After a few days of devoting my heart and soul to Danmakufu's camera, joyfully located by default at (341.506348, 353.553375, 91.506348) due to Danmakufu's wonderful Elevation and Azimuth angle defaults, I am pleased to announce the completion of two new tutorials.
First, the long and messy one -
Introduction to 3D Sprites and 3D Backgrounds. This one covers 3D sprites, Danmakufu's coordinate system, the 3D camera's defaults and functions, and showcases the development of two sample 3D backgrounds in Danmakufu ph3. It contains SVG visualizations, two Danmakanvas examples for showcasing weird math, and Yukkuris.
Second, the short and unfortunate one -
Utilizing the Log Window and Debug Functions. The fact that this tutorial is so short is reflective of Danmakufu's rather... lacking built-in capabilities for debugging.
Both of these are new tutorials and may have errors. They may undergo changes and upgrades over the coming days and weeks, so please be aware that the contents may not be final.
If there are any bugs, please let me know on Discord by PM'ing me, @mentioning me in LOCAA/F&C/BHE/Bulletforge, or posting a bug report/discussion in my Discord server.