stuff
All that assumes you looked at the wiki, and are counting how much damage you have dealt to the boss. That's not exactly something I like doing, then I feel like some guide is playing the game instead of me >=P. Using that strat, it's basically a focus-enrage nuke boss without the focus yet again.
Anyway, if anybody trips across some info or whatever that shows you enemy def/mnd values let me know please. Figuring out def isn't so hard, but it's slow. mnd is a bit more difficult since there is no "attack" command that uses mag/mnd.
Any math heads able to tell me how to calculate level difference between characters? For example the wiki says reimu has a level modifier of 0.9, and Remilia is something like 1.32 or something. But the actual difference in level between the two isn't nearly so vast because those multipliers aren't accurate for their current level, just equal levels (and they wont be equal for long). I hope that makes sense.
The speed formula is also a bit more complicated than I initially suspected. It seems that someone with 2X the speed growth as someone else only goes about 40% faster at high levels (high levels being where your slowest person has at least 200 speed, things are quite different before 200), and it stays at roughly (within 4% or so) 40% for pretty much the entire game (I mean plus disk included). Kinda makes me wonder if pumping speed up on a fast character is really any better than doing it on a slow character, because despite getting more points to the stat, each point is worth less due to the really wonky formula speed goes thru to convert into actual action bar time.
Why the fuck did I let my counselor talk me out of taking math 12. whyyyy, physics more useful my ass.