I've been silent for a while now, that's because I've been busy drawing character art (see last post). So how about some info on Ryo's game?
I'm doing things quite different this time. Much more organised. The real fun of danmakufu is of course to make enemy scripts and stages.
But if you want to keep things as orderly as possible, it's best to save those for last. I certainly learned that during the making of Summer Interlude!
So I built a little chart of my ideal building order:
Player Script: The player script affects the game, and not the other way around. So this is best to do first.
-Shots
-Bombs
-Gui
-Mechanics
Main Menu: If you're willing to go as far as to make a full game that also has a main menu, don't wait with it.
-Main Screen
-Player Type Select
-High Score
-Spellcard Practise
-Stage Practise
-Start Game/Extra/Nightmare options
Main Mechanics: With the main menu out of the way, build the mechanics first, such as custom items and other small details
-Dialogue
-Boss sprites
-Custom Enemy Deaths
3D Backgrounds: Not many people like doing this. It is complicated and a drag after all. But when you get the hang of it, you can use the same layout for each stage.
Stages: Adding bosses and enemies. Fun stuff, not complicated at all compared to your previous ordeals.
-Bosses
-Enemies
Any Time: You can make spellcards whenever you want. But without the proper planning, you'll keep modifying them. (Like I did with custom health bars, include function, lack of knowledge)
-Spellcards
-Cutins
-Art
As for the next game's progress:
I'm messing around with cutscenes now to make them more dynamic and fun. cooked up some fun ideas for that, like the option to make choices, a la visual novel, and cute animations.
But for now, I'm applying new techniques such as "functions" and "tasks" as a main part of scripting. (Yes, those are still very new to me! :V But they'll save a lot of time in the long run.)
Anyway, a random snapshot to get you wondering what the hell is going on here:

Place-holder graphics galore!
-A recolored Masahiro with square familiars because I haven't made Ryo's sprites yet.
-A faceless Kurumi because I'm saving faces for the last. (Also, my scanner won't get the colors the way I want them)
-And the standard background!
By the way, do you know anyone who uses Supernatural Border in danmakufu?