They're one of those "you have to have a defense ignore attack to hurt me" mobs. So:
Sounded like a good plan, so I took out Patchy whom I was testing out to see if should could damage those enemies in question (Failed xD), put in
, leveled her up some, spent some serious skill points on her, and...god damn not only does she wipe those enemies out like nothing,
pretty much rips apart anything on 24F except for the flaming skulls of evil and their nasty Exhalatio attack.
Just had to boost my 18F character's SPD as well so Remi had an extra hand in dealing with Evil Jewels (Dual Colored Light is just mean!), the other nasty enemy if they come in pairs.
I can now pretty much take out most, if not all, enemy formations on 24F.
Also, said character I added is the reason I managed to defeat the final Bloodstained Seal boss on 1F. Took a few tries to figure that out since the physical immune side was usually the last one left standing and it would suddenly pull its "I win" spell out and kill everyone.
Imagine the surprise I had when
damaged them both. I was assuming the magic part was going to be hit for 0 dmg. Guess one part just has massive def, the other massive mnd.
With that spell being spammed (Reinforced by 18F character's awesome buff) plus some smart thinking, it didn't take long to kill both (At once no less
!).
Got my 5th star as well. Now Final Boss Ver2 is available to fight. Joy.
Back to 24F grinding for now. Hopefully won't be too long before I can take out the 22F Sigil Guardian.
My attempt I tried today after a small grind session for lulzs failed more or less because it outlasted me. Must have a lot of HP.
Reimu lv205 ATM.