealer against the FRUE FINAL, who seemed to love spamming Absolute Defense in his final phase, and earlier attempts found me struggling when I was only using one or two characters with ITD and did not really invest many skill points into Kaguya. Indeed, she is massive twink bait and is a very worthwhile investment. Even using her for Buddabowl, it's extremely convenient at a pinch. In other words, I had to really work hard into making Kaguya the magical destroyer that she turned out to be, oh, 'round the 70th time I started to beat the guy up. At Lv9300 and with Lv7000+ in MAG, she's a destructive force to be reckoned with. Not Flandre-tier destructive, of course, but well there, due to the ignoring MND and all.
Spoiler:
Renko
Renko's only here because she has the most wacked skill-set I have ever seen. Debilitate is nothing short of a free "hurrr no buffs for you!" and is far more effective in dispelling the final's own buffs than it is to try using Tenshi's Sword of Rapture, which I'm confidently sure doesn't work often enough for it to be worth using. I took great care to boost Renko's defensive stats and her mediocre speed, with some levels into her decent-ish HP. I ended up ignoring her offensive stats as that's what you're NOT supposed to be using her for. She has an MT IMMA CHARGIN MAH LASER skill that instead gimps your delay and damages you slightly. The timing, is, therefore, required in order to work out the kinks of using the skill. But once you get the trick, it's very useful for quick bursts of damage. Galaxy Stop is also completely imbalanced in almost any situation, costing a measly 60 SP for something so damned good. Right, it does jack shit for damage despite it being ITD because I didn't raise her horrendous offensive stats, but the MT 120 Count PAR and the AGI down is just really useful. In other words, in the previous times I used her to fight the FRUE FINAL, I only used her for Debilitate and not much else, but she's now a dedicated mainstay.
YoumumuSlow, but that was easily fixed-ish, at the short-term cost of increasing her power up even more (Lv9000-ish in SPD, but Lv6500-ish in ATK). She became an effective random-clearer alongside random-clearing greats as Chen, Orin, Alice, and others. Her ST attacks are relatively strong, though still comparatively same-y when you put her alongside Miss Yuugi and Suicamelon, I really didn't appreciate the power that Youmu had until I dragged her along. Not quite a mainstay in my boss-slaying team as Yuugi is, but still, a worthy character. If you can get over her woeful speed of suck and shit.
SwackoDual-type damage. Kinda like Yuugi, except intrinsically worse in stats. I tried to fix them as best I could, going for an even Lv7000 in all stats. Aaaand, well, Swacko's not entirely bad! Snake Eating forever remains a solid ST nuke that deals significant damage against the FRUE FINAL's ever increasing defense. Perhaps it is not as good as, say, Silent Selene or some shit, but it is still reliable.
Fun mathsy stuff!
The FRUE FINAL at 100th time is:
HP 1742500000 (1b 742m 500k)
ATK 1703130
DEF 891020
MAG 2121965
MND 891020
AGI is... well, don't bother. He's almost always faster than you.